hot  /  reviews  /  video  /  blogs  /  forum

Simply Amazing

 photo

Art Attack Friday: brandokay


Jan 04
// Hamza CTZ Aziz
Brandokay became a sensation early last year for his epic Mog of War piece. Who would have thought that a cute little Mog could become such a badass. After all that time staying hidden away in my 3,000 plus bookmark list (yes...
 photo

Art Attack: Themrock


Dec 22
// Hamza CTZ Aziz
Something about Themrock's art style just wants to make me smile. The way he has some of the characters such as Rachtet, Earthworm Jim, the various Mario look extremely happy should make you want to smile from the pure joy of...
 photo

Warning: Japanese No More Heroes ad may make you vigorously shake your sword


Dec 05
// Dale North
If you ever had doubts that No More Heroes' vertical Wii Remote shaking beam saber recharge gestures were intentionally created to mimic masturbation motions, then this new two page print advertisement from Japan might change...
 photo

Modal Kombat: Using real guitars to play videogames


Dec 03
// Hamza CTZ Aziz
David Hindman has created a new way to play videogames. They use their (real) guitars to control the fighters from Mortal Kombat and Mario Kart as if the guitars were actual buttoned controllers. Modal Kombat (the mod of Mort...
 photo

Street Fighter: The Later Years - Part 6


Nov 26
// Hamza CTZ Aziz
We join the fighters as they train for the next up coming tournament. Ken still can't do his Hadouken. In fact, it's more like a Hadoucan't! This episode is all about Ken as the next scene takes us to Ken trying to visit Chun...
 photo

Art Attack Friday: MrJunko


Nov 23
// Hamza CTZ Aziz
As it is Community Blog Promotion week, I thought it would be a good idea to feature another community member for this week's Art Attack Friday. So this week AAF is all about MrJunko. You may have seen some of MrJunko's art o...
 photo

The best Metroid cosplay you will ever see


Nov 22
// Hamza CTZ Aziz
This beautiful Cosplayer you see here is Jenni Källberg and among being an amazing artist (oh yeah, Art Attack Friday on her coming up), she's also an amazing Cosplayer. She's dressed up as several characters including L...
 photo

8-Bit Art: Super Mario Brothers tribute sculpture!


Nov 18
// Virtualgirl
[Virtualgirl has done it again Dtoiders! She went through hell making this work of art. In fact, she almost super glued her finger to her tongue! Read on to see how she made this piece step-by-step and how she murdered some i...
 photo

LATE NIGHT LULZ™: Kajetokun strikes again with two new videos


Oct 22
// Hamza CTZ Aziz
The first epic lulzer that you're about to watch is called Terry Yum Goong and was just uploaded to Youtube a few hours ago. The clip is from the amazing fight scene from The Protector and Kajetokun simply added voice overs f...
 photo

The PS3 is alive and might kill you: Rise of the machines indeed


Oct 15
// Jim Sterling
Those guys at the hairy shack have posted a scary new story about the PlayStation 3 achieving what can only be sensationally described as human intelligence. Three UC Irvine students hooked three PS3s together, resulting in t...
 photo

AAF: The longest Nintendo fan art ever made -- Team Lando


Oct 12
// Hamza CTZ Aziz
Five meters long. Over 5,000 characters. Zomg, burrito. This has to be, without a doubt, the largest Nintendo fan art tribute ever created. This epic piece was created by TeamLando, 20-year-olds Mange and Viggo, twin brothers...
 photo

Dead Fantasy 1: From the guy who did Haloid. Also, CHICK FIGHT!


Oct 10
// Hamza CTZ Aziz
A few months ago, a video was released called Haloid that brought together Halo and Metroid into an all out battle to the death. Today, montyoum is back with his latest epic masterpiece called Dead Fantasy 1. Dead Fantas...
 photo

The most unbelievable Plasma Grenade toss you will ever see in Halo 3


Oct 04
// Hamza CTZ Aziz
What you're about to watch is simply the most amazing and luckiest throw in Halo 3 you will ever witness. I don't want to say anything else aside that your jaw will drop in disbelief. Whoever thought about incorporating the save film feature into Halo 3 should be given a cookie and a pat on the head right about now.  [Via Kotaku] 
 photo

The totally awesome and ghetto looking Guitar Hero controller mod


Oct 03
// Hamza CTZ Aziz
Screw totally metal hacks for Guitar Hero. The real awesome hack is turning your Guitar Hero guitar into an actual instrument. No offense to the Guitar Zeros, but Chris from the awesome videogame cover band, Powerglove, has m...
 photo

Art Attack Friday: Bill Mudron


Aug 31
// Hamza CTZ Aziz
GASP! An artist that goes by his real name on the Internets?! Blasphemy! OK, maybe I'm being over dramatic. I'm so used to artists using their pseudo-personas that it's actually a refreshing change to see someone using their ...
 photo

Maxis confirms Spore coming to consoles, no one surprised


Aug 24
// Nick Chester
During a behind-closed-doors demo of Spore at this year's Leipzig Game Convention, Maxis' Patrick Buechener has confirmed that console versions of Will Wright's ambitious title are likely.This should surprise no one -- seeing...
 photo

Teaser trailer for Gamecocks upcoming WWII stealth game Sabotage [Update]


Aug 22
// Hamza CTZ Aziz
Out of all the games I got a chance to see at EIEIO, Sabotage was by far my favorite game of the bunch. It's very fresh for a World War II based game and absolutely beautiful in graphics and the art direction.  The tra...
 photo

Trailer for Kings of Power 4 Billion% -- Paul Robertson's newest masterpiece


Aug 03
// Hamza CTZ Aziz
Epicness is nearing closer and closer. Paul Robertson, the genious behind Pirate Baby's Cabana Street Fight 2006, Do the Whirlwind, and plenty of other amazing stuff, just released a trailer for his latest work set to come ou...
 photo

Speaking at the Develop Conference in Brighton, UK, Peter Molyneux acknowledged that he is not only aware of a need to simplify complex game controls in order to reach a wider audience, but he and the team at Lionhead Studios...

Art Attack Friday: Guitar Atomik

Jul 20 // Hamza CTZ Aziz
DESTRUCTOID: It's a great pleasure to talk to you Marques. Before we dive into the questions, please introduce yourself to the Destructoid community. GuitarAtomik: I am Marques Cannon otherwise known as GuitarAtomik. I draw stuff for a living. I am 24-years-old living in Sarasota, FL (Home of the Greybush) and I am a graduate of the Ringling School of Art and Design. I majored in Illustration (after quitting out of Computer Animation) and I now do freelance artwork for whoever will pay me. Whoever at all … except furries. Awww, Nex was going to hire you to draw a orgy furry painting. He's going to be so disappointed now.  So what made you want to become an artist? Too bad Nex! I pretty much always wanted to be an artist since preschool. I was the only one in my class who would draw the 4 legged dinosaurs with foreshortening and that's when my parents knew I was special. I flirted with the idea of becoming a paleontologist in 2nd grade (see a trend here) but I always knew I'd end up drawing for a living How did you come up with your unique art style? I'm really into cartoons and comics so I'm all about capturing images in motion. A lot of the stylization I do is me trying to make something look like it could be in motion. Like right before or after someone gets punched or something. Dynamic pictures are just cooler to look at and they're a hell of a lot more fun to draw. With your art style, I see that you love to take very well known male videogame icons and turn them into females. Why is that? It all started as my senior thesis at Ringling School of Art and Design. I couldn't think of what to do and I had to get it approved before I could start. So I sat down and thought about what I love to do (videogames), and then an interesting twist to make it a cohesive set of pictures. I decided on turning popular male characters into females since I had just started getting into drawing pin up girls. It gave me a chance to redesign the costumes which I love doing for some reason, and I knew I could change up my art style for each one so I wouldn't get bored of the idea. What are you currently working on? Right now art wise, I've been working on a Gitaroo Man piece and I may or may not give him the Video Girl treatment too. I've also been working on some new Cyborg Dinosaur t-shirts, which I will get printed one way or another. I've been focusing a lot on t-shirt design lately since I would really like to start a line of my own someday. Also, PwnyBownz (of Dtoid) and I have been collaborating on a possible animated short about a half space dinosaur/half Henry Rollins character who comes to Earth to play a show and subsequently decimates the Earth in the process. The Internets is patiently waiting for Threadless to approve of the Triceratron shirt. What other types of dinosaurs do you want to use? All of them! Well most. I did a sketch of a T-Rex the other day with a giant revolver strapped to his head which looks hilarious, and another one with a Stegosaurus that had these giant ridiculous Klingon style blades attached to each of it's spikes. I really want to do a space Plesiosaur too just so I can put the astronaut bubble on it's head. Eventually I want to make just one shirt with like 10 dinosaurs battling their asses off for supremacy. There can be only one! It will be epic Epic. I cannot wait. Sadly, I have to wait. Luckily, you do have other shirts on sale. The Destructoid store was just launched and we have your STFUAJPG shirt. You also have a couple of other shirts on GlarkWare. Can you explain how you came up with the ideas behind these shirts? Well the actual ideas were given to me so I can't claim total credit for the awesomness that is Nun-Chucks. Basically Glarkware told me the concept and then let me run wild with it. I based the Nun-Chucks a lot on Bruce Lee and then tried to make her in motion as much as possible because that's how I roll. There's a little bit of Frank Miller in there too. Also, all nuns should learn to battle. For discipline. Indeed. What about the other two shirts? The Double F Ranch is actually a remake of another Glarkware shirt that they wanted me to make cooler. The STFUAJPG shirt is based on Phoenix Wright and his famous "OBJECTION!" pose. I thought if the Dtoid robot ever yelled that to someone, that's how he'd do it. And then he'd find a way to Rick Roll them somehow. Yeah, we're really good at Rick Rolling people. Do you have any other merch you'd like to force down our wallets? Well, I have prints for sale on my DeviantArt of the entire Video Girls series. You know you want 5! Other than that, I'm working on a CD based on video games but that probably won't be out for a while. I'm doing all the art for that too of course cause it's free to hire myself. That's right, you're also a musician. What made you get into the music scene? I'm about as obsessed with music as I am art so I've always kind of wanted to get into making it. When MTV Music Generator came out for PS1, I really got into it and made an album worth of stuff. Ever since then I've been working on music about as much as my art and I've been trying to converge the two. How many songs have you released? Are all your songs mostly related to videogames? Under I KILL PXLS, I've only released about 6 songs to listen to on MySpace, but I have at least 10 pretty much done for the album I'm working on. It's all based on videogames though, sometimes more loosely than others. I should have a Destructoid theme song up soon for the contest. Jessica Chobot had one of them up on her MySpace for a while. So this is a one man band right? What do you use to make the songs? (If you say a videogame like MTV Music Generator, then I'm going to have to jump off a bridge because I wouldn't be able to handle your awesomeness levels). It's a one-man band thing. I've moved up from MTV Music Generator and graduated into this program called Reason. You can make some awesome vocoded robot voices in that program. There used to be this brother sister band that exclusively used MTV Music Generator for their beats but I don't remember them being very good actually. What are some of your favorite pieces you've done, both in music and drawings. My favorite drawings are probably the Devil May Cry one since the jacket and pose turned out cooler than planned, and the Okami one since I feel like it's an awesome visual image. Music wise, I'd have to say the song "What Would Jack Thompson Do?" about everyone's favorite lawyer, and "These Streets of Rage" since Yuzo Koshiro (composer for Streets of Rage) is my hero and I think that song was a fitting tribute.  Awesome.  Is there anyone that really helped inspire you with your art and music? Yeah! Just about every comic book artist I've ever liked growing up were tremendous influences on me. I use to steal parts of styles from different artists like Mike Mignola, Jim Lee and Jack Kirby and twist them and adapt them into my own. There’s a lot of manga/anime influence too from Masamune Shirow, Akira Toriyama, and then more indie artists like Ippei Gyoubu. I think that's why I can do so many different styles now since I never stuck to any one for too long. Musically, it comes from everywhere since I'm pretty much into anything as long as it sounds good. I've been influenced a lot lately from dance/electro acts like MSTRKRFT and Goose. Of course videogame music plays a lot into that as well. Alright, to wrap things up what, does Guitar Atomik mean? Guitar Atomik came from this comic I was creating a long time ago that I never finished. It was going to be about these guys who had powers and fought with weapons based on musical instruments like an Ax Bass, or Sword Guitar, or some other ridiculous shit like that. I was very into Fooly Cooly at the time so it was going to be in that vein, and part of my plan was to release a soundtrack alongside it. So thinking along the lines of ridiculous manga names, I came up with Guitar Atomik based on that. Wow, it's a shame you stopped working on it. Yeah, I still might finish it up some day. I really want to make it into an animation whenever I learn how too. I'll be looking forward to it then. You said you'd like to do work from anyone who can pay. How would the readers go about contacting you? You can just e-mail me at [email protected] That's my strictly Biznass mail. Daddy needs a new HDTV. Any advice you'd like to give to the readers who want to do something with art, music and life in general? Yeah, just do what you like and have fun with it. If you want to turn it into a career, learn the business side of it all since that will be invaluable to you. Also, put yourself out there as much as possible and be relentless about it. Someone will take notice. Also, cocks. 
 photo

Like YTMND Thursday last week, I had to sacrifice Art Attack Friday because of the insanity that was E3. AAF is back this week, and I have to say this is my favorite edition yet. This week, I have the pleasure of presenting ...

 photo

Art Attack Friday: Artgerm


Jun 29
// Hamza CTZ Aziz
For the most part, I've always featured everyday Joe's on Art Attack Friday. This week, I'm changing things up by featuring a professional artist. Stanley "Artgerm" Lau is by far one of the most talente...
 photo

Art Attack Friday: Transfuse


Jun 15
// Hamza CTZ Aziz
No doubt that most of you have seen a couple of Tranfuse's Samus Aran pictures scattered around the Internets before. The artist, Ivan "Transfuse" Flores, is easily one of the best in his field. Seriously, just ...
 photo

Art Attack Friday: Maxpower


Jun 09
// Hamza CTZ Aziz
Now this is what I really love to do for Art Attack Friday. You! I want to see your stuff. Sure, it's great seeing other peoples work, but I'd really like to be able to feature you all as well. This week, a masterp...
 photo

Fable 2 diary: All we need is love


May 24
// Robert Summa
We're all about love here at Destructoid, so we must say that we embrace this "love" that Lionhead is trying to bring across with Fable 2. The first in what should be a series of diaries leading up to the release of Fable 2, this video in particular deals with that human emotion that many of us feel as we see a robot glide into an empty room. Enjoy! 
 photo

The best worst game ever: Bikini Karate Babes 2


May 21
// William Haley
Words cannot describe ... should have sent ... a poet.
 photo

Art Attack Friday: Paxtin


May 18
// Hamza CTZ Aziz
While on the hunt for new artists to feature on Art Attack Friday, I accidentally came across Paxtin. I was simply blown away by how amazing this guy's art is. There is just a ton of stuff on his Deviant ART that is defin...

Sony Gamers Day 2007: Heavenly Sword

May 17 // Robert Summa
OVERVIEWEmotionally charged, stunningly beautiful, and delivering unprecedented dramatic character performance, Heavenly Sword™ showcases the power of PLAYSTATION®3 (PS3™) computer entertainment system.  A dramatic tale of revenge sees Nariko, a fiery red-haired heroine, embark on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword, which once belonged to a powerful deity. It can never be wielded by a mortal without it slowly but inevitably draining their life-force. When the invading King (played by Andy Serkis) destroys the warrior clan that guards the Heavenly Sword, the clan leader’s daughter, Nariko, takes up the sword in a desperate fight for survival.  Nariko must now pay the ultimate price as she embarks on one last mission of vengeance against the King and his army before her life is finally and irreparably overtaken by the omnipotent Heavenly Sword… Andy Serkis, the world’s leading CG actor, famous for his roles as Gollum in “The Lord of the Rings” and Kong in “King Kong,” was heavily involved in the creative process.  As well as starring in Heavenly Sword as the villain, King Botan, Andy was a major contributor to the character development, writing, casting, directing and performance capture for the PS3 title.  Heavenly Sword features a deep, diverse combat experience made possible only on PS3. KEY FEATURESThe Heavenly Sword – The Heavenly Sword itself can transform into three distinct weapons, each with its own accompanying fighting stance used by Nariko to vary combat styles.The Combat Engine – The combat engine can scale up from sophisticated one-on-one encounters to one-on-many, where enemies employ intelligent squad-based dynamics, right up to combat against battalions pushing real-time gameplay and Artificial Intelligence (AI) to unprecedented new levels.Physics-Based Combat – The physics-based combat allows players to sweep debris against opponents, kick tables to halt an oncoming surge of fighters, smash the enemy into the scenery, or throw bodies into other enemies using “aftertouch” controls.Wide range of Objects & Weaponry – Heavenly Sword provides a wide range of objects & weaponry including rapid fire crossbows and massively damaging bazookas. Creative in-game Cinematography – Coupled with real-time story evolvement and amazing set-pieces, Heavenly Sword feels like a blockbuster action movie that takes combat gameplay to new heights.PLAYSTATION®3 – Greater processing power on the PS3 enables more immersive visuals and sound effects in Heavenly Sword, heightening the character performance and combat within the stunningly beautiful environments.
 photo

After getting the crap beat out of me by the Heavenly Sword build that kept crashing -- I think I lost track after three consecutive Mr. Freezes -- I was finally treated to another short and sweet demo of a game that easily...

Sony Gamers Day 2007: Lair

May 17 // Robert Summa
OVERVIEWIn a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit in Lair for the PLAYSTATION®3 (PS3™) computer entertainment system.  Playing as a warrior named Rohn who rides a voracious dragon trained for deadly aerial and ground combat, gamers must defeat the war-hungry Mokai to save the Asylian civilization. Together, Rohn and his dragon will attempt to change the destiny of a world on the brink of extinction by scorching, clawing and smashing through thousands of enemies and their war-trained beasts.KEY FEATURESEpic Storyline: With over 60 minutes of beautifully rendered cinematics and professional voice-overs, Lair weaves the tale of a heroic struggle in a world of savage beasts as civilization repels the onslaught of an unrelenting army.Incredible 1080p Graphics: With amazing 30-frames-per-second high-definition visuals, Lair is one of the first 1080p native resolution games, offering jaw-dropping, lifelike graphics.Intense Aerial and Ground Combat: Fierce ground and air warfare catapults players into epic fights against other dragons, beasts, warships and armies comprised of thousands of armored soldiers.Gigantic Creature Battles: Face off against enormous beasts of massive scale, including a huge sea serpent that measures over a mile long!Full SIXAXIS™ Control: Supporting full tilt control and gesture recognition, the SIXAXIS™ wireless controller allows for 180-degree turns, dives and attacks all through intuitive motion-based controls. Mission-based Gameplay: Smooth, seamless gameplay weaves missions and story tightly together and allows influence over the battles as a whole through destroying legions of soldiers, engaging ferocious 40-ton dragons, escorting supplies and demolishing armaments to save civilization.KEY FEATURESUpgrades, Medals, and Leaderboards: Gain abilities and upgrades rewarded for completing missions and for achieving medals based on performance. Then compare your statistics against other gamers via the online leaderboards and chat about how to get better scores on the online forums. True 7.1 Surround Sound: Uncompressed 7.1 surround sound immerses users into the game as they experience the cries of battle, the roar of dragons, the crackle of fire and flame, and the intensity of all-out war. Immersive Orchestral Score: Acclaimed feature-film composer John Debney (Sin City, The Passion of the Christ) drives the storyline and gameplay with a sweeping, emotive score.
 photo

Playing Lair this week was the first time that I can say the gameplay actually was good enough to stand up next to its graphical dominance. Every other time I've played the game, the SIXAXIS controls and chaos of Lair m...

 photo

First picture from the set of Hitman film


May 17
// Nick Chester
The mysterious "UNDERSTAR" pointed us in the direction of some one of the first images from the set of the upcoming Hitman film. As you can see, Agent 47 (played by actor Timothy Olyphant), is not only signifi...
 photo

Project Rygar to be a Wii exclusive


May 11
// SRVSLPS
Announced during Tecmo's recent "Nite Out" press event, Project Rygar is set to hit the stage as a Wii exclusive. Sadly, not much was released at this time, other than some character and concept art. From IGN: B...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -