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Saints Row

Saints Row photo
Saints Row

Voice actor says he's working on new Saints Row


Tell us more, Jay Mohr
Dec 19
// Jordan Devore
Actor and comedian Jay Mohr said on Twitter yesterday that he was contributing to a new Saints Row. Not that anyone was expecting Volition to stop making these games all of a sudden. "About to do my voice over work for new Sa...
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How the Saints Save Christmas out today


Santa on a rampage
Dec 11
// Conrad Zimmerman
The previously announced holiday add-on content for Saints Row IV, How the Saints Save Christmas, has been released along with this delightful trailer which explains the premise. Simply put, Santa Claus is apparently some ki...
Saints Row IV photo
Saints Row IV

How the Saints Save Christmas is the next Saints Row DLC


Volition is holiding a Christmas carol contest
Nov 25
// Jordan Devore
Above all else, I dig the spot-on name for Saints Row IV's upcoming DLC. How the Saints Save Christmas promises to be "a holiday classic for the whole family" (riiight) when it arrives on December 11 for $6.99, or as a free d...
Deep Silver photo
Deep Silver

Deep Silver is having a big discount sale on Steam


Saints Row and Dead Island are among the titles reduced this weekend
Oct 24
// Alasdair Duncan
Big publisher sales are always a great way of filling any big gaps in your Steam library, especially if there's some franchise bundles. Deep Silver is having a weekend sale on lots of PC titles, including bundle deals for Dea...
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Get ready to spank: Saints Row IV: Enter The Dominatrix


Kinky
Oct 23
// Dale North
We thought Saints Row: The Third expansion Enter the Dominatrix was some silly, horny internet thing. But it's real, and it's out today on the PSN, XBLA and Steam, priced at $6.99. If you've got a season pass, well, it'...
Saints Row photo
Saints Row

Saints Row IV's Enter the Dominatrix lives up to its name


First look at the DLC
Oct 10
// Jordan Devore
Enter the Dominatrix was originally going to be an expansion for Saints Row: The Third, but it's since been reworked as DLC for Saints Row IV. And, now, we have a release date: October 22, 2013. If you've got a season pass, i...
Shadow Warrior photo
Shadow Warrior

Saints Row's dildo bat is a weapon in Shadow Warrior


Devolver Digital + Deep Silver = this
Sep 24
// Jordan Devore
For all of the time we've spent talking about it, Destructoid readers should be familiar with Saints Row: The Third's "The Penetrator," aka that dildo baseball bat. I'd say it's back, but it never truly left. The infamous mel...
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Jimquisition happens every Monday!
Some gamers are skipping Grand Theft Auto V, unwilling to play the role of a thief, a gangbanger, or a psychopath. While others may shy away from being the villain, Jim Sterling actively revels in it. Indeed, to play the villain can not only be fun, it can be downright fascinating.

Saints Row IV free DLC photo
Saints Row IV free DLC

Saints Row IV's Gat V pack is free on Steam today


Imagine that! Dress like Johnny Gat
Sep 17
// Chris Carter
Saints Row IV came, saw, and conquered critics alike as well as the charts, and now you can pick up a free bit of content if you're rolling with the Steam version. For today only on the PC, you can pick up the Gat V Pack for...
Saints Row photo
Saints Row

Saints Row IV sells a million copies in first week


Someone's going to make this about GTA V, aren't they?
Aug 28
// Jordan Devore
In its first week of being available at retail, Saints Row IV has sold more than one million copies. Sold, not shipped. According to publisher Deep Silver, the PC version of the game tripled the first-week sales of its predec...
SRIV tentacle bat photo
SRIV tentacle bat

Saints Row IV's tentacle bat got built in real life


Tenta-cool!
Aug 26
// Steven Hansen
Sure, the Saints Row: The Third dildo bat was cool. However, today is the day of the tentacle. Saints Row IV, in its self-one-upmanship, needed to raise the ante and thus the tentacle bat was born. What's more, a team of spe...

Review: Saints Row IV

Aug 20 // Jim Sterling
Saints Row IV (PC [reviewed], PlayStation 3, Xbox 360)Developer: VolitionPublisher: Deep SilverReleased: August 20, 2013 (NA), August 23, 2013 (EU)MSRP: $59.99 I was laughing out loud with actual noises emanating from my mouth within the first ten minutes of Saints Row IV, and the laughter rarely eased up for the rest of the adventure. Comedy in videogames is a tough nut to crack, but the loving parody, hyper-violent slapstick, and sheer audacity of Volition's latest makes it look effortless. Not only that, it tells an engrossing and surprisingly coherent story on top of all the silliness.  In a plot that proudly steals from The Matrix, They Live, and a bevy of other pop culture fixtures, Earth finds itself under attack by aliens, because of course it does. Though much has been made of The Saints taking the American Presidency, there's no actual time to enjoy running the country, as the Zin Empire kidnaps most of the cabinet and places our antihero -- the puckish rogue known predominantly as The Boss -- into a virtual reality designed and ruled by the deliciously affable Emperor Zinyak. [embed]259412:50006:0[/embed] The Boss must break free of the simulation, rescue his or her crew from their own virtual Hells, and eventually strike back at the Zin. Full of constant surprises, gameplay switches that subvert expectations, and some cracking one-liners, Saints Row IV brings back the kind of satisfyingly deranged narrative that made Saints Row II so wonderful. Unlike The Third, there's a sense of pacing, structure, and conclusion that offsets the overall wackiness. It is aberration tempered with intelligence, something the series needed to return to. Without that crucial sense of chaotic organization, the sheer level of ridiculousness in IV would risk running out of control. Placing players in a virtual Steelport has given Volition the excuse to truly push the boat out this time, leaning on the Matrix references to turn the Boss from hardy sociopath to full-on superhero. Enjoying a range of fresh powers drip-fed by story missions, the Boss gains access to super sprinting, super jumping, freeze blasts, fireballs, and more, with ideas liberally reaped from games such as Crackdown, inFAMOUS and Prototype.  Rather than simply rip off other games, however, Volition has carefully cherry-picked and refined the very best ideas from the leading sandbox games on the market -- the criminal freedom of Grand Theft Auto, the wall-running and super speed of Prototype, the energetic powers of inFAMOUS, the explorative collection quests of Crackdown, and Saints Row's characteristic nonsense have been beautifully distilled and mixed to create the ultimate tribute to everything open world games have been this generation.  Of course, Volition's not just lifted ideas from other games. A range of new abilities and weapons are on offer, from a ground stomp that shrinks surrounding people, to a gun that fires black holes, and the power to call down alien abduction beams from the sky, there's a ton of demented toys to play with. Telekinesis, mind control, a dubstep gun, giant mech suits, freeze blasts, electrified bullets, inflato-rays -- suffice it to say, there's a ton to use, and almost all of it can be upgraded and augmented.  As well the main story missions, all of which are fantastically varied and regularly make affectionate fun of other videogames and genres, each member of the Saints has specialized Loyalty missions, there are loads of activities and collectibles to find, and a whole host of extra challenges. New activities include a riff on the old Fight Club challenges (this time using super powers), Genki Bowl (in which you throw people, cars, and Genki items through floating rings), and special races through the simulation's virtual systems. Of course, classics like Insurance Fraud and vehicle thefts have been retained.  There are no rival gangs to fight with for control of the city, but the Zin influence over Virtual Steelport is there to be undermined by disrupting the system in various ways. Flashpoints can be cleared of alien guards, Zin towers can be climbed and conquered, Viruses can be injected by enduring wave-based enemy assaults, and stores can be hacked for access and extra money (drolly referred to as "Cache" in this particular game).  Describing everything you can do in detail would take forever and more words than most of you are prepared to read, but suffice it to say that while The Third felt a little shortchanged, IV lavishes content upon the player with wanton abandon. More importantly, it provides this content in stages, with a fantastic sense of build that keeps the player consistently invested and eager to discover the next wonderful toy. It doesn't simply start at the extreme end of "balls out" with nowhere further to go.  The game admittedly does begin with explosions and silliness, but by focusing on variety rather than simply scale, IV doesn't suffer from trying to continually top its own ludicrousness. The result is a game that's confident in itself, that doesn't seem like it's desperately trying to live up to its reputation as a "crazy" experience. It is a game that, despite being about aliens and superpowered virtual realities, sticks to a certain twisted sensibility, and ultimately is a better game for it.  Many of the story missions take place outside of the Steelport simulation, allowing Volition to experiment with fresh types of gameplay and a linear structure that provides a better environment for storytelling and humor. You'll get to engage in a funny Metal Gear Solid pastiche, bring ruin to a 1950s paradise, and even get some beat 'em action going on. Saints Row IV plays many different tunes, and it plays them all with a shocking level of competence.  Everything feels so much more dense this time around, and the cocktail of activities means things never feel too repetitive, even when performing the same activities. Rewards for completing sidequests and obtaining collectibles are generally excellent and worthy of the effort, meaning it can be hours of enthralling distraction before one even gets to the first main story mission.  Saints Row IV addresses many of my gripes with The Third, but a few lingering niggles remain in the woodwork. I still miss the pure villainy of the Boss as found in Saints Row II, since players continue taking on the role of a less morally corrupt antihero. The old gang dynamic has been totally discarded, and while the Zin make for interesting opponents, they lack the variety seen with such enemies as The Brotherhood and Ronin. A new annoying enemy type also puts in an appearance -- shielded Wardens, which need to be blasted with a superpower before they take bullet damage, and they hop and jump everywhere for maximum irritation.  These really are minor gripes in the face of all that IV gets right, however. While we'll never get the old Boss back, Emperor Zinyak is truly delightful as the Saints' new foil (just wait until he sings). Though the Zin are rather uniform in appearance, story missions often take players to entirely different worlds and even finds an excuse to resurrect some of the old Steelport and Stilwater gangs (albeit temporarily). While the Wardens are a pain in the ass, at least they don't appear frequently.  Despite returning to a replica of Steelport, the new aesthetic makes it feel like a totally new environment. Walls shimmer and pedestrians glitch out, the sky is an oppressive red in Zinyak territory and a calming blue in a Saint-controlled hood. Signs urging citizens to OBEY are littered throughout the city in a nod to that oh-so classic Roddy Piper movie. Sometimes the shimmering feels a little too much, but overall the game does a damn fine job of making Steelport feel fresher than it is, especially now that you can leap and glide from its digital rooftops. The new weapons all look and sound wonderful when in use, with some lovely explosive effects.  The game's soundtrack really hits the mark, though. Vehicles are practically useless this time around, so the radio can be played at all times, meaning Stan Bush's "The Touch" is liable to play wherever you go, making even the tiniest of actions feel like the most badass and celebratory of achievements. Some absolute belters are included on the radio stations this time around -- from Haddaway, to Thin Lizzy, to Aerosmith. Sometimes the game takes over the music for its own purposes, and does so to tremendous effect. Volition's exploitation of pop culture for cheap (but effective) laughs is bloody masterful.  IV's voice talent is just as good, too. All the voice actors for the Boss put in a solid performance (especially the obligatory "cockney" one), while the likes of Matt Miller, Shaundi, Kinzie, Pierce, and Jonny Gat are as amusing and pleasant as ever. J.B Blanc, however, smoothly steals the show as the suave Zinyak -- both charming and completely deserving of a vicious comeuppance.  Saints Row IV is, from start to finish, a pleasure. It's a pure pleasure to play. I was cynical, given my feeling let down by The Third, but Volition has worked hard to address almost everything wrong with its last outing, and provide something that delivers over and above expectations. What I love most about IV is how it puts the player first -- absolutely every new feature and ability gifted to the player seems designed purely to make the game more convenient to enjoy, and more fun to play.  And this is why I felt sad when the final credits rolled ...  Cause even when I dream of you,The sweetest dream will never do,I'd still miss you babe,And I don't want to miss a thing. Don't want to close my eyes,I don't want to fall asleep,And I don't want to miss a thing.
Saints Row IV reviewed! photo
And I don't wanna miss a thing!
[Ed. note: Bumping our review from last week, as the game is available in stores today.] When I finished Saints Row: The Third in 2011, I left the experience feeling somewhat sad. It was a good game, but it felt shallow, held...

Very quick tips for Saints Row IV

Aug 20 // Chris Carter
Basic Tips: Level up jumping powers first. They pay dividends as you're more easily able to trounce around and unlock more cores. If you're frustrated by climbing up buildings, eventually you'll unlock the ability to wall-run, similar to Alex Mercer from Prototype -- just keep leveling up until you earn the right to purchase it. You can "pre-load" super-jumps in the air by holding down the jump button, then letting go once you hit the ground. Traversing across vertical terrain is easy if you have the glide ability. Hold down the glide button (LB or L1), then let go when you're near a building, pre-load a super-jump, and repeat. When you're fighting Wardens, patience is key. Switch to the fireball ability, and wait until the Warden is done jumping around before you blast his shield. Otherwise, he'll just jump around again and re-cast his shield before you can get a chance to do any real damage. If you're looking to make short work of them, save up ~30,000 cache (money) for the rocket launcher as soon as possible. When choosing what powers to wield, use fire on vehicles, and ice on units. Remember to double-tab the direction pad to switch. If you're in a jam, sprinting in circles and using the sprinting attack can make for a quick instant kill. You can use this multiple times in succession. Complete all of the crewmate activity missions (not the loyalty ones, but the ones where the game gives you mixed objectives). The rewards are fantastic. [Jim Sterling] If you find yourself in a troubling firefight, try and pick off enemies one by one behind cover. Super sprint into the health, rinse, and repeat. Of course, grabbing the "less damage while sprinting" and "vacuum up health" upgrades will help considerably. Don't forget that you can turn on the radio at any time, even if you're not in a vehicle. Press the B button (Circle) to bring up the menu, and change the radio station with LB and RB (L1 and R1). You may not even notice it, but when you're not using ammo, a tiny white circle appears on the screen. Use this to aim your projectile powers, and more importantly, aim your jumps when looking down at the ground. It's really easy to forget about your power dive ability that you'll earn a few hours into the campaign. Press the aim button (LT or L2) in the air to hover, aim the cursor, then press the attack button (RT or R2) to do a Superman-esque dive into a group of enemies. You can do this often -- all it costs is stamina. If you really want the Dubstep Gun, you'll earn it towards the end of the campaign anyways, at which point you can just equip it from your armory. Don't forget that you can access the "phone" menu by pressing the Back button (Select), and call your crew for help (it's the lower left option). I kept forgetting this because it's so hidden, but it's very useful. If you're having trouble during missions involving constantly spawning enemies via portals, the best course of action is to head to a nearby building, and shoot the portals from afar. Otherwise, you risk getting constantly hit, and by the time you get your bearings, more portals will spawn. Without spoiling anything, this works very well in the final fight.
Saints Row IV tips photo
Zap the Zin Empire
Saints Row IV is the wackiest game yet. Just when you thought hitting people with giant dildo bats was crazy, how about smacking aliens with giant dildo bats while running 100 miles per hour, leaping 100 feet in the air -- as...

New releases photo
New releases

New releases: Purple is back in style


Plus, The Bureau, Splinter Cell, Disney Infinity, and more
Aug 19
// Fraser Brown
Bloody hell, this week, calm down. A slew of games are clamouring for your attention over the next seven days, some of them really rather good. At the top of the pile, however, is Saints Row IV. I didn't think the series wou...
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Meet the voices behind Saints Row IV


I hate pants too
Aug 17
// Hamza CTZ Aziz
Not much longer now! Saints Row IV is almost out and it's a pretty amazing game. Seriously, check out our review. The wait can be painful, so here's a new trailer for the game giving us a behind-the-scenes look at some of th...

Jimquisition: Neutered

Aug 12 // Jim Sterling
Jimquisition photo
Jimquisition happens every Monday!
Why do gamers defend their favorite titles from criticism with such volatility? According to some, it's because they don't want to see their genitalia removed. Is inclusivity the enemy of creativity? Is restriction an inherent part of congeniality? The Jimquisition considers recent controversies against the fear of a game being "neutered" to "pander" to new audiences.

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Kick alien ass in Saints Row IV


Then anal probe the alien ass
Aug 10
// Hamza CTZ Aziz
"We're definitely turning the tables on the aliens. For all the misery they've inflicted on the human race, being able to use the alien probe on them seems only just." -- Jim Boone, senior producer on Saints Row IV. Quote of the year, ladies and gentlemen. Quote of the year.
Saints Row IV photo
Saints Row IV

This edition of Saints Row IV literally costs $1M


The Super Dangerous Wad Wad Edition, because of course
Aug 09
// Brett Makedonski
The best version of Saints Row IV will also be far and away the most expensive one. We're not talking a couple hundred dollars for some figurines. No, the Super Dangerous Wad Wad Edition will run a cool one million dolla...
Saints Row IV Sex Time! photo
It's a pansexual paradise!
It is with no small amount of delight that I bring you a new episode of Now Bloody Playing -- featuring an early look at the world of Saints Row IV. In this video, I walk you through all the teased "Romance Options" found in...

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Volition weren't fans of THQ's porn star marketing push


There will be over 100 tracks spanning seven radio stations too
Aug 07
// Hamza CTZ Aziz
Volition's associate producer Kate Nelson spoke with Edge Online about all things Saints Row, and specifically brought up how the team weren't fans of THQ's marketing push using porn stars. “I did not always love how mu...
Saints Row IV photo
Saints Row IV

Create your Saints Row IV character now


Import them once the game launches
Aug 06
// Jordan Devore
The Inauguration Station for Saints Row IV is out now on Steam and Xbox 360 with a PlayStation Network release set for Tuesday, August 13 (or tomorrow, if you're in the UK). This is the game's standalone character creator, w...
Saints Row IV photo
Saints Row IV

Volition debuts first Saints Row IV dev diary episode


'A love song to the fans'
Aug 02
// Chris Carter
The crew over at Volition have put together the first entry of a Saints Row IV developer diary series, which should give you a pretty good look at what the game is all about (hint: superhero wackiness). A few of the particip...
Saints Row IV Australia photo
Saints Row IV Australia

Australians rejoice: You're allowed to play Saints Row IV


And you won't become drug addicts
Aug 02
// Fraser Brown
After a ridiculous amount of faffing about, Saints Row IV has finally been deemed appropriate for adults to buy. Until now, Australian men and women were considered responsible enough to get jobs, buy homes, and get married, ...
Bundle photo
Bundle

Humble Bundle: Saints Row, Dead Island, Risen 2


The games of Deep Silver
Jul 30
// Jordan Devore
Deep Silver is the latest publisher to get a Humble Bundle. For the next two weeks, you'll be able to save big on franchises like Dead Island and Saints Row. The pricing breakdown is slightly different this time, so here's wh...
Saints Row IV photo
Saints Row IV

Saints Row IV still refused classification in Australia


My Aussie buddies still can't catch a break
Jul 29
// Alasdair Duncan
I thought this all got fixed but apparently Australia's ratings board still has decided to refuse classification for Saints Row IV for the second time. A conveining of a Review Board found that the original ruling by the...
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Rayman on PC, Incognita, Saints Row IV & More Oculus XXX


The Destructoid Show likes turtles
Jul 26
// Max Scoville
Hey guys! I'm back! And here's today's Destructoid Show, gettin' nasty and stupid with its bad self. Rayman Legends is hitting PC, which is great. The Oculus Rift is supported by a game about sexy maids, Saints Row IV has a ...
Saints Row photo
Saints Row

Saints Row IV wins with Game of the Generation Edition


I mean, seriously -- just look at this thing!
Jul 26
// Jordan Devore
There sure have been some stupid collector's editions, but this one takes the cake -- and I mean that as the sincerest of compliments. It's Saints Row, after all. You kind of just have to roll with it. Deep Silver and Volitio...
Saints Row photo
Saints Row

Saints Row IV Season Pass includes that anal probe weapon


And two mission packs
Jul 24
// Jordan Devore
Well, yeah -- of course Saints Row IV has a Season Pass. And, as expected, it'll include access to Enter the Dominatrix, which is now being described as "a tongue-in-cheek version of what this content was originally going to ...
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The DTOID Show: Wasteland 2, Borderlands 2, & Square Enix


So much DLC!
Jul 23
// Tara Long
Since my intrepid co-host is still off in Hawaii, undoubtedly contracting several deadly strains of bird flu, Adam Sessler stepped in on today's show again to talk about Steam's new exclusive daily challenges for Spelunky, t...
Saints Row photo
Saints Row

Enter the Dominatrix to be revived as Saints Row IV DLC


What a weird journey this has been
Jul 22
// Jordan Devore
Previously slated as a standalone expansion for Saints Row: The Third, Enter the Dominatrix has since been incorporated into Saints Row IV, though "very little" of the content made the cut in the merge accordin...

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