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King of Fighters XIII

PSA: King of Fighters XIII is on Steam, on sale


Blow off some steam, punch some chumps
Aug 13
// Steven Hansen
Last week, we reported on some leaks that suggested SNK Playmore's King of Fighters XIII would follow the trajectory of many contemporary fighters and end up on Steam. That has in fact happened.The Steam release touts, "vastl...
PS2 Classics photo
PS2 Classics

Capcom vs. SNK 2 hits PlayStation Network next week


Break out the arcade sticks!
Jul 12
// Kyle MacGregor
Capcom vs. SNK 2: Mark of the Millennium is set to arrive next week on PlayStation Network, the silver-tongued foxes of the PlayStation Blogcast have revealed. The classic PlayStation 2 crossover fighting game sports an expan...
Samurai Shodown 2 photo
Samurai Shodown 2

Samurai Shodown 2 now available on iOS and Android


Hattori Hanzo!!!
Jun 29
// Wesley Ruscher
Good news all you finger-slashing, touchscreen gamers! SNK Playmore has dropped the NEOGEO classic, Samurai Shodown 2, onto iOS and Android compatible devices this week.  Touted as a "perfect port" the weapon-based figh...
Fighting Games photo
Fighting Games

SNK devs go indie with new fighter Yatagarasu AoC


Former King of Fighters devs and Nyu Media launch Indiegogo campaign
Jun 27
// Kyle MacGregor
A trio of former King of Fighters developers have left SNK for greener pastures, going indie with a fighting game of their own called Yatagarasu Attack on Cataclysm. Developed over the course of six years on spare time ...
NEOGEO X photo
NEOGEO X

NEOGEO X getting a 15-game 'Mega Pack' collection


15 NEOGEO classics to cram down your piehole
May 25
// Tony Ponce
The NEOGEO X is a curious piece of hardware. On one hand, it's a bit pricey for what it offers, especially considering that you can't pop in actual NEOGEO AES cartridges. On the other hand, goddamn, is it a sexy-looking piece...
Angry Video Game Nerd photo
Angry Video Game Nerd

The Angry Video Game Nerd tears through Ikari Warriors


The Nerd is back in classic form
Mar 09
// Tony Ponce
Man, know what we haven't shared on Destructoid in a long while? A good ol' fashioned episode of The Angry Video Game Nerd. James Rolfe is still polishing that movie of his, but he managed to squeeze out a solid 20-minute se...
Metal Slug X photo
Metal Slug X

Metal Slug X out now for Android and iOS


I want to love this
Mar 07
// Jordan Devore
It was only last month that Metal Slug 2 completed its journey to iOS and Android devices. As promised, SNK Playmore USA is back with a similar release for Metal Slug X, the updated version of the aforementioned game. It's av...
NEOGEO X photo
NEOGEO X

Metal Slug 2 and 14 other games coming to NEOGEO X GOLD


Remember Top Hunter?
Feb 21
// Jordan Devore
After a "successful launch" in December, the NEOGEO X GOLD will see further support from Tommo with 15 additional games scheduled to arrive later this April. Available at retail and elsewhere, NEOGEO X Classics: Volume I will...
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NEOGEO X Gold system available online starting this week


Here's a dramatic trailer to celebrate
Dec 17
// Jordan Devore
Tommo's NEOGEO X Gold Limited Edition gaming system will be available for purchase online from retailers like Amazon, Walmart, and GameStop in North America and Europe starting tomorrow, December 18. At $199.99, the package ...
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Metal Slug blows up on iOS and Android


Metal Slug 2 and Metal Slug X also planned
Dec 13
// Dale North
NEOGEO Shooting 2D masterpiece Metal Slug comes to iOS and Android devices today, priced  at $3.99 on the App Store and Google Play. SNK Playmore says that this is an "arcade-perfect" port with extra features. A mission ...
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NEOGEO X GOLD Limited Edition: rebirth of a legend


Why do I want this?
Dec 04
// Dale North
I don't know why I want this NEOGEO X GOLD system, but I do. I'm sure I have all these games in multiple forms on other systems. This handheld comes with 20 games, which would be pretty cool on its own, but the dock and the ...
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NEOGEO X GOLD Limited Edition entertainment system


I think I want this...
Oct 22
// Dale North
SNK Playmore and Tommo have partnered up to bring retro-crazed fans this NeoGeo X Gold Limited Edition entertainment system. The handheld system is already pre-loaded with 20 classic NeoGeo games, but those that reserve this ...
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SNK summer's end sale: 50% off titles on the PS Store


Aug 28
// Dale North
SNK Playmore has discounted PS3 and PSP titles on the PlayStation Store for an End of Summer sale. You'll be able to grab titles for 50 percent off the regular price from August 28 through September 25. Titles like Metal Slug...
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Two 1980s SNK classics hit PSN: Chopper I, The Next Space


Aug 21
// Dale North
SNK adds two more of their Arcade Classics to the PlayStation Network today: Chopper I and The Next Space.  I've never heard of either, but I love that there's a game called The Next Space. These both come from the golde...
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Behold the glorious home page of D-Arts Terry Bogard


Jul 28
// Tony Ponce
Remember the Bandai D-Arts figure of King of Fighter's Terry Bogard that was showcased at Comic-Con a few weeks back? Someone saw fit to give the man a promotional website all of his own. It's pretty amazing. In addition to o...
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SNK's handsome shooter Blazing Star out for iOS, Android


Jul 26
// Dale North
Do you want a pretty nice looking shooter for your mobile device? SNK Playmore has you covered with the release of a Neo-Geo favorite, Blazing Star. The iOS and Android versions feature a retro perfect Arcade Mode for those t...
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SNK releases 2 arcade classics: Gang Wars, Time Soldiers


Jul 24
// Dale North
This week, two more pre-Neo Geo era arcade classics will come to the PSP and PS3 from SNK. Both Gang Wars and Time Soldiers will be released on the PlayStation Store as Minis, straight from the 1980s to your fancy little fut...
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Nintendo Download: Classic Rayman and Metal Slug 3


Jun 01
// Kyle MacGregor
This week's Nintendo download content is bursting at the seams with things that you may or may not actually want. For example, there's some retro goodness à la old school Rayman astride this week's obligatory insipid p...
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SAR - Search and Rescue on the way to the PSN


Mar 20
// Chris Carter
As part of SNK's new "Arcade Classics" program, old dog SAR - Search and Rescue is on it's way to the Playstation Network. Evidently, back in the day, SNK wasn't sure that people would know what SAR meant, so they included th...
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King of Fighters XIII gets a patch and a price reduction


Jan 31
// Jordan Devore
A patch that primarily focuses on improving the online functionality in The King of Fighters XIII is now live for PlayStation Network and will soon be available on Xbox Live. Here's what it does: Ranked match filtering allow...
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Check out this slick new Neo Geo portable


Jan 26
// Dale North
The Neo Geo lives on in this new portable system. Yes, new. It's not quite confirmed yet, but the reveal from Japanese blog Famicom Plaza has some solid sounding details. They say that this is a licensed handheld that co...
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SNK adds two more arcade classics to PlayStation Network


Jan 25
// Dale North
SNK Playmore has brought two more Arcade Classics from their vault to the PlayStation Store for play on PSP or PS3. Bermuda Triangle is a vintage SNK shmup from 1987 where you'll pilot a ZIG aircraft as you journey through ti...

Review: The King of Fighters XIII

Dec 16 // Jonathan Holmes
The King of Fighters XIII (PlayStation 3 [reviewed], Xbox 360)Developer: SNK PlaymorePublisher: AtlusReleased: November 22, 2011 (NA) / November 25, 2011 (EU) / December 1, 2011 (JP)MSRP: $49.99  The King of Fighters XIII is an improvement on KoF XII in every way, but it still feels a little bit behind the times. With Super Street Fighter IV and Ultimate Marvel vs. Capcom 3, Capcom has set the new standard for these kinds of retail-based upgrades. Both titles feature ten or more new characters, new modes and systems, and copious helpings of re-balancing, all for $40. KoF XIII does the same, but for $10 more. Thankfully, the game does just enough to validate its slightly inflated price tag. First up are the 11 new characters, including the all-new boss character Saiki, and ten fan favorites from previous KoF titles. Though it's a little bit of a bummer that so few of the game's new characters are really new, it's undeniably great to see classics like Mai, Billy Kane, and King, alongside more recent KoF icons like K' and Kula, make their upgraded debut in KoF XIII's breathtakingly gorgeous graphics engine. Sprinkled in are some characters that are old, but may feel new to many fans, like the forgotten Thai boxer Hwa Jai from Fatal Fury, and the karate master Takuma, who comes to KoF XIII equipped with all-new fighting styles. Though it's still far from the largest KoF game to date, there are more than enough characters here to keep even the most die-hard KoF fan happy. While KoF XIII adds plenty of characters to what SNK started with KoF XII, it also takes a lot away. The Guard Attack, Critical Counter, and Clash Systems have all been ditched, leading to a game that feels less easy to break and exploit. In their place, we have the Drive Cancel system (which allows you to cancel moves together, costing you some drive meter), the EX system (which allows you to throw out a more powerful version of a special, much like the EX moves in SFIII, SFIV, and the Darkstalkers series), and the Hyper drive mode (which allows unlimited use of Drive Cancels until your Drive Meter runs out).  What that all leads to is a game that allows for incredibly high levels of play, while making you work really hard to get there. While you may have a fair amount of luck activating a Custom Combo in Street Fighter Alpha 2 or X-Factor in Ultimate Marvel vs. Capcom 3 and just spamming special attacks until your meter runs out, you'll really need to work to make Hyper Drive mode effective. The timing for canceling together specials and supers is extremely specific. Most of the time, your window for a cancel is frame-specific. If you manage to pull off one of the game's many 20-hit drive cancel combos, it will be because you really earned it. That system is a perfect fit for what KoF has always done best: offer an easier-to-learn-but-harder-to-master alternative to Street Fighter. While the game only has four attack buttons, the amount you can do in a KoF game dwarfs even the most complicated entry in the Street Fighter series. There are four different kind of jumps in KoF, which is just the start of your mobility and counter options. There are rolls, dashes, two types of power counters, get up moves, and much more. In KoF, you can basically get anywhere you want on screen at any time if you understand your character and can properly read your opponent. Don't be intimidated, though. If you know the basics of Street Fighter, like high/low blocking, half-circle and z-motions, and light-to-heavy attack combos, you'll be able to pick up and play KoF right away. From there, though, there are gallons of KoF-specific gameplay mechanics to be learned and exploited. If you play KoF like Street Fighter, against other beginners, you'll be fine. But beyond the most basic of matches, you'll have to master the roll and the quarter-circle back, half-circle forward roll to keep your face off the floor. Another thing about KoF that has always made it different from Street Fighter is its focus on beauty. KoF XIII is easily the prettiest game in the series yet. This is the most fluid, detailed, and well-timed 2D sprite animation I've ever seen in a fighter. While I personally prefer the character designs and personality of the Darkstalkers and Street Fighter III games more, I can't deny that in terms of pure technical craftsmanship, KoF XIII is the new champ of sprite-based fighting games. That focus on beauty isn't just a technical thing with KoF XIII; it spreads over to the character designs as well. While plenty of the KoF dudes definitely have their fair share of machismo going on (particularly the Ikari Warriors Ralph and Clark), just about everyone in KoF XIII is prettier than your average fighter, especially the guys. While Street Fighter IV's art direction focused on making even the slimiest characters chunky and muscular, KoF XIII goes in the other direction, making even the most buff tough guys slinky and stylish. The game has more exposed hairless pecs, perfect hair, and tight leather pants (revealing even tighter man-buns) than your average episode of The A-List: New York. Sure, the game's female cast is attractive, too, but it's the game's selection of beefcake that makes it really stand out, at least in terms of character design. It's nice to see so many bad-ass fighters play against type. KoF proves that, contrary to what some may tell you, there is nothing wrong with defying traditional gender roles while kicking some ass. That theme is exemplified by Ash Crimson, the main character of KoF XIII. At first glance, you'll be sure that Ash is a woman, but upon further inspection, it's clear that he's something else, something beyond the idea of a "male or female." He may not even be human, and as such, he's not tied down by the rules of humanity. He's not afraid to call a mademoiselle a maggot, or threaten to kill a friend, though in the end, he may be the only one who can save the world. Like the gender-defiant pop stars of the 1980s and '90s, he doesn't follow anyone's rules, and that's a big part of where his power comes from. In that way, he's the perfect mascot for the KoF series as a whole. Ash's story is just a part of KoF XIII's strange narrative. You can get a condensed version of the game's events in Arcade mode, or explore it in greater detail in the Choose-Your-Own-Adventure-style Story mode. Either way, you will see time stop, a giant demonic doorway open in the middle of a stadium, a very feminine man turn into a naked muscle-person, and much more. Then, when it's ll over, you'll be treated to a quote from classical poet Robert Browning. If you like surrealist, occasionally long-winded storylines in your fighting games (I'm looking at at you, BlazBlue fans), KoF XIII won't disappoint.  Beyond Story mode, the game is packed with tons of other content. There is an extensive customizing mode that lets you edit every single color in the character sprites (so yes, you can make some characters look sort of nude), along with Time Attack, Survival, Trail, and Training modes. There are also the obligatory art and sound galleries, and other little bonuses. As for online, it's missing the much-loved spectator mode that you may find in other fighters, but it's still a big step up from KoF XII. I've played on a wireless connection, and I can say that every match I've played with three green bars of signal has been perfectly lag-free. Sadly, there have been plenty of times when the only opponents available were those with one red bar, which led to some sad, laggy disasters. I'm not sure that's the game's fault, though. We'll see when the announced online patch hits in the coming weeks.  KoF XIII is probably the best game of 2011 for die-hard fans of traditional 2D fighters. From the incredible graphics, to the deeply detailed and difficult-to-master drive cancel combos, to the invigorating options for rushdown and retreat that come with every KoF title, the game feels like the most traditional, yet most skill-rewarding modern fighter on the market. Unlike the Street Fighter IV games, KoF XIII doesn't make much of an effort to win over people who are intimidated by the fighting game genre. Instead, it offers a love letter to all the things that made fighting games a phenomenon in the first place. If you're burned out on Street Fighter or Marvel Vs. Capcom, or are just looking for a more "back to fundamentals" 2D fighter, you'll more than get your money's worth with KoF XIII.
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I fell madly in love with The King of Fighters XII the first time I played it. After slogging through the slow-paced, polygon-based KoF: Maximum Impact games, it was such a relief to see the series return to its roo...

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Two more NEOGEO classics: Metal Slug 2, KOF '96


Oct 11
// Dale North
SNK Playmore keeps adding more NEOGEO classics to the line-up. Toda they send word that Metal Slug 2 and King of Fighters '96 will be added this week. This, the fourth set in this series of offerings, should be up on the Play...
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King of Fighters XIII delayed to November 22nd


Oct 01
// Brett Zeidler
If you were expecting to finally get your eager hands on King of Fighters XIII in late-October, you're going to have to wait just a tad longer. Atlus announced earlier this week that the fighter won't be available within the...
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SNK's third batch of NeoGeo games comes to PS3, PSP


Aug 30
// Dale North
With this latest batch there are now 14 NeoGeo titles available on the PlayStation Network for your PS3 or PSP. Run-and-gun shooter Shock Troopers and classic arcade fighter World Heroes have just been added to the mix today,...
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SNK's Shock Troopers on its way to PSN


Aug 12
// Liam Fisher
Back in December SNK celebrated the NeoGeo's 20th anniversary by releasing a number of their best titles, including Metal Slug, Fatal Fury, and King of Fighters '94, on PSN. They've recently announced that the 1997 shooter S...
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The King of Fighters XIII: New date, screens and trailer


Jul 11
// Dale North
The King of Fighters XIII has been confirmed for an October release here in North America. To celebrate, Atlus has sent along a new trailer and a batch of screenshots to share with you. In this new trailer you'll get a pee...
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King of Fighters-i now available on the App Store


Jul 08
// Dale North
Just about everything has been ported to iOS. The newest game to get the iPhone treatment is SNK's King of Fighters, now called King of Fighters-i.  As you'd expect, this is KoF with touchscreen virtual controls. These c...
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E3: Atlus to release King of Fighters XIII in America


Jun 07
// Tyler Jones
As originally posted on Japanator Yes, please. King of Fighters XIII is finally going to get released over here, so I can finally jump into the series exactly where I want to. Atlus claims to have improved the netcode signi...

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