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7:30 PM on 10.28.2014

Laser Fury looks like Diablo but neon and radical

I do not mean to suggest that Diablo is not good, but the dreary look never really grabbed me, even with Diablo III's improvements in that respect. Laser Fury, on the other hand, takes a hold of my eyes immediately...

Darren Nakamura



GameStop is giving out Diancie for Pokémon X and Y photo
GameStop is giving out Diancie for Pokémon X and Y
by Jordan Devore

Shiny Gengar is no more (hope you got yours!) but another distribution event for Pokémon X and Y has taken its place. Today through November 16 at GameStop, you'll be able to score a free code for the Legendary Rock/Fairy-type Pokémon Diancie.

Once Pokémon Omega Ruby and Alpha Sapphire are released on November 21, you'll then be able to bring your Diancie to a Pokémon Center in either game to obtain the Diancite Mega Stone necessary for its Mega Evolution. What's the new form look like? Less ... chunky.

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3:00 PM on 10.27.2014

Dungeon of the Endless leaves Early Access

French independent studio Amplitude's Dungeon of the Endless is leaving Steam Early Access today. Staying true to its roguelike nature, if you picked the game up during the Early Access phase, your progress will be wiped and...

Rob Morrow



Review: Mind Zero  photo
Review: Mind Zero
by Brittany Vincent

At a glance, it's easy to look at Mind Zero and compare it to the Persona series given its art style and the narrative advertised within early trailers and promotional materials. And you wouldn't be incorrect in declaring that it borrows several elements from the popular role-playing series.

Still, it's unfair to call Mind Zero a copycat when its most fundamental elements are much different from the Shin Megami Tensei spinoff. That doesn't mean the game is actually all that impressive, however. Acquire and ZeroDiv's Vita RPG features an interesting premise, but in the end it's a weaker product than those that obviously inspired it.

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12:30 PM on 10.24.2014

LISA the RPG stuck in Greenlight limbo, releases badass new trailer

[Disclosure: LISA contains characters based on past and present Destructoid employees.] I've seen a lot of Kickstarter projects during the last few years. Some make it, some don't. A rare few manage to stick with me, though....

Rob Morrow

12:15 PM on 10.24.2014

Treat for Sony fans: PlayStation gets temporary Costume Quest 2 exclusivity

This ain't no trick -- things are lookin' pretty sweet for PlayStation owners that want to do battle with some Grubbins just in time for Halloween. Sony's announced that it has a temporary console exclusive for Costume ...

Brett Makedonski

12:00 PM on 10.24.2014

The Witcher 3 intro cinematic: Yep, still want this

Eye-boring crow! Eye-boring crow!  Gameplay, of course.

Steven Hansen



Review: Fantasy Life  photo
Review: Fantasy Life
by Brittany Vincent

One of the biggest gripes I hear from friends interested in but hesitant to play Japanese role-playing games is that they're too "complicated." It's a sentiment I've never understood; several take great pains to be accessible and enjoyable to a wide variety of players. Unfortunately, my explanations of tropes and tried-and-true mechanics aren't usually enough to sway the potential players, and they're swept away by a title of a different ilk.

That's why Fantasy Life is such an interesting case. It takes familiar elements such as classes, grinding for XP, and character customization and distills them into something that can be digested by just about any type of player. Oh, and it helps that it's a lot of fun, too.

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6:00 PM on 10.23.2014

Meaty turn-based RPG Pier Solar HD hits Wii U in November

WaterMelon's homebrew project Pier Solar and the Great Architects pushed the Sega Genesis to its limits as a new release in 2010 (!) which I thought was courageous, at the time. Still do. The game shipped on an actual cartrid...

Jordan Devore

5:00 PM on 10.22.2014

What is a Panopticon?

Ahead of Freedom Wars' October 28 release in North America, PlayStation Blog has listed which Panopticons will appear in the Western version of the PS Vita game. A what now? Think of a building designed in such a way that a p...

Jordan Devore

8:00 PM on 10.21.2014

Don't overplay the Pokémon Omega Ruby and Alpha Sapphire demo

Do you have your code for the special demo of Pokémon Omega Ruby and Alpha Sapphire? There are a handful of ways to acquire one before the games' full release on November 21. Those who missed getting a code via email s...

Jordan Devore

10:30 PM on 10.20.2014

Dark Souls will shed Games for Windows Live next month

There were enough worthwhile PC games tied to Games for Windows Live that I was willing to put up with service, which seemed to range from mildly annoying to downright frustrating, depending on the day. For many of us, Dark S...

Jordan Devore

1:30 PM on 10.20.2014

Atelier Shallie confirmed for western release in 2015

Atelier Shallie: Alchemists of the Dusk Sea will arrive in North America and Europe sometime next year, Koei Tecmo announced today. Everyone knew it was coming all along, but now we know know. Also, you can bet your bottom dollar on a Vita port turning up sooner or later. Koei Tecmo Europe [Twitter]

Kyle MacGregor



Review: Fairy Fencer F photo
Review: Fairy Fencer F
by Brittany Vincent

If you want to think outside the box, the role-playing genre may not be the perfect playground for you -- at least, when it comes to traditional Japanese titles, which generally confine themselves to a set of tried-and-true mechanics. For some, that’s acceptable. We know what we’re getting into, and what to expect. When it comes to Compile Heart’s latest, Fairy Fencer F, it’s clear that the company. famous for the Hyperdimension Neptunia series. went back to basics in order to tell its newest story of fairies, furies, and fencers.

Unfortunately, “back to basics” in this instance translates to a dull slog through menus, tutorials, and conversations interspersed with combat. And while the combat is enjoyable, there just isn’t enough of it to propel you through the slower parts.

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Missing EarthBound is my biggest gaming regret photo
Missing EarthBound is my biggest gaming regret
by Jordan Devore

Every so often on Destructoid, we publish a post celebrating EarthBound and, right on cue, I come away impressed. Whether it's Chad recounting an emotional, fourth-wall-breaking moment, Jonathan explaining the game's greatness, or Darren sharing a heartfelt animation, I'm left in awe at the raw passion, talent, and near decades-long commitment of its fans.

I also leave those posts feeling a hint of sadness. For as much as I know about EarthBound, I don't *know* EarthBound. Not personally. I would say I've never experienced it before but that's untrue. I have tried and failed to play it a couple of times now, as recently as a few years back. That last attempt wasn't painful so much as it was a little depressing.

"Why can't I get into this?" I remember asking myself. "I'm sure I'd adore it if only I could!"

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11:00 PM on 10.17.2014

Shin Megami Tensei IV hits Europe on October 30

It's happening. It's finally happening. The long wait is nearly over. Shin Megami Tensei IV is coming to Europe, the Middle East, Africa, Australia, and New Zealand on October 30, Atlus announced today. Wow! That's a lot of p...

Kyle MacGregor