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Persona 5 photo
Persona 5

New Persona 5 trailer leaked (Update)


Steal back your future
Jun 24
// Kyle MacGregor
[Update: And it's gone!] Persona 4: Dancing All Night just launched in Japan, where first print copies of the game come included with a Blu-ray featuring a new Persona 5 trailer. Make sure to watch it while you still can! G onitono [YouTube]
Fire Emblem photo
Fire Emblem

Awakening saved the Fire Emblem series from cancellation


'Wasn't making numbers'
Jun 24
// Brett Makedonski
Fire Emblem has a rich history, with 11 titles and 25 years to its name. However, around the turn of the decade, Nintendo planned to kill off the series, as it just wasn't successful enough. Awakening changed those ...
Pillars of Eternity photo
Pillars of Eternity

Pillars of Eternity: The White March is set to be one epic expansion


Part one launches this year
Jun 23
// Alessandro Fillari
As one of Obsidian Entertainment's most ambitious titles, Pillars of Eternity earned a lot of respect from fans of the genre. The developers found great success in returning to their roots, and they've got more in store for t...
Hmm photo
Hmm

Final Fantasy VII remake: No new characters, more realistic gameplay


Hmm
Jun 23
// Steven Hansen
First, I'd like to know if "there won’t be new characters" includes previously invented Final Fantasy VII characters, say from Advent Children, or if it means no new characters added relative to the original Final Fanta...
Humble Borderlands Bundle photo
Humble Borderlands Bundle

Borderlands headlines the current Humble Bundle


A good entry point for newbies
Jun 23
// Darren Nakamura
Today is just a Borderlands day, it would seem. Not only did the third episode of the stellar Tales from the Borderlands release today, but now we have word that the mainline loot-shooters will be doing the whole Humble Bund...
Release date planned photo
Release date planned

Kingdom Hearts III worlds set, mostly new


Tangled up in...Tangled
Jun 23
// Steven Hansen
Hoping some fan favorites from series past would make it into Kingdom Hearts III? Well you should let it go. That notion, I mean. Let it go, like from the movie Frozone. Tangled was also confirmed at E3. Anyways, Gematsu tra...
Persona 5? It's good photo
Persona 5? It's good

Persona 5 screenshots leak via Dancing All Night bonus disc


New trailer may be uploaded soon?
Jun 23
// Steven Hansen
I wouldn't blame you for avoiding these if you want to wait to experience them in the majesty that is the second Persona 5 trailer, from where these screens were ripped. Folks in Japan got their hands on Persona 4: Dancing All Night early along with the special bonus disc that contains a Persona 5 trailer, so be on the lookout for that soon. Also, blue-haired guy a new character?
Phantom Dust photo
Phantom Dust

Xbox One's Phantom Dust no longer in active development


Microsoft-canceled project done
Jun 22
// Steven Hansen
Microsoft announced a Phantom Dust reboot at its E3 conference in 2014, but less than a year later the project was shelved, allegedly due to unfair demands by Microsoft. Developer Darkside was shutdown and over 50 people lost...
Gust RPG photo
Gust RPG

Gust's dark RPG Land of No Night continues to look good


It's dark, but there's no night?
Jun 22
// Steven Hansen
I was surprisingly impressed with Gust's (Atelier) new PlayStation (3, 4, and Vita) action RPG Yoru no Nai Kuni, or Land of No Night, when we got a first look at the gameplay (and whatever shreds of fabric the character is wearing in that picture). This new trailer shows off the battling a bit more, as well as some of the menus and monster accumulation system.
FF7 photo
FF7

The Final Fantasy VII port you don't want is coming in October


Contain your excitement
Jun 22
// Brett Makedonski
[Update: Square Enix reached out to "...confirm that the published release date for this title is incorrect. As discussed at this year's E3, Final Fantasy VII will be ported to the PlayStation 4 in Winter 2015. The pricing ...
Fallout 4 photo
Fallout 4

Fallout 4 'dialing back' graphics, runs at 1080p/30fps


Focus on extensive gameplay systems
Jun 22
// Steven Hansen
[Update: Bethesda's confirmed via Twitter that none of this applies to PC (as was implied). According to the publisher, "Resolution and FPS are not limited in any way on the PC."] Fallout 4 ain't looking like Witche...
Tales of Berseria PS4 photo
Tales of Berseria PS4

First look at Tales of Berseria in action


Just a quick peek
Jun 21
// Kyle MacGregor
Bandai Namco just released the first footage of Tales of Berseria in motion, showing off a range of environments, including a tropical coastal locale, a temperate forest, and snow-coated cityscape. The publisher still hasn't...
Suikoden 3 photo
Suikoden 3

Suikoden III coming to PlayStation Network


PS2 Classic launches this Tuesday
Jun 21
// Kyle MacGregor
Suikoden III is slated for a digital re-release on PlayStation 3 this week, according to the PlayStation Blog's weekly listing of upcoming releases for North America. Earlier this year, a European rating for the PlayStation 2...
Genei Ibun Roku #FE  photo
Genei Ibun Roku #FE

Gameplay from the Fire Emblem & SMT inspired idol RPG


Genei Ibun Roku #FE
Jun 21
// Steven Hansen
It is almost as difficult to discuss Genei Ibun Roku #FE as it is to fit it into a headline. The JRPG was borne from what was previously "Shin Megami Tensei x Fire Emblemi," but turned into "an entirely new experience" that ...
Trailer photo
Trailer

Lost Dimension brings anime paranoia to PS3, Vita


New E3 trailer
Jun 21
// Steven Hansen
Have you ever felt like you can read snippets of your friends' thoughts and that some of them are out to get you and you'd be better off killing them? Same, same. Lost Dimension tasks a group of 11 capable warriors with stop...
Sword Coast Legends photo
Sword Coast Legends

Sword Coast Legends' Dungeon Master surpassed my expectations


A critical success?
Jun 20
// Zack Furniss
I was supposed to Dungeon Master a session of Dungeons & Dragons tonight, but that post-E3 fatigue comes in hard. So why not tell you about my hands-on session with n-Space's Sword Coast Legends, a new asymmetri...
Nier New Project photo
Spoilers?
Interviewing developers can sometimes feel like pulling teeth. For example, when I spoke to Nier producer Yosuke Saito and director Taro Yoko about their game the other day, the pair spent a good portion of the interview dodg...

How and why Platinum Games is making Nier 2

Jun 19 // Kyle MacGregor
"So, with the previous game, we got some feedback from our fans, not only in Japan but also from abroad, that for being an action RPG, the controls weren't great," Nier producer Yosuke Saito told Destructoid (through a translator) earlier this week at E3 in Los Angeles. "And that's one of the things we've really learned from the previous game." "When I thought about developers that are really known for great gameplay and design (in terms of gameplay implementation), there aren't that many," Saito continued. "But Platinum is one of them. They're known for great gameplay and development of gameplay engines and so we brought up this conversation dialogue and decided to make this collaboration project." "Honestly, in my personal opinion, the best action game developer in Japan has to be Platinum Games," Nier director Taro Yoko added. "So, being able to collaborate with them on this endeavor on the new Nier project is a great feat for us." But Platinum Games is known for action titles, not role-playing games. I wondered how different from its predecessor the sequel might turn out. Would it just be a straight-up action game? "It's more of a varied approach," Yoko replied. "It's not necessarily going to be the same way as before. I want to keep trying new things. And obviously with Platinum Games, they're renowned for their action game controls. So, we may do a little re-balancing and redesign in terms of some aspects, but we are considering a varied approach." [embed]294470:59163:0[/embed] What does that mean exactly? "Obviously Platinum Games are known for their quick, speedy combat. But if we go too far that direction, it gets too difficult for other people to really enjoy. So, since this is a JRPG we're trying to do that good balance with typical Platinum Games-style action elements with JRPG-element combat." "A lot of people think of action when they think of Platinum Games, but with this team they really showed a lot of respect to the original Nier. We actually have several fans of the previous game on the team, and through that respect they haven't completely deconstructed the old combat system or created a completely new one. They've taken the old combat system from the original and out of respect sorted of added onto it, added their own sort of flair here and there to improve upon what we already had and make a better game experience." It sounds like people needn't worry about this being a linear action game. "It's not going to be a game on rails so to speak," Yoko said when asked about the game systems. "It's not going to be one straight path. You are going to have room for exploration similar to the previous Nier." Yoko has long lived in Tokyo, but the director recently moved across the country to Osaka, where he is now embedded at Platinum's offices. So I asked him to talk about the studio, while also expressing some concern about the sheer number of titles Platinum is working on at the moment. "I don't know what Platinum Games was in the past. I've only been with them recently. I can't really comment on Platinum Games. But for my team specifically -- it's a very young team. For example, the game designer [Takashi Taura] is 29 years old." "So it's a very young, but passionate team. They have a lot of desire and passion for our project to do a good job. They're extremely skilled and very quick. Obviously we may do overtime here and there, but it's not like we're slave drivers necessarily. They love their job, they love being in the industry. Honestly I've been in the industry and I'm just amazed at the amount of skill and how efficiently this team works." We can look forward to seeing more of what the team has been up to sometime this fall.
Nier 2 interview photo
An interview with the RPG's creators
Nier isn't the sort of game you would expect to get a sequel, but that's exactly what's happening. Square Enix surprised (and delighted) folks the world over when it announced the new project at E3. That news alone would...

Crossing Souls is a stellar tribute to the 1980s

Jun 19 // Alessandro Fillari
Set in a small town during the summer of 1986, a group of friends stumble across an ancient artifact that allows them to connect with the world of the dead. Interacting with ghosts of former residents, both long-past and recently departed, they begin to learn that things are not what they appear to be in their boring, quiet town. But soon after, they discover that several forces want control of the relic for themselves, and they must evade police, the U.S. government, and other supernatural entities in order to keep it out of their hands. The developers behind Crossing Souls cite '80s films and TV, along with '90s video games like EarthBound and A Link to the Past as their major sources of inspiration. During my half hour with the game, it was clear that this was a love letter to the era. It not only exudes style channeling the playful rebelliousness of E.T. and The Goonies, but also the sense of adventure found in SNES action/adventure titles. Stylistically, it's a charming game featuring VHS-esque distortion during many of the animated cutscenes. And with music from Timecop1983, one of the Internet's more well known Snyth-Pop artists, Crossing Souls pulls those nostalgia strings hard, and it does so in an evocative way. As the group must keep the balance between the world of the living and the dead, they'll have to explore both realms simultaneously. Each of the five friends possess their own strengths, which necessitates switching between them. Some have certain skills for climbing and heavy lifting, while others have access to ranged attacks. While exploring the town, you can freely interact with the folks from both the living and dead realms. It's completely open, and you can uncover side-missions and events that will have you explore the furthest reaches of town. My favorite part of the demo was exploring the town square and seeing ghosts from the past comment about 1980s culture. It was interesting to see the changes between the two. In one world you could be relatively safe in a populated area, but in another you might get swarmed by vengeful ghosts looking to attack anything alive. Also featured in the game will be an Arcade mode. Throughout your adventures, you'll come across mini-games and special encounters that will have you take part in a trial of wits and timing, and after they're completed you can play them again at any time within this mode. During one segment, I had to evade the police on my bike in style very reminiscent of Battletoad's infamous speeder bike sequence. Thankfully, this one was a lot more fun and less stressful. I wonder what else the game has in store. The mini-games were a cool diversion from the core gameplay, and I'm sure most players will find one they'll gravitate to. I wish I could've spent more time with Crossing Souls. I'm a huge admirer of 1980s culture and entertainment, and it hit all the right nostalgic notes. This was totally the type of game any '80s and even '90s kid would want to experience, and it recalled all the cool moments I had playing video games or watching cartoons back then. Fourattic channels that sense of wonder and awe of experiencing something so fresh and charming. I can't wait to see more from this title in the coming months, and with its release next spring, you'll get to re-experience an era of exuberance soon.
Devolver Digital photo
Releasing on PC and Mac in spring
In recent years, Kickstarter has opened the doors for a lot of developers looking to make things happen. It's a real pleasure to see titles that would've never been greenlit by publishers find an audience willing to put up ca...

NieR interview photo
Director explains how they came to be
Nier is a game of extremes. For all its strengths, it has as many weaknesses. One of the roughest elements of the experience is fishing. The whole thing is poorly implemented and just as badly explained. And one of them wasn'...

Vampyr photo
Vampyr

Vampyr teaser: Brief look at Life is Strange dev's new game


'The Role Playing Game'
Jun 18
// Steven Hansen
Dontnod is still wrapping up Life is Strange, but the Remember Me developer is also working on a new RPG with Focus Home Interactive called Vampyr. It was announced earlier this year, but this little concept teaser is the first look at the tone and whatnot Dontnod is going for its new project.
GIRFE photo
GIRFE

What we thought was a Shin Megami Tensei/Fire Emblem crossover is 'an entirely new experience'


A new thing with hints of both series
Jun 17
// Steven Hansen
Nintendo showed off some weird Japanese idol game during its digital event. I figured it was not Shin Megami Tensei x Fire Emblem, just like last time they showed what ended up indeed being Shin Megami Tensei x Fire Emblem. ...

Final Fantasy VII remake will have new story bits, updated gameplay

Jun 17 // Steven Hansen
"Since we now formally revealed Kazushige Nojima’s name for the scenario, there will be more plot devices in the story, so I think you can also look forward to that," Nomura said. "if you are going to do a full remake, you have to take a different approach and make something that suits the times." I'm completely with Nomura here. A straight Final Fantasy VII remake would be fine, but I'm glad Square Enix seems to be trying to do something bold and make appropriate changes rather than end up with something like Gus van Sant's Psycho.  We may see more at Tokyo Game Show or maybe Sony's PlayStation Experience if they do another one of those Vegas shows and Square stays mum on what other platforms its coming to for a while. フルリメイク版『ファイナルファンタジーVII』&『キングダム ハーツIII』について野村哲也氏を直撃【E3 2015】[Famitsu]『FFVII』は安易なリメイクではない。『KHIII』を含めて野村哲也氏へインタビュー【E3 2015】[Dengeki Online]The Final Fantasy VII Remake Won't Be Exactly the Same [Kotaku]  
Final Fantasy VII remake  photo
'Not a simple remake'
Zack Furniss couldn't pull much about Final Fantasy VII when he interviewed Square Enix’s Tetsuya Nomura (in what was a Kingdom Hearts 3 focused meeting), but crumbs of not at all unexpected news about the for-real Fina...

Star Ocean photo
SO5 producer on how new game came to be
During an interview with Destructoid today, Star Ocean: Integrity and Faithlessness producer Shuichi Kobayashi intimated the series was in a state of upheaval after the launch of Star Ocean 4. Kobayashi told me "nobody would ...

Corn on the cob crawdaddy and more in Return to PopoloCrois: A Story of Seasons Fairytale

Jun 16 // Jed Whitaker
Return to PopoloCrois: A Story of Seasons Fairytale certainly doesn't reinvent the wheel, but it certainly has a hella fresh wolf and the coolest crawdaddy I've ever seen.
Return to PopoloCrois photo
A wolf wearing a bandana
Listen, I'm going to give it to you straight forward here: I've not played any of the games in the Story of Seasons series, nor do I know the source material. What I do know, however, is that there is a wolf wearing a ba...

Fable Legends photo
Fable Legends

Fable Legends has 'years of content' planned


Not a one-and-done
Jun 16
// Darren Nakamura
At the PC gaming show this evening, Xbox's Phil Spencer came out and introduced a few developers working on PC and Xbox One. One game in the presentation was Fable Legends, which I liked the last time I played it. In addition...
PS4 and Vita photo
PS4 and Vita

World of Final Fantasy meant for kids, set in a new world


PS4 and Vita
Jun 16
// Steven Hansen
Square Enix showed off World of Final Fantasy at its press conference. It was previously announced for PS4 and Vita at Sony's last night. It takes place in a "completely new universe" than other Final Fantasy games, though it...
Mario RPG photo
Mario RPG

Mario & Luigi: Paper Jam looks like a good time


Papercraft Mario, y'all
Jun 16
// Jordan Devore
The Mario & Luigi and Paper Mario worlds are colliding! Nintendo debuted Mario & Luigi: Paper Jam at E3 2015 and it looks fabulous. The Mario brothers are teaming up with the Mario brothers for this new role-pla...
Xenoblade Chronicles X photo
Xenoblade Chronicles X

Xenoblade Chronicles X releasing on December 4


'It's [almost] time to suit up'
Jun 16
// Darren Nakamura
Nintendo has been pushing Xenoblade Chronicles X pretty hard with Japanese live streams earlier this year. Now it's getting close to time for Western audiences to start getting hyped. The short trailer shown during Nint...
It's actually happening! photo
It's actually happening!
Wow. When a release exists so far in the realm of improbability that it becomes a joke -- like The Last Guardian or Agent or Half-Life 3 -- and then, bam, E3 gets a damn car battery to the gonads as one of these things actua...


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