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3:00 PM on 09.16.2014

There's going to be a Bloodborne alpha

Seeing the words "Bloodborne" and "alpha" together instantly cured my morning grogginess, but the feeling was fleeting: the "small-scale test" is only meant for European gamers, currently. Sony Computer Entertainment Europe h...

Jordan Devore

10:00 PM on 09.15.2014

Borderlands on PC is playable online again, now through Steamworks

I know, I might be the only remaining person who cares, but Borderlands (that is, the original 2009 title) is now playable online on PC again. I recently got a few of my friends into the series via Borderlands 2, and some of ...

Darren Nakamura

2:30 PM on 09.15.2014

Standalone version of Shadowrun Returns: Dragonfall releases this Thursday

The new standalone Director's Cut of Shadowrun Returns' Dragonfall expansion is right around the corner, releasing this Thursday, September 18. Before it does, I'd like to share some of the highlights from the last four developer diaries Harebrained Schemes has posted leading up to the title's launch.

Rob Morrow

8:00 AM on 09.15.2014

Get a closer look at the four playable characters in Borderlands: The Pre-Sequel

Gearbox Software has been slowly releasing a four-part behind-the-scenes series of videos on the making of Borderlands: The Pre-Sequel, leading up to the title's October 14 release. Episode One looked at the initial announce...

Darren Nakamura



BioWare's multiplayer action-RPG Shadow Realms looks fast and fun photo
BioWare's multiplayer action-RPG Shadow Realms looks fast and fun
by Jordan Devore

BioWare had my attention with those live-action teasers building up to Shadow Realms, but I've not kept up with the four-versus-one "modern" fantasy role-playing game since it was proper unveiled. If you're in a similar boat, here's Max Scoville and Mike Cosimano talking about it at length.

My general reaction so far is "Huh. That could be cool." I'm not sold on the episodic nature of the game, but a guy in a suit fighting fantasy creatures? Yeah, that's all right.

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BioWare is working to specifically differentiate Dragon Age: Inquisition from Dragon Age II photo
BioWare is working to specifically differentiate Dragon Age: Inquisition from Dragon Age II
by Chris Carter

When I entered BioWare's offices and had a chance to speak to the game's Executive Producer and Studio GM, I had one goal in mind -- to find out how Dragon Age: Inquisition was going to be more like Origins, and less like Dragon Age II.

You'd expect a lot of Molyneuxian backpedaling when confronted with the idea that the last game was a letdown in many eyes, but the responses I received were genuine, with a real concern for learning from past mistakes, and a confident assurance of the game Inquisition could really become.

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2:00 PM on 09.12.2014

We're getting the demo for Pokémon Omega Ruby and Alpha Sapphire too

Well, I'll be. The demo for Pokémon Omega Ruby and Alpha Sapphire isn't just coming to Japan. The Pokémon Company International isn't saying when or how codes will be distributed in the West yet, but this speci...

Jordan Devore

4:30 PM on 09.10.2014

PoPoLoCrois Farm Story's farm elements are more of a side quest

In a recent issue of Famitsu magazine, more details were revealed about Marvelous' new game that combines the popular anime/manga franchise PoPoLoCrois and Harvest Moon, PoPoLoCrois Farm Story. PoPoLoCrois Farm Story is to be...

Brittany Vincent

2:30 PM on 09.10.2014

Double Fine's Hack 'n' Slash 1.0 has been released on Steam

Hack 'n' Slash by Double Fine Productions had its beginnings during Amnesia Fortnight 2012, in which it received the most votes of any concept to be made into a full game. Now, it's finally complete, having left Steam Early A...

Brittany Vincent

1:00 PM on 09.10.2014

More Mega Evolutions: Camerupt, Sharpedo, and Gallade

Japanese magazine CoroCoro has the scoop on three more Mega Evolutions debuting in Pokémon Omega Ruby and Alpha Sapphire, as picked up by Serebii.net. Camerupt's new form is my favorite of the trio -- that grin! Mega S...

Jordan Devore

12:30 PM on 09.10.2014

The pen is mightier than the sword in the latest Final Fantasy mobile game

The latest Final Fantasy mobile spin-off title (not pictured above, as there are currently no assets) will have players fighting enemies Typing of the Dead style. In Final Fantasy World Wide Words, players will fight enemies ...

Brittany Vincent





12:03 PM on 09.10.2014

Persona Q Edition of Nintendo 3DS coming to U.S.

We get some of the limited edition 3DS systems but we miss out on the better ones in USA. But this one makes up for it all. Nintendo will release the Persona Q 3DS XL here, exclusively at GameStop. $199 will get you this Velv...

Dale North



You already know you want it but here's a Persona Q preview anyway photo
You already know you want it but here's a Persona Q preview anyway
by Dale North

It was almost surreal to be playing Persona Q in English for the first time this past week. It came out of nowhere late last year, a fantasy game mixing Persona 3 and Persona 4 characters in a new 3DS game that uses Etrian Odyssey's engine and dungeon play. I didn't believe the game was real after first hearing about it -- it sounded more like fan fiction! Now I'm playing the very first English language build, just ahead of the North American release.

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Review: WildStar photo
Review: WildStar
by Chris Carter

I undertook a Review in Progress of WildStar at release, and due to a number of distractions and surprise announcements, it's taken me a while to see almost everything there is. But here I am with my Dominion Mechari Warrior, having experienced the leveling process, the community, and a number of endgame activities.

I'm pleased to say that although WildStar didn't blow me away, it's a fine MMO if you're looking for another realm to call home.

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Review: Divinity: Original Sin photo
Review: Divinity: Original Sin
by Patrick Hancock

Remember the first "western RPG" that really made an impression on you? Maybe it was Baldur's Gate, maybe it was Planescape: Torment, or maybe it was Dragon Age: Origins. Regardless, you love that game. It might have flaws, it might not appeal to everyone, but you freaking love it.

Divinity: Original Sin will be that game for many people. This will be the RPG that sticks with them forever. 20 years down the road they'll turn to their friend and say "Remember Divinity? Man, they just don't make RPGs like that anymore!" The game fits in very well with what we consider to be the classics, and if you do have those fond memories, Original Sin is bound to imprint some more.

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Mistwalker's new RPG is unlike anything we've seen before photo
Mistwalker's new RPG is unlike anything we've seen before
by Kyle MacGregor

Hironobu Sakaguchi is best known as the creator of Final Fantasy; a man responsible for some of the most influential and well-respected role-playing games of our time.

His sprawling worlds and epic adventures have touched millions of people, many of whom may be surprised to discover how significant a departure Sakaguchi's latest endeavor is compared with the titles we typically associate with his name.

Destructoid recently met with the living legend in Seattle to see that new project, Terra Battle, and believe us when we say you haven't seen anything quite like this before.

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