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Role-Playing Games

Undertale photo

Undertale is the highest rated PC game on Metacritic right now

Beating out Half-Life 2 and BioShock
Oct 05
// Laura Kate Dale
A couple of weeks back Destructoid's very own Ben Davis reviewed Undertale, a very EarthBound-inspired JRPG that melded a unique battle system, non-combat progression options, and a charming narrative to create an incredibly ...
Atlus photo

Atlus teases something Shin Megami Tensei IV related

'15,000 tweets'
Oct 05
// Chris Carter
Right now on the official Shin Megami Tensei IV site, Atlus is running a social media campaign to unlock some sort of special announcement. In short, if the game gets 15,000 retweets, we'll find out what it is. If you cl...
SAO photo

New Sword Art Online announced for PS4, Vita

Hollow Realization coming next year
Oct 04
// Kyle MacGregor
Today at the Dengeki Bunko Festival in Tokyo, Bandai Namco revealed Sword Art Online: Hollow Realization, the latest role-playing game based on Reki Kawahara's popular light novel series. The story takes place within "Sword Art: Origin," a new MMO modeled after the world of Aincrad.
Monster Hunter 4 photo
Monster Hunter 4

Holy hell, Monster Hunter 4 is still getting free DLC

It ends next month though
Oct 02
// Chris Carter
Monster Hunter 4 launched all the way back in February in the US, and it's steadily been getting a ton of free DLC every month, ranging from missions to weapons, to sets of gear. It's pretty damn awesome, and not a typi...
Pokemon Rumble World photo
Pokemon Rumble World

Pokemon Rumble World is ditching its F2P scheme with retail release

In Japan
Oct 02
// Chris Carter
Well this is kind of cool. While I thought Pokémon Rumble World was rather fair with its free-to-play scheme, it will be getting a full retail release in Japan on November 19. It'll run you 3,700 yen (roughly $30 ...
amiibo photo

Mario & Luigi: Paper Jam uses 18 amiibo

Hey, I have one of those!
Oct 01
// Jordan Devore
Gosh, I keep forgetting about Mario & Luigi: Paper Jam. I've always been more of a Paper Mario man than a Mario & Luigi guy, but this fusion of the two RPG series showed promise at E3. They're both fun and funny on th...
Bloodborne photo

PlayStation boss: Bloodborne was too big of a risk for From Software to take alone

It was too early into the PS4 life-cycle
Oct 01
// Brett Makedonski
In recent years, From Software's come into an increasingly fortuitous situation with its games. The cult classic Demon's Souls has grown into a mainstream series after the critical and commercial acclaim of Dark Souls&nb...
Fallout 4 photo
Fallout 4

It's too early to pay for the Fallout 4 Season Pass

We don't know what's in it
Oct 01
// Jordan Devore
Bethesda opened pre-orders for the Fallout 4 Season Pass today, but hold up for a minute. We know it's $29.99, and that the game's first DLC is expected to roll out in 2016. We also know that there won't be platform-exclusive...
Original Sin 2 photo
Original Sin 2

Divinity: Original Sin 2 cleared all of its Kickstarter goals

$2 million raised
Sep 30
// Jordan Devore
In the final days of its Kickstarter, Divinity: Original Sin 2 only had two stretch goals left -- one for a Shapeshifting Mask, the other for a Game Master mode. Both are happening. The crowdfunding campaign came to a close w...
Home Free Kickstarter photo
Home Free Kickstarter

Control an abandoned dog in the city in action-RPG Home Free

Control your tears watching the video
Sep 30
// Darren Nakamura
The first few moments of the Kickstarter trailer for Home Free bring up sad memories of the Futurama episode "Jurassic Bark," which I apparently cannot even read the Wikipedia entry for without getting misty-eyed. Dogs, man. ...
Fallout 4 photo
Fallout 4

Fallout 4's latest trait video is for the silver-tongued devils

Have it your way
Sep 30
// Brett Makedonski
Continuing along out Sesame Street-themed letter bent, "C" is for "Charisma" in the latest Fallout 4 S.P.E.C.I.A.L. video. That might mean persuading others to do your bidding, or simply persuading them to not stick a f...
Dragon Quest Heroes photo
Dragon Quest Heroes

King Doric is psyched to tell us about Dragon Quest Heroes

Take a breath!
Sep 29
// Jordan Devore
Chris enjoyed that last Dragon Quest Heroes trailer. I like this one even better. It's more comprehensive and the narration by King Doric is just so damn enthusiastic. The video covers the cast, monster summoning, shopping, t...
Batman photo

Warner Bros: 'The possibilities are endless with a character like Batman'

What's next for Batman?
Sep 29
// Vikki Blake
Warner Bros. has confirmed that while it has nothing to say publicly about a new Batman game at this time, "the possibilities are endless with a character as dynamic and beloved as Batman." Writing on the PS Blog, Ames K...
Divinity photo

Divinity: Original Sin 2 is in its final days on Kickstarter

Last call
Sep 28
// Jordan Devore
When we last talked about Divinity: Original Sin 2, it had only just cleared its base goal of $500,000 on Kickstarter. That was last month. Now, with less than two days left in the crowdfunding campaign, Larian Studios is sit...
Witcher 3 photo
Witcher 3

Here are 22 Witcher 3: Hearts of Stone screens to tide you over

Just two more weeks
Sep 28
// Brett Makedonski
I write, you read -- that's the arrangement we have here. It has worked fabulously for the past three years (except for those of you who hate me). As if a substitute teacher were in class, I'm going to take it a bit easy on y...
Disgaea photo

Europe has to wait an extra week for Disgaea 5

Last-minute delay
Sep 26
// Jordan Devore
NIS has passed along word that Disgaea 5: Alliance of Vengeance won't reach Europe until October 19, 2015. This one-week delay stems from "unforeseen circumstances," according to a representative, and affects "all retailers in the European region, as well as the digital release." As for the North American launch, it's still on for October 6, 2015 as originally scheduled. Watch out for those bears!
World of Final Fantasy photo
World of Final Fantasy

New World of Final Fantasy screens something something cactuar!

Children's game for PS4 and Vita
Sep 25
// Steven Hansen
Hello my fine feathered friends. It's Friday here in the Americas, that most holy of days wherein the Pope hangs around, apparently, and we all pretend to work, pretend to not be on the precipice of total collapse, for just a...
Fallout 4 photo
Fallout 4

Todd Howard explains the new perks system in this Fallout 4 trailer

Fallout 4's looking pretty SPECIAL to me
Sep 25
// Joe Parlock
Bethesda released a new trailer for Fallout 4, showing off the game’s perk and leveling systems. Fallout 4 uses the long-standing SPECIAL system in a very different way to previous games. Before, it was like the attr...
Final Fantasy XV trailer photo
Final Fantasy XV trailer

Final Fantasy XV trailer officially remixed to include less dad hugging

This is why it's taken 10 years...
Sep 24
// Steven Hansen
PlayStation Japan has released a new trailer for the upcoming Japanese role-playing game Final Fantasy XV and...wait a minute. This is just the awkward "Dawn" trailer from gamescom with more dramatic music, less silent dad-h...

Review: Undertale

Sep 24 // Ben Davis
Undertale (PC)Developer: Toby FoxPublisher: Toby FoxReleased: September 15, 2015MSRP: $9.99 Undertale is the story of a human child who falls into a deep underground cavern filled with monsters and must find a way to escape back to the surface. The monsters had all been banished there by the humans long ago, so tensions are high whenever a human drops in to visit. The player quickly meets two monsters, a flower named Flowey and a motherly cow/rabbit monster named Toriel. They seem nice enough, but they are monsters after all, so should they really be trusted? The journey through the caves is filled with puzzles, turn-based random encounters, and a whole lot of humor. The outstanding gameplay mechanic here, though, is combat. It's a unique system, and even though encounters are random, they don't occur often enough to become an annoyance. In fact, I usually found myself looking forward to my next encounter. [embed]312265:60496:0[/embed] The turn-based combat in Undertale works very differently from most other RPGs. While attacking or defending, a box will appear with a short mini-game to complete in order to determine the amount of damage given or received. Attack mini-games involve stopping a moving bar along a slider at the perfect moment for maximum damage. The majority of defense mini-games play out a bit like a bullet hell; enemies will usually send out a volley of projectiles, and the player must move their heart around to avoid getting hit by anything. Bosses each have their own slight alterations to the defense mechanics, and the game does a good job of changing things up from time to time so that it's not always strictly bullet hells. Attacking is not the only option, however. There are two other choices, Act and Mercy, which will provide much of the core combat gameplay for many players. The Act option offers several ways to interact with the enemy, which change depending on which monster is being fought. These can range from friendly actions such as "Compliment" or "Hug" to meaner things such as "Pick On" or "Ignore." Choose the wrong interaction and the monster might become more aggressive. Choose the correct interaction and the monster might become happier or no longer wish to fight. When this happens, the Mercy function opens up and the fight can be ended non-violently. I honestly enjoyed trying out every possible option anyway, even if I already knew what to do, just to see how the monsters would react. Basically, it's the player's choice whether to destroy the monsters or show them mercy. Killing monsters grants money and XP which can raise the human's LV. Sparing monsters is only rewarded with money (and perhaps a new friend). It's entirely possible to play through the entire game without killing anything and remain at LV 1, and it's also possible to kill everything. But keep in mind that every decision has consequences. Aside from combat, there are also puzzles to be solved in order to navigate the caverns, but for the most part these are very light. I can't imagine many players will get stuck on any of the puzzles, and actually some of them are solved by the monsters themselves because they doubt the human's abilities. The puzzles aren't particularly impressive, but they're used more as a way to keep things interesting as the player is exploring rather than trying to stump them. One of Undertale's greatest strengths is its wonderful cast of characters and its extremely witty sense of humor. While the main character is sort of a gender-neutral blank slate for the player to inhabit, the monsters are anything but. I quickly fell in love with just about every character I came across, even some of the common enemies, since it's possible to have conversations with them during battle. Everyone in Undertale is so memorable and interesting, I just wanted to hug them all (and I did hug some of them!). The humor is spot-on as well. I haven't laughed out loud this consistently during a game since EarthBound. Between listening to a long conversation of terrible skeleton puns, having a flexing contest with a muscle-headed merhorse, cooking and eating a cup of instant noodles in the midst of battle, finding out how item names like Butterscotch Pie or Spider Donut are abbreviated, and hundreds of other hilarious moments, my face was starting to hurt from smiling and laughing so much. The thing that really hooked me, sealing the deal for Undertale being such a phenomenal game, was how it deals with player choices. I don't want to spoil much in this regard, but there are multiple endings as well as many moments and lines of dialogue which can be altered depending on the player's actions, and some of the things the game remembered seriously surprised me. It's really difficult to talk about what makes Undertale so great without spoiling anything, but if the concept sounds interesting to you at all, I highly recommend checking it out. Don't let the somewhat plain-looking graphics turn you off, because the game more than makes up for that through its superb gameplay, characters, and writing (not to mention the excellent soundtrack!). And actually, many areas, objects, and characters are surprisingly beautiful and well-drawn, so even the lackluster art style started to grow on me after a while. Undertale provided me with many hours of laughter, happiness, and warm, fuzzy feelings, all the while surprising me with some truly sad and shocking moments out of the blue. It's the kind of game that I'll want to replay many times in order to see how all of the various choices play out, and I'm sure I will remember it fondly for years to come. I hope everyone else can find as much joy from playing Undertale as I have! [This review is based on a retail build of the game purchased by the reviewer.]
Undertale review photo
Pure happiness
Every once in a while, a game comes along that takes you completely by surprise. I noticed a lot of people talking about Undertale recently, and how great it was. The screenshots looked a little underwhelming, but I decided t...

Zelda: Tri Force Heroes photo
Zelda: Tri Force Heroes

Zelda: Tri Force Heroes will have 32 stages, boss rush mode

More details
Sep 24
// Chris Carter
One of my biggest pet peeves when it comes to games is an over-commitment to secrecy. Ok, I get that most big games need massive, hype-ridden PR campaigns, but Jesus, give us a bit of info every once in a while before you cha...
Sword Coast Legends photo
Sword Coast Legends

Sword Coast Legends is taking a short rest, releasing October 20

In terms less nerdy, it's been delayed
Sep 23
// Zack Furniss
Oh, Sword Coast Legends. Your Dungeon Master mode impressed me more than I thought it would, and the time I spent with you over the weekend was but a taste of your possible wonders. While I still have some concerns, I wa...
Persona 5 stuff photo
Persona 5 stuff

Persona 5: New character, multiple villains & in-game social media

New gameplay screens
Sep 23
// Steven Hansen
Welp, we got the trailer and the into-2016-delay for Persona 5 out of Tokyo Game Show 2015. Not unexpected. There are some more details and a good look at new characters in the latest Famitsu. Most of the gallery below is st...
Divinity redux photo
Divinity redux

Divinity: Original Sin should be the next great couch co-op game

Enhanced Edition coming to consoles
Sep 23
// Jordan Devore
If I'm going to play Divinity: Original Sin -- and I'm told that I absolutely should -- I'd prefer to do so cooperatively on a single screen. That's the topic at hand for this Enhanced Edition trailer. To recap, Enhanced Edit...
Fallout 4 SPECIAL photo
Fallout 4 SPECIAL

Fallout 4's SPECIAL video series' third episode focuses on endurance

'Sudden loss of limb'
Sep 23
// Darren Nakamura
So far we've seen Strength and Perception, so moving onto the next letter in S.P.E.C.I.A.L. brings us to E for Endurance. As it turns out, navigating the post-apocalyptic wasteland requires a bit of toughness. Who would have ...
Pokemon photo

The Yo-Kai Watch anime debuts in October in the US

The next worldwide Pokemon?
Sep 22
// Chris Carter
There are a number of reasons why Pokémon took off overseas (the games were pretty damn good for one), but there's no doubt that the massive success of the TV show and movie series have played their part. Now, Nintendo...
Fallout photo

Fallout 4 has a familiar theme song

Hear the full track
Sep 22
// Jordan Devore
We've heard part of Inon Zur's Fallout 4 theme but, up until now, not the full song. Bethesda has shared the track -- and another, "The Last Mariner" -- on its blog. Head over to listen.
System Shock photo
System Shock

They finally did it! They enhanced System Shock

Mouselook is in
Sep 22
// Jordan Devore
Influential as it is, System Shock hasn't aged well in certain areas. Fans have worked hard to modernize the 21-year-old FPS/RPG hybrid, but some folks only want a turnkey solution. Here it is. Night Dive Studios has worked i...
Fallout 4 photo
Fallout 4

Meet the real-life Dogmeat

Fallout 4's cute(st?) companion
Sep 21
// Jordan Devore
Ahh, those eyes! It's a harsh world out there, but everything's going to be okay. It's been covered before, but to reiterate: no, your faithful Fallout 4 companion Dogmeat can't perish. If that were to happen, players would ...
Star Ocean 5 photo
Star Ocean 5

CONFIRMED: Star Ocean 5 lady wears clothes

That's not body paint
Sep 19
// Kyle MacGregor
Back when Square Enix revealed Star Ocean 5, I recall a few Destructoid editors debating whether the green-haired gal's checkered outfit was half skin-toned or, you know, it was just actual skin. It seems we weren't the only ...

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