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Why Heavy Rain proves Ebert right


Feb 26
// Anthony Burch
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...
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10 tips and tricks for 3rd parties working on Wii games


Jan 11
// Jonathan Holmes
By December 8, 2006, Nintendo had launched the Wii in the United States, Japan, and Europe. The console effectively ignored or destroyed every notion of what a new videogame console should be. "Progress" in the videogame worl...
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Lessons on taking games just seriously enough


Nov 08
// Andrew Kauz
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive the opinions of Destructoid as a whole, or how our moms...
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GTA IV isn't helping anime with Princess Robot Bubblegum


Nov 04
// 8BitBrian
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how ou...
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German group's 'game burning' protest was a huge failure


Oct 19
// Hamza CTZ Aziz
Last week, we told you about the German group attempting a modern-day book burning by having people bring in their violent videogames and toss them into the garbage. The Action Alliance believes that videogames are the root o...
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'Immersion' is a nonsense buzzword


Oct 15
// Tony Ponce
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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My friends, we are now in the bright age of the "retro-revival" but I am sorry to say that I am not very pleased with what I see


Sep 27
// Tascar
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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Mortal Kombat 2: Completely offensive


Sep 05
// sheppy
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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Mortal Kombat 1: Playing on the defense.


Aug 30
// sheppy
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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Addendum: Nintendo of America needs to STFU... AJPG


Aug 26
// Jonathan Holmes
Sunday before last, Jim rocked the internet with a post called "Nintendo of America needs to STFU." After reading it, I was immediately hit with the urge to follow it with my own thoughts (and it looks like I'm not ...
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Stop making sense: A tribute to videogame gibberish


Aug 17
// Jonathan Holmes
Here's something that a lot of people don't get: videogames shouldn't always talk. There is a variety of reasons for this, but I'll just touch on a few. For one, videogame characters are most often made out of hand-drawn spri...
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To the vast majority of Michael Pachter haters: No, you STFU


Aug 17
// Tascar
[Editor's note: Leave Michael Pachter alone! -- CTZ] I am always surprised at the amount of hate and venom that is directed at Michael Pachter. He generally seems like a nice friendly guy and he has on many occasions spoken ...
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Opinion: Not talking about Final Fantasy XIV


Aug 07
// Jim Sterling
There's been a lot of news swimming around concerning Final Fantasy XIV, the MMO successor to Final Fantasy XI that was announced at E3. This is news I've looked at, but have absolutely zero intention of talking about. I'm no...
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What's missing from King of Fighters XII


Aug 03
// BulletMagnet
[Editor's note: BulletMagnet has a lot to say about King of Fighters XII. -- CTZ] By now I think it’s safe to say that the “dump on KoF” phase around these parts (if there ever really was one) has largely f...
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Jaffe Rant: shut the f*ck up, Anthony


Jul 31
// Anthony Burch
It's a surprising thing to post a ranting video one morning and then find your inbox flooded with emails (in this case, six emails constitutes a "flood") a few hours later. It's even more surprising to find that sev...
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Rev Rant: Character Empathy


Jun 11
// Anthony Burch
What makes a virtual character sympathetic?Probably a thousand things, actually, but I chose to only focus on one or two in this week's Rev Rant.  And one of those things involves Jack Bauer, for some reason. I also dec...
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Five ways that RE5: Wii Edition could justify its existence


Jun 01
// Jonathan Holmes
Dead Rising: Chop Till You Drop, Capcom's first attempt at remaking a HD game on the Wii, was butchered by the gaming press before it was even released. To take a game that has already established a sizable fan-base amongst t...
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Why putting co-op in BioShock 2 is a positively terrible idea


Mar 13
// Colette Bennett
All the way back when the original BioShock was selling at retail, the murmurs of the lack of co-op were already surfacing. Not a surprise, considering the current trend to pack co-op play into absolutely everything. I'm not ...
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HD Remix designer has beef with Street Fighter IV


Feb 25
// Dale North
You can't say anything bad about Street Fighter IV in this day and age. Believe me, I've tried. It's almost as bad as saying how rich you are and how many cars and houses you have in the middle of this economic downturn. Hell...
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Despite constant attacks, Dead Rising Chop Till You Drop zombies stand tall


Feb 16
// Jonathan Holmes
By "tall" I mean over ten feet tall, in what looks like one of Dead Rising: Chop Til You Drop's many side quests. Other such quests include taking on three chainsaw wielding killer clowns at once, killing an unspecified amoun...
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How Sony is screwing Player Two on the PlayStation 3


Nov 05
// Nick Chester
It sounds great in theory, but having a significant other who is also a gamer isn't always as great as you'd think.Sure, it's helpful that my wife understands my job, my hobby, and my obsession. When work (or pleasure) calls ...
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Capcom USA on Dead Rising Wii: 'The TGS build was mostly just a tech demo'


Oct 19
// Jonathan Holmes
Have you read any the hands-on impressions of upcoming 360 to Wii port of Dead Rising? If so, you know that things are looking pretty grim. It doesn't matter if you are generally Wii-skeptical like our Editor-in-Chief Nick Ch...
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Five easy ways Nintendo of America can start making up with their core audience


Sep 17
// Jonathan Holmes
The "big news" from this year's E3 wasn't the announcement of any new exciting game. It wasn't the first sightings of any new, up-and-coming console. It was the news that Nintendo, or more specifically, Nintendo of ...
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Give me in-game retries, or give me death


Aug 22
// Anthony Burch
This will likely sound completely random and irrelevant, but something occurred to me today as I was playing Galaga Legions (a proper review is coming soon) that I thought might be somewhat common amongst the shmup fan commu...
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The three big WUTs of Nintendo Power's Castlevania Judgment announcement


Jun 28
// Jonathan Holmes
Last Thursday, our own Brad Nicholson broke the rumor that a new Castlevania fighting game titled Castlevania Judgment was announced in the latest issue of Nintendo Power, with pics to prove it courtesy of JeuxFrance. This mo...
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Jaffe responds to NoE's 'geeks and otaku' claim


Jun 13
// Dale North
Yesterday, many Destructoid readers were upset to hear Nintendo of Europe's Laurent Fischer (that's a dude!) thoughts on the Wii storage limit problem, as he feels that only "geeks and otaku" desire additional memor...
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Rockstar wants to f**k casual gaming right in its ear


May 05
// Jim Sterling
Rockstar Games' Vice President of creativity and Grand Theft Auto writer Dan Houser has very vocally attacked the "casual gaming" craze currently gripping the games industry. He didn't feel the need to be particular...
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Undeniable failure: An open letter to Microsoft on the Xbox 360 Dpad


Mar 18
// Topher Cantler
Following our controller episode of RetroforceGO!, I have received a surprising number of emails and messages regarding the Xbox 360 Dpad and the countless mods, DIY fixes, and third-party alternatives that exist to solve the...

Opinion: Why people who whine about review scores are wankers

Mar 18 // Jim Sterling
Destructoid is a Web site that prides itself on brutally honest review scores, and while it has to be said that a fair few of our readers respect that commitment to integrity, all over the Internet I read complaint after dismaying complaint attacking us for our work. It should come as no surprise that two of our most recent reviews -- Patapon and Condemned 2 -- have proven the inspiration for this article, as the "controversies" surrounding both have reached nigh unprecedented levels of stupidity. Let me tell you a little bit about them. In the case of Condemned 2, my colleague Reverend Anthony was, shall we say, merciless in his scathing opinions. He wrote an excellent review which very clearly explained his perception of the game and discussed everything he felt was wrong about the title. He rated it a 3, a score which perfectly reflected his writing. He was attacked for it. Almost exclusively on the basis of the score, his review was called "bad" by people who hadn't even played the game. There were those who accused Anthony of pretending he hated the game for hits, which is about the most ludicrous assumption I ever heard. Nobody who disliked the opinion could seem to grasp the idea that Anthony just didn't like Condemned 2 and rated it accordingly. They had to accuse him of ulterior agendas, they had to insult his ability as a writer, they had to failingly attempt to discredit the entire Web site -- anything to escape dealing with the fact that one man wrote something bad about a videogame they liked.Patapon was perhaps even more ridiculous, a review which caused outrage even though it gave the game an above average score. The reaction from some of the Dtoid members was laughable enough, but outside of the site, a few of the comments were even worse. There were people who were legitimately stunned by the review, unable to comprehend a difference of opinion, and those who suggested the game needed a higher rating purely because it was "innovative" and that anybody who would dare give Patapon an above average score now "hated innovation."The Patapon "controversy" pretty much highlights the hypocrisy of the gaming community. People poke fun at IGN and its ilk for sticking to the "seven point scale," where they don't rate a game truly from 1 - 10. Seven is considered "terrible" and eight to nine is "good." People mock this scale and the silly amount of high scores it produces, yet when Destructoid introduces and uses a true ten point scale, where ten is near perfect and one is truly terrible, we are instantly shat upon. On a true ten point scale, Patapon's 6.5 marks it out as above average -- good, but flawed. That's exactly what Patapon is, a good but flawed game. But hypocritical gamers contest it because it opposes their personal opinion of the game, and this threatens their frail egos. The lesson we have learned here is that it's great to have a ten point scale, unless it contradicts your own petty little view of a game. If you have ever mocked the "seven to ten" scale and had a problem with our reviews, you're a lying bastard. End of. It's simply astounding, the depths of idiocy some people will sink to in order to complain about a review. I actually read someone complaining that Super Smash Brothers got a 9.5 instead of a 10 in Edge magazine. This was also before the game was released. Let that sink in for a moment -- someone complained because a game they hadn't played yet was deemed NEARLY perfect instead of COMPLETELY perfect. Since when did the games industry become an episode of that Sweet Sixteen show? Must so many gamers really act like spoiled brats? It's become almost epidemic, ever since people went insane because GameSpot (ironic) gave Twilight Princess an 8.9 instead of a 9.0. It seems you can't review a high profile game honestly without incurring the wrath of a lynch mob of angry geeks. Of course, these are the same pricks who threw a tantrum over Aaron giving Halo 3 an 8.5 -- why am I still surprised at their imbecility?  When I read people whining about review scores, I see a bunch of excuse makers. They cannot handle the idea that someone could hate a game that they enjoy, so they make up reasons as to why the game scored below their expectations -- the reviewer sucks at the game, the reviewer is after hits (which they ironically provide anyway with their crying), the reviewer doesn't matter so hey, let's ignore it (which again, they ironically do not do). In truth, there's no difference between these butthurt readers and the Julian Eggebrechts making excuses for Lair, or the Jeff Minters pulling a hissy fit because Space Giraffe didn't sell.And maybe I'm "whining" too, but that's fine because I'm a gamer and that's apparently what we do now. However, when I see such blatant hypocrisy, it makes me really disappointed in our "culture." When I see someone demanding a higher score for a game, that's someone essentially begging to be lied to. They WANT everyone to be like CNET, just pleasing whomever they can in lieu of providing honest commentary. Seriously, do you want to be lied to? With some of you, it sounds like this is the case.If you want honesty in your games media, then prepare to hear some things you don't like. And if you don't like them, that's fine. Nobody is asking you to enjoy our opinions -- what we ask for, and we once tried politely, is for you to be constructive in your disagreement, and to take the opinions of reviewers as simply that -- opinions. Don't quibble over the difference between a 0.5 point discrepancy, that's retarded. Don't make excuses for a bad review, that's pathetic. Just explain why YOU enjoyed the game, and be happy that you DO enjoy it. Is that really so hard? Must you resort to telling us how "furious" you are? Why are you furious? What was actually so enraging about a gamer's opinion being different from yours?Obviously, the group of people (and this isn't aimed at everyone) I address in this article is made up of mewling spastics, so let me make it very clear -- it is fine if you don't like a review, just stop being fucking RETARDED about it. I don't know how much more plain I can make it. The point is, people are different, we have to accept that. I never much agreed with Nex's review of Call of Duty 4, myself. I think he'd given the online perk system more heat than it was due, and I informed him of this -- intelligently and with some class and respect. What I didn't do was say he was a crap writer and demand a "better" reviewer who would "give it a higher score." I didn't hurl stupid accusations, like the person who implied Nex's review had negative points in it because he was a "Halo fanboy," which is hilarious in its own right. Sometimes I think a game gets more praise than it deserves, sometimes I think a game is unfairly rated -- what can ya do? Get personally offended? Are you that sensitive? So there you go. If you actually want some honesty, then actually learn what a review is -- it's someone's opinion of a videogame. Stop treating it like its your sole emotional crutch and stop getting so angry, as if you've been insulted personally. Decide what you actually want from your games media -- you either want a real ten point scale where all the numbers are used, or you want everything to score an eight. You either want to hear what someone really thinks about a title, or you want to be lied to. Either you want Jeff Gerstmann, or you want CNET. I'm almost on CNET's side sometimes, when I think about the way some of you react to real honesty. Considering the stupid bullshit we've had to read regarding real videogame reviews, accepting cash for a glowing appraisal suddenly doesn't seem so bad. So, if you were one of the bitches who acted like morons over Condemned 2, Patapon or anything else, don't ever complain if you one day see us accepting a check from EIDOS.You waived the moral high ground on that one.
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Nobody likes being disagreed with, and nobody enjoys having something that they like besmirched. However, when it comes to differences of opinion, there is a marked difference between debating the issue and becoming a stupid,...

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Wii hardware 'surprisingly stable,' nunchuk's manliness not so much


Dec 30
// Jonathan Holmes
Wii-a-phobia continues to run rampant amongst the hardcore gaming community. There is a new hate-rant about the Wii written almost every day, and not just by random members of the Internet, but often by paid journalists as we...

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