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Sundays with Sagat: Mario 64 vs. Mario Galaxy


May 30
// Jonathan Holmes
[Sundays with Sagat is a video series where a man named Sagat talks to you about videogames. This is serious business.] This week's episode started off really good. Sagat went on a tear about how each Mario game has a coun...
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Sundays with Sagat: What's a videogame for?


May 23
// Jonathan Holmes
[Sundays with Sagat is a video series where a man named Sagat talks to you about videogames. This is serious business.] Welcome to the premiere episode of Sundays with Sagat, a new Destructoid-exclusive video series. This we...
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STOP RELEASING NEW F*CKING HANDHELDS!


Mar 26
// Jim Sterling
My fellow Americans, we find ourselves under attack. Not from terrorists. Not from communists. Not even from flesh eating viruses that turn our lungs into a lumpy red paste. We face a fresh onslaught, on an incalculable and p...
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The hidden truth behind game reviews


Mar 19
// Andrew Kauz
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole,...
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Why Heavy Rain proves Ebert right


Feb 26
// Anthony Burch
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...
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10 tips and tricks for 3rd parties working on Wii games


Jan 11
// Jonathan Holmes
By December 8, 2006, Nintendo had launched the Wii in the United States, Japan, and Europe. The console effectively ignored or destroyed every notion of what a new videogame console should be. "Progress" in the videogame worl...
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Lessons on taking games just seriously enough


Nov 08
// Andrew Kauz
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive the opinions of Destructoid as a whole, or how our moms...
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GTA IV isn't helping anime with Princess Robot Bubblegum


Nov 04
// 8BitBrian
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how ou...
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German group's 'game burning' protest was a huge failure


Oct 19
// Hamza CTZ Aziz
Last week, we told you about the German group attempting a modern-day book burning by having people bring in their violent videogames and toss them into the garbage. The Action Alliance believes that videogames are the root o...
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'Immersion' is a nonsense buzzword


Oct 15
// Tony Ponce
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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My friends, we are now in the bright age of the "retro-revival" but I am sorry to say that I am not very pleased with what I see


Sep 27
// Tascar
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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Mortal Kombat 2: Completely offensive


Sep 05
// sheppy
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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Mortal Kombat 1: Playing on the defense.


Aug 30
// sheppy
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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Addendum: Nintendo of America needs to STFU... AJPG


Aug 26
// Jonathan Holmes
Sunday before last, Jim rocked the internet with a post called "Nintendo of America needs to STFU." After reading it, I was immediately hit with the urge to follow it with my own thoughts (and it looks like I'm not ...
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Stop making sense: A tribute to videogame gibberish


Aug 17
// Jonathan Holmes
Here's something that a lot of people don't get: videogames shouldn't always talk. There is a variety of reasons for this, but I'll just touch on a few. For one, videogame characters are most often made out of hand-drawn spri...
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To the vast majority of Michael Pachter haters: No, you STFU


Aug 17
// Tascar
[Editor's note: Leave Michael Pachter alone! -- CTZ] I am always surprised at the amount of hate and venom that is directed at Michael Pachter. He generally seems like a nice friendly guy and he has on many occasions spoken ...
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Opinion: Not talking about Final Fantasy XIV


Aug 07
// Jim Sterling
There's been a lot of news swimming around concerning Final Fantasy XIV, the MMO successor to Final Fantasy XI that was announced at E3. This is news I've looked at, but have absolutely zero intention of talking about. I'm no...
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What's missing from King of Fighters XII


Aug 03
// BulletMagnet
[Editor's note: BulletMagnet has a lot to say about King of Fighters XII. -- CTZ] By now I think it’s safe to say that the “dump on KoF” phase around these parts (if there ever really was one) has largely f...
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Jaffe Rant: shut the f*ck up, Anthony


Jul 31
// Anthony Burch
It's a surprising thing to post a ranting video one morning and then find your inbox flooded with emails (in this case, six emails constitutes a "flood") a few hours later. It's even more surprising to find that sev...
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Rev Rant: Character Empathy


Jun 11
// Anthony Burch
What makes a virtual character sympathetic?Probably a thousand things, actually, but I chose to only focus on one or two in this week's Rev Rant.  And one of those things involves Jack Bauer, for some reason. I also dec...
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Five ways that RE5: Wii Edition could justify its existence


Jun 01
// Jonathan Holmes
Dead Rising: Chop Till You Drop, Capcom's first attempt at remaking a HD game on the Wii, was butchered by the gaming press before it was even released. To take a game that has already established a sizable fan-base amongst t...
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Why putting co-op in BioShock 2 is a positively terrible idea


Mar 13
// Colette Bennett
All the way back when the original BioShock was selling at retail, the murmurs of the lack of co-op were already surfacing. Not a surprise, considering the current trend to pack co-op play into absolutely everything. I'm not ...
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HD Remix designer has beef with Street Fighter IV


Feb 25
// Dale North
You can't say anything bad about Street Fighter IV in this day and age. Believe me, I've tried. It's almost as bad as saying how rich you are and how many cars and houses you have in the middle of this economic downturn. Hell...
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Despite constant attacks, Dead Rising Chop Till You Drop zombies stand tall


Feb 16
// Jonathan Holmes
By "tall" I mean over ten feet tall, in what looks like one of Dead Rising: Chop Til You Drop's many side quests. Other such quests include taking on three chainsaw wielding killer clowns at once, killing an unspecified amoun...
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How Sony is screwing Player Two on the PlayStation 3


Nov 05
// Nick Chester
It sounds great in theory, but having a significant other who is also a gamer isn't always as great as you'd think.Sure, it's helpful that my wife understands my job, my hobby, and my obsession. When work (or pleasure) calls ...
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Capcom USA on Dead Rising Wii: 'The TGS build was mostly just a tech demo'


Oct 19
// Jonathan Holmes
Have you read any the hands-on impressions of upcoming 360 to Wii port of Dead Rising? If so, you know that things are looking pretty grim. It doesn't matter if you are generally Wii-skeptical like our Editor-in-Chief Nick Ch...
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Five easy ways Nintendo of America can start making up with their core audience


Sep 17
// Jonathan Holmes
The "big news" from this year's E3 wasn't the announcement of any new exciting game. It wasn't the first sightings of any new, up-and-coming console. It was the news that Nintendo, or more specifically, Nintendo of ...
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Give me in-game retries, or give me death


Aug 22
// Anthony Burch
This will likely sound completely random and irrelevant, but something occurred to me today as I was playing Galaga Legions (a proper review is coming soon) that I thought might be somewhat common amongst the shmup fan commu...
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The three big WUTs of Nintendo Power's Castlevania Judgment announcement


Jun 28
// Jonathan Holmes
Last Thursday, our own Brad Nicholson broke the rumor that a new Castlevania fighting game titled Castlevania Judgment was announced in the latest issue of Nintendo Power, with pics to prove it courtesy of JeuxFrance. This mo...
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Jaffe responds to NoE's 'geeks and otaku' claim


Jun 13
// Dale North
Yesterday, many Destructoid readers were upset to hear Nintendo of Europe's Laurent Fischer (that's a dude!) thoughts on the Wii storage limit problem, as he feels that only "geeks and otaku" desire additional memor...

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