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4:30 PM on 04.16.2014

Bust-a-Move 4 busting out on PSN this spring

Ready to get your Bust-a-Move 4 on? Are you just aching for more Natsume games in your life? Do you just hate bubbles and want to pop them? Rejoice! The fourth Puzzle Bobble game is poised to hit the PlayStation Network this ...

Brittany Vincent


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7:00 PM on 04.15.2014

Download No Heroes Allowed for free on PS Vita

The latest installment in Acquire's What Did I Do To Deserve This, My Lord!? franchise (formerly known as "Holy Invasion of Privacy, Badman!") sadly isn't a dungeon strategy game like its quirky predecessors. But it still lo...

Jordan Devore



Unlike with most fungi, I enjoyed Mushroom 11 growing on me photo
Unlike with most fungi, I enjoyed Mushroom 11 growing on me
by Darren Nakamura

Mushroom 11 caught our eyes about a month ago, with its unique puzzle gameplay hook: the globular green collection of fungal cells is not directly controlled by the player. Instead, players simply click or tap to "erase" cells, while the mushroom has the curious capability to regrow a new cell for every destroyed cell.

It is one of those ideas that seems so elegant that it is surprising nobody had ever thought of it before. With that core mechanic applied to physics and engineering puzzles, Mushroom 11 is shaping up to be one to watch closely.

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Review: Constant C photo
Review: Constant C
by Darren Nakamura

Since Braid hit it big in 2008, puzzle platformers have been indie bread and butter. Manipulation of physics concepts like time and gravity has become relatively common in the genre. Constant C takes those ideas a half step further, by combining them.

In the end, it works. Though gravity control is nothing new, the combination of it with the frozen time mechanic allows for situations that have not been seen before. Some of these situations come up more often than they need to, but the journey stays interesting enough to see it through to the end in Constant C.

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12:30 PM on 04.07.2014

Puzzle-platformer Stealth Inc. free with PS Plus

The game formerly known as Stealth Bastard will be free to download on PS3 and PS Vita as of tomorrow if you're a PlayStation Plus subscriber. The newly-released Stealth Inc.: Ultimate Edition for PS4 is not part of this offe...

Jordan Devore

6:00 PM on 04.05.2014

Four Sided Fantasy does both sidescrolling and screen wrapping

Way back in the day, most side-view took place on a single screen at a time, and often moving off the edge of one side caused the player to reappear on the other. (See: Joust, Asteroids, Mario Bros.) Then Super Mario Bros. c...

Darren Nakamura



Art Hawk: Tetris photo
Art Hawk: Tetris
by Jonathan Holmes

I

I had the opportunity to interview with the creator of Tetris a few years ago about the research on his game's ability to help curb the kind of intrusive thoughts and flashbacks commonly associated with Post Traumatic Stress Syndrome. More recent studies have show that it can also help with cravings for food and alcohol. Ever since then I've wondered what Tetris does to the brain that helps prevent it from getting stuck in fight or flight mode, obsession with potential threats, or unwanted thoughts in general. It's certainly not the most relaxing game ever made, though there is something oddly comforting about its cold, methodical, relentless demands for optimal spacial organization.

What is it about the repetitive analysis and processing of new blocks into a collection of old blocks that helps us to remain in control of our feeling/thought patterns? As always, Art Hawk has the answer!

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10:45 AM on 03.28.2014

Ditto is your free time-waster of the day

Looking for something to do today while pretending to work? Nitrome has you covered with its newly released puzzle-action platformer Ditto. In it, you control a white creature that looks a bit like a cross between Toro Inoue ...

Darren Nakamura

2:30 PM on 03.25.2014

Fez is out today on PS3, PS4, and PS Vita with Cross-Buy

Fez. Have you played it? If not, are you ever going to play it? Another opportunity to do so has presented itself today with the launch of Polytron's puzzle-platformer on PS3, PS4, and PS Vita for $12.99, or $9.99 for PS Plu...

Jordan Devore



Very Quick Tips: Deception IV: Blood Ties photo
Very Quick Tips: Deception IV: Blood Ties
by Chris Carter

Deception IV is a unique release, mainly due to the fact that there aren't many trap-setting games on the market in general.

Because of that, it's often hard for people to acclimate if they've never played a past entry before (Trapt is on the PSN, by the way) -- so here are some tips to help you along.

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Review: Deception IV: Blood Ties photo
Review: Deception IV: Blood Ties
by Chris Carter

The Deception franchise is a series I wish more people were aware of. Although the concept of a character that can't physically defend themselves isn't typically a popular go-to mechanic, this survival horror-like idea is turned on its head with the existence of deadly traps.

There's something soothing about setting up a ridiculously elaborate Goldbergian machine and unleashing it upon your foes that's insanely satisfying, and Deception IV is no exception. In fact, it may be the best and bloodiest entry yet.

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7:00 AM on 03.25.2014

Don't expect Toki Tori 3 anytime soon

Last we heard, developer Two Tribes as we know it was shutting down, in favor of opening up a smaller studio. We know this is partially due to the low sales of Toki Tori 2, and according to a recent tweet from the develo...

Chris Carter



Monochroma will remind you of Limbo, and that's an amazing thing photo
Monochroma will remind you of Limbo, and that's an amazing thing
by Brett Makedonski

With all the cool tech demos and innovative ideas on display at GDC Play, it's a bit surprising that a 2D side-scrolling puzzle platformer is one of the most worthwhile things to check out. But hey, good games are good games, and that's exactly what Monochroma look like it is.

At first glance, Monochroma invites comparisons to Limbo. Hell, executive producer Burak Tezateser said as much as soon as the demo started. For good reason too: the color scheme made up of hues of black and grey, the small boy protagonist, the unsettling environments -- it all positively smacks of the style popularized by Playdead. However, Monochroma has enough going on that it doesn't need to use these comparisons as a crutch.

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Review: Pokemon Battle Trozei photo
Review: Pokemon Battle Trozei
by Chris Carter

There once was a time when "match three" puzzle games were a rare commodity, but after the rip-roaring success of Bejeweled and Puzzle Quest, it feels like there's a new match title released every month. The craze kind of came to a head with Candy Crush, which is probably the most popular (and hated) of its kind on the market.

But quietly back in 2005, Pokemon Trozei made its own mark on the DS and created quite the fanbase. Now just shy of a decade later Trozei is back on the 3DS, attempting to break through this crowded space.

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11:30 AM on 03.19.2014

Indie puzzler Mushroom 11 looks a bit (world of) gooey

Though it has been gaining steam in the indie circuit for a couple years now, Mushroom 11 by Untame had not hit our radar until now. Starring a lovable green ameboid fungus making its way through a desolate, post-apocal...

Darren Nakamura

1:45 PM on 03.18.2014

Bears vs Art gameplay shown in short new trailer

Last week, Halfbrick announced their latest game for iOS devices, Bears vs. Art, setting up a bunch of (adorable) exposition about a bear and the art museum which has infringed upon his territory but barely offered anything ...

Conrad Zimmerman