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Previews

Murderous beauty
As I explored the opening area of Harebrained Schemes' third-person action roguelike Necropolis at PAX East 2015, I discovered an inviting treasure chest. Upon opening it, I realized too late that I wasn’t alone in that... read feature

What's cooler than being cool?
Gunpoint ultimately had very little to do with guns. It was a smartly designed puzzler with an immensely satisfying core set of mechanics and witty dialogue. But the title never came into play; pointing guns at people always ... read feature

She's got the arsenal to do it
3D Realms is keenly aware of what players know it for. Sure, there are plenty of titles in the publisher's history that should stand out, but for all intents and purposes, the company might as well re-name itself The Duke Nuk... read feature

But hopefully, you'll have two to play with
There’s something serene about exploring a desolate place for the first time. Too often in games I find myself dropped into an environment, expected to pick up the pieces quickly to achieve a goal and left with little t... read feature

'No smoke and mirrors'
The latest generation in gaming has brought with it an emphasis on sharing. Screenshots and gameplay videos can be relatively easily captured and uploaded for anyone's audience to see. It's a smart way to drive interaction --... read feature

Firewatch with me
I've been firewatching out for Campo Santo's new 'exploration mystery' since hearing about the talent behind it. Artist Olly Moss, Mark of the Ninja designer Nels Anderson, and season one The Walking Dead ... read feature

Better late than never
When Nintendo first unveiled the Wii U, my mind raced with ideas for games that could be created with the two-screen interface. A lot of the cool stuff that the DS did could be transferred to the big screen. Better yet, title... read feature

The holy grail
Cuphead has existed in a state of unreality to me since its E3 reveal. Despite seeing footage of the game, it remained in my mind a concept. One that I was in love with, mind. 1930s style animation. A character whose head is ... read feature

Great use of the Oculus Rift
In Keep Talking and Nobody Explodes, a game originally developed at a game jam, one player wears the Oculus Rift and sees a bomb that needs to be defused but doesn't know how to defuse it. Their partner only has a binder... read feature

Fast paced Worms-like
There's been a lot of games that try to copy the success of titles like Worms or Tanks, but often come off feeling too derivative. "Yeah, it's like Worms, but not quite as good" has definitely left my lips a handful of ... read feature

Our first trip to Duscae
Even though the clock was ticking, it was difficult not to stop and smell the roses. I had a behemoth to hunt, but couldn't help myself. A gorgeous landscape teeming with majestic wildlife distracted me from my objective. I w... read feature

I always feel like somebody's watching me
Crash landing on an alien planet is the worst. There's hazardous flora, deadly fauna, and even rock formations that seem to have some sort of blood lust. That just piles on top of the existential crisis of being a robot with ... read feature

Three-button bliss
A glance at Downwell's tricolor palette in still shots doesn't really do it justice. Watching it in motion gives a better idea what it does, but not until actually playing it does it all click. It is built around a simple mec... read feature

This Ain't Axiom Nexus
Everything you could say about Soul Axiom feels reductive. It looks like Journey mixed with Tron, except when it looks like Tron mixed with Tron. It’s a puzzler that evokes The Ta... read feature

Borderlands 2 impressed, The Pre-Sequel did not
Traditionally, Game Developers Conference is a very busy show. After what seems like a three-month hibernation, the game industry slowly creaks back awake and GDC is the first time everything's in full gear again. As always, ... read feature

It's also not Early Access
Owchemy Labs’ Alex Schwartz is one of the bravest men I know. In the midst of GDC, perhaps the most inside baseball-heavy of all conventions, he told a member of the press that Dyscourse was a "survival game." Of c... read feature

From the creator of Thomas Was Alone
Volume is a fitting name for a polygonal, Metal Gear Solid VR Missions-looking stealth game with enough rectangles to feed a geometry class for the entire year. In the case of Mike Bithell's Thomas Was Alone follow-up, howeve... read feature

Block buds
HAL Laboratories (Super Smash Bros., Mother) has been busying itself with a couple Kirby games recently, but it looks like someone over there had an idea for a lil puzzle game and rolled with it. BOXBOY! (already released on... read feature

Warhammer: Apocalypse Edition
I've long been an admirer of the Warhammer franchise. While a lot of people seem to put more of their attention towards the 40K universe, the high-fantasy setting of the former is so rich and features such... read feature

No new level cap, just 'Masteries'
Guild Wars 2 is an ambitious project. While ArenaNet's initial offering of Guild Wars was more of a social dungeon crawler than an MMO (the company called it a CORPG, or competitive online role-playing game), the se... read feature

Three versus one in the dark
With so many horror titles out, it's difficult to keep things interesting for players. While some focus on throwing countless monsters at you, others seek to make players feel nearly powerless against a limited number of foes... read feature

A one-man Earth Defense Force
Last month, we got a tease from an upcoming indie action title that will put players in the role of a superhero during an alien invasion. The trailer certainly inspired a lot of interest, as it was more somber and earnest, no... read feature

And that's a very good thing
We haven’t gotten a look at Untame’s Mushroom 11 since we gave it a Best of PAX East award in 2014. It captured our hearts at the Boston show, with its approach to kinetic energy proving absolutely entrancing... read feature

Breaking records with every battle, literally
Y2K began with protagonist Alex Eggleston returning to his his hometown from college. I watched him gaze out of bus windows until the scene shifted to him sharing a seat with a man in a panda costume. This was jarring enough to give Alex reason to look completely shaken and offended, and as the jaunty soundtrack suggested, should have felt super quirky and weird. It didn't. read feature

Start the reactor
In a future where corporate greed has depleted the Earth's resources, humanity has taken to space to acquire the goods needed for survival. The asteroid belt was supposed to be the great salvation, an almost limitless bastion... read feature

A taste of what's to come
Sid Meier's Civilization: Beyond Earth released to mixed reactions. I loved how it took the took the classic gameplay to alien worlds, and I especially appreciated its underlying narrative about the future of the human race. ... read feature

Scratching that Sim City itch
Paradox is sticking with, "let’s talk about our product on its own merits" tact with its upcoming city-builder from developer Colossal Order, but I am under no such nice-marketing guide (nor do I know tact, as this post will confirm). Cities: Skylines is looking to be what busted ol' SimCity should’ve been. read feature

Evil will always triumph because good is dumb
This turn-based fantasy/strategy with city-building elements is super enjoyable. Even in Steam Early Access, it's got a surprising amount of polish, more so than several AAA games I can think of. I have encountered no gamebr... read feature

More than a remaster
What a busy year this is going to be for Atlus. With the release of Persona 5 in the coming months, there are a lot of expectations for what's ahead with the Shin Megami Tensei franchise. In order to keep fans satiated till t... read feature

Prepare to nope the hell out
The derelict building was a sanctuary, a place to gather supplies and take shelter from the horrors of the outside world. I moved from one chamber to the next, anxiously investigating the structure, sighing in relief upon cle... read feature

Karnage with friends
Two more months. Just two more months. That's what I have to keep telling myself while agonizing over the release of Mortal Kombat X. As someone who logged nearly 7,000 matches into the last Mortal Kombat, and still plays Injustice from time to time, any new info is good news, and NetherRealm has recently dropped a lot of details on the game's online modes. Let's dig in. read feature

You got your Diablo in my Rainbow Six!
The original Breach & Clear was a tactical strategy title in the vein of the XCOM or Rainbow Six series. It was fairly surprising when its sequel Breach & Clear: Deadline turned out to be an open-world tactical action... read feature







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