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12:00 PM on 11.21.2012

Jetpack Joyride is on PlayStation Network

Halfbrick isn't satisfied with the 35 million mobile downloads they've got for Jetpack Joyride so far, so they're adding the game to the PlayStation Network this week.  This one-button wonder comes to PSN for the low pr...

Dale North


Updated! Panel details revealed:

Hironobu Sakaguchi Reflection: Past, Present, Future of RPGs

The father of Final Fantasy, Hironobu Sakaguchi, has announced his PAX Prime 2014 panel where he will discuss his history developing role-playing games, along with revealing more about his new RPG, Terra Battle. Find out more info at PAX Prime website.




12:00 PM on 07.19.2012

Wizorb arrives on PlayStation minis next week

We knew that Wizorb was headed to the PlayStation Store as a minis title, but now we have a firm date for North America: Tuesday, July 24. It'll be playable on PS3, PSP, and "eventually" on Vita. Wizorb is in the same vein a...

Jordan Devore



Love and war in the world of PS Minis with FuturLab photo
Love and war in the world of PS Minis with FuturLab
by Allistair Pinsof

The choice was simple: Go indie or go big. However, over the past console generation, this changed. Now, some indies make more money than major studios, and “going indie” has become a fair bit more difficult than uploading a game and running a PayPal account: it involves contractual obligations, marketing, and press representation, among other things.

James Marsden has the ideas, drive, and programming know-how to make a game. In fact, his latest, Velocity, is one of the highest-rated PSP games on Metacritic, and before that he had a critically well-received iPhone game, Coconut Dodge. Yet, it’s been a struggle to get media attention and to convince digital platforms to sell his game.

This is the story of how one small indie studio struggled to find an audience, but eventually found success in the most unlikely of places: negative press and PlayStation Minis.

view full story + comments


12:30 PM on 05.28.2012

Wizorb to be a PlayStation Minis title this June

Remember Wizorb, Beatshapers' block-breaking fantasy game that launched last October as an Xbox LIVE Indie title? A few months later, as is normal with LIVE Indie games, Wizorb launched on PC via GamersGate, later findi...

Harry Monogenis

1:00 PM on 02.24.2012

Sony is working on PS Vita Minis issue

Many Destructoid readers have let us know that they've had some issues playing PlayStation Plus Minis on their new Vita. We've heard that an error message comes up when trying to boot some Minis acquired through the PS Plus s...

Dale North



Review: Mecho Wars photo
Review: Mecho Wars
by Kyle MacGregor

To say that Eternity's Child was a disappointment would be a massive understatement. It was an ambitious platformer with gorgeous artwork that really looked promising. Unfortunately, it didn't live up to expectations. Not even close. Instead of the next cult hit, players found a broken work-in-progress so riddled with issues that it's surprising the thing ever saw release.

And yet, hope springs eternal. At a time when most might have hung up their hats, Luc Bernard has gone on to develop and release a turn-based strategy game modeled after Nintendo's Advance Wars series. Starting its journey as an iOS release some time ago, Mecho Wars has now arrived on PlayStation Minis so that a whole new audience may sink their teeth into this bite-sized downloadable.

view full story + comments


10:00 AM on 01.25.2012

SNK adds two more arcade classics to PlayStation Network

SNK Playmore has brought two more Arcade Classics from their vault to the PlayStation Store for play on PSP or PS3. Bermuda Triangle is a vintage SNK shmup from 1987 where you'll pilot a ZIG aircraft as you journey through ti...

Dale North



Review: Where-is-my-Heart? photo
Review: Where-is-my-Heart?
by Steven Hansen

Just the term "PlayStation Mini" seems to be a running gag among some people, as games under the Mini umbrella appear to be regarded, sweepingly, with puzzling derision or plain indifference. That never made sense to me, especially in today’s climate rife with cheap, bite-sized iOS and Android games, but, admittedly, I had never picked up a game under the Mini moniker.

After playing Where-is-my-Heart?, I’m even more bemused. Either people -- myself included -- have been missing out on a lot of amazing games by flippantly disregarding Minis, or this game is just really, really good, and an exception to the rule.

view full story + comments


1:00 PM on 08.02.2011

Nerdy delight: Fighting Fantasy: Talisman of Death

Do you know of Steve Jackson and Ian Livingstone’s Fighting Fantasy series of interactive Gamebooks? Talisman of Death is one of the best-known (and controversial) Fighting Fantasy adventures, and it's now a PlayStat...

Dale North

2:40 PM on 05.09.2011

Jim Sterling gets Monstar'd ... wait, what?

When in doubt, appeal to a writer's narcissism. That's what Cohort Studios did, and look, they've got themselves a free article about their game.  So this is Monstar, a PlayStation Minis title that'll be coming whenever ...

Jim Sterling