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5:00 PM on 09.10.2014

Joylancer, the love letter to the Game Boy, will hit Early Access in October 26th

[Update: the Steam listing page is live right now.] Joylancer has been on my radar for quite a while now. It's an independent production that seeks to recreate the great feeling of the Game Boy era, with a solid platforming ...

Chris Carter







Never Alone may have stolen the show at PAX photo
Never Alone may have stolen the show at PAX
by Brett Makedonski

If Upper One Games’ Never Alone sticks out to you as one of the best examples of storytelling in recent memory, don’t be surprised. It sort of has an unfair advantage. You see, the tale it tells has only been passed down throughout several generations’ time. But, while its roots are in the past, the way it’s being told is unique and wholly original.

Never Alone is a puzzle platformer that’s about an old folktale of the Inupiat people -- one of seven major indigenous groups in Alaska. The project actually came about because the Inupiat’s tribal council wanted a way to pass their heritage down to the youths, who had become more enamored by the likes of Facebook, Twitter, and of course videogames than they were with their own history. They reached out to E-Line Media to see if the educational game company would be interested in helping develop a game that would share a bit about them. The result was the creation of Upper One Games.

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10:45 AM on 09.02.2014

Here's a look at Mighty No. 9's multiplayer

Yesterday I posted a full hands-on with Mighty No. 9, detailing its ins and outs, as well as showing off the Military Base stage that was included in the beta version of the game in video form. I bet you didn't know that the...

Chris Carter



N++ is going to break me, but I'm okay with that photo
N++ is going to break me, but I'm okay with that
by Jordan Devore

One of the games I knew I had to check out at the Indie Megabooth this PAX Prime was N++. I liked its predecessor on Xbox Live Arcade a great deal, which is to say it infuriated the hell out of me but was satisfying beyond words when I managed to push through the challenge.

This is a platformer, the kind that gives you precise control of a more-than-capable character who can bounce off walls. As such, the levels can require perfection -- or something close to it -- while technically still being "fair." Evil, yes, but not unfair.

Your ninja has a distinct momentum and weight, which you'll get a feel for after a while as you're eased into new obstacles and enemy types. It's been ages since I played N+, so I was rusty. But since I only had time to play cooperative and race levels with another PAX attendee, that didn't matter too much. Just needed to be better than the other guy.

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Mighty No. 9 feels great, but the core concepts take some getting used to photo
Mighty No. 9 feels great, but the core concepts take some getting used to
by Chris Carter

Mighty No. 9 is probably one of the most anticipated games of 2015. After a massive Kickstarter, creator Inafune and developers Comcept and Inti Creates have kicked off a long line of products to hype it up, including Mighty Gunvolt and a potential cartoon.

After all that hype though we finally have a chance to play the game. I have to say, it has the feel of a Mega Man game, but a few aspects definitely took some getting used to.

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Super Meat Boy Forever is harder than the original photo
Super Meat Boy Forever is harder than the original
by Kyle MacGregor

Team Meat's new project Super Meat Boy Forever made its first appearance today at PAX Prime in Seattle -- and it makes the original game look like a cakewalk by comparison.

The newly revealed title is an auto-run platformer in the vein of Bit.Trip Runner following our eponymous hero journey through obstacle courses laden with deadly traps. Players will need to navigate treacherous gaps and elaborate configurations of saw blades in hopes of reuniting with Meat Boy's beloved Bandage Girl.

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10:30 AM on 08.29.2014

Nefarious 'gamifies' kidnapping the damsel in distress

Inspired by the likes of Earthworm Jim and Mega Man, Nefarious sticks with platformer tropes, with one inversion: you are kidnapping princesses. And each princess you kidnap changes how your character controls and ...

Steven Hansen



Shovel Knight looks great in 16-bit, Aegis Defenders just looks great photo
Shovel Knight looks great in 16-bit, Aegis Defenders just looks great
by Steven Hansen

Oh my goooddd. How did I miss this until now? It's like a Nausicaa game. Thank you sir Shovel Knight for making a cross over appearance (above) in Aegis Defenders, which is how it came to my attention. 

The Kickstarter already passed its initial funding goal and its PS4 stretch goal. Local co-op and a Wii U version are up next. Here's hoping. This looks amazing. 

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12:30 PM on 08.28.2014

Stick it to the Man is on Xbox One as of today

Stick it to the Man managed to do something that rarely any other game on the market does these days -- make me laugh. Billed as a "comedic platformer," Stick it is now available on the Xbox One for $9.99. Develope...

Chris Carter



Review: Mighty Gunvolt photo
Review: Mighty Gunvolt
by Chris Carter

Inti Creates is just full of surprises. First, we had the announcement of a brand new Mega Man-like project that absolutely exploded on Kickstarter. Then we got word that Azure Striker Gunvolt was in production, and was an attempt to recreate the feel of the Mega Man X and ZX titles.

Now, we have a full-on 8-bit loveletter to the NES area in the form of Mighty Gunvolt, which is a free add-on for Striker. Provided that Mighty No. 9 delivers, this is going to be one hell of a retro trifecta.

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Review: Azure Striker Gunvolt photo
Review: Azure Striker Gunvolt
by Chris Carter

If Capcom ever decides that they're done with Mega Man, someone will carry the torch. Whether it's tireless fan creators or the father of the Blue Bomber himself, the Mega Man community is one of the most passionate collectives I've ever seen in the gaming industry.

Not content with rebooting his creation entirely with Mighty No. 9, Inti Creates has crafted a love-letter to Mega Man ZX, and the 8-bit era. If Azure Striker Gunvolt is anything to go by, I hope that passion lives on for quite a while.

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1:00 PM on 08.27.2014

Insanity's Blade gets overhauled, now has almost twice as many stages

After weeks of retooling, developer Casual Bit Games has announced that action platformer Insanity's Blade will be hitting the PC on September 1st. The developer has informed Destructoid that instead of being presented i...

Chris Carter





11:30 AM on 08.27.2014

SteamWorld Dig will have a cross-buy discount in Europe, but not in North America

SteamWorld Dig is hitting the Wii U on August 28th, and if you happen to live in the EU, AUS, or NZ regions, you'll get a 25% off discount for owning the 3DS version. But wait -- why isn't this cross-buy discount availab...

Chris Carter

8:30 PM on 08.26.2014

Here's another incentive to pre-order Sonic Boom: Rise of Lyric

Starting August 25, anyone who pre-orders Sonic Boom: Rise of Lyric for the Wii U from Amazon will receive a exclusive character costume pack that can be used in the game. Fans who pre-order will receive a code to unlock the ...

Brittany Vincent

10:30 AM on 08.26.2014

SteamWorld Dig developer teases sequel

SteamWorld Dig has just hit the Wii U after a launch on the 3DS, PC, PS4, and Vita platforms, but it appears as if the dig isn't over just yet. Speaking to Prankster101, lead programmer Olle Hakansson talked a bit about ...

Chris Carter

3:30 PM on 08.25.2014

Steamworld Dig is better on the Wii U

This isn’t the first rodeo for SteamWorld Dig -- the cute mining adventure game first arrived last year on the 3DS eshop, followed by a Steam release. Now it’s making a comeback to the Wii U this week on August 28...

Caitlin Cooke