Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Jonathan Holmes
America's Sweetheart
Jordan Devore
Deputy at Arms
Chris Carter
Reviews Beast
Steven Hansen
Features Chef
Andy Dixon
Community Loveboat

Contributors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

2:30 PM on 01.14.2015

Kickstarter-funded Crystal Catacombs arrives on Steam tomorrow

After nearly three years in development, Levels or Lives' retro-inspired roguelike pixel art platformer Crystal Catacombs is almost ready to make its debut on Steam. Successfully funded on Kickstarter in July of 2012,  ...

Rob Morrow

1:00 PM on 01.14.2015

Mighty No. 9 developers show off a new highway-themed stage

The developers of Mighty No. 9 have recently stated that the game is almost done, which is good news for the gameplay and not-so-great news for the uninspired art style. But the porting process has begun, and they're rea...

Chris Carter



JumpJet Rex revels in old-school charm, hits Early Access January 14 photo
JumpJet Rex revels in old-school charm, hits Early Access January 14
by Alessandro Fillari

There's just something about the 8-bit and 16-bit eras of gaming. Even after decades, it's still a remarkable and enduring period that's managed to stand the test of time. With a slick focus on charming visuals and deeply refined gameplay, the classics of the time are still played today. And, with a sizable amount of fans clamoring for the return of such titles, it's easy to see why the endearing nature of 2D games holds strong. Honestly, games just felt more pure back then, and it looks as though some devs are looking to emulate the example set by games from the past.

Originally created as a quick title for GameJam 2014, the developers at Tree Fortress found something special about this peculiar T-Rex wearing jet boots, and decided to flesh it out into a fully featured title. Taking inspiration from classic games like Mega Man and Sonic, the talent behind JumpJet Rex wanted to offer players a new 2D platformer that's not only goofy fun, but also tough as nails.

view full story + comments


10:00 PM on 01.12.2015

Gravity Ghost's zen planetoid platforming coming on January 26

Funny, I feel like I just posted about the release date for a delayed indie game featuring voice work by Ashly Burch and music from some of my favorite composers. Talk about déjà vu. In contrast to There Came an...

Darren Nakamura

1:30 PM on 01.11.2015

Path to the Sky teaser debut, game details revealed

I've been talking with Berlin-based solo developer Johannes "Dek" Märtterer since early September of last year. Some of you may already be familiar with his work. He's the creator of the charming neo-retro-sty...

Rob Morrow

2:30 PM on 01.08.2015

Xbox One inherits Rogue Legacy

Xbox One owners can plan on plundering many a castle with their extended lineage sometime in the future. Cellar Door Games has confirmed via Twitter that indie treasure Rogue Legacy will eventually release on Xbox One. T...

Brett Makedonski



Absurdly tough I Wanna Be The Boshy looks effortless in this speedrun photo
Absurdly tough I Wanna Be The Boshy looks effortless in this speedrun
by Jordan Devore

Here's speedrunner witwix playing I Wanna Be The Boshy -- a precision platformer meant for so-called "humans" who find I Wanna Be The Guy, one of the most challenging games ever devised, too easy -- for the charity marathon Awesome Games Done Quick 2015.

He pledged to donate $10 to the Prevent Cancer Foundation every time he died in this hour-long, 100% run of a maniacal game that requires pixel-perfect jumps and a hell of a lot of patience.

Here I am, 32 minutes in, terrified for witwix's bank account despite his mastery. Simply captivating.

view full story + comments


1:15 PM on 01.07.2015

Tearaway is back with a cameo in Joe Danger 2 for PS Vita

Before No Man's Sky, there was Joe Danger 2, a lovable side-scrolling racing/platform game about a motorbike-riding daredevil. After appearing on Xbox 360, PC, and PlayStation 3, the game is now primed for its PS Vita debut, ...

Jordan Devore

12:00 PM on 01.07.2015

Gunman Clive 2 will be delayed for several extra weeks

Gunman Clive was a brief blast of fresh air on the Nintendo 3DS, before it rode off into the sunset on other platforms. A sequel was eventually announced, which has been in development for some time. We were supposed to...

Chris Carter

9:00 AM on 01.07.2015

Poi trailer offers hope for the 3D platformer

This is the kind of thing I like to find when I wake up in the morning. It's a teaser trailer for a 3D platformer, Poi, and watching it makes me think that there's a bold adventure just waiting out there for me to exper...

Conrad Zimmerman

12:15 PM on 01.05.2015

Stylish indie platformer Chester gets sequel this year, demo right now

Chester has not been in the news lately, but back in 2011 it was known for being one of the few worthwhile games on the Xbox Live Indie Games channel. It widened its audience after that by releasing on PC. Our own Jordan dev...

Darren Nakamura





10:00 AM on 01.05.2015

This Mario 64 HD fan project is coming along nicely

While the Super Mario 64 HD fan project has been in the works for a while, it's all coming together as of recently. Multiple fans are hard at work on the game, and you can get a glimpse at the art style and gameplay abo...

Chris Carter

8:00 AM on 01.05.2015

Maybe you want to play Limbo on PS4 too?

If you own a device, chances are you can play Limbo on it. Blenders? Yep, I think those are equipped for Limbo. Those high-tech war machines where two guys have to turn a key at the same time to launch a nuke? Fact:...

Brett Makedonski



Keiji Inafune reveals new stage for Mighty No. 9, game 'almost done' photo
Keiji Inafune reveals new stage for Mighty No. 9, game 'almost done'
by Chris Carter

Mighty No. 9's Keiji Inafune is ringing in the New Year with a look at a new stage for the game. It seems to have a castle-like feel to it, with red carpets and fancy chandeliers. According to the producer/director, the game is "pretty much finished" and they are heading into the porting and promotion stage. So that's how the finished product is going to look, I guess?

I'm digging the gameplay based on the beta, but the visual style still looks really meh to me. No, it doesn't need to look exactly like the unrealistic concept art, but the engine itself is very uninspired and bland. I'm wondering how this project will turn out as a whole in the end.

To get a better view of the game in action, check out my playthroughs of all three beta stages below.

view full story + comments


1:00 PM on 12.26.2014

New Kirby and the Rainbow Curse trailer, amiibo details, and more

Kirby and the Rainbow Curse is out in a couple months, so Nintendo is starting up the hype train for the clay puffball's adventure. We had previously heard that multiplayer would involve additional players platforming as Wad...

Darren Nakamura



Double Fine's Devs Play video series is fantastic photo
Double Fine's Devs Play video series is fantastic
by Jordan Devore

Even if you aren't usually one for Let's Play videos, I'd suggest taking a look, if only for a moment, at Double Fine and 2 Player Productions' slick, informative new YouTube series Devs Play.

The debut episode is The Lion King for Sega Genesis (and a couple levels of Aladdin, to start) with over an hour of insightful commentary by Westwood Studios co-founder Louis Castle.

The "I Just Can't Wait to Be King" level takes me back. So brutal, though you wouldn't know it from how ridiculously well Double Fine's Greg Rice plays here. Good lord!

"We couldn't let you pass level two too fast," says Castle, because, at the time, Disney thought people wouldn't buy its games if they made it too far into a Blockbuster rental copy. Bastards.

view full story + comments