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Adios adderall photo
Adios adderall

No more Adderall abuse for players in one eSports league


ESL bans performance enhancing drugs
Jul 23
// Jed Whitaker
Abusing drugs to enhance performance isn't just a thing that happens in professional sports, but up until now they haven't been tested for in eSports. Coming just a week after professional Counter-Strike: Global Offensive&nbs...
Overlord spinoff photo
Overlord spinoff

Codemasters: 'You might be pleasantly surprised' by the new Overlord


It's going to be a hard sell
Jul 23
// Jordan Devore
I don't know where I was on April 23, but I missed the first footage of Overlord: Fellowship of Evil. Until today, I was under the impression the new game was going to be Overlord III. Damn. Codemasters has a Q&A up on it...
Five Nights 4 photo
Five Nights 4

Five Nights at Freddy's 4 released early


Surprise! But not really!
Jul 23
// Jordan Devore
The new and almost certainly not final installment of Five Nights at Freddy's has released a couple of weeks earlier than expected. It's available for $7.99 on Steam. Given the events of the last game, Five Nights at Freddy's...

Review: F1 2015

Jul 23 // Brett Makedonski
F1 2015 (PC, PlayStation 4, Xbox One [reviewed])Developer: Codemasters BirminghamPublisher: Bandai NamcoMSRP: $54.99 (PC), $59.99 (PS4, Xbox One)Released: July 10, 2015 (Europe), July 21, 2015 (North America) Most of F1 2015's missing horsepower comes in the form of features. Only the barest of essentials are to be found, and even those feel further stripped-down. The mode that everyone will get the most mileage out of is a single season of play (either 2014 or 2015). Pick a driver from the pre-set list of real racers, practice, qualify, and race. Repeat 18 more times, and F1 2015's longest goal has been completed. There's no career mode, creation tools, or management simulator present, so season play has to carry a strong sense of progression. Unfortunately, that's almost completely absent apart from watching you and your teammate earn points after each race. There are no contracts to chase or sponsors to keep happy. Your crew assigns goals, but they are absolutely pointless. After they're achieved or failed, they're never spoken of again and they don't affect anything. There isn't even a calendar to keep track of how many races are left; I had to look it up on F1's official site. [embed]296540:59670:0[/embed] Compounding matters is the race length. The shortest possible race in season mode is 25 percent of a real race. This usually works out to about half an hour. If you add in practice and qualifying, it's upward of an hour. That's quite the time commitment to a game that doesn't adequately reward you for playing. It becomes a slog before long. Other modes offer little reprieve from the tedium. Time trial puts you on a track alone. Quick race is a better suit for seeing the different tracks than anything else. Multiplayer is plagued by a litany of bugs -- one of my first races there saw a player finish last by more than 30 seconds only for the game to award him first place by more than a minute, with a best lap time of 457 minutes. This lack of polish isn't isolated to the netcode. F1 2015 is an uninspired-looking game. Driver models are almost offensively bland. Several of the tracks are adorned by blocky, blurry backdrops. Crowds are completely static. The screen tears regularly, which thankfully isn't always easily noticed due to concentrating on racing. There are exceptions to this, though. Codemasters put in care in the most obvious spots -- where it knew players would look for it. Iconic courses in Monaco, Singapore, and Abu Dhabi are absolutely fantastic. The claustrophobic streets of Monaco almost feel like an entirely different game given the attention to detail on all the close-quarters buildings. And, like in real life, it's where F1 is at its most exciting. Strangely, for a title that's supposed to simulate the highest tier of performance racing, F1 2015's cars handle remarkably easily. There's a disconcerting disconnect to the road. The pavement offers little in the way of challenge, as simply steering in the correct direction at full throttle works flawlessly. Brake for those tight corners and then slam the gas back down. It's nowhere near as nuanced as one would expect, and it takes a lot of skill out of what should be the most skilled driving in the world. The saving grace for the driving mechanics -- and I say this without an iota of sarcasm or irony -- is the tire wear. Over the course of a race, the tires degrade to the point of being nearly useless. The turns you once took efficiently suddenly have you pointing in the wrong direction. It adds a sense of tension around the midway point and final laps. You'll know that you have to pit as you're losing time on each circuit, but when's the best time? Have your opponents pitted yet? Can you squeeze out one more lap? Similarly, rain adds a lot to the driving. While it's visually unimpressive, it certainly negates the problem of cars being too easy to steer. All of a sudden, these vehicles might as well be on ice. If it starts pouring, it's paramount to tell the crew to switch to a different style of tire and hit the pits as soon as possible. Otherwise, drivers who have already adjusted will overtake you in no time at all. One last mode in F1 2015 also takes care of the "too easy to drive" issue. Pro Season is the most simulation-like the game has to offer, and it's only for the most hardcore of players. It ramps the difficulty up to the highest degree, turns off all assists, locks the view to cockpit, and sets everything to full length. It's intense. Realistically, only a small percentage of people will care enough to attempt this, and those are the ones dedicated enough to the genre that they have much better offerings with way more options in several other games. But, it's not only those racing enthusiasts who will see F1 2015 as lacking. Everyone who tries it will. Its development was short-sighted, and its appeal is thusly short-lived. This is a game that excels in a very small handful of areas -- imagine how thrilling it is when your tires wear away in Monaco! -- but is mediocre or bad almost everywhere else. As centuries of racing have taught us, no one remembers the guy who finishes toward the back of the pack. That will be F1 2015's legacy: a forgotten one.  [This review is based on a retail build of the game provided by the publisher.]
F1 review photo
Caution's out
No matter the length of race chosen, F1 2015 mandates at least one pit stop per outing. When pulling into the pits, control of the car is seized from the player and the steering wheel displays the words "pit limiter." Th...

XCOM 2 Muton photo
XCOM 2 Muton

XCOM 2 Muton is borrowing Marcus Fenix's Lancer


Unofficially
Jul 23
// Darren Nakamura
2K Games and Firaxis just released a couple screenshots for the new Mutons in the upcoming XCOM 2, and something jumps out right away. Is that a chainsaw bayonet? Granted, it's not like anybody could "own" the idea of attachi...
Gears of War photo
Gears of War

Gears of War has more weapon skins to sell us


You can pre-load the game on Xbox One
Jul 23
// Jordan Devore
I don't think I ever bought a weapon skin for Gears of War 3, but plenty of folks did. Good job, old me -- you were prone to buying stuff like that in those days but you held strong. Anyway, the skins are back for Gears of Wa...
Fallout collection photo
Fallout collection

Bethesda's Fallout Anthology comes in a mini-nuke


It's $49.99
Jul 23
// Jordan Devore
While you probably already own most of the Fallout games on PC given how routinely they're discounted, here's a cool thing out of QuakeCon 2015. Bethesda is packaging Fallout, Fallout 2, Fallout Tactics, Fallout 3 Game of the...
The Talos Principle photo
The Talos Principle

The Talos Principle: Road to Gehenna is out now


Watch the launch trailer
Jul 23
// Darren Nakamura
The more time passes since playing The Talos Principle, the more I think it's going to end up on my personal games of the year list. Releasing late last year, it just missed the cut to be considered for 2014, so it will be g...
Arkham easter egg photo
Arkham easter egg

Batman: Arkham Knight has a Halloween-themed Easter egg


'Spoilers,' I guess
Jul 23
// Steven Hansen
I came home to my pal Kenny playing Batman: Arkham Knight. Unfortunately for him (and me), he spent most of this time doing the Cloudburst, stealth-tank fight, and swearing. I'm actually second-hand mad at the game all over ...
Rise of the Tomb Raider photo
Xbox console exclusivity lasts one year
Rise of the Tomb Raider will be shedding its Xbox exclusivity next year, coming to PC sometime in early 2016 and PlayStation 4 later on during the holidays, Square Enix just announced. The title is currently planned for a November 10, 2015 launch on Xbox One and Xbox 360, which gives Microsoft a full year before Lara Croft's latest adventure winds up on a competing console.

In Japan photo
In Japan

Metal Gear Solid V: The Phantom Pain is a 25GB download


Also, bloody Quiet tits
Jul 23
// Steven Hansen
Metal Gear Solid V: The Phantom Pain popped up on the Japanese PlayStation Store and weighs in at 25.1GB on PS4. On PS3, it is a svelte 11.7GB. There numbers can vary by region (the addition of localization files, like those recently scrounged out of ICO) and platform (it's coming to PC, Xbox One, and Xbox 360), but here's a decent ballpark. Also, new poster below.
Call of Duty photo
Call of Duty

Dates revealed for Call of Duty: Black Ops 3's multiplayer beta


Starts next month
Jul 23
// Chris Carter
Activision has revealed the dates for the upcoming Call of Duty: Black Ops 3 beta, which the PS4 platform will be getting first. It will run on August 19 until August 23 for PS4 users, then August 26 through the 30th for...
Life is Strange photo
Life is Strange

Life is Strange Episode Four will debut on July 28


One more episode to go
Jul 23
// Chris Carter
Square Enix has revealed the release date for the fourth episode of Life is Strange, titled Dark Room-- July 28. The above video is a teaser of sorts, but it does contain spoilers, so be warned. The episode is allegedly taki...
Drive photo
Drive

Techland's zombie free run Dying Light is getting...cars?


'Future content additions'
Jul 23
// Steven Hansen
The official Dying Light YouTube uploaded this look back on the first six months of post-release support Techland and Warner Bros. gave Dying Light through its season pass and occasional free update. It's been a huge success...
Fish Fight photo
Fish Fight

Educate yourself on Hemingway while arm wrestling a fish


This would have helped so much in school
Jul 23
// Laura Kate Dale
The Old Man and The Sea is a 1950's novel from renowned author Ernest Hemingway about excessive hyper masculinity and an unflinching determination to achieve success rather than accept futility in tough times. Having gone 84 ...
Pro Evolution Soccer photo
Pro Evolution Soccer

PES 2016 will run at 1080p on Xbox One


PES 2015 was 720p
Jul 23
// Vikki Blake
Konami has confirmed that Pro Evolution Soccer 2016 will run at 1080p on Xbox One. Despite its predecessor PES 2015 running at 1080p on PlayStation 4 last year, its Xbox One sibling could only muster 720p.  Now, it ...
Rocket League gif photo
Rocket League gif

This might be the best/worst goal in Rocket League


That's it, I'm downloading the game
Jul 22
// Jordan Devore
Rocket League is inescapable. Everywhere I look, people are praising the game, a fusion of soccer and cars, for being accessible, rewarding, and endlessly entertaining. I have resisted. I'm not much of a gearhead, and the cl...
Skiffy photo
Skiffy

Lords of the Fallen dev is working on sci-fi RPG The Surge


The surge is working
Jul 22
// Steven Hansen
The Surge is working on Lords of the Fallen co-developer Deck13. Wait, I mixed that up. The sci-fi themed, "visceral hardcore RPG with innovative new combat mechanics" will be at gamescom next month courtesy of publisher Focu...
Gears of War photo
Gears of War

PC players will have to wait a bit for Gears of War: Ultimate Edition


No exact date given
Jul 22
// Brett Makedonski
It was only a month ago that The Coalition boss Rod Fergusson took the floor at the PC Gaming show at E3 to announce that Gears of War: Ultimate Edition would release on Windows 10. That's still true, but it wo...
Witcher 3 photo
Witcher 3

Shani from the original Witcher will likely appear in Witcher 3's Hearts of Stone DLC


More details starting to come out
Jul 22
// Chris Carter
Fans of the original Witcher will remember Shani, a friend of Geralt who missed out on the adventures of the second game. Based on this newly minted DLC listing for the Witcher 3 expansions, it looks like she's back. The stor...
League of Legends photo
League of Legends

League of Legends' massive patch 5.14 is out


Gangplank rework and more
Jul 22
// Chris Carter
Riot Games has updated League of Legends into patch 5.14, which brings about a number of small fixes and some larger adjustments. The biggest changes are easily the Gangplank and Miss Fortune reworks, as well as the UI o...
MGO photo
MGO

Metal Gear Online gear customization doesn't affect stats


Though it affects visibility
Jul 22
// Steven Hansen
I've already played two days worth of Metal Gear Solid V: The Phantom Pain. It's good stuff. Anyone attending gamescom in a couple weeks will be able to play it, too, in the first public hands-on. All well and good. But Metal...
Dead Island HD photo
Dead Island HD

Dead Island: Definitive Edition listed by South African retailer


PC, Xbox One, PS4
Jul 22
// Steven Hansen
What happens when you have nothing to show at E3, delay Dead Island 2, and then fire the developer of Dead Island 2? HD remake! HD remake! South African retailer Loot.co.za listed (now removed) Dead Island: Definitive Edition for PS4, Xbox One, and PC. It would certainly make sense while Deep Silver figures out how to get Dead Island 2 and silly ass Homefront into 2016. via @lifelower
Tusks photo
Tusks

Grrrrrrr, time to date some hot and manly orcs


Got to love some burly man chest
Jul 22
// Laura Kate Dale
As many of you who regularly read the Destructoid front page will know, I do love myself a good dating sim. Strong writing, unique dating options I don't normally have and the chance to understand what true love between a hom...
The Witcher 3: Wild Hunt photo
The Witcher 3: Wild Hunt

Latest The Witcher 3 free DLC brings new finishing animations


FINISH HIM, GERALT!
Jul 22
// Vikki Blake
CD Projekt Red has revealed that this week's free The Witcher 3: Wild Hunt DLC will boast new finishing moves for leading man, Geralt. The announcement tweet gave little away other than a small, pictorial teaser of what'...
Vermintide photo
Vermintide

Warhammer: End Times - Vermintide gameplay video decimates Skaven


Real time... weapon changing
Jul 22
// Joe Parlock
IGN have released a video for the upcoming Warhammer: End Times – Vermintide (doesn’t that name just roll off the tongue?), showing interviews with the developers at FatShark, as well as some snippets of gameplay...

Heroes of the Storm's Leoric is another unique addition to the entire MOBA genre

Jul 21 // Chris Carter
Leroic's Q is a simple bash called Skeletal Swing, and would be extremely boring if it didn't do double damage to minions and cause a slow. Because of this, it has a lot of utility in terms of clearing waves and chasing or escaping. It also has a much longer range than I thought it would with a giant modified cone (you can spec it to reach even more distance!), and can go through gates/walls. Not to mention the fact that it's perfect for clearing out smaller creeps in the mines and garden. Drain Hope (W) is a bolt of sorts that allows him to heal, which helps his viability as a warrior class and adds some range to his kit. It only works on heroes, just like Thrall's wolves, so he can't just heal himself in any circumstance -- plus, he needs to maintain a specific distance to channel. Wraith Walk (E) is a really cool teleport, which lets Leoric become unstoppable for a few seconds and phase shift a short distance. He's much more mobile than a lot of other heroes because of this, but his body is vulnerable while he uses it. As you can see, most of his abilities can be countered. In terms of his Heroics, Entomb is a good way in theory to guarantee a single enemy death (it literally causes an impassable tomb to appear), but after extensive testing, I'm going to say that it's just straight-up not very good. It's a little tougher to aim than Butcher's Lamb to the Slaughter, and it's easily countered with a quick Bolt of the Storm or any teleport right towards the open side. His other Heroic, March of the Black King, is likely going to be the top pick by most people. In essence, Leoric whacks everything in front of him in rapid succession, which causes him to heal while he's at it. It's an amazing initiation, as most enemies will likely have to run away from its fairly big area of effect, lest they allow him to heal. [embed]296386:59624:0[/embed] Ok, so it's a fairly easy-to-grasp kit, but his trait is really where he shines -- even when he's KOed, he doesn't technically "die," and can still persist on the battlefield as a wraith. He doesn't do direct damage, but he can use his abilities to reduce his death timer, and return to the board wherever you happen to leave his ghost. Because of this, Leoric has 100% uptime. Now, rising from the dead isn't a completely new MOBA concept -- it isn't even new to Heroes (Uther) -- but since the entire character is built around it and he can do it at level one, it makes for some very interesting gameplay. I love how a lot of his traits are built to work for both variants, and you can even hearth back to base while "dead." It obviously works best with specific objectives, like the Dragon Shire shrines, where you can come right back while the enemy is low on health. Since you can clearly see his ghost as an enemy, it's easy to plan for his resurrection, but the vision his death form grants is a huge factor. When I played the Butcher the day he debuted, I could tell he was fairly balanced with only 10 or so games under my belt. He has a pretty straightforward role, and there are a multitude of counters you can use against him so long as the enemy team is working together. With Leoric, it's much harder to tell where he fits in the current meta, and whether he will need buff or nerf tweaks long term. He's not particularly bursty until later levels and his deaths do grant full kill bonuses for the enemy team, so I can see a lot of players being reckless at low-level play to balance him out in Quick Match. Additionally, he's slow in general, doesn't quite feel as sturdy as some other dedicated tanks, and all his cooldowns take a while to recharge. Right now, I'm fairly happy with where Leoric is at, but again, it's too early to tell what plans Blizzard has for him and if he'll end up being a viable hero in the future. We'll have to keep a close eye on his win rates.
Heroes of the Storm photo
What is dead may never die
Today, Blizzard dropped Leoric the Skeleton King, the newest addition to Heroes of the Storm. He's a melee Warrior with one very intriguing trait, and has a heavy amount of lore to draw upon from the Diablo series. In short, he's a perfect candidate for the game, and Blizzard has been on a roll since debuting Kael'Thas, Johanna, and Butcher respectively.

Review: Trials Fusion: Awesome Level Max

Jul 21 // Jordan Devore
Trials Fusion: Awesome Level Max (PC, PlayStation 4 [reviewed], Xbox One)Developer: RedLynxPublisher: UbisoftReleased: July 14, 2015MSRP: $9.99 (DLC) / $39.99 (Full game, Season Pass DLC, and Awesome Level Max) While Ubisoft has spent much of its time talking up "The Awesome Adventure," the group of levels centered on the unlikely duo, that content makes up the minority of Awesome Level Max. It's only short eight levels, one of which is an even-shorter FMX course that has players performing tricks as they fall from space. The other twenty-two levels are a mix of developer and player-made creations. They're far more varied and come packaged under the "RedLynx vs. All-Stars" banner. But back to that unicorn -- it's meant to be ridiculous, silly fun. That may seem obvious, but some people take Trials leaderboards very seriously. Think of this set as something you'll go through once -- maybe a few times more, tops, to get better medals -- and never touch again. The scenery is a change of pace, especially from the core game's offerings. Level layouts aren't particularly memorable or challenging, and I suspect most dedicated players will be able to breeze past them, crashing only because the path ahead wasn't clear enough the first time through. The seventh track culminates in a boss battle, if you can even call it that, against a penguin inside a mech. There are pixelated cats, for some reason. You literally win the fight by balancing on the machine's helmet. I didn't know what to expect for the conclusion, but it sure wasn't that. Weird stuff. It's also worth noting that the unicorn and cat are locked out of other tracks aside from Supercross. [embed]296414:59632:0[/embed] The RedLynx vs. All-Stars side of the DLC is far more fulfilling. For one, it represents a better range of difficulty. Clearing the first checkpoint in the two new Extreme tracks felt like an accomplishment, as it should. I haven't managed to finish either of them yet, and that pleases me. One concern going in was that there would be an inconsistency between the player-created courses and the ones RedLynx designed. I didn't find that to be the case at all. If they weren't labeled separately, I'm not certain I'd be able to tell the levels apart. One takes place in a computer. Another is reminiscent of Limbo's shadowy, saw-filled world. Too many tracks employ lava but, on the whole, this bundle has exactly the variety I missed in the often bland base version of Trials Fusion. Folks who skipped the season pass but want more Trials in the vein of Trials HD and Evolution should consider downloading Awesome Level Max. It's a little on the easy side, but I appreciate RedLynx for trying new ideas and bringing back more of its unusual personality. [This review is based on a retail build of the game provided by the publisher.]
Trials Fusion DLC review photo
Just go with it
Why would Trials Fusion drop its motorbikes for a gun-toting cat on a unicorn? Because it's funny. The touchy controls transfer to your new ride, so when you inevitably lose balance, the quadruped will start hoofing it on two legs. If you're anything like me, you'll burst out in laughter.

Life is Strange photo
Life is Strange

Life is Strange Episode Four is probably imminent, but not definitely


Achievement lists are telling
Jul 21
// Brett Makedonski
It's been a little while since we last heard from Max and Chloe in Life is Strange. To be exact, it's been nine weeks since the third episode released, meaning the next installment should be right around the corner. There's a...
Mooncrest photo
Mooncrest

Ex-BioWare devs doing new Neverwinter Nights inspired RPG


Mooncrest
Jul 21
// Steven Hansen
"Mooncrest is a single-player, story-based fantasy RPG, with a focus on real-time tactical combat, cinematic conversations, and challenging puzzles," so reads the official site set up by KnightMayor for its first game. The ...

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