Shovel Knight! It's pretty damn great. It's shaping up to be the ultimate retro feel-y game and both Jonathan Holmes and Spencer Hayes are really digging what they saw of the game this past PAX.
Yeah, that joke hasn't totally been beaten into the ground ... with a shovel.
We came, we sang, we conquered. Our PAX Prime 2013 karaoke party was a huge success, and easily one of the best parties we've ever thrown at a PAX. We're going to do it up even bigger for future PAXs. Until then, here's a couple of videos to see what you missed.
Jim Sterling and Dale North checked out Lightning Returns: Final Fantasy XIII while at PAX. Well, Dale did, Jim slept in. But it's okay, he didn't really miss much as Dale described. The only good thing we can expect out of ...
Spencer Hayes and I got some quality time with Techland's Dying Light and we both came away pretty surprised from the experience. The game features a day and night cycle, and the day time stuff we played was pretty average. We knew what to expect, especially after playing games like Dead Island, another open world zombie game from Techland.
But then the night time stuff came up and holy crap the game gets super intense. More importantly, Dying Light becomes way more fun. The zombies transform in runner style zombies like the ones from Left 4 Dead and they become relentless in chasing you down. My heart was seriously racing as I tried to escape the horde, so they've certainly nailed down the horror aspect.
For a while now, I've had the urge to play a Spy Hunter-like game. (But not, oddly enough, an honest-to-goodness, actual Spy Hunter -- trust me, I've tried.) I'm starting to look toward Twisted Pixel for a helping hand.
I'm slowly recovering from a wild and crazy PAX weekend. I've been to PAX East twice in the past, but this was my first time attending Prime. It was beyond a doubt the most emotionally polarizing con I have ever attended, fil...
"I'm a burning piece of wood. I'm going to punch a robot. He's going to hate that."
Jonathan and Spencer played Knack at PAX Prime 2013 and, from the sound of it, this may not be quite the PlayStation 4 launch title some of ...
The sheer spectacle of Bayonetta 2has me on board for this Wii U exclusive, and that's to say nothing of the hair. Oh, that magnificent hair. It's everywhere!
It was getting late in our PAX Prime 2013 journey when Hamza and Jim recorded their thoughts on the new Platinum Games title, as you can probably tell, which is why their attempts to talk about the game resulted in strange words being uttered. The subject matter of Bayonetta 2 certainly wasn't making their job any easier.
So, I'm a jerk for having not played The Legend of Zelda: The Wind Waker to completion. That much became clear after my hands-on time with the upcoming HD re-release for Wii U at PAX Prime 2013. The lines may have been ridiculous, but much of that insanity was due to the sweet t-shirts Nintendo was giving out, I'm pretty sure.
While this seems like an obvious buy for me, our Wind Waker veteran Spencer wasn't so sure. In addition to the visual polish, there are tweaks to Hero Mode, your sailing speed, the Triforce shards, and other appreciated but not exactly substantial additions -- a tougher sell for someone who has played through the original GameCube release many times.
We both agree that there are other titles in the Zelda franchise we would've preferred get the HD treatment before Wind Waker, which still holds up quite well to this day and can be emulated and further prettied up on PC if you're into such things.
I may not be able to say "Super Mario 3D World" correctly half the time, but thankfully I had Tony to help me along for this PAX Prime 2013 impressions video. Nintendo didn't bring anything we hadn't seen before -- this is s...
I've heard a fair bit about Max: The Curse of Brotherhood this year. This spiritual successor to Max and the Magic Marker sounded great, but it somehow was just off my radar, lost in the shuffle among the new games and consoles we're constantly hearing about.
I'm glad I had a chance to spend some time with Brotherhood at PAX Prime this past weekend. It's now on my radar, and I liked it so much that I am already planning a straight-through play marathon upon its release.
$100,000 in cash prizes (thanks to Wargaming, Twitch, and NVIDIA) were handed out at the World of Tanks Finals that took place at PAX Prime 2013. Players from North and South America, China, Southeast Asia, Europe, and Russia...
Like Dale and Spencer, I wasn't expecting much of the 2DS. And, to be fair, it's not really meant for me -- I play the occasional game in 3D (Animal Crossing, for instance) and already own the original 3DS, so if I were to buy more hardware, it'd be the XL. Also, I'm not a five-year-old.
Could it be better? Well, yeah. There are a few immediately noticeable drawbacks. Those shoulder buttons feel off, and the form factor itself takes some getting used to but, holding the system in your hands, it's good overall. Good for the $129.99 price point, certainly.
Now we just need the 1DS mockup to become a reality. I'd buy that on day one.
The way my scheduling ended up, it was either Transistoror Titanfall. Press get an early hour on day one and then it's lines, lines, lines. I'm ecstatic I was able to play the former game, but good lord there was some strong buzz surrounding the latter at PAX Prime 2013.
Dale and Hamza hit on that excitement in this video, and offer a response to those who have been down on Respawn Entertainment's multiplayer-only FPS. Robo-parkour and ripping a soldier out of a damaged mech before they can safely eject -- no wonder Titanfall has people talking up a storm.
This PAX Prime 2013 video about Jonathan and Jim discussing Pokemon X and Y isn't so much about the upcoming Game Freak title as it is about Jonathan and Jim being on camera together.
Granted, the dynamic duo does talk about...