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5:30 PM on 06.14.2012

Live show: Mash Tactics is a Heroes' Paradise

King Foom is about to wrap his hands around a mail-order lightsaber, and wrap up this week of "Sudafest". It's Travis Touchdown's turn to take the spotlight in No More Heroes: Heroes' Paradise today on Mash Tactics. This is o...

Bill Zoeker

11:15 AM on 10.05.2011

Here's what No More Heroes looks like as a mobile game

Japan gets all the good stuff. As of today they're getting a No More Heroes mobile game.  No More Heroes for Mobage was described as a "social assassin battle" at today's Marvelous AQL new title announcement. Andria...

Dale North

10:30 AM on 08.30.2011

This is what vandalism looks like at PAX

Go to any public bathroom stall, and you can expect to find the following examples of vandalism: Violently, worryingly, busted door lock. Piss absolutely everywhere, except for in the toilet. Missing lavatory seat. Mysteriou...

Jim Sterling



Review: No More Heroes: Heroes' Paradise photo
Review: No More Heroes: Heroes' Paradise
by Jonathan Holmes

When No More Heroes was first released on the Wii back in 2008, I'd never played anything quite like it, and that was a good thing. In fact, Anthony Burch and I thought it was a great thing, and plenty of other gamers seemed to agree.

That game marked the first time that surrealist game developer Suda51 was able to gain some traction with the mainstream. In true Suda style, No More Heroes was extremely strange, with the tendency to try the player's patience at times. Nevertheless, it still had enough raw action, charm, comedy, surprises, and symbolism to win over half a million Wii owners, making it Suda's best-selling original game to date. Neither No More Heroes 2: Desperate Struggle (which mended many of issues present in the first game) nor Shadows of the Damned (released on the presumably more "hardcore-friendly" HD consoles) have managed to sell that well.

I've always thought that No More Heroes would have a good chance at selling on the PS3, as that's the current home of the one current Metal Gear Solid home console title. I figured that if the game were cleaned up a bit and given full HD graphics, then a good amount of the 5 million+ PS3 owners who bought Metal Gear Solid 4 might give the similarly dark and quirky No More Heroes a chance.

Unfortunately, that's not quite what AQ Interactive did with No More Heroes: Heroes' Paradise.

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10:30 AM on 07.28.2011

No More Heroes: Heroes' Paradise demo on PSN now!

Itching to get your hands on Travis Touchdown in HD? Well, wait no longer, you smelly little urchin! Konami has popped up a demo for the Move-powered assassin romp and on the North American PlayStation Network, available for ...

Jim Sterling

9:20 AM on 07.17.2011

Here's a look at the cast and art for Sdatcher

[Update: As a few people pointed out in the comments, this is most likely art for Snatcher veteran Jean Jack Gibson, and not Gideon Seed. Thanks guys!] Sdatcher (pronounced Su-da-a-cha by some) is the recently announced (and ...

Jonathan Holmes

10:40 AM on 07.06.2011

No More Heroes PS3 'viewer mode' is pretty naughty

When No More Heroes: Red Zone comes to the PlayStation 3, it's going to bring something extra for the perpetual masturbators of the gaming population. "Viewer Mode" (which we briefly heard about before) allows you to get a cl...

Jim Sterling





2:20 PM on 06.13.2011

Suda speaks part 3: Wii U, No More Heroes 3, and more

Missed the first installments?  Here's part one and part two. Like everything Suda51 does, his answers here are open to interpretation. I basically ask the guy if he's going to break my heart and change his plan to brin...

Jonathan Holmes

12:00 PM on 06.13.2011

Suda speaks part 2: Shadows of the Damned hot damn

In part two of our talk with Suda51, we discuss Shadows of the Damned, and what makes it different from his other games. There is a lot of stuff here that even the most die hard Suda fan probably isn't aware of. For instance...

Jonathan Holmes

10:00 AM on 06.13.2011

Suda speaks part 1: No More Heroes 2 retrospective

Please forgive my extreme excitement and nervousness in this interview series. Suda51 is one of my all-time favorite game developers. I had some trouble staying sane while talking to him, but hopefully I pulled it off. I kne...

Jonathan Holmes

4:00 AM on 06.13.2011

Tak Fuji talks No More Heroes: Heroes Paradise

I was lucky to talk to a lot of great developers at E3 this year, but only one of them was kind enough to rub his dreadlocks on me. That was Konami's Tak Fuji, the man best known for talking about one-million troops at la...

Jonathan Holmes

4:00 AM on 06.04.2011

Tak Fuji talks No More Heroes: Heroes Paradise

I was lucky to talk a lot of great developers at E3 this year, but only one of them was kind enough to rub his dreadlocks on me. That was Konami's Tak Fuji, the man best known for talking about one million troops at last yea...

Jonathan Holmes



No More Heroes: Heroes' Paradise coming in Sextilis 2011 photo
No More Heroes: Heroes' Paradise coming in Sextilis 2011
by Jonathan Holmes

For those that aren't familiar with the original ten month Roman calendar (which starred March as the first month of the year), let me translate for you. "Sextilis" is the ancient Roman way of saying "August". What I'm trying to tell you is, No More Heroes: Heroes' Paradise is coming to the PS3 in the United States on August 16th. Mark you calendars accordingly.

Also, just in case there is any confusion, let me make it clear that this is the super-enhanced version of Heroes' Paradise; the one that's being released in Japan as No More Heroes: Red Zone. That means we're getting the bug fixes, the leaderboard enabled boss fights against Alice Twilight, Skelter Helter, Nathan Copeland, Kimmy Howel, and Matt Helms (all from No More Heroes 2), the ten new missions (including human bowling), four new beam katanas, four new bike variations, free camera mode for all character models and Travis's hotel room, and of course, HD visuals and optional PS Move support, that didn't make it to the Japanese build of Heroes' Paradise.

I'm hoping to get some time with this new build of the game, and with its producer, Tak Fuji, at E3 2011, so keep your eyes peeled for that.

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3:00 PM on 05.19.2011

Storm's Adventures: Storm is turning Japanese...Literally

おめでとう、あなたはこの記事を翻訳している。可能性がGoogleの使用に。今私は、いくつかの段落に、この外にドラッグができれば。素晴らしい、段落番号2つの。た...

Storm Dain

11:00 PM on 05.07.2011

Wanna buy the ORIGINAL No More Heroes beam katana?

Then get ready to pay out the wazoo! Grasshopper Manufacture is selling the original Blood Berry beam katana replica used as reference in the development of No More Heroes. Right now, the auction stands at $3600, but with ove...

Tony Ponce

1:40 PM on 04.29.2011

ESRB: No More Heroes: Heroes' Paradise has 'buttocks'

We recently told you that the upcoming Japanese release No More Heroes: Red Zone has something called a "Forbidden View Mode" that lets you look at characters witha free-moving camera. Perv cam, it sounds like.  Maybe we...

Dale North