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12:00 PM on 03.03.2015

Suda51: No More Heroes almost ended with Travis Touchdown's death

Edge recently interviewed Goichi "Suda51" Suda about the making of No More Heroes, which was coincidentally timed quite nicely with my own article about the game a few days ago. The interview covered Suda51's inspirations for...

Ben Davis



Experience Points .06: No More Heroes photo
Experience Points .06: No More Heroes
by Ben Davis

Experience Points is a series in which I highlight some of the most memorable things about a particular game. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a part of the soundtrack, a gameplay mechanic, a line of dialogue, or anything else about the game that is particularly noteworthy and/or awesome.

This series will no doubt contain spoilers for the games being discussed, so keep that in mind if you plan on playing the game for the first time.

This entry is all about No More Heroes. Feel free to share some of your own favorite things about the game in the comments!

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7:00 PM on 11.30.2014

Reminder: Lightsaber crossguards were in No More Heroes first

[Update: You guys in the comments are fast! Thanks for the education on the Star Wars Expanded Universe and its long history of lightsaber crossguards. I wonder if that's where Suda got the idea from? I'll ask him next time I...

Jonathan Holmes

1:00 PM on 05.12.2013

No More Heroes 2, Chulip man wants to crowd fund

Games that go beyond simple power fantasy motifs have been growing in prestige and popularity. Journey, The Walking Dead, and Cart Life are just three warmly embraced, award winning modern releases that defy expecta...

Jonathan Holmes


5:45 PM on 03.28.2013

Did Suda 51 just unveil No More Heroes 3?

Killer is Dead hasn't even hit shelves and Grasshopper Manufacture is already teasing its next project. Speaking with Famitsu, studio boss Goichi Suda showcased some concept art for an unannounced action title that looks to f...

Kyle MacGregor

10:45 AM on 08.30.2012

No More Heroes gets a free-to-play social mobile game

No More Heroes returns to your life as a free-to-play social mobile game. Something tells me that the unique blend of F2P, social gaming, and the mobile market isn't having NMH lovers jumping for joy. In fact it seems perfect...

Jim Sterling

8:00 PM on 06.21.2012

Suda 51 talks mass acceptance, Lollipop Chainsaw, NMH3

The weirdest thing happened yesterday. Suda 51, creator of No More Heroes, Lollipop Chainsaw, Killer 7, Shadows of the Damned, and many other strange and wonderful games called me up and said "Hey, let's pretend we're back a...

Jonathan Holmes

5:30 PM on 06.14.2012

Live show: Mash Tactics is a Heroes' Paradise

King Foom is about to wrap his hands around a mail-order lightsaber, and wrap up this week of "Sudafest". It's Travis Touchdown's turn to take the spotlight in No More Heroes: Heroes' Paradise today on Mash Tactics. This is o...

Bill Zoeker

11:15 AM on 10.05.2011

Here's what No More Heroes looks like as a mobile game

Japan gets all the good stuff. As of today they're getting a No More Heroes mobile game.  No More Heroes for Mobage was described as a "social assassin battle" at today's Marvelous AQL new title announcement. Andria...

Dale North

10:30 AM on 08.30.2011

This is what vandalism looks like at PAX

Go to any public bathroom stall, and you can expect to find the following examples of vandalism: Violently, worryingly, busted door lock. Piss absolutely everywhere, except for in the toilet. Missing lavatory seat. Mysteriou...

Jim Sterling



Review: No More Heroes: Heroes' Paradise photo
Review: No More Heroes: Heroes' Paradise
by Jonathan Holmes

When No More Heroes was first released on the Wii back in 2008, I'd never played anything quite like it, and that was a good thing. In fact, Anthony Burch and I thought it was a great thing, and plenty of other gamers seemed to agree.

That game marked the first time that surrealist game developer Suda51 was able to gain some traction with the mainstream. In true Suda style, No More Heroes was extremely strange, with the tendency to try the player's patience at times. Nevertheless, it still had enough raw action, charm, comedy, surprises, and symbolism to win over half a million Wii owners, making it Suda's best-selling original game to date. Neither No More Heroes 2: Desperate Struggle (which mended many of issues present in the first game) nor Shadows of the Damned (released on the presumably more "hardcore-friendly" HD consoles) have managed to sell that well.

I've always thought that No More Heroes would have a good chance at selling on the PS3, as that's the current home of the one current Metal Gear Solid home console title. I figured that if the game were cleaned up a bit and given full HD graphics, then a good amount of the 5 million+ PS3 owners who bought Metal Gear Solid 4 might give the similarly dark and quirky No More Heroes a chance.

Unfortunately, that's not quite what AQ Interactive did with No More Heroes: Heroes' Paradise.

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10:30 AM on 07.28.2011

No More Heroes: Heroes' Paradise demo on PSN now!

Itching to get your hands on Travis Touchdown in HD? Well, wait no longer, you smelly little urchin! Konami has popped up a demo for the Move-powered assassin romp and on the North American PlayStation Network, available for ...

Jim Sterling

9:20 AM on 07.17.2011

Here's a look at the cast and art for Sdatcher

[Update: As a few people pointed out in the comments, this is most likely art for Snatcher veteran Jean Jack Gibson, and not Gideon Seed. Thanks guys!] Sdatcher (pronounced Su-da-a-cha by some) is the recently announced (and ...

Jonathan Holmes

10:40 AM on 07.06.2011

No More Heroes PS3 'viewer mode' is pretty naughty

When No More Heroes: Red Zone comes to the PlayStation 3, it's going to bring something extra for the perpetual masturbators of the gaming population. "Viewer Mode" (which we briefly heard about before) allows you to get a cl...

Jim Sterling

2:20 PM on 06.13.2011

Suda speaks part 3: Wii U, No More Heroes 3, and more

Missed the first installments?  Here's part one and part two. Like everything Suda51 does, his answers here are open to interpretation. I basically ask the guy if he's going to break my heart and change his plan to brin...

Jonathan Holmes

12:00 PM on 06.13.2011

Suda speaks part 2: Shadows of the Damned hot damn

In part two of our talk with Suda51, we discuss Shadows of the Damned, and what makes it different from his other games. There is a lot of stuff here that even the most die hard Suda fan probably isn't aware of. For instance...

Jonathan Holmes