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Mario & Luigi: Paper Jam is the mashup fans didn't know they wanted

Jun 22 // Jed Whitaker
Each character's jump is mapped to a different button, meaning to jump up one ledge requires three button presses; multiply that by hundreds of jumps and you'll understand how annoyed I was with the mechanic. Even in the demo, the amount of pressing three separate buttons just to move through the overworld felt excessive. I couldn't imagine doing this through the entire game. Hopefully an option is added that allows all characters to jump at the same time by the time the game releases next year.  Trio attacks and papercraft battles are two additions to the series. Paper Mario allows characters to team up for trio attacks which are timed attacks that play more like a mini-game from WarioWare than the normal timed attacks. One trio attack has your enemies falling from the sky as paper as you whack a ball at them with tennis rackets. Papercraft battles have the heroes standing on top of a giant papercraft Mario and using it to rush down other giant papercrafts to defeat them. Both trio attacks and papercraft are rather minor yet welcome additions to the series.  On-point writing, great dialogue, fun turned-based attacks with a timed button press element -- all staples of both the Mario & Luigi and Paper Mario series are still here and nearly unchanged, which is not at all a bad thing. Fans of either series will more than likely be pleased with this new crossover title, even if it mostly feels like another Mario & Luigi title. The series have always been rather similar other than aesthetic.  Mario & Luigi: Paper Jam is scheduled for release on the Nintendo 3DS in spring of 2016 worldwide.
Mario & Luigi: PJ Preview photo
Too many jumps, too many jumps!
Are you a fan of the Mario & Luigi series? You know, the handheld RPG games that star everyone's favorite brothers in hilarious adventures? Then you'll be quite familiar with how Mario & Luigi: Paper Jam pla...

Metroid do photo
Metroid do

Nintendo announced a new Metroid so we gave Zack a haircut


Preview: Metroid Prime: Blast Ball
Jun 22
// Steven Hansen
Ah, young, handsome Zack Furniss. Relatively new to Destructoid and attending his first E3 for the site, Zack was wide-eyed and hopeful. He imagined a world of Metroid Prime 4 or Super-er Metroid and took his e3thusiasm to d...
Nintendo photo
Nintendo

Nintendo talks Humble Bundle performance, indie strategy


Good news
Jun 22
// Chris Carter
Nintendo of America's senior manager of marketing, Damon Baker, had a chance to chat with Gamasutra recently, and talked a bit about how the publisher is doing in the indie department -- in short, it's pretty much all good ne...
Yoshi's Woolly photo
Yoshi's Woolly

Yoshi's Woolly World amiibo allocation hits a bump in France


'Stock destroyed'
Jun 22
// Chris Carter
With all of the poor handling of amiibo from Nintendo, you'd think it couldn't get any worse, but then things like this happen. Following on the heels of an entire shipment of Splatoon amiibo (and copies of the game) bei...
Hyrule Warriors photo
More DLC is basically confirmed
It looks like there's going to be more to Hyrule Warriors Legends on 3DS than meets the eye, if this Famitsu interview with producer Yosuke Hayashi is any indication. Apparently the inspiration for a portable version is ...

Chibi-Robo! Zip Lash is a shockingly good time

Jun 21 // Jed Whitaker
Most of the time Chibi will be exploring levels looking for a plethora of hidden items, be them collectibles or upgrades that power up or extend his plug whilst solving platforming puzzles. Occasionally you'll be fighting bosses, whipping them to their demise. The Chibi-Robo amiibo included with the game can be used to power up the character and make it a bit easier. There are also other purposes Nintendo isn't letting us know yet, or so its Treehouse stream seems to allude to. While the game runs on both the 3DS and New 3DS hardware, currently amiibo can only be used on the N3DS as the adapter for the original 3DS line is still missing in action -- but it's expected to arrive sometime this year. Fans of both Metroid and platformers will want to pick up Chibi-Robo! Zip Lash. It may be linear, but it is the closest thing to Metroid Nintendo is releasing this year and the platforming is great. Nintendo has promised a great deal of collectibles that will take some time to 100%, so maybe by the time you're finished there will be a new proper Metroid game announced. As if.
Chibi-Robo preview photo
Zip it good
Chibi-Robo! Zip Lash for the 3DS seemingly came out of nowhere and captured our hearts, or at the very least mine. Nintendo describes it as a "whipping platformer," which is a phrase I'm not familiar with. But after playing, ...

Rumor: Hidden data reveals new Splatoon stages, modes, and weapons

Jun 21 // Jonathan Holmes
Here's a list of the rumored weapons. I'm particularly curious about the Gatling Hyper and the Bamboozler.  1. Sploosh-o-matic - Squid Beakons & Killer Wail 2. Neo Sploosh-o-matic - Point Sensor & Kraken 3. Neo Splash-o-matic - Burst Bombs & Inkzooka 4. N-ZAP '89 - Sprinkler & Inkstrikes 5. Custom Dual Squelcher - Squid Beakon & Killer Wail 6. Luna Blaster - Ink Mines & Inkzooka 7. Luna Blaster Neo - Splat Bombs & Bomb Rush 8. Range Blaster - Splash Wall & Inkstrike 9. Custom Range Blaster - Splat Bombs & Kraken 10. Rapid Blaster Pro - Seekers & Inkzooka 11. Rapid Blaster Pro Deco - Disruptors & Killer Wail 12. L-3 Nozzlenose D - Burst Bombs & Kraken 13. H-3 Nozzlenose - Suction Bombs & Echolocator 14. H-3 Nozzlenose D - Point Sensor & Inkzooka 15. Carbon Roller - Burst Bombs & Inkzooka 16. Carbon Roller Deco - Seekers & Bomb Rush 17. Inkbrush Nouveau - Ink Mines & Bubbler 18. Octobrush - Squid Beakons & Kraken 19. Octobrush Nouveau - Splat Bombs & Inkzooka 20. Bloblobber 21. T_BigBall_Strong01 22. Triple Bloblobber 23. T_BigBall_Diffusion01 24. Bomlobber 25. T_BigBall_Launcher01 26. E-liter 3K Scope 27. Custom E-liter 3K Scope 28. Bamboozler 14 Mk I 29. Bamboozler 14 Mk II 30. T_Gatling_Standard00 31. T_Gatling_Standard01 32. T_Gatling_Hyper00 33. T_Gatling_Hyper01  
Splatoon photo
Ryu not confirmed (yet)
It's seems that Nintendo may have once again let some of their future plans slip out through the magic of hidden data. Some hard working hackers have found content in Splatoon's code that reveals two yet unreleased stages (Ca...

Genei Ibun Roku #FE  photo
Genei Ibun Roku #FE

Gameplay from the Fire Emblem & SMT inspired idol RPG


Genei Ibun Roku #FE
Jun 21
// Steven Hansen
It is almost as difficult to discuss Genei Ibun Roku #FE as it is to fit it into a headline. The JRPG was borne from what was previously "Shin Megami Tensei x Fire Emblemi," but turned into "an entirely new experience" that ...
Yoshi's Woolly World photo
Yoshi's Woolly World

Yoshi's Woolly World is unbelievably beautiful


Nintendo really have nailed yarn
Jun 19
// Laura Kate Dale
While I was a huge fan of Kirby's Epic Yarn on the Wii, it was never a game I could really recommend that people play. The gameplay was overly simple, it was tough to actually die and the art style, while beautiful, really su...
Splatoon photo
Splatoon

Saturday's Splatoon Splatfest postponed


Paint nearly as rare as amiibo
Jun 19
// Robert Summa
If you were planning on enjoying tomorrow's first North American Splatoon Splatfest, then you'll have to tame that excitement. Due to a "matchmaking issue" that "was discovered in the first Japanese Splatfest that resulted in...

Here's what you thought of Metroid Prime: Federation Force

Jun 19 // Chris Carter
[embed]294352:59156:0[/embed] Crooks kicked things off, explaining why people might hate it: I don't care about Metroid, but that game just looks like some cheap shitty looking robots with the Metroid name slapped on. These could be any kind of robots, only the form of the head looks a bit like metroid. I can understand that people hate it. FlanxLycanth is already done with Federation Force: Why is this even a question. It's shit, we can all see that. Let's talk about something more important like Lemonade or bra sizes. Electric Reaper says it shouldn't be called "Metroid": Speaking for myself, I was looking for another main entry in the Metroid series, like another 2D sidescroller adventure platformer shooter, or a 3D adventure shooter with puzzle elements. Federation Force just doesn't really fit with the Metroid games with Samus Aran as the player character, like Fusion, Zero Mission, or Corruption. I'm honestly thinking the "Metroid" part of Metroid Prime: Federation Force should be removed, since even though it takes place in the Metroid universe, it doesn't seem to involve Samus Aran in any way, or the traditional elements of a Metroid game. The game might still be fun on its own, but it's not a true Metroid game. NinjaBlaze is not happy with any aspect of it: I don't like the notion that being disappointed with the game is associated with being a rabid Metroid fan or a Nintendo fan that doesn't like change. I have no problems with games going in different directions and trying new things, and I'm not the biggest Metroid fan by any stretch I just think the game will be shitty because it, well, looks like shit, in general. Everything down to the aesthetics to the gameplay design choices. It's not that it looks like a bad Metroid game, it just looks like a bad game in general imo. Nathan D says this is indicative of a bigger problem at Nintendo: The problem with the "don't buy it" argument is that if it bombs, knowing Nintendo they'll take it as no one being interested in the series and shelf it for longer. As of now it looks like even if this doesn't bomb that another core game is at least 3 years away regardless. Applying simple business properties to Nintendo is like trying to use calculus to unplug a toilet, not compatible. JohnSmith123 had a lighter view, but was still disappointed: After Other M, I hoped that Nintendo would make a good Metroid game that'd bring fans back to franchise. This was their answer. A co-op dudebro shooter that takes Samus out the game entirely with Metroid tacked on the front. Oh and soccer. I'm kind of bummed out by that. Pedrovay2003 weighs in on this, and Other M, and it doesn't sound hopeful: Honestly, from what I've seen right now, it looks like Generic Space Shooter: The Game. I haven't even seen a hint of what makes Metroid Prime what it is other than the camera angles, and graphically, I think Hunters on the original DS looked better. I'm one of the very few people I know (at least on the Internet) who truly liked Other M. It wasn't without its flaws, sure, but I thought it was a fine entry into the Metroid series. This new game doesn't even remind me of Metroid; if it wasn't in the title, I wouldn't know what series it belonged to, if any. Seeing as how it's more of a spinoff than a main title, though, I really can't complain too much; I just probably won't buy it, because it doesn't look like it offers anything over co-op first-person shooters I can get on consoles or the PC. Fenriff has a pretty middle of the road view on it: Whether or not it will be a fun game is anyone's guess at this point. It might very well turn out to be good. The problem is the slapping of the Metroid name on it seemingly just to help it sell. It's not even the fact that Samus isn't in it. Metroid, at least for me, isn't about Samus, it's about that sense of wonder and exploration. Fighting your way through alien hordes on an alien world alone. This seems like a mission based co-op shooter with Metroid Prime paint. Who knows though. Warruz is more hopeful: I am generally ok with this game, I wish the style was more....Hunters looking and personally I think they should drop Prime from the title (Metroid: Federation Force), but generally the concept I am for. Its a chance to actually expand the Metroid universe outside of just Samus which simply put hasn't happened and if the franchise is to grow then its a must. Nintendo know's its fans in that they don't take to new IP's well(see Code Name Steam, even though its a good game), so if Nintendo wants to provide different games like an FPS game that involves co-op then they need to take an existing universe and do it there. Simply put, Metroid is the universe to build FPS games in, and Metroid Prime is more of an adventure game then it was a shooter(first two games didn't even really have aiming, it was just lock on). So whats the way to get a more traditional FPS game for Nintendo? Expand the Metroid Universe. Just drop prime from the title and reconsider the look. Zen Grenadier will wait until launch to decide: Honestly I don't care much for the title. I only want to know two things. Is it fun? And will it keep me invested in playing it after the first day? Answers I won't know until I get to try it. These are the only things I care about in a video game. And Waifus. I REALLY care if it was Waifus. Evergreen doesn't seem to mind at all: Would I rather have a more traditional Metroid? Of course! At the same time, I'm glad to see Nintendo taking a risk with one of their IPs and doing something new with it. chiptoon is another righteous individual who liked Other M, and weighs in on Federation: I loved Other M. Its such a blast to play. Its like arcade Metroid. I'm also quite keen on Federation Force. I think they could have sidestepped alot of the negativity by not adding Metroid Prime to the name. Just let it be in the universe without headlining that fact. Vectorman12345 says this situation is familiar: Honesty, I'm willing to give it a chance. I remember when the original Metroid Prime came out, people complained about the first person view and how it wasn't true to the nature of the Metroid series. As a group, we gamers have entitlement problems, I admit it. But when it comes to situations like this, I'll choose to judge the game for what it is and not for what it isn't. Doing that sort of thing can deprive you of potential enjoyment. Seriously though, someone should write an article about the vitriol for the original Metroid Prime before it came out. Isay Isay gave us some valuable insight into the decision: Well 4 isn't a prime number, so they had to mix it up. There you have it! See, we can have a discussion about video games.
Metroid Prime photo
Mixed emotions!
So, Metroid Prime: Federation Force, guys! It was announced, and it was quickly banished into the corner of E3 hours later -- the corner that no one wanted to talk about. But there were a lot of people who had strong opinions...

Nintendo VR photo
Nintendo VR

Reggie Fils-Aime doesn't think VR is fun enough yet


Virtual Boy's the face on his knocker
Jun 19
// Joe Parlock
Seemingly still haunted by the rattling, wailing ghost of the Virtual Boy, Nintendo of America's President Reggie Fils-Aimé has ruled out the company picking a side in the growing virtual reality war. In an i...
Zelda Wii U no-show photo
Zelda Wii U no-show

Zelda is still destined for Wii U, says Miyamoto


Nintendo wanted to focus on Star Fox
Jun 18
// Jordan Devore
Zelda was present at E3 2015, but not in the way we would've liked. Nintendo announced Tri Force Heroes, a decent-looking cooperative game for 3DS, but didn't say much of anything about the one we really want: The Legend...
Zelda 3DS photo
Zelda 3DS

Zelda Tri Force Heroes is pretty freaking awesome


Duh Nuh Nuh NAAAAAHHHH
Jun 18
// Laura Kate Dale
I'm a rather huge fan of the traditional console Zelda games, so like many I was a bit disappointed when Nintendo revealed that their newest Zelda game, the only one playable at E3, would be a weird looking multiplayer portab...
Super Mario Maker photo
Super Mario Maker

Super Mario Maker has a bunch of characters


Seemingly at least 90 slots
Jun 18
// Jordan Devore
By grabbing a question-mark mushroom in Super Mario Maker, you'll transform into a different 8-bit character like Link or the Wii Fit Trainer. The latter is adorable. Based on this screenshot, there are going to be tons&...
Metroid: Blast Ball photo
Metroid: Blast Ball

Metroid: Blast Ball is, y'know, alright I guess


It's not awful!
Jun 18
// Zack Furniss
I waited an hour or so to touch the filthy New 3DS that was running Metroid: Blast Ball, a chunk of the new Metroid Prime: Federation Force. I spoke to the friendly Nintendo rep and even shook my butt a bit whenever a ne...

Review: Dr. Mario: Miracle Cure

Jun 18 // Chris Carter
Dr. Mario: Miracle Cure (3DS)Developer: NintendoPublisher: NintendoMRSP: $8.99Release Date: June 11, 2015 Yep, this is pretty much the same Dr. Mario you know and love. Miracle Cure sports 10 training levels and 50 core stages for its "campaign," and mixes the classic gameplay of Mario with the newly-minted sub-franchise of Dr. Luigi, allowing both playstyles as a separate option. If you've never played a game in the series before, you're directing little pills on a screen, similar to Tetris, to eliminate viruses and clear the board. Each virus and pill has a respective color (blue, red, or yellow), and matching up four of a kind will clear that link. Dr. Mario features a standard pill shape with up to two colors, and Dr. Luigi makes things a bit more difficult with an "L" shape pill. That's the gist. Here in the newest 3D game there's a new mechanic though called the "Miracle Cure," which basically translates to "powerups." Leave it to Nintendo to barely iterate on a formula and still make a fun game, right? Said powerups include bombs, which blow up anything in their blast radius, and line-based explosions, which are more tactical in nature. For the most part, everything is the same as before, but the Miracle Cures do add a bit more nuance should you opt to turn them on. For instance, the pacing for individual levels is a bit faster since you can score a ton of bombs to blast out some mishaps you may have stacked up in a particular round. It's not mind-blowing, but it doesn't detract from the experience. In addition to the aforementioned preset puzzles, you can also play a custom mode that allows endless play, as well as the option to play directly with a CPU, head-to-head, racing to clear your board first. This versus mode also extends to both online play and local play, the latter of which thankfully supports a download play option, so only one person needs a copy. Honestly, the online experience was one of the smoothest of any recent Nintendo game, as I didn't have any lag of any kind playing a number of different people in Japan. It's all matchmaking based, mind. [embed]294288:59147:0[/embed] It also has this cool display method that shows your game on top and your opponent's on the bottom, both of which have been lag-free based on my testing. For all of these modes you can also opt for Dr. Mario- or Dr. Luigi-based modes, as well as the option to turn off Miracle Cures if you wish. My suggestion? Play with Miracle Cures online. It can be a radically different experience, looking up, then quickly looking down and realizing that your opponent has blasted away half their viruses with powerups. When all is said and done though, there really isn't a whole lot to Miracle Cure if you aren't going to play multiplayer with a friend who shares your passion. I really wish Nintendo showed a bit more effort when it comes to solo play, as the standard "missions" aren't cutting it. I would kill to see a new storyline (like Dr. Mario 64) incorporated into the franchise, one that unites both Mario and Luigi against a common foe. For now, there's only so much pill-dropping that I can take. If you're a Dr. Mario junkie, you can probably pull the trigger on Dr. Mario: Miracle Cure just to see what the fuss is about in regards to the power-ups. For everyone else, just stick with Dr. Luigi until Nintendo decides to overhaul the formula a bit more. [This review is based on a retail build provided by the publisher.]
Dr. Mario review photo
The next game should be Nurse Toad
There's something to be said about preserving old games. As we move into the digital era and publishers start putting less and less emphasis on physical media, many classic games and pieces of hardware will cease to exist. Fo...

E3 photo
E3

Those puppets for Nintendo's E3 presentation were actual Muppets!


They looked legit
Jun 18
// Chris Carter
Remember the puppets from Nintendo's E3 press conference? They were the best part, and they weren't even game related! Well it turns out they were actually creations from Jim Henson's workshop. Puppet fansite Tough Pigs (haha...
Nintendo Download photo
Nintendo Download

Nintendo Download: EarthBound Beginnings


Also, Fire Emblem: The Sacred Stones
Jun 18
// Chris Carter
The Wii U had a surprise release earlier this week with EarthBound Beginnings, which is the first time the original Mother game has been released in the US. Nintendo also dropped Fire Emblem: The Sacred Stones, in addition to...
Metroid Prime photo
Let's have a discussion
I haven't seen a reaction this strong in quite some time. Just two days ago during their 2015 E3 press conference, Nintendo revealed Metroid Prime: Federation Force. Emotions, to say, the least, were high. Some people ar...

GIRFE photo
GIRFE

What we thought was a Shin Megami Tensei/Fire Emblem crossover is 'an entirely new experience'


A new thing with hints of both series
Jun 17
// Steven Hansen
Nintendo showed off some weird Japanese idol game during its digital event. I figured it was not Shin Megami Tensei x Fire Emblem, just like last time they showed what ended up indeed being Shin Megami Tensei x Fire Emblem. ...
Nintendo E3 photo
Nintendo E3

Nintendo lost E3 because it failed to exceed my unreasonably high expectations


Why won't Nintendo do what I want?
Jun 17
// CJ Andriessen
For me E3 didn’t start until Tuesday evening when, after a day of avoiding spoilers at work, I was able to sit down at my computer, open a bottle of wine and enjoy the annual Nintendo E3 Digital Event. As a life-long ...
QQ babies photo
QQ babies

Entitled babies start a petition to cancel Metroid Prime: Federation Force


Have you played it? Didn't think so
Jun 17
// Jed Whitaker
Fans of the Metroid series have taken to Change.org to petition that Nintendo cancel the just-announced Metroid Prime: Federation Force for 3DS stating: Metroid Prime: Federation Force was announced at th...
E3, ranked photo
Sony and Bethesda win by a mile
The final results are in! After every E3 conference we provided a full recap, and at the end, a poll that allowed you to voice your opinion with a "love, like, okay, and hate" rating. I've tabulated the "loves" and "likes" in...

Mario Tennis Wii U photo
Expectations exceeded
Its reveal came and went without much enthusiasm during Nintendo's lackluster E3 2015 Digital Event but, you know what, Mario Tennis: Ultra Smash is fun as hell. I played a match against a random attendee and won through...

Blast Ball photo
Blast Ball

Nintendo is making me sad with Metroid Prime: Blast Ball


And here is picture proof
Jun 16
// Zack Furniss
I don't plan on backing down from the haircut, but this Metroid is not what I had in mind.
Mario Maker photo
Mario Maker

There's a Super Mario Maker level called 'My Body is Ready'


Nintendo knows
Jun 16
// Jordan Devore
My morning was made thanks to Super Mario Maker. Specifically, a nod to Nintendo of America president Reggie Fils-Aimé. Browsing online through a list of user-made levels, I discovered one curiously titled "My Bod...
Fatal Frame Wii U photo
Fatal Frame Wii U

Fatal Frame: Maiden of Black Water coming this fall to Wii U


Where was this during the digital event?
Jun 16
// Ben Davis
Among all of the exciting announcements at E3, Nintendo quietly announced another title through its YouTube channel: a new Fatal Frame! It's very strange that this wasn't a part of the digital event, but it's exciting noneth...

Star Fox Zero might have the best use for Wii U's GamePad yet

Jun 16 // Brett Makedonski
[embed]294193:59106:0[/embed] Without wishing to sound too hyperbolic, this integration is such a creative use of the GamePad because the disconnect between the third- and first-person make it actually seem like you're hopping into a fighter jet -- even if just for a few seconds. Like, you need to look down to take care of some stuff, and then it's right back to flying about. Simply put, it's really great. However, there's an obvious learning curve, and it's not one that I was able to master in my 15 minutes with Star Fox Zero. Knowing which screen to look at, dealing with two different sets of inverted controls (left stick and gyroscope), shooting, all while avoiding enemy fire is no small task. There were several times when I'd brilliantly handle one small section only to completely bungle the next. Even when I thought I had the hang of it, I didn't. The level I played was on Corneria and it consisted of three phases. The first two were meant to acclimate you to the controls. It was probably possible to fail, but it didn't seem likely. By the time the boss revealed itself at phase three, the kid gloves came off. I'm not ashamed to admit that I didn't last long. I got caught up in looking at the GamePad too long when I should've spent more time navigating the Arwing. Shucks. I may have been disappointed in my failure, but I can't say I was disappointed with my experience. It was fantastic seeing and hearing from Peppy, Falco, and Slippy again. I did barrel roll after barrel roll -- not for survival, but for fun. It probably would've helped if I did them evasively. Platinum and Nintendo could've taken a simpler, scaled-down approach to this Star Fox, and everyone would've welcomed it with open arms. Rather, they're doing interesting and innovative things with the Wii U hardware, and that might be enough to push Star Fox Zero into another stratosphere. 
Star Fox preview photo
But there's a learning curve
Only a few hours ago, the E3 show floor opened up. As soon as it happened, Nintendo's booth was flooded, and the half-dozen or so Star Fox Zero stations were thick with intimidatingly long lines. People were willing to w...

amiibo at E3 photo
amiibo at E3

All of the upcoming amiibo, straight from the E3 show floor


All the views, none of the smells
Jun 16
// Brett Makedonski
Nintendo somehow managed to round up enough of these probably rare amiibo to put them in a glass case at E3. Lucky bastards. Do they even know how much these are worth? If Nintendo knew what it was doing, it'd sell those things on eBay. People are paying, like, sooooo much money for amiibo right now!

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