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NBA Jam

NBA Jam illuminati photo
NBA Jam illuminati

Conspiracy! NBA Jam designer nerfed Bulls late game shots


NBA damn!
Sep 30
// Steven Hansen
If you've ever had some bogus shenanigans go down in a sports game -- maybe Mark Sanchez threw a pass to the intended receiver instead of an opposing DB or Matt Cain missed his change-up location -- I'm here to tell you now a...
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Watch Team SSX in NBA Jam: On Fire Edition shooting hoops


Oct 03
// Harry Monogenis
As if these SSX snowboarders didn't have enough to brag about already with their outrageous, death-defying stunts, ScrewAttack has gotten exclusive gameplay footage of these snowboarders playing basketball&nbs...
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HAWP: Baby's ruinin' my hoop dreamz


Aug 28
// Tony Ponce
Here's a brand new Hey Ash, Whatcha Playin'? that was revealed during PAX. It's about NBA Jam, and... ... Uhhh... know what? *wipes hands* I'm not touchin' this one. HAWP: NBA Jam [GameTrailers]

Preview: NBA JAM: On Fire Edition

Jul 10 // Steven Hansen
NBA JAM: On Fire Edition (PlayStation Network, Xbox Live Arcade [Previewed]) Developer: EA Canada Publisher: Electronic Arts To be released: Fall 2011 NBA JAM: On Fire Edition seems mainly like an iteration of small gameplay tweaks and refinement, though a Tag Mode where gamers can swap between players on the fly has been added, along with Razzle Dazzle special moves and the ability to ignite your entire team. The AI has also been reworked to better reflect certain player archetypes (“Big Man”) and positions, as well as to adapt to how you’re playing the game, which could make playing against the computer a much more rewarding, worthwhile endeavor. I can’t speak to the supposedly improved AI (derived from the tech that powers EA’s Fight Night series), partially because I was playing against a human-controlled New York Knicks team, but the most interesting news might just be that On Fire Edition is going to be a download-only title, assumedly priced less than last year’s retail release, despite improvements, which might rub some people the wrong way (not me, I didn’t buy last year’s version!). Other than that, the core gameplay is there, and it’s fun. Players can choose between all 30 NBA teams, from there selecting a team of two players to use. The game supports up to four-person local and online co-op, helping to replicate the arcade experience, and hopefully giving you an excuse to whack your good friends upside the head while you play side by side. The team has also added an online co-op campaign, called “Road Trip,” as well as promised roster updates to keep the teams current (though if the NBA locks out, that may prove an underutilized addition). The control scheme is simple, as expected, with blocking, dunking and shooting mapped to the right stick (depending on whether or not you have possession of the ball). Drilling three shots back to back to back sets your player ablaze, giving you infinite turbo and allowing you to rain “boomshakalakas” down on your opponent until either they score or you score four times in a row. NBA JAM: On Fire Edition is about what I expected it to be -- zany, outrageous, fun basketball that even non-sports fans (or just non-basketball fans) can I enjoy. It should also be much more reasonably priced than last year’s game, making it a much better option as a cooperative game you only intend to play once in a while, with friends.
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I’m all for acrade-like sports games, but I only have vague memories of playing NBA Jam and I skipped last year’s franchise reboot. Getting my hands on NBA JAM: On Fire Edition at EA’s Summer Showcase was a...

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New Destructoid Episode: NBAs, SDKs, and Project Cafes


Apr 22
// Max Scoville
Hey guys, we’re back with another embarrassing attempt at journalistic integrity with a very special Earth Day episode of The Destructoid Show. Where we uh... Save the whales or something. We discuss the week’s t...
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NBA Jam for iPad is on the App Store


Apr 22
// Dale North
My friend has an NBA Jam arcade machine in his garage, which is cool and all, but it smells in there. It smells like garage and gym equipment. It also gets really hot in the summer. Wouldn't you rather be in the pool, iPad in...
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NBA Jam: On Fire Edition this Fall, new NBA in 2012


Apr 05
// Maurice Tan
EA has announced that NBA Jam: On Fire Edition will hit PlayStation Network and Xbox Live Arcade this October. The new downloadable game will feature many enhancements like the addition of Fight Night's "Real AI," a 'JAM Aren...
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The features of NBA Jam on Xbox 360 and PlayStation 3


Nov 16
// Conrad Zimmerman
This video EA sent us gives a rundown of pretty much every feature you'll find in the upcoming NBA Jam for Xbox 360 and PlayStation 3. Modes and campaigns, couch play and online, HD graphics, so on and so forth are laid...

Review: NBA Jam (Wii)

Oct 05 // Nick Chester
NBA Jam (Wii)Developer: EA CanadaPublisher: EA SportsRelease date: October 6, 2010MSRP: $49.99 So let’s get it out of the way right now -- Electronic Arts either figured out what worked so well or just copied code over from the original game and dumped it on a Wii disc. While the latter isn’t likely, the bottom line is that NBA Jam for the Wii feels and plays like NBA Jam. Period. Every quarter is a high-energy, fast-paced, in-your-face dunk-fest that doesn’t let up from start to finish. All of the basic mechanics from the original are here, from the “Turbo” to the dunks to “heating up” to sink a flaming basketball through a net. It feels great too, with controls that are responsive, regardless of how you decide to play the game. There are three control options for NBA Jam Wii -- Wii Remote only, Wii Classic Controller, and Wii Remote and Nunchuk. If you’ve ever played NBA Jam on a console, you know exactly what to expect with the first two, and many players may skip the third option in favor of familiarity. But I’d ask those players to give the Wii Remote and Nunchuk combination a try, as I surprisingly found myself having the most fun with that setup. As corny as it sounds, this particular control scheme actually “got me into the game” more than ever before. Players are moved using the analog stick on the Nunchuk, with various well-placed buttons for passing and turbo. Motion controls come into play for shooting -- you simply raise the Wii Remote and “flick” to release the ball. For dunks, you lift the Wii Remote as you approach the net and then slam it down to complete the action. It sounds gimmicky and possibly even annoying, but the actions are subtle enough that they don’t get tiring. There’s also something to be said about physically slamming down your hand, nailing a wild dunk, and then turning to your friend for the ever-important shit talking. The game also sounds just like you remember it, with original NBA Jam announcer Tim Kitzrow back and hollering old favorite lines like “He’s on fire!” along with a handful of updated catchphrases. NBA Jam also looks just like you remember it, which is to say this is probably how you think the arcade game looked through those rose tinted glasses you’re wearing. In reality, Electronic Arts has updated the visuals while maintaining the same vibe and feel of its predecessors -- players now feature 3D-style bodies with photo-realistic animated 2D heads. The result is a game that looks good, but not great, yet completely serviceable and exactly what fans of the original are probably hoping for. EA Sports has added a handful of new gameplay modes and features to the game, most of which are welcome, while a few fall flat. For those interested in a more authentic NBA Jam experience, “Play Now” and “Classic Campaign” will allow you to play the game exactly as it was originally created. In the “Classic Campaign” you’ll pick a team and work your way through the game’s entire roaster in two-on-two games. The game’s “Remix Tour,”  however, switches things up and it’s not always for the best. In the “Remix Tour” you’ll participate in a variety of new game types and modes which tweak the NBA Jam formula ever so slightly. The “remix” mode simply dumps randomly generated power-ups or detrimental picks ups on the screen, some of which will speed up your baller or make him smaller, for example. “Smash Mode” has teams of two-players attempting to shatter their opponents backboard (which has its own “health” meter on the bottom of the screen) by nailing wild slam dunks or alley oops. Both of these game modes, despite their changes, still feel like classic NBA Jam -- they’re variants, to be sure, but gameplay and tactics here stay largely the same. Other game modes, however, play with the formula and switch up the perspective to a half-court, “behind-the-back” view. “Elimination” sees players in last place being removed from a game until a winner is crowned, in “21” the winner is the first to score 21 points, and “Domination” has ballers vying to control “hotspots” on the court. While the rules of these games sound like they should work, the “every man for himself” nature of the games (which can be played with up to four players) makes them more fun than frustrating. Knocking a ball from the hands of an opponent, for example, will almost always have it winding up the hands over another opponent. It’s almost to your benefit to wait for a more aggressive opponent to send the ball flying your general direction, completely changing the defensive game, and not for the better. But perhaps the game’s biggest issue isn’t anything you can find on the disc, but rather the fact that the game has a $49.99 price tag. Now don’t get me wrong, EA Sports packed a lot of content on this disc in the form of unlockables and those new games modes to justify the price tag. Playing through both tours, combined with the competition you’ll have with your friends, there’s hours of game on the disc. But ask yourself: “Is NBA Jam the kind of game I can play for hours at a time?” For me, the answer was a decisive “no.” Despite the game being as fun as I remember it, there’s simply not much to it. Its simplicity is both its biggest strength and its greatest flaw, the feelings of deja vu setting rather quickly over the course of just a few games, even with the “Remix” modifers on.  I got the most mileage out of NBA Jam in short spurts; I couldn’t imagine a session with the game spanning more than an hour, tops. If you long for the old days of arcade-style NBA Jam basketball, then EA Sports has a slam dunk on its hands with this Wii incarnation of the series. It’s certain that NBA Jam will take you back to wherever it was when you experienced the thrill of “Boom-Shaka-Laka!” for the first time. How long it will keep your there in that special place versus the price of admission is something you should definitely keep in mind. Score: 7.5 -- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)  
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With almost no desire to watch or participate in sports as a child, it was a dusty arcade machine in a low-rent video store that let me experience the rush of sinking my first three-pointer. The game was Midway’s basket...

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Obama, Palin, the Beastie Boys, and more in NBA Jam


Oct 05
// Nick Chester
An NBA Jam without hidden characters? Nonsense! The Wii version of NBA Jam, which hits stores today, continues the tradition Midway started back in 90s, with a number of familiar faces. I've been playing the game for review, ...
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NBA Jam on PS3 and 360 'trying to get it all in there'


Oct 03
// Matthew Razak
This whole NBA Elite 11 debacle is certainly all over the place. Not only has it pretty much pointed towards EA not releasing a stalwart of their gaming line-up and losing a ton of money, but it's totally messed with NBA Jam ...
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In an unprecedented move, EA Sports has delayed indefinitely the release of NBA Elite 11, the reboot of its simulation basketball franchise formerly known as NBA Live. The game was originally scheduled to launch on Octob...

Bringing the boom shaka laka with NBA Jam

Jul 23 // Ben Perlee
NBA Jam (Wii)Developer: EA CanadaPublisher: EATo be released: October 5, 2010 Some of the most exciting words from Smith indicate strong respect for the original arcade ROM. This isn’t a title that builds off of the SNES or Genesis versions of the game, here it’s all about striving for the best from the Midway original. For example, many players will remember that the shove was a common technique in the original, so EA has added a new ability to counter this with the spin move, which will render the shove useless. Also, there is a new radial attack move called the ankle breaker which will stop opposing players even more. While EA is still remaining mum on the issue that NBA Jam is going to be ported over to the Xbox 360 and the PS3, the fact that it is on the Wii aligns it with some motion control options. Basic turbo, pass, shove, and other moves are performed with the A, B, and Z-buttons, and combinations of those. Dunks and shots, however, are done by swinging the wiimote up, then down. Yeah, some people will hate it, but it's a simple enough motion that it gets the job done just fine without any problems. As a matter of fact, with four bros playing side by side, it's a chaotic and fun experience that recreates the fun of the arcade game quite well. There were two new modes shown. While plenty of different game options will be offered, the Backboard Smash and boss battle are what EA deemed appropriate for the press event. Backboard Smash was described as “NBA meets Street Fighter” as each team’s backboards have a health bar, and each dunk does damage to the backboard. While it’s a bit derivative and doesn’t really feel that different from, say, being the first to reach a certain score, it was still a blast to play. Hearing all of the crazy stuff from the announcer, which are the originals from the old school titles ("Boom shaka laka!", for example), made it feel like 1993 all over again. The second mode I was shown was the boss battles. Do well enough, and powerful players and legacy stars will challenge to a specialized match-up. Magic Johnson was the one we were shown, and the battle took place on a magician-themed half-court for a one-on-one match up. Magic has a teleporting ability, so he's able to pass to himself and even ally-oop, while the player has to struggle with just their normal skills. It's a challenge, to be sure, but a classic way of unlocking new players. There is going to be two ways to play the single player as well. There will be Classic mode, which is a standard tournament mode, and then there is the Remix tour. This mode is more about doing what you want, when you want, so players who want to skip certain modes and rule sets can skip right past. As well, there are some power-ups and extra arcadey stuff tossed in to mix things up. Other major additions include an updated roster to include all of the major recent team shake-ups. LeBron James, for example, is already rocking his Miami Heat uniform. When asked if NBA Jam could become an annual title like Madden, Smith said the dev team was open to the idea, but they are working hard on making this version of NBA Jam a proper return to form for the IP for when it launches on October 5. Visually, it looks like EA has hit this one out of the park. All of the character models have been designed with traditional 3D models, only instead of recreating the heads, EA just uses static images of each player's face. It's a funny method, with only 12 images to provide all of the range of actions and motions, but it actually gets the job done very well. This method is even applied to the cheerleaders and audience members, and the whole “NBA Jam” vibe is recreated very well. A return of cheats codes is a bit of retro nostalgia done right, with big head mode confirmed as just the first of many, making these headshots even more dramatic. NBA Jam is outlandish and gutsy, and is better because of it. Coming away from NBA Jam, I'm very impressed. With an obvious love for the original, while choosing a crazy new visual style, EA is doing something special with this one. Finger's crossed EA can bring the dynamite with this one when it comes out in October.
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NBA Jam is the lost basketball game for a whole generation. Born in the arcades, this legendary title was the very first basketball game to properly recreate the likenesses of the players we grew up and loved. With insane com...

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Check out the new Heat and Bulls in NBA Jam


Jul 14
// Samit Sarkar
We still don't officially know if NBA Jam will actually be coming to the PlayStation 3 and Xbox 360, but in the meantime, you can take a look at the in-game results of this summer's NBA free agency period. The Chicago Bu...
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A fiery basketball? Yep, this is NBA Jam box art


Jul 08
// Jordan Devore
I hope you're sitting down, because we have the cover art for NBA Jam, courtesy of Twitter. This is the biggest story of the day, no question. My criteria -- "is there a basketball on fire?" -- has been met. You win this roun...
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German ratings board passes NBA Jam to 360, PS3


Jul 07
// Nick Chester
Electronic Arts is bringing back NBA Jam this holiday, and I've played it, and it's awesome. Have you played NBA Jam before? You know what you're getting yourself into. But there's been some people thumbing their noses at the...
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Tim Kitzrow might shout your catchphrase in NBA Jam


May 13
// Samit Sarkar
If you played NBA Jam back in the day, you have fond memories of the game's announcer, Tim Kitzrow. Spouting unforgettable lines like "he's on fire!" and "boomshakalaka," Kitzrow was a major factor in the game's brillia...
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Larry Bird and Magic Johnson will be bosses in NBA Jam


Mar 31
// Samit Sarkar
NBA Jam is a revival of a classic game, so it stands to reason that the Wii-exclusive title will feature classic players. MTV Multiplayer confirmed this when they spoke to the game's creative director, Trey Smith, about ...

The smile never left my face as I played the new NBA Jam

Mar 31 // Hamza CTZ Aziz
[embed]167063:28281[/embed] NBA Jam (Wii)Developer: EA CanadaPublisher: Electronic ArtsTo be released: Fall 2010 NBA Jam fans, you're the reason a new entry to the series has been made. The fan outcry was the driving force behind EA's decision to greenlight the project at all. NBA Jam is all about the fans of the original and the team at EA Canada made sure to stay true to the Jam roots through the game's Classic Campaign mode. Players will be in control of two-man teams as they go up against other teams. I used the Nunchuck and Wiimote combo, but you will be able to just use the Wiimote or the Classic controller as well. You'll be able to perform turbos, steal balls, spin and shove others around in the no-holds barged game of basketball. To shoot your ball you'll move the Wiimote upward and then move the controller down to either shoot the ball or do a lay up. The visual style remains true to the series as the player animations keep the quirkiness of the franchise intact. Players' bodies are rendered in 3D while the heads are shown off in 2D. The head and body move independently of each other, and it's a hoot to see the players running around the court. While purists will be pleased with the classic mode, there's also the Remix Tour mode for those looking for something more. The remix mode will offer a ton of new features -- such as a boss battle mode featuring legendary NBA players -- but EA won't be going into detail about the new stuff just yet. NBA Jam supports four players, but as of right now, multiplayer is limited to local play. EA isn't ruling out online multiplayer just yet, so fingers crossed that online makes it into the final game. Either way, NBA Jam is one of those games that you really want to play with others in the same room. I played a few rounds during the preview event and the smile on my face never left me. My cheeks were hurting by the time I stopped! NBA Jam is about having a good time and EA Canada certainly has certainly achieved that feeling.
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Growing up in the days of the Super Nintendo was a huge blessing for me. I love Nintendo' s second videogame console with all of my heart and still believe it to be one of the best systems ever made. Many cartridges went thr...

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NBA Jam debut trailer makes me giggle like a child


Mar 15
// Samit Sarkar
This is the first footage of EA Sports' Wii-exclusive (as far as we know, anyway) NBA Jam, and my goodness, is it glorious. Just as I hoped in my list of NBA Jam suggestions, developer EA Canada looks to be including a ...
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Rumor: NBA Jam coming to PS3, 360 as well as Wii (Update)


Feb 21
// Samit Sarkar
It looks like somebody at EA Sports may have been listening when I implored EA Canada to bring NBA Jam to the PlayStation 3 and Xbox 360 along with the Wii. The publisher has always spoken of the game as a Wii exclusive,...
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Five things EA Canada should do with the new NBA Jam


Jan 12
// Samit Sarkar
[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...
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'He's heating up!' NBA Jam info and speculation


Jan 11
// Samit Sarkar
Is that a kick-ass logo, or what? This morning, EA confirmed earlier rumors of a revival of Midway’s arcade classic, NBA Jam, exclusively for the Wii. That last part -- that the game is only coming to the Wii -- seems ...

Wii-exclusive NBA Jam revival confirmed, releases 2010

Jan 11 // Brad Nicholson
BOOOOOOM-SHAKA-LAKA! EA ANNOUNCES NBA JAM New Take on Classic Game to Appear on the Wii in 2010 REDWOOD CITY, Calif. – Jan 11, 2010 – Electronic Arts Inc. (Nasdaq: ERTS) announced today that EA SPORTS™ is developing one of the most popular and culturally influential arcade basketball games ever made — NBA JAM — for the Nintendo Wii™. EA SPORTS NBA JAM™ revives the classic franchise with vintage NBA JAM gameplay, and all-new features that deliver a fresh new take on the game. Featuring the sights and sounds that fans of the franchise will instantly recognize, EA SPORTS NBA JAM mixes the old school with the new, to deliver a one-of-a-kind sports presentation on the Wii.“NBA JAM is one of the most recognizable franchises in videogame history,” said Peter Moore, President, EA SPORTS. “Diehard fans of the original game have been asking for a remake for more than a decade. We’re very excited to give them their wish this year with the return of this iconic franchise.”Featuring gameplay that is true to the original, NBA JAM will have players spinning with ankle-breaking moves to the basket and on the way to high-flying, backboard-smashing dunks. In addition to the classic experience, EA SPORTS NBA JAM will also introduce new game modes, characters and gameplay depth.NBA JAM brought an all-new visual style to the sports videogame genre when it debuted in 1993. Now, the new EA SPORTS NBA JAM re-defines the visuals for a sports game yet again by bringing true-to-life body types, updated physics and visible player emotion to the over-the-top experience.EA SPORTS NBA JAM is currently in development at EA Canada in Vancouver, BC and will be available for the Nintendo Wii videogame system in 2010. The game has not yet been rated by the ESRB or PEGI.For more information, visit http://nba-jam.easports.com/home.action.
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Rumors of an EA Sports-developed NBA Jam revival are true. This morning, the publisher officially announced EA Sports NBA Jam, a Wii-exclusive throwback to the original arcade title with a “fresh new take” on the ...

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Rumor: New EA Sports game is NBA Jam


Jan 05
// Brad Nicholson
Even though EA Sports has remained mum about its mysterious IP set to be revealed this month, inside sources have been talking. Last month, our source said the new game is being called “NFL Trainer,” a Wii exclusi...

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