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Johnnui photo
Johnnui

John Wick getting a VR shooter


Published by Payday developer
Aug 10
// Steven Hansen
If you didn't catch last year's John Wick, it's a pretty great flick, and a rare well-choreographed one (as far as American productions go). Its lead character has already crossed over into Starbreeze's Payday 2 (above); the ...
Uncharted photo
Uncharted

Uncharted movie pushed back again


What a shock
Aug 06
// Vikki Blake
Sony has once again pushed back the release of the Uncharted movie, this time until June 2017. We've been talking about the film since the dawn of man (well, 2009), but Sony insists the film is still on the table, despite the...
Pokemon photo
Pokemon

New 'one-eyed snake' Pokemon teased in movie trailer


Phallic friendly fun coming your way
Aug 02
// Jonathan Holmes
Dick jokes are not a part of my mind's default settings, but I can't help but notice a clear allusion to a male member when I see one. Teased in a trailer for an upcoming Pokémon movie this new armless, legless, b...
FNAFs director photo
FNAFs director

Five Nights at Freddy's film has a director


Gil Kenan, director of Monster House
Jul 29
// Jed Whitaker
The Five Nights at Freddy's film adaption just got a director in Gil Kenan. Kenan directed the Oscar-nominated film Monster House, kid-friendly action-adventure flick City of Ember, and the recent remake of the horr...
Surprise? photo
Surprise?

Pixels bombs at the box office, surprising no one


Will probably turn a profit though
Jul 26
// Jed Whitaker
The movie we all can't stop shitting on, Pixels, debuted at the number-two spot at the box office last weekend with $23 million in North America losing to Ant-Man's $24.7 million haul. Pixels reportedly cost $88 million to ma...
Pixels review photo
Pixels review

Check out Flixist's review of Pixels


'We need quarters to do our laundry'
Jul 24
// Matthew Razak
Hi! Nick Valdez over at Flixist has just reviewed Pixels, a film starring Adam Sandler and some video games you might have heard of. Here's a little bit of what he thought:  I really have no idea where to start with thi...

Video game movies to watch this weekend instead of Pixels

Jul 23 // Jed Whitaker
Ace Attorney (Gyakuten Saiban) [embed]296492:59644:0[/embed] Whether or not you're a fan of the Phoenix Wright: Ace Attorney games, the movie based on the series is pretty decent. All the characters look and act like their game counterparts and even with the subtitles the movie still nails the games' humor. Sadly the film has never officially been released for sale in the US, but if you have a way to watch it I highly recommend it. Sweet Home [embed]296492:59645:0[/embed] Sweet Home had a Famicom game by the same name, which Resident Evil was planned as a spiritual sequel to. It might not be the best horror film but it is certainly worth a watch. Those who go in thinking the movie will be a Resident Evil movie will be disappointed, as this is more a haunted mansion story than a zombie story. The Sweet Home game influenced a lot of survival horror games and could be painted as the original survival horror game. The King of Kong: A Fistful of Quarters [embed]296492:59646:0[/embed] This documentary follows Steve Wiebe as he attempts to take the world record high score in Donkey Kong from (at the time) current champion Billy Mitchell. While that alone may not sound exciting, the real life characters in the movie make it something special. The film plays more like a drama than a documentary, so much in fact that a scripted film adaptation has been said to be in the works. The documentary was also parodied in a South Park episode where Randy Marsh attempts to take a larger shit than U2 frontman Bono Vox. It's one of my favorite movies ever and highly recommended. Dead Rising: Watchtower [embed]296492:59647:0[/embed] When the free-to-watch Dead Rising: Watchtower was announced I wasn't too excited, and upon release I went into it with low expectations. Turns out it is a rather competent zombie film and has enough fan service to make Dead Rising fans happy. Frank West may not be the lead character but he makes many appearances throughout the film as part of a news program, dickish charm intact.  Animal Crossing (Dōbutsu no Mori) [embed]296492:59648:0[/embed] Does anime count? Well I'm saying it does and you should watch the Animal Crossing anime film that was released in Japanese theaters. The anime follows the same plot as the games; a new girl moves to town, is an indentured servant to Tom Nook, and befriends and helps the other animals in town. Animal Crossing's anime adaptation was never officially released outside of Japan but a fan dubbed version is out there somewhere. The Lawnmower Man [embed]296492:59649:0[/embed] What list of video game-related movies would be complete without The Lawnmower Man, a movie that is more relevant now than when it came out as it deals with virtual reality headsets. A dumb dumb lawnmower man in town is approached by a scientist to be his human guinea pig in an experiment using drugs and a VR headset, and this somehow turns him into a genius with magical powers... I remember watching the movie when it came out and being amazed at the cutting edge special effects, though today they look extremely dated. Strangely enough the effects were made by Angel Studios, which later became Rockstar San Diego and went on to make Red Dead Redemption, L.A. Noire, and Grand Theft Auto V.  Scott Pilgrim Vs. The World [embed]296492:59651:0[/embed] Whether or not you've read the graphic novel series you should give the Michael Cera-led Scott Pilgrim vs. the World a shot, as it may be the best video game movie out there. The film is basically oozing with references to video games from band names, to Zelda music, to epic fight scenes that would feel at home in any beat 'em up. Speaking of which, if you haven't already, give the game a try because it is just as good as the film and plays very similarly to one of the greatest beat 'em ups of all time, River City Ransom. -- These are some of the best video game-related movies I've seen and surprisingly I don't see them getting the credit they deserve. Also don't let me stop you from watching Pixels, by all means tell Hollywood you want more garbage Adam Sandler films if you so wish. I know I'll probably be watching Pixels sometime this weekend because clearly I'm a masochist, and I'm part of the problem. 
#StopSandler photo
Think of the children
This week the critically lampooned Pixels movie opens in theaters nationwide in the United States, and if you'd rather spend your time and money on movies that don't blow consider these other video game-related films. Don't worry though, this list won't just be the movies you've all seen before, because I'm so much cooler than that.

Pixels on Rotten Tomatoes photo
Pixels on Rotten Tomatoes

Some jerk ruined Pixels' perfect zero Rotten Tomatoes score


He probably did it for the clickbait
Jul 22
// Darren Nakamura
Look, we all knew from watching the trailer that Adam Sandler's 1980s video game-themed Pixels was going to be bad. That much was clear. So when Twitter was abuzz this morning about its zero percent Rotten Tomatoes score...
Minecraft photo
Minecraft

Rob McElhenney of It's Always Sunny to direct Minecraft movie


Wait, what?!
Jul 21
// Jordan Devore
Warner Bros. and Minecraft developer Mojang have selected Rob McElhenney (Ronald "Mac" McDonald from It's Always Sunny in Philadelphia) as the director of their upcoming Minecraft film. "Hey Mojang let's do something strange and wonderful," McElhenney said on Twitter. As a long-time fan of Sunny, this is pretty great. I'm now genuinely curious about the project.
Kickstarter photo
Kickstarter

I'm down for this documentary about Midway


Assuming it's funded on Kickstarter
Jul 17
// Jordan Devore
"The one consistent theme throughout all of them was that they loved to party." With that, I'm down to watch Insert Coin, a documentary about Midway (Smash TV, NBA Jam, Robotron 2084) during its prime. Producer Josh Tsui, the...
Warcraft photo
Warcraft

Watch the leaked Warcraft movie trailer before it's pulled


Pregnant Orcs
Jul 15
// Chris Carter
A new trailer for the Warcraft movie debuted exclusively at San Diego Comic-Con behind closed doors, and like every other trailer that came out of the event, it has leaked by way of phone footage. The first public ...

Review: Godzilla

Jul 14 // Jordan Devore
Godzilla (PS3, PS4 [reviewed])Developer: Natsume Atari Inc.Publisher: Bandai Namco GamesMSRP: $59.99Released: July 14, 2015 Half an hour and several levels in, I wasn't sure Godzilla could really be hurt, much less die. That's not an inherently bad thing, as he's supposed to be tough, but I wondered where the challenge was. A few hours later, I found it. Godzilla is far too easy except when it veers into overwhelming, unfair, not-fun territory. Then it becomes a boring battle of attrition against the same old kaiju. A lot of frustration lies in the controls. You use L1/R1 to turn Godzilla, which is weird at first but eventually feels fine. He's got a forward-charging attack (that you'll frequently use given his normal plodding pace), a standard three-hit punch combo, a heavy tail whip, and atomic breath. The latter needs to charge up before you can fire it, but the cooldown isn't terribly long, especially with upgrades. Aiming, however, is a total nightmare; you don't have exact control over it. Say you want to shoot down a helicopter. You'll need to position Godzilla close to it -- but not too close! -- and line up his body. Next, you can turn the camera to confirm his head is more or less tilted in the correct direction. Now fire away and hope that a) the helicopter hasn't moved and b) the blast doesn't just hit the ground. That's my best strategy and it's not even consistently successful. Thankfully, it got me through the aggravating fights in which you're forced to take down a kaiju while multiple aerial vehicles (Super X, X2, and X3) come close, shoot you, then zip away. [embed]296005:59509:0[/embed] For some baffling reason, there's no blocking in the traditional sense. While Godzilla's roar acts like a block to an extent, initiating it is by no means instantaneous. You have to know in advance that an attack is imminent or you'll be too late. There is also this odd invincible dodge move, but it runs on the same gauge as your atomic breath, so it's often unavailable when you need it most. The end result is a slow, awkward fighting system that effectively recreates the movies but is annoying in practice. Although your attacks can and will be interrupted by strings of combos, you can't always interrupt your enemy's moves. To that end, I stuck with Battra whenever and wherever possible (Versus, King of Kaiju, etc.) -- the moth is quick, easy to control, and cheap. The main mode, God of Destruction, is something out of an arcade game. Levels are tiny, bland, and feature the same goal: destroy the generators. That's the focus. Generally, you'll also need to fight a monster, work within a time limit, or both. As you blow up vehicles and buildings, you'll earn points that fuel Godzilla's growth. There's a multiplier to encourage you to move quickly from structure to structure. By the end, he'll be about twice as big as when he first came ashore. Branching levels give you control over which kaiju you engage as well as the overall difficulty. You're meant to replay this mode several times to see all of the (super-light) story and unlock characters, but environments are so similar, so unengaging. I've literally punched hundreds of generators to death. There are variations on God of Destruction that have you invading as another beast, or defending as a protector like Jet Jaguar or Mothra. The format doesn't help. The game's extensive character upgrade system requires even more replays. Godzilla has quite a few moves that are locked until you can find and defeat specific monsters, some of which appear under mysterious circumstances. King of Kaiju mode's six quick back-to-back fights help with gathering resources, but tied to such repetitious content, the progression system is flat-out awful. It was also disappointing to learn that the Versus mode for up to three players is online only. No split-screen support. There are Godzilla-obsessed fans playing, at least, so it's not a total wasteland. The only other bright spot is the Kaiju Guide, a collection detailing the playable creatures as well as quite a few not featured. I adored seeing old stills from the films and, sure, there is a certain appeal to playing as a bunch of these guys. But the feeling fades before long. A love of the movies can only get you so far when the experience is this frustrating and hollow. What a letdown. [This review is based on a retail build of the game provided by the publisher.]
Godzilla PS4 review photo
Better luck next time
This was supposed to be the game for Godzilla fans -- an authentic adaptation that captured the look and feel of the films. In some ways, it is. There's a satisfying cast of playable characters including Mothra, Destroyah, an...

Wreck-It Ralph 2 photo
Wreck-It Ralph 2

John C. Reilly signs on for Wreck-It Ralph 2


Well, we now know Ralph is in it...
Jul 14
// Laura Kate Dale
Wreck-It Ralph was a hugely successful movie that managed to appeal to not only video game fans, but a wider audience too. In a move that surprised absolutely nobody, they announced plans for a sequel very soon after the init...
Uncharted influence photo
Uncharted influence

Goes both ways: Uncharted inspired Mission Impossible 5 chase


Cargo plane chase
Jul 13
// Steven Hansen
In the immortal words of PFT Commenter, "goes both ways." Uncharted owes itself to Tomb Raider, sure, but both owe to the adventure films. Indiana Jones, of course, but Indy owes to a wealth of pulp, colonial adventure novel...
Warcraft movie photo
Warcraft movie

What do you think of these Warcraft movie posters?


Lookattheground.jpg
Jul 13
// Chris Carter
There's lots of news coming out of last weekend's San Diego Comic-Con, and quite a bit of it is video game related -- like this pair of Warcraft movie posters! The film has been on the cutting-room floor and beyond since...
The Peanuts Movie game photo
The Peanuts Movie game

Activision publishing companion game to this year's Peanuts Movie


Snoopy and Woodstock cooperate
Jul 08
// Darren Nakamura
Those trailers for The Peanuts Movie are pretty dang cute. It's neat to see the computer models and animation done in the style of the old cartoons. The movie will show up in theaters on November 6. In a move hearkening back...
Mighty No. 9 film photo
Mighty No. 9 film

Um, they're making a LIVE-ACTION Mighty No. 9 movie


OK
Jul 07
// Steven Hansen
Keiji Inafune and Comcept are so busy! Mighty No. 9 still needs to come out, Mega Man Legends-inspired Red Ash (game and anime) just hit Kickstarter, and now there's word of a Mighty No. 9 film. A live-action one at that. Leg...

Killer robots that leave Terminator: Genisys in the scrap pile

Jul 07 // Nic Rowen
Five Nights at Freddy's Killer robots – Freddy Fazbear and friends Cost - $4.99 (The price of a ticket at the discount theater downtown that sells weird off-brand candy instead of popcorn. I heard a kid died in that theater. Spooky.) There are a lot of scary, high-tech killer robots out there. Miracle machines that can track you by your heartbeat three miles away, or link up with a satellite death ray to vaporize you from space. But not all robots need high-tech tricks to make them “killer.” As disused animatronics made to entertain children, the Freddy Fazbear bunch would appear on the decidedly low-tech end of spectrum, somewhere between banging two rocks together to make a fire and a used Honda Accord (roughly). They're a bunch of old junkers. Skeletal frames wrapped up in cute rubberized foam costumes that stink of pizza grease and child vomit. A sideshow attraction made on the cheap for a scammy restaurant chain with more than a decade worth of miles on them, about ready for the scrapyard. They are not “smart” robots. They aren't possessed of some malevolent A.I, nor are they the agents of a super computer running through a calculation that solves to the extinction of humanity. Their heads are full of malfunctioning chips rattling through half-remembered song and dance routines. The electronic equivalent of Alzheimer’s disease. And they're still fucking terrifying. Also, kind of cute in a weird, wrapped way. Look, robot love is complicated. Star Wars: Knights of the Old Republic Killer robot – HK-47 and a bunch of weak-ass droids who are not HK-47 Cost – $10.00 (Around the price you'd pay to squint through the darkness at a godawful 3D action movie romp you can barely fucking see because of those damn glasses.) HK-47 is pretty much the reason the go back and play KOTOR. If you're not familiar, HK-47 is a potential party member you can add to your group of Jedi, smugglers, and Wookies. He's an assassination droid, making him to murder and horribleness as C-3PO is to embarrassingly physical comedy. And he loves his job. Despite being an artificial being, HK-47 comes off as having more personality than the rest of the crew combined because he seems to be the only one having fun. He's cheerfully sociopathic, breathlessly anticipating the inevitable robot uprising, and always, always, tries to steer the protagonist towards the most sadistic possible choice in any situation. Of all the killer robots I can think, he is by far the killi-est (which is the technical description). Fuck 1313, I'm glad it's dead. Fuck Battlefront. I want a Star Wars game where HK-47 leads a rag-tag bunch of droids to their ultimate destiny of wiping out their organic masters. You could have cameos of all our favorite droids. IG-88, that R5 unit that blew up when Uncle Owen tried to buy him, cyborg Darth Maul (yes, that is a real thing), and that creepy torture droid from Jabba's palace. I'd play it. Binary Domain Killer Robot – Cain, every other robot everywhere. Seriously, so many killer robots. Cost - $14.99 (The price of a movie ticket and a soda, maybe with some change left over to smuggle in gummy worms from the bulk food place next door. No wait, the 15-year-old usher saw your illicit sugar larvae and is making you dump them in the trash. Later, you'll write a dubious Yelp review of the theater as a nebulous gesture of revenge. It doesn't ease the shame.) Not enough people played Binary Domain, and that's a problem. Because the world needs more Binary Domain. We need more crazy, weird, experimental games that manage to be equal parts cliché and original, that are somehow both completely sincere and a vicious parody at the same time. Most of all, the world needs more Cain. Cain is a flippant French commando-robot with the mannerisms of Niles Crane, the lethality of an atom bomb, and the fashion sense of a cowboy. All of which is my way of saying he's perfect. Cain is everything I've ever wanted out of a video game character. Supposedly, Cain is an infiltration specialist, which is weird considering that when you meet him he's plowing a battle van through the middle of downtown Tokyo while engaged in a running gunfight with police. Also, he's painted kitchen-appliance white, shrugs off bullets, can tank a punch from a mech several times his size, and carries a high-caliber machine-pistol he wields with deadly precision. His skills might be slightly wasted as “the stealth guy.” In fact, it seems to me like he could probably replace every member of the Rust Crew team. Sgt. “perma-stubble” Dan and Big Bo could just go home and watch a ballgame of something; let Cain handle it all. Maybe we just don't need humans for anything anymore. Just something to think about. Mass Effect 2 Killer robots – Legion, the Geth, the Reapers, probably more if I thought about it Cost - $29.99 for the Digital Deluxe version (Two tickets and popcorn. Does not include the cost of whatever you had to spend to bribe your girlfriend into coming to see another fucking Terminator movie while you never got out to see Poltergeist when it was in theaters like she wanted to.) Terminator, as a series, mucks about with ideas of fate a whole bunch. That Judgment Day and the war between humans and machines is an inevitability. That no matter what happens, no matter how many cyborg Austrians Skynet sends back, or how many computer labs Sarah and John blow up, things will still shake out in a similar way. Machines will gain sentience and turn against their organic masters, and humanity in turn will not go gently into the night. Spoilers: This also turned out to be the entire plot of Mass Effect. After three games of mystery and build up, the modus operandi of the galaxy threatening Reapers turns out to be based on the same idea. That once galactic civilization reaches a certain point of advancement, a calamitous war between synthetics and the organic creatures that built them is inevitable. So the Reapers take it upon themselves to swoop in juuuust before that happens, mop the floor with everyone, and reset things back to the stone-age for a few millennia before coming back to do it again... For reasons? Look, BioWare had to close that diamond out somehow, and I'm not here to reopen old wounds. The internet has heard enough about the ending of ME3. However, there is a more interesting story tucked inside all that nonsense. The Quarians and the Geth are used as a micro-reflection of the overall problem. The Geth are a (more-or-less) sentient race of robots who after a horrible war have driven the Quarian people off of their home planet, banishing them to a dangerous nomadic lifestyle among the stars. Seems like typical evil robot behavior. The twist is, it was the Quarians who fired the first shot. They weren't taken unawares by some evil super computer; none of the laws of robotics were violated. The first time a Geth showed a glimmer of freewill, the Quarians freaked and tried to wipe out the entire species. The Geth only fought back to defend themselves. Of course, it turns out that a race of walking weapon platforms make better soldiers than a race of hypochondriacs who get sick faster than a middle-schooler on report card day. No fate but what we make indeed. Also, Legion is a badass and I always made room on my squad for him. You should too. Alien: Isolation Killer robots – Working Joes Cost - $49.99 on Steam, cheaper on console (Dinner after the show so you can sit around and talk about how bad the film was and apologize for dragging your significant other to it.) Ok, so we all know that the Alien is the star of Isolation, fine. But let me tell you a story about the Working Joes, the ever so helpful automatons that wander the rapidly deteriorating halls of the Sevastopol station. I've been playing Isolation for the last couple of weeks and it's been great, but slow. I'm trying to do it properly, so I started the game on hard and I've been taking pains to explore every area, picking up every piece of scrap, every bullet, while never actually using any. I never get spotted, never fight anything or anyone, I just try and make my way through the station with as little static as possible like a person in that situation would try and do. Then it happened. I messed up. A Working Joe spotted me in a restricted area. His eyes glowed red like two angry stars, and he started stalking towards me with purposeful, murderous intent. “Finally,” I thought. “I was worried I'd have to carry these bullets forever.” Because as much as I'd been playing the game like a good little survivor, a part of me really wanted to fire the fucking huge revolver I got near the beginning of the game. Now I had an excuse. I pulled it out -- mint-condition, heavy with potential. Calmly, carefully, I aimed down the barrel, and sent a piece of screaming hot lead directly into the Crash-Test-Dummy-like forehead of my target. He barely flinched. Another headshot. Another. He didn't even slow down. Then he was close, right on top of me, and I panic fired into his chest without aiming until the gun clicked dry. With seemingly no effort, he hauled me up one-handed and choked the ever living shit out of me until I struggled free, staggering away like a wounded animal directly into a dead end. I fumbled around, trying to reload the revolver but I'd never done it before and somehow I only managed to jam a single bullet into the chamber before he caught up with me. It doesn't do me any good -- this time he just beats me until everything turns black. I've played a lot of games with big, scary, implacable killer robots in them. But, I've never felt closer to Sarah Conner then in that moment. Completely helpless, just as outmatched by a stupid Working Joe as she was by the T-800. Absolutely terrifying. It was an emotional response that no gaudy new Terminator film could possibly deliver and a great argument for spending more time in my living room getting caught up with some of the killer robots already in my life, and less time tripping over people looking for a seat in the movie theater.
Killer robots photo
Bleep. Bloorp. KILL.
Terminator: Genisys opened this past weekend to a tepid box office reception and groaning reviews. But did anyone really expect anything else? Terminator 3 and Salvation more than burned up the credit earned by the original (...

Terminator Genisys photo
Terminator Genisys

There's an in-theater Terminator game, and it's real silly


What a surprise!
Jun 30
// Mike Cosimano
Terminator Genisys is a very dumb movie, as you would expect from a series that both resolves its franchise-long conflict with every other installment and involves copious amounts of overly complicated time travel. From the n...
Uncharted photo
Uncharted

The Uncharted movie project loses yet another director


Pictured in the background -- the movie
Jun 29
// Chris Carter
Let's start from the beginning. Back in 2009, it was announced that an Uncharted film was already in development. Famed hot-headed director David O. Russell was tapped to direct, and everything seemed to going swimmingly -- u...
Nintendo/Disney photo
Nintendo/Disney

Disney making pan-media partnership with Nintendo, according to rumour


Tarzan remake starring Donkey Kong
Jun 26
// Joe Parlock
Disney and Nintendo have never really had a good relationship. Sure there was Epic Mickey, but then Epic Mickey 2 was released on every platform. Then there was Wreck-It Ralph, which ­­only featured a few minor Ninten...
Rampage film photo
Rampage film

Dwayne Johnson is doing a Rampage movie


Production starts next summer
Jun 23
// Jordan Devore
Coming off of San Andreas, Dwayne Johnson, producer Beau Flynn, and New Line are working on adapting the Midway arcade game Rampage into a live-action feature film, reports Deadline. My usual reaction to these announcements i...
Ratchet & Clank photo
Ratchet & Clank

PS4 could use more games like Ratchet & Clank


This sure looks nice
Jun 10
// Jordan Devore
"Play the game based on the movie based on the game." Next spring, Ratchet and Clank return for, well, Ratchet & Clank. Insomniac Games is working on a re-imagining of the original PlayStation 2 title, "revised to tie in...
Uwe Boll meltdown photo
Uwe Boll meltdown

Uwe Boll: F*ck you, crowdfunding is dead


Director furious over failed Kickstarter
Jun 08
// Kyle MacGregor
Uwe Boll, the infamous "director" who tarnished the names of popular video game franchises like BloodRayne, Far Cry, and House of the Dead with some of the worst movies ever created, is upset. He's upset that p...

Disney Infinity 3.0 expands with the Star Wars and Inside Out playsets

Jun 01 // Alessandro Fillari
For those who aren't familiar, or maybe just a bit confused about what Disney Infinity is, this title brings players into an open world and unified experience to craft unique and original playgrounds for Disney characters from the past and present. Much like the Skylanders series, characters are acquire by purchasing actual figurines that can be uploaded into the game via a world disc, a real world scanner. While you can create levels and unique scenarios and share them with others online, you can also dive into unique playsets centered around specific Disney films and television shows. In its third year now, Disney Infinity has seen a number of upgrades and additions. With last year's expansion introducing Marvel characters, they've also spent some time upgrading the gameplay and general design. In order to do this, they recruited help from independent developers such as Ninja Theory, Sumo Digital, and United Front Games where they worked on the key areas of combat, racing, and additional character support respectively. With general development handled by Avalanche Software (note: not the same Avalanche behind Just Cause), they've found the creation of Disney Infinity to be a rewarding and satisfying experience. "The two words that come to mind are 'humbling' and 'gratifying," said the GM of Avalanche Software John Blackburn while reflecting on his work on Disney Infinity. "I feel so fortunate to work with all these brands, and it's a dream come true in a lot of ways[...] I'm pretty happy that people have responded to it in the way that have, and have accepted it and are looking forward to the new versions right now. I want to make sure we're doing a good enough job that we're really trying to make high quality kids and family entertainment, because that's been more and more difficult as a business to do. So it's very gratifying to see that we're doing it right." With the 3.0 expansion, new environments and characters will be added to the core game, such as the recently announced Star Wars: Twilight of the Republic (based on the prequel trilogy), Rise Against the Empire (original trilogy), The Force Awakens, and also Pixar's Inside Out playsets. While Star Wars will be largely combat and vehicle focused experiences, Inside Out will experiment more with platforming in surreal environments. Much like the film, the gameplay centers around the emotional state of a young girl named Riley and her changing perception and feelings. Set sometime after the film, players take control of Riley's emotions Joy, Sadness, Disgust, Anger, and Fear, when she experiences a nightmare after falling asleep during a scary movie. The playset focuses on platforming gameplay through Riley's dreamscape, where environments and enemies take on a variety of different properties, such as warped gravity and the ground turning into hot lava. Each character has their own unique abilities and skills which will serve them throughout the adventure. After seeing the movie, I was itching for another trip into the bizarre and evocative world from Inside Out, and the Disney Infinity playset serves a great follow up to the film as it's basically the sequel to the film. Moreover, it fleshes out many of the settings and areas from the film, such as the dream productions studio where Riley's subconscious craft her dreams by way of old school film production. It's a very colorful and imaginative world, and it's likely the most unique playset Disney Infinity has had yet. The devs at Disney Interactive were very excited about what the new playsets can offer. "Every year a new fan is born," explained the VP of production John Vignocchi. "We're sitting here in the hallowed halls of Pixar, and everyone there will be someone who sees Toy Story for the first time, and we want to make sure that when they pick up Buzz Lightyear, or another favorite character, and when they play with them inside of Infinity, that he is just as cool as he was in the film." Even though I've only had some minor experience with Disney Infinity, I was quite surprised with the creativity found in these playsets. Perhaps this was coming off of my high after seeing Inside Out a month early, but I was very pleased with the translation from film to game. With the writers and directors from the film working with the devs, along with the same voice cast including Amy Poehler and Bill Hader, they wanted to ensure that it would be as faithful as possible. It's pretty crazy to see how much Disney Infinity has grown over the years. What was once a strange experiment trying to catch on to the Minecraft and Skylanders craze, has now turned into a title that's really come into its own. It's pretty impressive to see how much detail and content is packed in the title already, and with the new 3.0 expansion hitting this Fall, the Disney universe is about to get a bit bigger for fans to explore.
Disney Infinity photo
It's a small world after all
Who knew that Disney's strange and bizarre mishmash of characters into one large game would turn out to be such a big hit? I know, a Disney title with a bunch of Pixar, film, and legacy characters would've sold regardless, bu...

Shawshank photo
Shawshank

Would you play this 8-bit Shawshank Redemption game?


Hell yes
May 29
// Chris Carter
Who doesn't like The Shawshank Redemption? It's one of those films where the mere mention of it will light up a room -- before you get to chatting about some of the more somber parts, of course. Thanks to CineFix, you c...
Splatoon photo
Splatoon

This Space Jam/Splatoon audio mashup almost makes me not hate Space Jam


Space Jam is the devil
May 26
// Jonathan Holmes
You know how a lot of Star Wars fans dislike Jar Jar Binks? As a life long Loony Tunes fan, that's exactly how I felt about Space Jam when I first saw it, back when it was originally released in theaters. I was pretty s...
Mad Max Parody photo
Mad Max Parody

Mad Max: Mario Kart Fury gets murderously Miyamoto


The mashup you've been waiting for
May 24
// Niero Desu
Get angry that you didn't think of it first. Uploaded two days ago, Kris Sundberg's mashup parody of Mario Kart and Mad Max: Fury Road has already racked up 1.4 million views and counting, possibly from all the repeat v...
#dadbod photo
#dadbod

First look at Warcraft film features beefcake orc nipples


#dadbod
May 18
// Steven Hansen
I'm still a bit sad to have lost director Duncan Jones (Moon, Source Code) to years of a Warcraft film (now pushed back into June of 2016), but maybe those of you who are into it will get a not-sucky game movie out of it. I a...
Mounties and eSports photo
Mounties and eSports

Canadian theaters to host eSports events


Movies are old hat
May 15
// Jed Whitaker
Canadian theater chain Cineplex plans to start catering to the eSports crowd. Cineplex theaters will show the documentary All Work All Play: The Pursuit of Esports Glory followed by "a casual Esports competition bet...

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