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6:00 PM on 04.01.2012

DNA sync completed with Assassin's Creed: Kinect

It was bound to happen. We're finally seeing the full capabilities of the Kinect motion sensor, and it looks like they've announced the ultimate in immersive gaming. Assassin's Creed: Kinect puts gamers back in the shoes of Ezio in what looks to be a motion-controlled remake of Revelations. Check out the trailer. Obviously, another joke trailer. But wow, well done!

Ian Bonds

11:00 PM on 03.25.2012

Freddie W reveals an 'inconvenient truth' to himself

Freddie Wong has once again captured the current video game culture and applied it to one of his regular videos on YouTube. This time, Freddie is a time traveler who jumps back in time to let his younger self know about how awesome gaming could have been. Oh, and Cheetos.

Ian Bonds

8:00 PM on 02.27.2012

Study: Wii doesn't make fat kids not fat

Nintendo's Wii and the motion control trend that followed gave seemed like the game industry's answer to inactive youth. As games have grown in popularity, kids have spent less and less time outside and, logically, "active" g...

Liam Fisher

5:00 AM on 02.15.2012

Get your tilt on in Need for Speed/DiRT 3 on PC

This one took me a little bit to wrap my head around. Flypad, available on iTunes, allows you to control PC racing games like Need For Speed: The Run and DiRT 3 with touchscreen and tilt controls by downloading the iOS ...

Liam Fisher

4:00 PM on 01.16.2012

Five games we could really Kinect with

Kinect, as it stands right now, is a "pretty cool" thing. As a supplement to the general operation of an Xbox 360, it's hard for me to imagine living without it now that it's in my home. As an accessory designed for the purpo...

Conrad Zimmerman

1:30 PM on 12.14.2011

Office Chat: Faith in Valve, Zelda's motion-based future

We have another delightful edition of Office Chat for you today. Join Jim Sterling, Jordan Devore and I as we consider a world where all Zelda is motion-controlled. We also contemplate what Valve fans might do for confirmation of Half-Life 3 and what starts as an innocent question about Jim's sunglasses takes a turn for the sordid.

Conrad Zimmerman





3:15 PM on 12.12.2011

Skyward Sword controls: The future of the Zelda franchise

There was a time when The Legend of Zelda: Skyward Sword might have been a button only affair, with nary a motion control in sight. But Legend of Zelda producer, Eiji Aonuma, explained to Official Nintendo Magazine that he co...

Fraser Brown

9:00 AM on 11.25.2011

PS Move ships 9 million, only 1 million in half a year

Sony's boasted that the PlayStation Move shipped six million units since launch, although once again it declined to give any actual sales figures. Considering only a million units were shipped in the past six months, however,...

Jim Sterling



Skyward Sword should've given us control of its controls photo
Skyward Sword should've given us control of its controls
by Jonathan Holmes

The Legend of Zelda: Skyward Sword was released today, and the game is already buzzing with controversy. Specifically, some reviewers and players are insisting that the game's motion controls are fantastic while others are reporting that they are "clunky" and intermittently unresponsive. That's part of the reason why I gave the game a 9.5, though I personally felt that the game's controls were just about perfect. I thought that Nintendo was going to potentially alienate a lot of players by preventing them from playing the game with standard controls. By definition, a perfect game does not alienate fans.

I caught some flack for expressing that idea, but I'm not surprised. People have a right to be confused or even annoyed by that point, as I didn't have the space to really flesh out my reasoning in the review. For that reason, I threw together this addendum to fully explain why it was a mistake to force motion controls on players with Skyward Sword.

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PlayStation Move, why aren't you moving?  photo
PlayStation Move, why aren't you moving?
by Jim Sterling

The PlayStation Move came to North America on September 17, 2010. In that time, I think I've used the peripheral maybe six times. This is said as a person whose job it is to own and use one of these things.

When the controller was first introduced, Sony made a big deal about how it could create richer, deeper experiences than we'd gotten on the Wii. Coupled with Sony's more "hardcore" focus, we seemed in line to receive the kind of motion-controlled games that had a real edge and innovation to them, rather than the waggling minigames the Wii has helped perpetuate so damn much.

So ... where are they? Where are these deep experiences? Why, over a year on from the peripheral's release, are we still getting proof-of-concept games instead of actual games?

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6:15 PM on 09.07.2011

Mega64: Rise of Nightmares is all you ever need

Yesterday, we showed you a new ad for Sega's Kinect horror game Rise of Nightmares. That video... was for plebeians. Here's the one you want to watch, complete with a Look Who's Talking Too twist ending. Mega64: RISE OF NIGHTMARES Commercial [YouTube]

Tony Ponce

6:00 PM on 09.06.2011

New Rise of Nightmares trailer looks more familiar

SEGA has had an interesting run of ads for its Kinect-based horror title, Rise of Nightmares. But this latest trailer for the game should be easily recognizable to everyone as the typical, "people are having fun playing...

Conrad Zimmerman

7:00 AM on 09.04.2011

Freddie Wong's PS3 really DOES do everything!

Freddie Wong, special effects guru and maestro of magic and sunshine, has modified his PS3 to enable real 3D gaming. Equipped with a PlayStation Move inserted in a Sharp Shooter controller shell, Freddie takes to the streets...

Tony Ponce

9:30 PM on 06.17.2011

New Destructoid Episode: Jimmy Fallon Steals All Our News

Move it, football-head. It's Friday, so today's episode of The Destructoid Show was carefree and whimsical. Here's the rundown: Jimmy Fallon, that guy who was in Taxi with Queen Latifah, sometimes covers video game news on h...

Max Scoville

9:30 PM on 04.21.2011

Razer Hydra motion controller shipping in June for $140

I hope you didn't forget about the Razer Hydra. It's a motion-control device for PC, which might seem a little unusual at first, but the market is certainly there for this type of controller. Razer and Sixense have announced ...

Jordan Devore

4:40 PM on 04.19.2011

Conquer your food in new Kinect Sports Calorie Challenge

There's new downloadable content available for Kinect Sports on Xbox Live Marketplace. The Calorie Challenge DLC puts you up against food items in events. Yes, your dreams of having a rivalry with a dude in a pizza cost...

Conrad Zimmerman