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5:45 PM on 04.18.2013

Kili comes to Guardians of Middle-earth

Alright guys, we've got ourselves yet another downloadable character for Monolith's MOBA game, Guardians of Middle-earth. This time around, we've got Kili entering the fray. Classed as a Striker, he comes with some surprisingly good moves. Wound, for example, shoots an arrow that stuns Guardians and creatures, while Flare blinds then reveals hidden enemies. Anyone given Kili a go?

Harry Monogenis

2:45 PM on 04.08.2013

No one knows who owns No One Lives Forever

Part of the problem facing older franchises is that after the dissolution of a developer or publisher, the rights to the IP are inevitably a tangled mess. Such is the case with the humorous spy adventure N...

Alasdair Duncan

12:45 PM on 03.20.2013

Free map skin, new guardian in Guardians of Middle-earth

Just a few days after the release of the White Wizard himself, Monolith has today launched yet another guardian for its console MOBA Guardians of Middle-earth. Unglob is classed as a Striker and her abilities certainly seem ...

Harry Monogenis

11:30 PM on 03.15.2013

Guardians of Middle-earth now has Saruman

Guardians of Middle-earth, Monolith's MOBA which launched on consoles last December, has had yet another downloadable guardian released. This time around, it's Saruman the White. Saruman servers as an Enchanter and has some ...

Harry Monogenis

9:00 PM on 02.08.2013

Gloin-Hit! Monolith announces newest playable character

Monolith may be drip-feeding its MOBA DLC to their customers, but for those avid Guardians of Middle-earth fans, a new character is about to enter the battle. The newest addition to Guardians roaster is Gloin, father of Giml...

Jason Cabral

5:32 PM on 02.03.2013

Monolith Soft also working on a 3DS game?

After the announcement of an upcoming Xeno-series game from Monolith Soft for the Wii U last month, I had everything I needed from them for this year. But today a surprise pops up -- another potential Monolith Soft game for 3...

Dale North



Xeno-something is coming for Wii U and I want it photo
Xeno-something is coming for Wii U and I want it
by Dale North

Nintendo and Monolithsoft are working on something for Wii U, and I want whatever it is. The team behind Xenoblade Chronicles have something beautiful lined up, but all we got this morning from this morning's Wii U Direct broadcast were a few short snippets of gameplay. Whatever it is looks big and open, and it features parties of three going at big beasts, not unlike Monster Hunter

When dude hopped into a mech at the edge of a cliff and flew off into the sunset I felt a rush of goosebumps come over me, starting from my knees and ending up at the very top of my head. And then they fought in these mechs! Oh My GOD!

It all ended with a big painted 'X' on the screen, telling us that the Xeno series will continue on Wii U.

As for what we know, Kunihiko Tanako, the character designer of two of my favorite games ever, Xenogears and Xenosaga, is on board. The music from Japanese film and TV composer Hiroyuki Sawano had me all choked up. Finally, Tetsuya Takahashi, the director of Xenogears, Xenosaga, and Xenoblade is at the helm. How could this not be the best thing ever made?

Sorry, still freaking out here.

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Preview: Project X Zone is boob jiggling fan service  photo
Preview: Project X Zone is boob jiggling fan service
by Steven Hansen

Apparently, nearly a decade ago, Namco and Capcom teamed up for the crossover, turn-based SRPG Namco x Capcom. Don’t ask me how they decided who would get first billing. A coin flip? A Japanese game show? Similarly, don’t ask me when we were supposed to figure out the “X” is pronounced “cross.” Not sure if Japan is too advanced for us, if we’re too culturally mired down in Christian iconography when it comes to cross, or if the whole trend is just stupid.

The point is, Namco and Capcom’s already unwholesome pre-marital coitus is reaching an entirely new level of damnation as newcomer SEGA joins the fray turning the twosome into a threesome that spans 29 franchises with Project X Zone. This leveled up debauchery, as we reported earlier, is coming westward this time around, presumably emboldened by all that kinky sexual experimentation. It definitely wasn’t SEGA’s doing, since the company can’t be arsed to bring me more Valkyria Chronicles games.

I’m still a bit bitter, but this game is fan service incarnate, so excuse my fan complaining.

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Review: Guardians of Middle-earth photo
Review: Guardians of Middle-earth
by Allistair Pinsof

“How dare you? HOW DARE YOU! How dare you review a Lord of the Rings game without having every film box set in a display case! HOW DARE YOU review a MOBA without having been yelled at and debased by 12-year-olds for more than 200 hours! HOW DARE YOU!! HOOOOW DAAAREEE YOU, SIR!!”

I’ve read your complaints about my Guardians of Middle-earth impressions post. It’s true that I am no Lord of the Things and I often confuse MOBA with Boba tea, but, nonetheless, I have put some time into GoMe (GO ME!!!) and have some serious thoughts on the game that should speak to fans and non-fans of LotR and MOBAs alike.

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Getting It Right: No One Lives Forever photo
Getting It Right: No One Lives Forever
by Allistair Pinsof

[Getting It Right is a monthly series in which I take a look at the elements that make up a classic game. What were the key ingredients that set it apart and make it hold up to this day? Read on to find out.]

Some of the greatest action heroes are the ones that rarely use a gun. Indiana Jones uses his whip and wit to escape artifact-crazed nazis, Bruce Lee used his fists, and James Bond uses gadgets and espionage. Well, that is if you are talking about Bond films. Bond games tend to focus only on the high speed chases, explosions, and gunfights. He rarely uses his gadgets, and missions take place far away from nightclubs and exotic resorts. Bond games are cut and dried first-person shooters that happen to star 007.

And, this is why I love No One Lives Forever: It’s the best James Bond game ever made, even if it doesn’t star Bond. Cate Archer is Bond’s videogame equal. She is smart, witty, and deadly with a 9mm. Unlike the Bond games, NOLF makes the player feel like a spy, sneaking in the shadows, trading intel with codenamed agents, and using gadgets to bypass tripwires.

I want a James Bond game like NOLF, but I have my doubts that it’d be as good.

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6:30 PM on 10.10.2012

Promoted blog: Why I'm worried Project X Zone will be bad

[Dtoid community blogger Cutie Honey shares his concerns about the upcoming game from Monolith Soft, Project X Zone. For an opposing viewpoint, see our own Dale North's thoughts on the game. (Let it never be said that Dt...

Cutie Honey

12:00 PM on 08.31.2012

Gotham City Impostors goes free-to-play on Steam

That's a fine excuse to carry an initial price tag, but not an excuse to charge the full fifteen dollars for a game designed around microtransactions. So said the Sterling in his Gotham City Impostors review. Today, Warner ...

Allistair Pinsof

8:00 AM on 08.06.2012

Jace Hall wants a Blood remake ... and he should do it!

Former Monolith CEO Jace Hall has declared his intent to remake Blood, the legendarily macabre shooter starring an undead sociopath. Hall is currently asking fans what they'd want from a reimagined version of the hilariously ...

Jim Sterling

11:00 AM on 05.30.2012

Guardians of Middle-earth is a MOBA coming to PSN, XBLA

Yes, that Middle-earth! Warner Bros. Interactive Entertainment and Monolith Productions are working on Guardians of Middle-earth, a new multiplayer online battle arena headed exclusively to consoles this fall. More details wi...

Jordan Devore

5:30 PM on 04.10.2012

Live show: Xenoblade Chronicles on Mash Tactics

King Foom is back from PAX East and, with his batteries recharged, he's ready for a "New Release Showcase" today on Mash Tactics. The game this time is Xenoblade Chronicles for the Wii. This highly rated JRPG almost didn't se...

Bill Zoeker



Review: Gotham City Impostors  photo
Review: Gotham City Impostors
by Jim Sterling

Gotham City Impostors is one of those ideas just stupid enough to work. The general premise is that Batman has ditched his crime fighting duties for some reason, leaving an army of costumed idiots with delusions of grandeur to take his place. An opposing force of Joker fans stand in their way, and everybody has guns. 

Utterly ridiculous, yet suitably audacious. 

Audacity, however, is a running theme in Gotham City Impostors that extends to every corner of the game.

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