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Mega Man Legends 3

Red Ash photo
Red Ash

Red Ash Kickstarter seems desperate, lets you vote for Mayor


My vote goes to the anime-looking girl
Jul 19
// Jonathan Holmes
I'm guessing everyone would agree at this point that Comcept should have waited for Mighty Number 9 to ship before it launched the Red Ash Kickstarter. The game is not doing even a fraction as well as comparable projects had ...
Mega Man Legends 3 photo
Mega Man Legends 3

Mega Man Legends 3 voice actress allegedly revealed four years after cancellation


Meanwhile, on the moon...
May 20
// Ben Davis
Ready to feel sad about Mega Man Legends 3 again? Skybane of 100k Strong for Mega Man Legends 3 claims that he recently discovered who would have been the English voice actress for Aero, the pink-haired character whose d...
Mega Man Legends 3 photo
Mega Man Legends 3

A fan group wants to create the Mega Man Legends 3 Prototype in Unity


Hey, I'll take it
May 25
// Chris Carter
When Capcom fails, fans unite. That seems to be the mantra for the past few years after Capcom has fumbled the Mega Man franchise, leading to a number of fan created artwork, games, and music. The latest in the bunch is a Me...

More details on the Mega Man Legends 3 cancellation

Jul 25 // Jonathan Holmes
[embed]258743:49714:0[/embed] Here are GregaMan's thoughts on how the Mega Man Legends 3 Project affected Capcom's perspective on community involvement- "I want to believe that despite the grief, despite the years of community "managing" that have resulted for me and my team (all of whom were not in the company's employ at the time of the cancellation), there was still merit in the experiment, for you and for me. The Mega Man community is the strongest and most aligned it's ever been. We didn't get a game, but we got real stories of human beings coming together with other human beings and doing incredible things. I'm not trying to give the company a pat on the back for this incidental outcome. I'm giving you all a collective one.  We as a publisher learned valuable lessons about the role community can, should, will by any means necessary play. In my mind the Devroom marked a maturation of our still-fledgling community initiative. A milestone lesson learned and taken to heart. How lucky am I that I started my career here by helming the craziest, weirdest, most volatile experiment ever ventured by this department? MML3 realigned our compass, and whether you know it or not, you've all had an impact on Capcom. It is my hope that in time this will lead to decisions that bring happiness to each and every one of you." As for the reasons for why fans were "mislead" into believing that at the very least, Capcom would release Mega Man Legends 3: Prototype Version- "It was unintentional and that's all I'll say about it. There was never an  attempt to mislead anybody. " As a huge fan of the Mega Man series, I want to thank GregaMan for being so forthright, earnest, and honest with his assessment of matters surrounding Mega Man Legends 3's cancellation. Capcom Unity and Capcom USA have done some pretty incredible stuff int he past, which is why I think that it hit the Capcom community so hard when the the game was killed off. I remember that it almost seemed too good to be true when the Mega Man Legends 3: Dev Room was announced. Allowing the fans to help shape and create a new game was an unheard of proposition, requiring unprecedented organization and management on the part of Capcom USA, Capcom Unity, and their global counterparts. The reason is wasn't quite too good to be true is that up until that point, Capcom had proven time and time again that they knew how to make fans feel like they were a part of the company. From the release of the hand produced Mega Man 9 physical box, to the Capcom fight night community events, to countless other examples of going above and beyond the norm, Capcom Unity truly felt to be at one with their fans and with their games. The cancellation of Mega Man Legends 3 put a harsh end to that feeling for many of us. Even the funding, publication, and promotion of of an all new, totally free fan created Mega Man and Street Fighter crossover game didn't do much to get fans on their side again. I don't think that it was the power of Mega Man Legend's fan base, the game's public development, or its eventual cancellation that caused such venom towards Capcom to boil in the aftermath. I think that most of that venom came from the fact that Capcom had planned on charging for the download of a miniature "Prototype" version of the game, that this Prototype was essentially complete by all reports, and Capcom still dropped it right before release. It seemed downright hostile. From the consumer's perspective, Capcom had literally nothing to lose from releasing a near-complete, digitally distributed, for profit demo. At worst, they wouldn't make as much money off of it as they'd hoped, and would have to cancel the full game. Fans couldn't cry foul about that, as that was the deal all along. By dropping the Prototype version on the cusp of release, after promoting it for months, Capcom showed that either really hated their own product (which was reportedly pretty fun), or that their contempt for Mega Man, its developers, and its fans was so great that they'd rather forgo a little extra money in order to keep the series from continuing in Inafune's absence.  So what's Capcom to do about all of this now? Well, as both Microsoft and Nintendo have shown, the gaming community has been quite receptive to 180 degree turns of late. It would be huge shock, but if Capcom were to release Mega Man Legends 3: Prototype Version now, with the 3DS's much expanded install base, it would be sure to gain both goodwill from the fans, and (perhaps more importantly) plenty of cash. They could even do it with the caveat that there was still no possible way that Mega Man Legends 3 would ever be completed. The development of Mega Man Legends 3's may not ever be financially viable, but if consumers could see that Capcom still knew could see things from a fan's perspective, the financial viability of the company as a whole would improve immeasurably.  In lieu of that, even a token promotion of the Mega Man Legends 3: Prototype Version demake would be something, and Capcom has to do something. With the year half over, Capcom has gone through Mega Man's 25th anniversary with minimal recognition of the series. Right now, it looks like Nintendo values Mega Man more than Capcom does. They don't have much more time to capitalize on their dramatic heel-turn of 2011 with an equally dramatic birthday face-turn in 2013. If you stay a heel too long, that's the only way the public will ever perceive you. I hope they can pull it off, for their sake, and for the sake of those who enjoy their games.
Mega Man Legends 3 photo
Still focused on 'happiness' of fans
It was a little more than two years ago now that grumblings turned to reality with the cancellation of Mega Man Legends 3. The reasons for the game's abrupt demise were never fully explained, but now that the dust has sort of...

Mega Man Legends 3 photo
Mega Man Legends 3

A Mega Man Legends 3 8-bit fan game? Sure!


Actual Mega Man Legends staffers are helping on this project
Jul 01
// Tony Ponce
The campaign to resurrect Mega Man Legends 3 won't die, and I honestly hope it never does. The fans continue to surprise me with the myriad ways they demonstrate support, from producing a concept album to launching a replica...
Mega Man Legends 3 photo
Mega Man Legends 3

Mega Man Legends 3 fans launch their OWN rescue rocket


All the feels in this mini documentary
Jun 23
// Tony Ponce
It's apparent that Capcom has no plans to ever revive development of Mega Man Legends 3. It seems like Roll and Tron will never be able to finish their rocket and rescue Mega Man from the moon, as expressed during the cliffh...
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Go play this cute Mega Man Legends inspired fan game


Servbots, ahoy!
Jan 03
// Chris Carter
The "100,000 Strong For Mega Man Legends 3" fan community, despite not getting their wish of a full MML3 release, have accomplished quite a bit. They've inspired thousands of Mega Man fans to create artwork, fan games, and ov...
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Sorry angry Mega Man fans, EX Troopers is not Legends 3


May 24
// Kyle MacGregor
Last week Capcom unveiled a rather unusual new project. E.X. Troopers is a cel-shaded third-person shooter with a manga-style art direction. Sounds plenty Japanese, but not exactly out of the ordinary. Oh, did ...
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What do you make of the fan outcry for Mega Man Legends?


Sep 18
// Jonathan Holmes
The 3DS has had tough year in the gaming press it seemed like you couldn't go a month without being the focal point of some gaming community calamity. One of the bigget bombsells to hit the console its owners was the cancela...
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Capcom: Mega Man an important brand, not dead yet


Aug 10
// Jim Sterling
With Mega Man Legends 3 canceled and Ultimate Marvel vs. Capcom 3 lacking the blue bomber, it's been assumed by most that the franchise is officially dead. Capcom, however, has attempted to give hope to the masses, assuring f...
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100,000 Strong for Bringing Back Mega Man Legends 3


Jul 21
// Jim Sterling
A Facebook group called "100,000 Strong for Bringing Back Mega Man Legends 3" is rallying the troops to let Capcom know that people want this cancelled project back on track. I am a cynical man and I see little that online pe...
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SDCC: Don't believe violent Mega Man Comic-Con rumors


Jul 21
// Jim Sterling
With Comic-Con having opened its doors to the public, a number of rumors quickly sprung up concerning trouble at the Capcom booth. There have been allegations of disturbances due to the cancellation of Mega Man Legends 3, but...
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Capcom Europe pisses fans off over Mega Man Legends 3


Jul 21
// Jim Sterling
Capcom Europe has spent about three hours on Twitter responding to a bombardment of enraged fans who felt they were getting blamed for the cancellation of Mega Man Legends 3. It is, in every sense of the word, a total shitsto...
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New Destructoid Episode: Mega Catherine Infestation!


Jul 20
// Max Scoville
Hey gang, another helping of cold-blood Destructoid Show street justice for you. First, Mega Man Legends 3 is cancelled, and Jonathan Holmes needs a hug. Some hoodlums were so mad, they vandalized the Wikipedias! But hey, on...
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Keiji Inafune apologizes for Mega Man Legends 3


Jul 20
// Jim Sterling
To say that fans have been upset by Capcom's cancellation of Mega Man Legends 3 is to say that Mega Man likes blue pants. Design icon Keiji Inafune has sympathized with gamers, and even went so far as to apologize, ...
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Mega Man Legends 3 Wikipedia edits are amazing


Jul 20
// Jim Sterling
There's been quite a bit of fallout following the news of Mega Man Legends 3's cancellation, but if you want to find some of the best, look no further than the game's Wikipedia page. The page has had to be locked after fans b...
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We saw this coming, but it's sad news nonetheless -- Mega Man Legends 3 has been officially canceled. Not a lot of cause has been given, other than "...an assessment of whether the title will go into full production... is ba...

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Is Mega Man Legends 3 going to get canceled?


Jul 09
// Jonathan Holmes
That's the question a lot fans are asking. If you look at the history of the game's development thus far, it's easy to see why. First the game was announced by Mega Man series co-creator Keiji Inafune, and that this was a pro...

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