Quantcast
Destructoid: Videogame News & Community

DestructoidJapanatorTomopopFlixist







DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Chief Executive
Dale North
Editor-in-Chief
Max Scoville
Video Warlock
Steven Hansen
Features Editor
Chris Carter
Reviews Director
Jordan Devore
News Editor
Andy Dixon
Community Manager
Phil Janca
King of the Stream
Spencer Hayes
Defender of Dtoid.tv
Niero G.
Founder

Editors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

11:01 PM on 04.11.2014

Vita remote play for Final Fantasy XIV is viable for leveling

While I've already spoken about the general quality of the PS4 port for Final Fantasy XIV: A Realm Reborn, I really got a chance to dig into the remote play feature for the first time today and get some extensive testing in. ...

Chris Carter



The joy of MMOs photo
The joy of MMOs
by Chris Carter

Read this list and let me know if it sounds like a good time.

Crunching numbers in the wee hours of the night to maximize damage output. Grinding out levels and letting auto-attack handle things for a few seconds while you play the air drums to Phil Collins' "In the Air Tonight." Watching 10 different damage meters and battlelogs to see if everyone is running an efficient rotation.

Do these things sound like hell to you? To me, it's by and large why MMOs bring me joy that many other genres can't.

Allow me to explain why.

view full story + comments


1:30 PM on 04.11.2014

Starting today, you can transfer your FFXIV license from the PS3 to PS4

Today is the day that Final Fantasy XIV: A Realm Reborn PS4 hits Early Access for some folks out there, which also means that you can transfer over your existing PS3 license to upgrade at no additional cost. To be clear,...

Chris Carter





7:00 PM on 04.09.2014

Players spend more on World of Tanks than other online titles

We already know that World of Tanks is pretty darn big but it helps when your average player is spending more on tanks than any other online game. A report over on SuperData Research has shed some light as to what the av...

Alasdair Duncan

5:00 PM on 04.09.2014

H1Z1, a zombie MMO from SOE, is coming soon

Sony Online Entertainment boss John Smedley said on Twitter that a new post-apocalyptic MMO called H1Z1 will be coming "soon." A new episode of the Game Talk Live podcast, set to show at 8 p.m. Eastern will reveal some early ...

Dale North

5:55 PM on 04.08.2014

You might want to avoid The Crew if your internet is unstable

Ubisoft's upcoming "MMO RPG of racers" holds up to that comparison. If you lose your internet connection, even if you're playing solo, you'll be booted out to the title screen, creative director Julian Gerighty told VideoGame...

Steven Hansen



Huge open world and endless customization define The Crew photo
Huge open world and endless customization define The Crew
by Casey Baker

The developers of The Crew have an unusual take on their new IP that features fast cars, deep customization, and miles and miles of the United States to traverse across and race within. Ivory Tower and Ubisoft Reflections insist that despite its trappings that would suggest an open world racing game in the same vein as the latest in the Need for Speed series or Forza Horizons, The Crew is actually an MMO RPG.

When first presented with this concept at a recent Ubisoft event, I was a little skeptical that a racing game could be classified as such, given that it doesn't necessarily involve giant monsters and upgradeable weapons, and certainly bears no fantastical setting. However, after getting an hour long hands-on with the new game and witnessing the number of ways that this separates itself from its ilk, I could definitely see how it could be deserving of this different classification.

In The Crew, your vastly upgradeable and customizable car is your weapon. The giant monster you perpetually battle is the road, in several different kinds of events and spanning a seemingly large storyline across five enormous regions of the United States.

And like all MMO RPG's, The Crew is so much better with friends.

view full story + comments




This may be the best character creator system for a game yet photo
This may be the best character creator system for a game yet
by Hamza CTZ Aziz

Black Desert is an upcoming Korean MMORPG and that sentence is usually more than enough to get a majority of people to start tuning out. That is until you watch this video, showing off the game's amazing character creator system.

You can alter seemingly every aspect of your character, creating highly detailed male and female avatars. I really don't care what the MMORPG plays like now, I just want to mess around in that character creator system and create whatever I wanted. Forget the realistic aspect too, just imagine all the warped things this system can provide.

(Via Reddit)

view full story + comments




Final Fantasy XIV: A Realm Reborn plays like a dream on the PS4 photo
Final Fantasy XIV: A Realm Reborn plays like a dream on the PS4
by Chris Carter

The time has finally come for the last phase of the Final Fantasy XIV: A Realm Reborn PlayStation 4 beta, which will carry over all of its data into the final release -- a release that's set in stone for next week (April 11th for early access, the 14th for everyone else).

Naturally, I took this opportunity to get back into the game in anticipation last week after leaving my level 20 Lancer in the frozen void close to launch, and I can't stop playing. I've already made a ton of progress on the PC version, and I'm absolutely addicted to the PS4 port -- it's just that good.

view full story + comments




Review in Progress: The Elder Scrolls Online (Early-Access and Launch) photo
Review in Progress: The Elder Scrolls Online (Early-Access and Launch)
by Chris Carter

[We'll be reviewing The Elder Scrolls Online over an extended period of time. For more details, check out our new Reviews in Progress program.]

I've been hard at work playing Elder Scrolls Online this week (you can check out our initial impressions here), and now my low-level Imperial Dragonknight is sitting at a very formidable level 20. I've completed many dungeons, traveled to a heap of locations, and I've seen a ton of story-related quests.

So should you jump into Tamriel and pony up for the hefty $15 subscription fee? Well, it's complicated.

view full story + comments




Over 5 million people registered for the Elder Scrolls Online beta photo
Over 5 million people registered for the Elder Scrolls Online beta
by Hamza CTZ Aziz

The Elder Scrolls Online is officially available today for the masses on the PC and Mac. To celebrate, Bethesda has released another badass cinematic trailer, titled The Siege.

Along with this trailer comes a neat little infographic Bethesda put together. Highlights include that 5 million people registered for the ESO beta, there's over 40 million weapon variations, there's so many character variations that the number can't even fit on the infographic, and that it would take 32 hours to read the over 2,000 books in the game.

Wondering how ESO is? Check out our first 24 hours with the game, and check back frequently as we'll have ongoing coverage of the game up until we do the full on scored review.

view full story + comments




Review in Progress: The Elder Scrolls Online (Early-Access) photo
Review in Progress: The Elder Scrolls Online (Early-Access)
by Chris Carter

[We'll be reviewing The Elder Scrolls Online over an extended period of time. For more details, check out our new Reviews in Progress program.]

In many ways ZeniMax is fighting an uphill battle with Elder Scrolls Online. In an era increasingly filled with free-to-play MMOs, subscription-based games are a tougher sell. Then you have the fact that Bethesda isn't involved in any capacity, and that this is ZeniMax's first ever MMO.

Yes, there are many things going against The Elder Scrolls Online, but based on my time with the live environment, it's still a serviceable game -- provided you're highly accustomed to the genre.

view full story + comments




Introducing 'Reviews in Progress' photo
Introducing 'Reviews in Progress'
by Chris Carter

For years now readers have been asking us to cover more MMOs and open-ended games, and we didn't always have the resources to do so. But starting this week all of that is changing, as we're now rolling out the new "Reviews in Progress" initiative, with the goal of covering larger games over an extended period of time. These projects are massive undertakings, but we're expanding our coverage to accommodate.

For larger games as a general rule, we'll cover the week of launch, then provide a recap of the first month, followed by a final scored verdict. You'll then be able to use all of these tools to decide whether or not a game is worth your time -- instead of waiting for one giant post.

The criteria for a final verdict will be stringent, and involve exploring a massive amount of content, such as endgame dungeons, as well as experiencing the game up to the maximum level cap. If we don't reach that mark we'll let you know the exact details.

We're kicking off the program with The Elder Scrolls Online this week. In case you're wondering, this isn't necessarily restricted to MMOs, but due to their nature that will likely be the central focus.

view full story + comments


9:00 AM on 03.30.2014

The Elder Scrolls Online launches today for Early Access folk

The Elder Scrolls Online officially launches today by way of the Early Access program for select pre-orders. Specifically, it kicked off at 7AM EST this morning, and I was there to test out the soft launch and see how Zenimax...

Chris Carter





9:00 PM on 03.28.2014

Final Fantasy XIV producer defends subscription models

The free-to-play model has taken the game industry by storm, and with the ability to rack up easy money by charging consumers for "premium" content, it's easy to assume this route is a no-brainer for companies that create MMO...

Brittany Vincent

3:30 PM on 03.28.2014

Dragon Quest X has sold 1 million copies

Square Enix's Dragon Quest X has sold 1 million copies since release, says producer Yosuke Saito. That's good news, but I wonder if they expected this console MMO to do better than this, sooner than this.  The Wii a...

Dale North