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Review: Fable Heroes photo
Review: Fable Heroes
by Maurice Tan

One part hack, one part slash, and one part four-player cooperative Fable with puppet heroes. Fable Heroes would be the last thing you would expect Lionhead Studios to come up with if Fable: The Journey hadn't been announced already.

In true Lionhead fashion, Fable Heroes is a game that made me feel emotions I hadn't felt in more than a year, but perhaps not the kind that it intended to elicit.

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9:00 AM on 04.11.2012

Molyneux accepts 'personal failure' for Fable III

It's a glorious day, because I get to talk about the Molyneux Cycle once more. It's the method by which Molyneux attempts to make his next game look good by trash talking the last one he made -- the last game being one he hyp...

Jim Sterling





12:30 PM on 03.14.2012

Molyneux: Milo was too emotional for the games industry

Remember Milo, the digital child-creature that Peter Molyneux demoed at E3 so long ago? It promised interaction on a level that would make Skynet jealous, but it disappeared after all the hype. Why was it thrown on the scrap ...

Jim Sterling

4:00 PM on 03.11.2012

The DTOID Show: GDC 2012 Wrap-up!

Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc...

Tara Long

7:10 AM on 03.07.2012

Peter Molyneux leaving Lionhead, forming 22 Cans

Enthusiastic game developer and perpetual backpeddler Peter Molyneux has announced that he is leaving the developer he co-founded, Lionhead Studios. This departure also marks his exit from Microsoft Studios.  "It is with...

Jim Sterling



Preview: Bring out your inner child with Fable: Heroes photo
Preview: Bring out your inner child with Fable: Heroes
by Wesley Ruscher

Perhaps the biggest surprise at Microsoft’s recent Xbox 360 spring showcase was the announcement of Fable: Heroes for Xbox Live Arcade.

Built by some of Lionhead’s biggest Fable fans, Heroes pays homage to many of the series’ past high points while creating its own fun and original experience. It features a charming cartoonish aesthetic, set in what appears to be a child’s board game. I mean, just look at how cute Hammer is in doll form.

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Preview: Discovering the emotion of Fable: The Journey photo
Preview: Discovering the emotion of Fable: The Journey
by Wesley Ruscher

If it is one thing the controller cannot do anymore, it’s offer a player “that sense of discovery which we had with the early days of games.” That’s what Peter Molyneux, the visionary behind Fable: The Journey believes, and it’s a big reason why the latest game in his iconic franchise is ditching the dual-analog setup in favor of Microsoft’s Kinect.

It’s an interesting concept. The controller really hasn't evolved in quite some time, and if it’s one thing it has never allowed, it’s that of a real connection to our virtual experience. With this novel thought in my mind, I sat ready to take Lionhead’s latest adventure for a stroll. My marvelous tale ensues.

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12:30 PM on 02.28.2012

Countdown timer points to Lionhead announcement at GDC

There's a countdown timer on Lionhead Studios' website. It seems that the website will see a refresh in a few days, but the text also hints that "other surprises are coming." Right now it's just a red button (hint?) and a tim...

Dale North

9:20 AM on 08.22.2011

Rumor: Fable IV out 2013, probably not on rails

I suppose this shouldn't come as a shock, but rumors are now saying that Lionhead is currently working on Fable IV. Peter Molyneux and company are said to be prepping the sequel for a 2013. The rumor comes from the latest iss...

Nick Chester

9:20 AM on 08.11.2011

No melee in Fable: The Journey (because it's on rails)

Peter Molyneux has confirmed that his definitely-not-on-rails game Fable: The Journey will not feature melee combat, focusing instead on projectile-based magic attacks. Not that this is going to be an on-rails shooter or anyt...

Jim Sterling

2:40 PM on 06.28.2011

Molyneux: Fable: The Journey demo was only 4 months old

The E3 demo for Fable: The Journey didn't look all that compelling, but it's okay -- Peter Molyneux admits it! The snake oil salesman of gaming has said that the demonstration was flawed, but it was only four months old. He P...

Jim Sterling

7:30 PM on 06.27.2011

Peter Molyneux shits on Fable III to look humble again

We've talked about the Molyneux Cycle before, and I'm thrilled to report that it's back in full effect once more! With Fable: The Journey coming up, Molyneux has continued his tactic of downplaying the last overhyped game in ...

Jim Sterling

11:20 AM on 06.21.2011

Molyneux: Kinect has some problems (lol on rails lol)

Designer and snake oil salesman Peter Molyneux has dared to criticize Kinect, admitting that it has some problems as an input device while still making sure to heap oodles of praise upon it.  “I’ll admit that...

Jim Sterling





3:33 PM on 06.06.2011

E3: Fable: The Journey cinematic trailer

Better watch out for those foreboding clouds! Here is the CGI trailer for Fable: The Journey, which looks much more appealing than the on-rails Kinect experience the game ultimately appears to be. I'm sure some of you will care enough about Fable to want this game, right? Fans like you exist, don't they? They have to.

Jordan Devore

12:32 PM on 06.06.2011

E3: Fable: The Journey is a Kinect rail shooter

Fable: The Journey has been revealed, and while Peter Molyneux calls it an immersive Fable experience, it looks pretty much like a rail shooter. The demo shown at the E3 press conference revealed a guy pulling off some pretty...

Jim Sterling

11:40 AM on 05.17.2011

Lionhead: Used games worse than piracy

Developers love to make silly statements about secondhand games, and drawing parallels with piracy is a popular way of doing it. Far be it from Lionhead to be outdone, however, with Fable III's combat designer going so far as...

Jim Sterling