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1:15 PM on 11.25.2014

Catch a jaunty tune (and an elbow to the grill) in this Tales from the Borderlands trailer

Telltale titles and Borderlands are almost polar opposites. One has you constantly making tough, game-altering decisions. The other only asks that you decide between shooting everything and dying. (Hint: you defini...

Brett Makedonski



Review: Tales from the Borderlands: Zer0 Sum photo
Review: Tales from the Borderlands: Zer0 Sum
by Darren Nakamura

[Disclosure: Anthony Burch, who consulted on the story for Tales from the Borderlands, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

When Tales from the Borderlands was announced, it was met with cautious optimism. Telltale's basic game structure that focuses on dialogue and choice seemed like a good way to explore the harsh planet of Pandora through the eyes of people who are not mass murderers. There are a lot of colorful characters on the planet, and not everybody has a backpack full of weapons and a thirst for blood.

As it turns out, there are exciting stories to tell for those who would sooner talk their way out of trouble than fight. Telltale really knocked it out of the park with this one.

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9:30 PM on 11.24.2014

Maniac Mansion spiritual successor Thimbleweed Park meets Kickstarter goal

It's happening: the creators of Maniac Mansion are making another 2D point-and-click adventure together. Ron Gilbert and Gary Winnick launched a Kickstarter for Thimbleweed Park just last week and with more than $375,000 rais...

Jordan Devore

4:30 PM on 11.24.2014

Need something free to pass the time? 0h h1 is sort of like binary sudoku

I have always been an unapologetic fan of Minesweeper. I have been playing it for longer than any other single game, and I will be playing it as long as I can imagine. It never changes in any fundamental way, but it always wo...

Darren Nakamura

5:00 AM on 11.20.2014

Get tready to learn about Hearts of Iron IV's tanks

I like it when a company modifies their logo to fit with the theme of whatever it's attached to. It's a stupid thing to like and here it's just an old timey World War II filter, but I like it nonetheless (see: SEGA matching ...

Steven Hansen

2:30 PM on 11.17.2014

Devolver Digital's new title Crossing Souls looks like an '80s cartoon

Part of me wishes that a game called Crossing Souls would be an Animal Crossing/Dark Souls crossover, but I am still pretty pleased with how Crossing Souls actually looks anyway. Will we ever get sick of the totally tubular ...

Darren Nakamura







The Talos Principle makes me feel smart and dumb photo
The Talos Principle makes me feel smart and dumb
by Darren Nakamura

Back at E3 2014, I got a brief chance to get my hands on The Talos Principle while talking to one of its writers Tom Jubert (FTL: Faster Than Light, The Swapper). In the presentation, Jubert explained the intended approach to discussing philosophy with the player, but I was only able to get through a few puzzles.

With its retail release scheduled in less than a month, I have had some more time to spend with Croteam's first-person puzzler. So far, it has made me think hard, both about the solutions to puzzles and its thoughts about sapience.

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11:00 AM on 11.16.2014

There Came an Echo story trailer shows off its voice talent

Originally slated for a June 2014 release, then pushed back to October 2014, voice-controlled strategy game There Came an Echo is now projected to release by early February 2015. That's only a few months away! According...

Darren Nakamura



Dungeons II takes a humorous approach to being the bad guy photo
Dungeons II takes a humorous approach to being the bad guy
by Alessandro Fillari

Being the bad guy has its perks. With an entire force of orcs, goblins, and other nasty creatures at your bidding, more gold you can count, and a near infinite supply of dark magic at your disposal -- it seems like you've got things pretty much handled in your conquest of the world. But fate seems to have other plans. And with a snarky disembodied voice mocking you and narrating your journey, it certainly looks like your quest for power will be a lot more difficult than you thought.

This is what you can expect in the upcoming sequel to Dungeons. During a private session at a press event by Kalypso Media, I got to spend some hands-on time with their upcoming Dungeon Keeping/RTS hybrid title Dungeons II, that aims to take a light-hearted and comedic approach to being the evilest villain in all the land.

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Mushroom 11 is the next great puzzle-platformer photo
Mushroom 11 is the next great puzzle-platformer
by Jordan Devore

Everyone I know who's tried Mushroom 11 won't shut up about how good it is. After clearing the first two levels today in a preview build, I'm joining them. 25 minutes well spent.

This is a puzzle-platformer unlike any I've seen before. You guide a green blob through a post-apocalyptic world -- up cliffs, through tunnels, over toxic sludge -- by erasing parts of it. Each time you click on the ooze, you'll trim its cells and fresh replacements will pop up somewhere else; do this enough and it'll start to move (though not always in the exact direction you want).

It's fun to aimlessly "push" the blob forward across the ruined world, but traversing obstacles requires careful planning, quick improvisation, or both. In one puzzle, I anchored the organism to the perimeter of a cave suspended above lava and chipped away at it in such a way that a makeshift limb stretched down and left toward solid ground without falling straight to its fiery doom.

A later section, a boss fight against a giant mutant spider, involved launching the blob off a seesaw and navigating up and around the creature's jabbing arms. Sequences like this are frenetic. You have to rapidly erase cells to maintain momentum but you can't overdo it; the blob won't rematerialize mid-air. Brute-force attempts at puzzle solving proved futile by the second level.

All that said, I'd recommend watching footage or, better yet, playing the game yourself next year on PC/Mac/Linux (pre-orders come with a preview). It's tough to convey what makes Mushroom 11 such a treat in text, but pick it up and you'll understand the appeal in seconds. Tell your friends.

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10:30 AM on 11.06.2014

This seems like a bad title for a game, but it's Snot

I'll admit: I very nearly deleted the email about Snot without a second thought. How could a game named after nasal mucus be worth even a few seconds of my time? Still, I did my due diligence and played the video attached, a...

Darren Nakamura

12:45 PM on 11.04.2014

When You're Gone tells its story of love lost in painted comic style

In life, everybody deals with love, loss, and regret. When You're Gone's premise is built on the relatability of its story: A middle-aged man reflects on his life and comes to terms with "the one who got away." Protagonist S...

Darren Nakamura



Borderlands: The Pre-Sequel illustrates the danger of nebulous season passes photo
Borderlands: The Pre-Sequel illustrates the danger of nebulous season passes
by Darren Nakamura

Over the weekend, details came out of PAX Australia regarding the first downloadable Vault Hunter for Borderlands: The Pre-Sequel. At first, it looked to me like a commendable gesture for a series that receives a lot of criticism on its downloadable content policy. To include a new character in addition to the originally promised content for those loyal enough to buy a season pass seemed worthy of applause. However, that image was based on a misinterpretation of the official blog post's line that references "all four of the upcoming add-on content packs," and a few other (incorrect) assumptions.

As it turns out, the Handsome Jack Doppelganger Pack is DLC #1 for Borderlands: The Pre-Sequel (November 11 is upcoming, after all), and I could only feel more disappointed by that revelation if I had actually purchased this iteration's season pass. My condolences go out to those who did.

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7:30 PM on 11.01.2014

Jack's doppelganger in Borderlands: The Pre-Sequel will fight using digital clones

2K announced at PAX Prime that one of Jack's look-alike bodyguards would be the first DLC Vault Hunter for Borderlands: The Pre-Sequel, but information past that was scant. Pieces of his back story can be found via semi-hidde...

Darren Nakamura

8:00 PM on 10.30.2014

Steam's Halloween sale isn't just spooky games

What timing. I'm wrapping up my replay of Monolith's hobo smash-'em-up / survival horror game Condemned: Criminal Origins and while it's not nearly as scary as I remember it being in 2005, it's sure worth $3.73. Hoping to sha...

Jordan Devore

8:00 PM on 10.28.2014

Wow, a Humble Indie Bundle I'm going to buy

It's been some time since I've last gone in on a Humble Indie Bundle. These days, if a game is around long enough to wind up packaged at a discounted rate, it's already made its way into my library, or I'm just not interested...

Jordan Devore