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Co-published by Devolver, Breach & Clear: Deadline isn't just another zombie game photo
Co-published by Devolver, Breach & Clear: Deadline isn't just another zombie game
by Rob Morrow

Something about the video I posted on Gun Media and Mighty Rabbit's title Breach & Clear: Deadline didn't sit well with me. I kept thinking about it the day we ran the story.

After revisiting it that night, it still didn't hit me as to why Devolver Digital had decided to co-publish this game. I just kept feeling that I was missing something important here. So, the next day I decided to reach out to Mighty Rabbit to see if I could take a look at the game in person.

To my surprise, co-founder Josh Fairhurst was nice enough to set up an appointment for me to meet the team on Labor Day. After arriving at Mighty Rabbit's studio, I was given a hands-off walkthrough of the same gameplay segment recently shown at gamescom.

In the team's own words, Deadline is a "strategic tactical action RPG in a modern day setting, featuring Special Forces weapons, tactics, and equipment vs. horrific monsters."

From what I saw during my time with it, I'd say it could be described as having a combination of elements from Rainbow Six, Left 4 Dead, XCOM: Enemy Unknown, and a pinch of Diablo's loot grinding for good measure. 

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7:00 AM on 09.09.2014

Extrasolar Season 2 is being funded through Kickstarter

I do not envy Lazy 8 Studios with the balancing act it has trying to market Extrasolar. By revealing too little, only a relatively small demographic will ever try out the exoplanet rover simulator. By revealing too much, a t...

Darren Nakamura

7:00 PM on 09.08.2014

Humble Store celebrates the end of summer with a sale

Summer? I think I must've slept through it... oh wait, I was watching the World Cup. Oh well, there's always next year and until then The Humble Store is settling me in for autumn and winter by having daily deals on some grea...

Alasdair Duncan



Review: Halfway photo
Review: Halfway
by Darren Nakamura

One of the things that is so appealing about science fiction is that it deals with situations that seem fantastical, but are ultimately plausible. Technology today would look like magic to those from years past, and so the technology of the future might seem incredible to us now.

Good science fiction brings up not only these possibilities, but the questions that would show up alongside the possibilities. The nature of these questions can be ethical, social, psychological, philosophical, or just technical. Halfway asks: What happens if you spend too much time in the "in-between" when making a faster-than-light jump?

Halfway answers: "Aliens show up and you shoot them a lot."

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If you ever get to play Upsilon Circuit, the world will be watching photo
If you ever get to play Upsilon Circuit, the world will be watching
by Jordan Devore

At PAX Prime, I got my first and what could be only opportunity to try Upsilon Circuit.

You see, once it goes live, eight people will be able to play at any given time. That's eight people, total. And the "permadeath" here is actually permanent. You lose? Your turn is done.

While everyone else watches, waiting for their coveted chance in the spotlight to hack away at monsters and explore, they can directly influence the direction the game takes. The audience has control to, say, spec out players' skill trees, or spawn a deadly trap.

Legend of Dungeon creator Robot Loves Kitty is billing this as part online game show, part action-RPG. At PAX, I saw more of the latter than the former, but Upsilon Circuit's Max Headroom-esque digital host Ronny Raygon was set up on a nearby television to talk smack to attendees. He got into an argument with some kid about whose glasses were cooler.

Before you ask who would pay for something like this -- for a chance, maybe, to play once -- know that it's going to be free. In speaking with Robot Loves Kitty's Alix Stolzer, it sounds as if a large part of the monetization will be geared toward trolls or audience members who otherwise want to screw over the player characters, not help out. I told her that was a good idea.

It's still early days for Upsilon Circuit and there are a lot of unknowns, but what was shown at PAX gave me confidence in this somewhat crazy, definitely ambitious project. If the game catches on and finds a stable audience, it's going to be a fascinating experiment to take part in.

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3:30 PM on 09.03.2014

The Dark Phantom hits up Kickstarter for funding to complete game

The Dark Phantom is a neo-noir comic-book influenced third-person shooter about a man calling himself the "Dark Phantom" as he hunts down criminals across the city. Sound familiar? The Dark Phantom is reminiscent of Rorschac...

Brittany Vincent

10:30 AM on 09.03.2014

Warlocks takes its cooperative fantasy brawling to Kickstarter

Risk of Rain was pretty cool, so anything that reminds me of that catches my attention. Warlocks looks to have a similar feel in some ways, bringing frantic 2D battles to a fantasy world. I typically shy away from fantasy in...

Darren Nakamura

1:30 PM on 09.02.2014

X-ray hands and digital immortality in Soul Axiom

The idea of replicating human consciousness within a computer program has fascinated me since I was first introduced to the concept. Living on, existing only in cyberspace without the need for a meat body seems lik...

Rob Morrow

7:00 PM on 08.31.2014

Italian indie title The Town of Light is haunting

Italian independent game studio LKA.it's Greenlit project The Town of Light is described as a first-person psychological adventure that is set in a notorious former psychiatric hospital. Part historical documentary...

Rob Morrow



Fire watch with me: Firewatch gets first, mysterious trailer photo
Fire watch with me: Firewatch gets first, mysterious trailer
by Steven Hansen

I am into this. It's a bit inscrutable, sure, but a mystery game needs to be mysterious. I was into Firewatch as soon as I heard of the talent involved. Artist Olly Moss, whose work we enjoy regularly, along with Mark of the Ninja designer Nels Anderson, and season one The Walking Dead writers and designers Sean Vanaman and Jake Rodkin. 

You are alone in the Wyoming wilderness, save for the voice on the other side of your radio. And clearly there's some impropriety going on between Henry and his supervisor Delilah. Also, stuff spookier still. 

There are a few more screenshots on Campo Santo's Firewatch website. The game is aiming for a 2015 PC, Mac, and Linux release. I'm pretty okay going in knowing not much more than we do now.

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10:30 AM on 08.29.2014

Nefarious 'gamifies' kidnapping the damsel in distress

Inspired by the likes of Earthworm Jim and Mega Man, Nefarious sticks with platformer tropes, with one inversion: you are kidnapping princesses. And each princess you kidnap changes how your character controls and ...

Steven Hansen





4:30 PM on 08.25.2014

Screencheat lets you look at your friends' screens guilt free

Screencheat is one of the more conceptually interesting shooters I've seen in quite some time. This is a multiplayer game in which you're not only encouraged to look at your opponents' screens but are essentially required to...

Jordan Devore

2:30 PM on 08.25.2014

Hive Jump Kickstarter reaches 50% funding, Planetary Strategy mode detailed

Graphite Lab's Kickstarter campaign for Hive Jump has reached the halfway point and with that the team has offered up some new details on the title's Planetary Strategy mode. In the game's turn-based strategic ...

Rob Morrow

1:30 PM on 08.22.2014

Ray's the Dead lives on with a new and improved Kickstarter

I liked Overlord, I loved Pikmin, and I'll probably dig Ray's the Dead. You might remember the game from its successful Steam Greenlight campaign, its showing at Sony's E3 2013 press conference, or that canceled Kickstarter....

Jordan Devore

8:00 PM on 08.20.2014

Super III is worth a look for fans of Super Meat Boy

Games like Super III remind me that, no, I haven't had enough pixel-art platformers yet and probably never will. As you'll see in the video above or .gifs on Kickstarter, the main mechanic here is protagonist III's ability t...

Jordan Devore

4:00 PM on 08.20.2014

Pillars of Eternity 'Backer Beta' available now for Windows

If you ponied up the $110.00 or more necessary for the Pillars of Eternity Collector's Edition, then Obsidian Entertainment has great news for you! Available now, through Steam, these select few can download the "Backer Beta"...

Rob Morrow