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2:45 PM on 02.13.2014

Deaf Resident Evil composer admits he is no longer deaf

"Japan's Beethoven," the famous, deaf composer who for two decades has passed off someone else's work as his own, has admitted that he is no longer deaf, but maintains that he really was deaf. This statement comes after alleg...

Steven Hansen


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4:00 PM on 02.06.2014

Ghost writer: Fraudulent Resident Evil composer not deaf

Yesterday, we found out famed deaf Japanese composer Mamoru Samuragochi (Resident Evil Director's Cut: Dual Shock Version, Onimusha), known as "Japan's Beethoven," has actually had someone writing his compositions for the las...

Steven Hansen

6:30 PM on 02.05.2014

Deaf Resident Evil composer didn't write his own music

Here's a weird one. Mamoru Samuragochi, composer for Resident Evil: Director's Cut (1997) and Onimusha: Warlords (2001), was hailed as "Japan's Beethoven." Like the troublesome St. Bernard, Samuragochi lost his hearing comple...

Steven Hansen

12:15 PM on 07.01.2013

Pitchford encourages Aliens: Colonial Marines PR tactics

Randy Pitchford is far from ashamed that Aliens: Colonial Marines looked nowhere near as good in real life as it did in highly scripted showcase demos, going so far as to encourage the industry to do it more. According to the...

Jim Sterling

11:00 AM on 05.16.2013

Study claims piracy isn't as bad as publishers tell you

The Electronic Software Association will tell you piracy is so bad, 10 million nefarious downloads of 200 games can happen in a single month. According to an independent study, the ESA might be overestimating by a c...

Jim Sterling

8:00 AM on 05.13.2013

Hypocrisy: The Sun calls 3DS the greatest console ever

British tabloid The Sun came out strong against the 3DS when it first launched several years ago, going above and beyond the call of sleazy duty to try and prove it was harmful, disorienting, and unpleasant to use. Today? Tod...

Jim Sterling

8:00 AM on 04.03.2013

SEGA admits Colonial Marines trailers are unreflective

Following an upheld complaint with the UK's Advertising Standards Authority, SEGA Europe has admitted that trailers for Aliens: Colonial Marines do not reflect the game's final (shoddy) content.  The complaint was upheld...

Jim Sterling



Anonymous whistle blower claims Gearbox stole from SEGA photo
Anonymous whistle blower claims Gearbox stole from SEGA
by Jim Sterling

[Update: Just to make it clear, I have been able to corroborate the basic information presented by "Danielson," not his more editorialized opinions. I can't back his claims of "embezzlement" -- likely more an emotional response on his part than anything else. I cannot vouch for the blogger firsthand, only the information I've been able to double check with my trusted sources -- chiefly that Gearbox had at least tried to present SEGA an unfavorable contract, the game was slated for cancellation and later resurrected, and that Gearbox was not fully truthful with the publisher on how much work it was putting into Aliens. Naturally, with no official word, this is all still just off-record stuff until someone can actually explain something publicly.

After chatting with some developers from various studios, I've edited the headline to be more clear, and am adding this update.]

An anonymous writer, who has been regularly spilling details from within SEGA on the blog SEGA Awakens, has addressed the ongoing Aliens: Colonial Marines saga, adding fresh perspective and blaming SEGA, TimeGate, and Gearbox in different ways. Mostly Gearbox, though. 

I've independently corroborated the blogger's information using my own resources, which is why I'm confident enough to share his rather valuable insight. In his blog, the man writing under the alias "Bryan Danielson" states that the torrent of rumors following Colonial Marines' release are "99% true," but wished to correctly apportion the blame. 

In an engrossing read, the writer separated the culpability of the three main entities involved, detailing exactly how SEGA, TimeGate, and Gearbox messed up. He begins with TimeGate, the studio rumored to be responsible for most of Aliens' development under Gearbox's command.

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Developer: Gearbox lied to SEGA, 2K over Colonial Marines photo
Developer: Gearbox lied to SEGA, 2K over Colonial Marines
by Jim Sterling

It's fair to say the Aliens: Colonial Marines story has been a fascinating one. From the years of hype, to the negative reviews, to the later confusion over who actually developed the game, there's a lot of mystery and controversy afoot. Here's Destructoid to add a little more.

We've recently been chatting with a developer who -- as you might have guessed -- wishes to remain anonymous. Under this condition, he agreed to let us publish the things he's witnessed personally and learned from fellow project members in the time he spent working on Colonial Marines

Our man was involved with the game only briefly, between 2007 and 2008, but in just that short time he had some interesting reading for us. If his words are indeed to be believed, they further fuel the suggestion that Colonial Marines was increasingly sidelined for more "important" projects. 

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6:20 AM on 02.19.2013

Randy Pitchford has only time for Colonial Marines praise

While the Internet at large still waits for Randy Pitchford -- or anybody -- from Gearbox to come clean and explain what went wrong with Aliens: Colonial Marines, the studio CEO has decided his best course of action is t...

Jim Sterling

6:15 PM on 02.15.2013

Randy Pitchford doesn't like being called a liar

Gearbox CEO Randy Pitchford raised his head above cover today, making a few indirect Tweets regarding the controversial Aliens: Colonial Marines launch. While he didn't provide an explanation or an apology, he did make it cle...

Jim Sterling





4:45 PM on 02.13.2013

Jimquisition: A-LIE-ns: Colonial Marines

Waking through Gearbox's walkthrough of Aliens: Colonial Marines. That is, the Aliens: Colonial Marines Gearbox wanted the world to believe in, not the one that actually happened. While demo footage is not represen...

Jim Sterling



Leland Yee: Gamers have no credibility in violence debate photo
Leland Yee: Gamers have no credibility in violence debate
by Jim Sterling

Leland Yee, a man famous for lying about videogames and draining huge amounts of tax money in his war on the industry, has suggested those affected by his bullshit should keep their mouths shut. According to the hypocritical liar, we care for nothing outside our lust for violence, and should leave the debate in his capable hands. 

"Gamers have got to just quiet down," said the man whose vendetta once cost taxpayers $1 million. "Gamers have no credibility in this argument. This is all about their lust for violence and the industry's lust for money. This is a billion-dollar industry. This is about their self-interest."

While gamers -- myself included -- regularly respond to uninformed news pundits or insane ex-lawyers with axes to grind, Leland Yee has always remained the most vile player in the long-running violence debate. His ignorance does more than just make gamers angry, it actively wastes American money and the time of politicians as he tries to make his unconstitutional preferences become law.

Not as famous as some other shit-flinging malcontents, Yee is easily one of the most insidious. As disgusted as I am that a man possessed of so rotten a character would dare suggest others lack credibility, it could only be taken as a compliment when spilled from such a corrupted set of lips. 

Video games drawn into violence debate [SF Chronicle, via GamePolitics]

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NRA attacks videogames in Sandy Hook response photo
NRA attacks videogames in Sandy Hook response
by Jim Sterling

The National Rifle Association today held a press conference to cover its apparently cowardly hide in the wake of the Sandy Hook shooting, which media pundits have already gleefully pinned the blame for on violent videogames.

Naturally, the NRA has done the same -- claiming guns don't kill people, videogames with guns in them do.

"And here's another dirty little truth that the media try their best to conceal: There exists in this country a callous, corrupt and corrupting shadow industry that sells, and sows, violence against its own people," claimed the NRA's Wayne LaPierre in his statement. "Through vicious, violent video games with names like Bulletstorm, Grand Theft Auto, Mortal Kombat and Splatterhouse.

"And here’s one: it’s called Kindergarten Killers. It’s been online for 10 years. How come my research department could find it and all of yours either couldn't or didn't want anyone to know you had found it?"

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The War Z no longer available to buy on Steam photo
The War Z no longer available to buy on Steam
by Jim Sterling

Following complaints of wrongful advertising and mismanagement of the Steam community, controversial MMO The War Z is no longer available to buy from Steam. Yep, it's gone!

The game is still listed as available, but any attempt to find the actual product and purchase will yield nothing. 

The removal from Steam is temporary, according to a comment from Valve made to Kotaku, as the company works with Hammerpoint to work on a "new build." Those who bought the game and are displeased with their purchase are invited to open a support ticked with Steam on its support page.

It's been a downward spiral for Hammerpoint ever since War Z's release. Its store page listed a number of false claims, while anybody complaining that they felt cheated had their posts removed from message boards and their accounts banned by overzealous moderators. However, attempts to suppress dissent by the developer proved futile. The outrage of angry online gamers, as always, knows no barrier. 

[Thanks to the MANY people who told us about this!]

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8:00 AM on 12.19.2012

The War Z devs silence dissent, alter Steam store page

Following accusations of lying about its game, The War Z developer Hammerpoint has compounded its guilt by silencing dissent any way it can. On both their official forums and the Steam board, anybody criticizing the game...

Jim Sterling