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Here's the Metal Gear Solid V: The Phantom Pain E3 trailer for real this time photo
Here's the Metal Gear Solid V: The Phantom Pain E3 trailer for real this time
by Brett Makedonski

We already brought this to you once this morning, but someone wasn't a big fan of it being up already. So, they got it removed from YouTube. But, now the Metal Gear Solid V: The Phantom Pain trailer is up again, and it'll stay up this time. Promise.

If you've already gotten a chance to watch it, there's nothing wrong with double dippin'. It's a damn fine trailer.

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Metal Gear Solid V: The Phantom Pain E3 2014 trailer is grim photo
Metal Gear Solid V: The Phantom Pain E3 2014 trailer is grim
by Alessandro Fillari



It seems Konami couldn't wait till the morning. The E3 trailer for Metal Gear Solid V: The Phantom Pain has appeared online, and it's one hell of a tease for whats to come.

In the last few months, series creator Hideo Kojima shared some details about what to expect from this trailer -- claiming that it would be light on action and more about the struggles and trials the characters will go through in the game. And he was definitely right about that. This piece here is pretty intense and gives us a look at just how far KojiPro will push the upcoming Metal Gear game.

For more on MGSV and other titles at E3 2014, be sure to check back with Destructoid during the week.

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1:00 PM on 06.05.2014

Here's some box-centric Metal Gear Solid V footage

Leading up to Metal Gear Solid V: The Phantom Pain's full-blown E3 showing next week, designer Hideo Kojima has shared about a minute and a half of new footage. It's mostly just Big Boss running around in a cardboard box -- ...

Jordan Devore

11:00 PM on 06.03.2014

Sony looking at Jordan Vogt-Roberts to direct Metal Gear Solid film

Word of a film adaption of Metal Gear Solid has been circulating since 2006. Almost a decade later, and nothing concrete has really come of it yet. That's more or less par for the course when it comes to movies based on ...

Brett Makedonski

10:00 AM on 06.02.2014

The original Metal Gear is being rebooted by independent modders

Are you a huge Metal Gear fan? Itching to get your hands on the game for one more run-through for old time's sake? What if I told you a group of independent modders had Konami's blessing to reboot the very first Metal Gear ga...

Brittany Vincent

8:30 AM on 05.08.2014

Konami not so solid: profits fall below half last fiscal year

Konami's FY profits of 6.2 billion yen (about $61 million) comes in at less than half of last year's 13.2 billion yen ($130 million). They moved 10.81 million videogames last year, calling the sales of Metal Gear Solid V: Gro...

Dale North

12:45 PM on 04.25.2014

Metal Gear Solid V: Ground Zeroes patch coming May 1

Konami has announced that it will be releasing a title update for Metal Gear Solid V: Ground Zeroes on May 1. The patch will unlock the up-to-now platform exclusive missions "Deja Vu" and "Jamais Vu" (available only in t...

Conrad Zimmerman

12:00 AM on 04.23.2014

Suikoden II ESRB rating foreshadows PSN release

Suikoden II figures to arrive on PlayStation Network sometime in the near future, a now-pulled ESRB rating for the hallowed role-playing game portends. Nothing is ever deleted for real on the Internet, though. Earlier t...

Kyle MacGregor

11:00 PM on 04.18.2014

There's a mo-cap dog in this Ground Zeroes making-of video

I adore watching VFX studio reels, so when I heard that Konami had released one for Metal Gear Solid V: Ground Zeroes, I just couldn't help myself. I had to click. And here we are. At three minutes in length, the video is wo...

Jordan Devore

9:00 AM on 04.17.2014

PSP versions of Silent Hill: Shattered Memories and Origins coming to PSN?

[Update: Err...gross price alert. Look at this: They want $29.99 apiece for these two!] Konami said that a re-release of the PSP versions of Silent Hill: Shattered Memories and Silent Hill: Origins will come to the PlayS...

Dale North





6:00 AM on 04.04.2014

Australia rates Castlevania: Aria of Sorrow, F-Zero: GP Legend for Wii U

I do love a good ratings board heads-up every now and then. The Australian Classification Board has listed Castlevania: Aria of Sorrow and F-Zero: GP Legend as coming to the Wii U Virtual Console now that Game Boy Advance tit...

Jordan Devore



Symphony of the Night came together by ignoring past Castlevania games photo
Symphony of the Night came together by ignoring past Castlevania games
by Steven Hansen

Symphony of the Night assistant director and subsequent series producer Koji Igarashi just left Konami to become an independent developer. When Igarashi and the rest of his team began working on Symphony of the Night, they had a similar mentality. "[W]e figured we could do whatever we wanted so long as we treated it as a separate series."

"With action games, especially if it's a franchise, the more you cater to requests and the feedback of the experienced players, the difficulty is set higher," Igarashi explained. "As a result, even if they're players that enjoy action games, it gets increasingly challenging to attract new users."

The team wanted to improve on the controls, which meant eliminating medium staple cheap fall deaths. "I thought it was okay to penalize the player when they fell," he explained, but, "We hated, hate, hated falling to your death." They wanted to focus to be on bosses, enemies, and action rather than staged pitfalls.

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5:30 PM on 03.20.2014

Hideo Kojima unboxes Big Boss in Paris game shop

This is a silly little video uploaded today to the official Metal Gear Solid YouTube page. Hideo Kojima made a surprise appearance at a Micromania game store in Paris to celebrate the release of Metal Gear Solid V: Ground Ze...

Conrad Zimmerman

11:30 AM on 03.18.2014

Watch Metal Gear Solid V: Ground Zeroes get beaten in 10 minutes

Metal Gear Solid: Ground Zeroes can be as long as you want it to be. But it can also be pretty short. How short? Well as Eurogamer demonstrated, you can beat the entire story in just 10 minutes.

Hamza CTZ Aziz

5:00 PM on 03.17.2014

Platidumb! Metal Gear Solid V won't have platinum trophy

Metal Gear Solid V: Ground Zeroes won't have a platinum trophy. Hopefully that doesn't bother you lot that planned to infinitely replay the short, replayable game. Kojima explained on Twitter: The reason GZ doesn't have Plat...

Steven Hansen



Legendary Castlevania developer Koji Igarashi leaves Konami photo
Legendary Castlevania developer Koji Igarashi leaves Konami
by Darren Nakamura

A few years ago, Keiji Inafune left Capcom to pursue independent game development. Following in those footsteps, Koji Igarashi worked his last day at Konami this past Saturday, March 15. Igarashi has been synonymous with the Castlevania franchise since his work on Symphony of the Night. He intends to open his own development studio, hoping to make games his fans will enjoy.

In an interview with IGN, Igarashi said, "I've decided to break out on my own to have the freedom to make the kind of games I really want to make -- the same kind I think fans of my past games want as well. Leaving Konami was a big decision, and not one I took lightly – I’ve spent my entire career there, made many friends, and had a lot of great opportunities – but I hope all the gamers and fans who have supported me in the past will join me in being excited about what comes next. Wish me luck!”

Before leaving Konami, he had been an employee for almost 25 years, and has been credited in more than a dozen Castlevania titles. I'm hoping we finally get an HD 2D Castlevania-like from his new studio. It is what the fans want, after all.

Castlevania Producer Koji Igarashi Leaves Konami [IGN]

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