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5:00 PM on 03.17.2014

Platidumb! Metal Gear Solid V won't have platinum trophy

Metal Gear Solid V: Ground Zeroes won't have a platinum trophy. Hopefully that doesn't bother you lot that planned to infinitely replay the short, replayable game. Kojima explained on Twitter: The reason GZ doesn't have Plat...

Steven Hansen



Legendary Castlevania developer Koji Igarashi leaves Konami photo
Legendary Castlevania developer Koji Igarashi leaves Konami
by Darren Nakamura

A few years ago, Keiji Inafune left Capcom to pursue independent game development. Following in those footsteps, Koji Igarashi worked his last day at Konami this past Saturday, March 15. Igarashi has been synonymous with the Castlevania franchise since his work on Symphony of the Night. He intends to open his own development studio, hoping to make games his fans will enjoy.

In an interview with IGN, Igarashi said, "I've decided to break out on my own to have the freedom to make the kind of games I really want to make -- the same kind I think fans of my past games want as well. Leaving Konami was a big decision, and not one I took lightly – I’ve spent my entire career there, made many friends, and had a lot of great opportunities – but I hope all the gamers and fans who have supported me in the past will join me in being excited about what comes next. Wish me luck!”

Before leaving Konami, he had been an employee for almost 25 years, and has been credited in more than a dozen Castlevania titles. I'm hoping we finally get an HD 2D Castlevania-like from his new studio. It is what the fans want, after all.

Castlevania Producer Koji Igarashi Leaves Konami [IGN]

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3:00 PM on 03.15.2014

MGS: Ground Zeroes reversible cover art looks fantastic

The cover art for Metal Gear Solid: Ground Zeroes is so serious. What's the matter, Snake? It's like you're about to lose an arm or something. Oh ... right. On the other hand, the reversible cover art looks so hot. The artwor...

Hamza CTZ Aziz



Infiltrating Outer Heaven: A tour of the Kojima Productions studio photo
Infiltrating Outer Heaven: A tour of the Kojima Productions studio
by Max Scoville

While in Japan to preview Metal Gear Solid V: Ground Zeroes, I was taken on a tour of the Kojima Productions offices. In theory, there's a certain magic to getting to go behind the scenes of where videogames get made. In reality, videogames are usually made in regular offices, with desks and cubicles, and because of this, studio tours can sometimes be a bit dry.

Thankfully, that wasn't the case here.

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Video impressions of Metal Gear Solid V: Ground Zeroes photo
Video impressions of Metal Gear Solid V: Ground Zeroes
by Max Scoville

I'm sure by now you fine folks have seen the stuff I posted about Metal Gear Solid V: Ground Zeroes, but I'm not done quite yet. Here's a quick rundown of what I thought about the game, as well as some responses to concerns you guys had.

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8:15 AM on 03.07.2014

Konami reveals Alucard Castlevania: Lords of Shadow 2 DLC

Although rumors have been floating around for a short while, Konami has officially confirmed the first DLC pack for Castlevania: Lords of Shadow 2. It's called Revelations, and features Alucard. The add-on takes place within ...

Chris Carter

3:30 PM on 03.06.2014

Pre-order Metal Gear Solid V: Ground Zeroes on PS3, get Peace Walker HD free

The Metal Gear Solid Facebook page has been updated with a post listing a special pre-order offer for Metal Gear Solid: Ground Zeroes available at PlayStation Store. If you purchase Ground Zeroes for PlayStatio...

Conrad Zimmerman

7:00 PM on 03.05.2014

Kojima would like MGS V: The Phantom Pain on PC

You know who else would appreciate seeing more Metal Gear Solid games on PC? Me. And a bunch of you too, I'm willing to bet. The more opportunities for people to play it, the better. Speaking to GameSpot about MGS V: The Phan...

Jordan Devore

5:30 PM on 02.28.2014

Castlevania: Lords of Shadow 2's development was troubled

Well, this is awkward. Not only did Castlevania: Lords of Shadow 2 review fairly poorly across the board, now we're seeing former developers step into the light and call out Spanish development studio, MercurySteam, for poor ...

Alessandro Fillari



Review: Castlevania: Lords of Shadow 2 photo
Review: Castlevania: Lords of Shadow 2
by Chris Carter

Lords of Shadow may not have been the Castlevania game everyone wanted, but I mostly enjoyed it for what it was, and that ending was to die for. It was the perfect segue into Lords of Shadow 2, which has been teased for nearly four years now as the return of Dracula -- the main man himself -- and a culmination of the Lords storyline.

Whether that wait was worth it or not hinges almost entirely on how much you enjoyed the first Shadow outing -- if it had a few extra problems added on top of it.

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3:45 PM on 02.24.2014

Kojima wants 'to step out from the Metal Gear franchise'

"Ideally I would like to step out from the Metal Gear franchise as a producer and dedicate myself to other games," Kojima said in a lengthy interview Game Informer. "So far that has proven to be a bit difficult." What an un...

Steven Hansen

10:45 AM on 02.24.2014

Blood is everything in Lords of Shadow 2 trailer

Vampires sure do have a one-track mind, eh? Everything with them is all blood, blood, blood, blood, blood. Blood is family. Blood is power. Blood is everything. We get it. Vampires like blood. Gallons of the stuff. This Cast...

Brett Makedonski

7:00 AM on 02.21.2014

Puma making Metal Gear Solid V themed jacket, shoes

Want some sick new gamer threads, bro? Well Konami has partnered up with Puma to put out some Diamond Dogs branded jackets and shoes based on Metal Gear Solid V: Ground Zeroes. The jackets are running for 15,000 yen ($146), w...

Hamza CTZ Aziz



Metal Gear Solid V: Ground Zeroes platform comparison photo
Metal Gear Solid V: Ground Zeroes platform comparison
by Hamza CTZ Aziz

Metal Gear Solid V: Ground Zeroes is one of the three major new releases in March. We just found out the Xbox One version is in 720p, while the PlayStation 4 version will be in 1080p.

So what does that mean when the different versions are in motion? This, this is what it means. Konami went ahead and made this comparison video, so fight. Fight for your platforms, and make your enemies bleed because your version is probably better than the other version because videogames!

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MGS V: Ground Zeroes is 720p on XB1, 1080p on PS4 photo
MGS V: Ground Zeroes is 720p on XB1, 1080p on PS4
by Chris Carter

Metal Gear Solid V: Ground Zeroes is arriving on a number of different platforms, and differences are bound to happen.  Because of that fact, Konami has provided a series of screenshots and information to "help you find the right version."

Here's the biggest bit of info -- the PS4 version will sport 1080p resolution with 60fps, and the Xbox One will run at 720p also at 60fps. On the 360 and PS3, they'll both run at 720p and 30fps. You can also head over to the website itself and look at some direct comparison shots.

So yeah, there you have it. Thankfully, Konami is being pretty upfront with the differences, however they came about.

Metal Gear Solid V [Konami]

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9:00 PM on 02.14.2014

Mirror of Fate HD free with LoS 2 pre-orders on PSN

The second part of MercurySteam's Lords of Shadow series, Mirror of Fate HD, can be yours for free if you pre-order Castlevania: Lords of Shadow 2 digitally on PlayStation Network. A nice little offer for anyon...

Jordan Devore