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Diamond in the ruff: MGSV: Phantom Pain in English photo
Diamond in the ruff: MGSV: Phantom Pain in English
by Steven Hansen

Metal Gear Solid V: The Phantom Pain's E3 showing stirred a deep love from within my belly. More games like this, I thought, stuffed with a wealth of deep and idiosyncratic mechanics. I missed the TGS Phantom Pain showing on account of being at TGS -- that's how it goes -- but now it's here, and in English. 

The adorable, eye-patched wolf pup? A diamond in the ruff. Hahaha.

Much like the E3 demo, these TGS videos just make me sort of happy. And it's weird things that make me happy more than any Metal Gear fandom. I have a hard time remembering the overall plot, even characters, between games. But that backwards elbow crawl? Shooting helmets off? Using the distraction balloon to bounce a fool off a cliff? Fulton-ing everything? The god damn wolf puppy?! Yes, please.

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5:00 PM on 09.25.2014

We're getting Castlevania: Circle of the Moon on Wii U in October

Hearing that Castlevania: Circle of the Moon was headed to the Wii U Virtual Console in Japan got me all worked up a couple weeks ago and I'm still eager to replay the Game Boy Advance title. Not much longer now, thankfully -...

Jordan Devore

7:00 PM on 09.24.2014

A closer look at Metal Gear Solid V's eyepatch-wearing dog companion

Oh, how I love Diamond Dog. He's my BFF. Following that 20 minutes of Metal Gear Solid V footage out of Tokyo Game Show, here are some related screenshots featuring the pup, Quiet, and Snake's robot hand doing its thing. So, so glad The Phantom Pain is coming to PC as well as consoles.

Jordan Devore

9:00 PM on 09.23.2014

The ghost from P.T. is in Metal Gear Solid V: The Phantom Pain

In Metal Gear Solid V: The Phantom Pain, players will be able to use Lisa, the apparition from P.T., as a decoy. It's times like these that remind me why I adore videogames. The little touches, y'know? The weirder, the bette...

Jordan Devore

11:45 PM on 09.19.2014

Adopt a wolf cub in Metal Gear Solid V and he'll grow up to be badass

I was blown away by the extended Metal Gear Solid V gameplay demo from TGS. I knew the game would be huge and comprehensive, but it just keeps surprising me with how much content there seems to be. And we've only seen the tip...

Alessandro Fillari



Horseback riding and takedowns abound in this 21-minute MGSV demo photo
Horseback riding and takedowns abound in this 21-minute MGSV demo
by Brittany Vincent

Previously we had a glimpse of Quiet's escapades with the full version of the Metal Gear Solid V: The Phantom Pain teaser posted earlier this week. Now feast your eyes on this 21-minute gameplay demo straight from TGS 2014.

In the video, Quiet and Snake are infiltrating an outpost in what looks to be a jungle biome rather than the desert, and we finally get to see more of Quiet in action. I don't know about you, but I was waiting for an abundance of gameplay like this, and it's looking solid. Get it? I crack me up.

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7:18 AM on 09.18.2014

Off-screen Silent Hills trailer from TGS is still scary

Earlier today, Frank and I were poking around Konami's Tokyo Game Show booth, taking pictures of statues, candies, and other nonsense. We were stopped by a loud rumbling, which caused us to turn around. We just happened...

Dale North

1:43 AM on 09.18.2014

We try Metal Gear Solid cardboard box candy at TGS

Yes, they really have Metal Gear Solid The Phantom Pain cardboard box candy at Tokyo Game Show 2014. We were stupid enough to spend 640 yen (about $6) on eight pieces of what looks to be tiny squares of chocolate crisped rice...

Dale North

12:00 AM on 09.18.2014

That Metal Gear Collection 2014 is actually a clothing line

Kojima had been hinting around at something known as the "Metal Gear Collection 2014" for a few weeks now. Naturally, the internet was abuzz with rumors that it could actually be HD remakes of the previous games like Halo's M...

Brittany Vincent



Metal Gear Solid V pre-TGS tease: Quiet jumps from a helicopter, goes invisible photo
Metal Gear Solid V pre-TGS tease: Quiet jumps from a helicopter, goes invisible
by Steven Hansen

...And that's it. Well, there are some angry raccoon eyes at the end, too. 

Wait. Clearly the soldiers see the helicopter above them. And Quiet doesn't even turn invisible until she's mid-fall. Why even turn invisible at that point? To show off? It's like a needlessly flashy version of the Ghost in the Shell intro, which I would link except that it has boobs and also I can only find the Ghost in the Shell 2.0 video with CGI that makes my eyes sad.

I hope I have GitS on DVD somewhere because I really want to watch it now.

But I did just notice the handcuffs so maybe she was being carted away from Mother Base for some reason and then decided to show how cool she was when the helicopter is in the air? Who knows. I want this game

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4:01 AM on 09.01.2014

P.T. downloaded over 1M times, footage viewed over 30M times

Hideo Kojima took the stage at Sony's pre-Tokyo Game Show conference to announce the success of P.T., the spooky demo teaser for the new Silent Hill he is making with filmmaker Guillermo del Toro.  P.T. has bee...

Steven Hansen





11:06 PM on 08.22.2014

The Grate Debate's final puzzle solution for P.T. works consistently

Earlier today we ran a story regarding the solution of P.T.'s final puzzle. After "looping" around the same hallway multiple times and getting to the "end," you must fulfill a certain set of requirements to see the teaser. T...

Chris Carter



Is this really the solution to P.T.'s final puzzle? photo
Is this really the solution to P.T.'s final puzzle?
by Brett Makedonski

Hideo Kojima's interactive teaser P.T. has been a hot topic of discussion for the past week and a half. While part of the talk has been centered around the great experience and the reveal of Silent Hills, many have just been trying to clarify what exactly is happening with P.T.'s final puzzle.

There are a lot of different methods circulating as to how exactly players can trigger P.T.'s end sequence. The problem is that none of them are really consistent. This video may have it all figured out, applying reasoning for the steps instead of blindly stabbing in the dark. There may be a few leaps in logic, but at least it all seems plausible -- especially for something that Kojima created.

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7:00 PM on 08.21.2014

Is Silent Hills about aliens? Swedish radio segment references War of the Worlds

I love the Silent Hill franchise, and am glad that it's in new hands now. And it may be going in a new direction. If the translation of a Swedish radio broadcast tucked deep with in the P.T. interactive trailer means anythin...

Dale North

5:15 PM on 08.21.2014

This is how you steal from other players in Metal Gear Solid V

Not all Mother Bases are created equal. Yours could be wildly different than another player's, as you've both decided to focus on different aspects to upgrade. It's a nice little touch that will make your base feel like home...

Brett Makedonski

4:30 PM on 08.20.2014

Castlevania: Circle of the Moon hits Wii U in Japan real soon

Castlevania: Circle of the Moon is coming to the Wii U Virtual Console in Japan next week and one can only hope that the rest of the world will get it not long after. Playing Game Boy Advance games on Wii U has become one of ...

Jordan Devore