Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts


Kinect photo

Microsoft's Kinect for Windows sensor will be gone in 2015

That Kinect you like isn't coming back in style
Jan 01
// Chris Carter
Microsoft has announced that they will be ending sales for the original Kinect for Windows sensor in 2015. Since the "v2" edition (Xbox One) is available, it makes sense to phase out the original. They've reminded developers ...
Kinect photo

This game looks like one of the best uses of Kinect or PS Eye I've seen yet

Bonus: You get to take selfies!
Nov 19
// Brett Makedonski
Console camera peripherals are often neat in theory, but fall flat in practice. Turns out that very few people actually want to use the damned things to try to control their games. But, what if they were only used to control...
ScreamRide photo

Roller coaster crashing game ScreamRide will be budget priced

$29.99 on Xbox 360, $39.99 on Xbox One
Nov 13
// Jordan Devore
Frontier Developments' ScreamRide is a game about building and crashing roller coasters and while I'd prefer to play something like that on PC (or just scratch that itch in RollerCoaster Tycoon where I can also charge people ...
D4 sale photo
D4 sale

D4 is on sale, so everyone should buy it immediately

Deez discounts do discontinue
Nov 04
// Brett Makedonski
Hey, you! Yeah, the person that owns an Xbox One and is staring confusedly at the guy yelling at them over the Internet! I'm talkin' to you! D4's on sale for Xbox Live Gold members, so you should probably go pick that up righ...
National Cat Day photo
National Cat Day

Literally amazing! I let a stray cat into my friend's house and then put it in the tub with a Kinect

Introducing Freddy Purrcury
Oct 29
// Brett Makedonski
It's National Kitties Are F*cking Adorable and Awesome Day. The best day of the year, in my opinion. To celebrate, I let a stray cat into my friend's house and he beelined to the shower. That's how cats roll (when they feel ...
ScreamRide photo

You're actually supposed to crash roller coasters in ScreamRide

With pleasure
Sep 29
// Jordan Devore
ScreamRide is an Xbox 360 and Xbox One game due out this spring that should appeal to those of us RollerCoaster Tycoon players who regularly have "accidents" happen at our amusement parks. Now, it's more action than simulati...
D4 photo

Behold, D4's chilling grand finale... or something. Whatever

Xbox, go home
Sep 25
// Max Scoville
Sometimes playing video games is a fun experience and everyone enjoys themselves. Other times, someone winds up screaming at the TV. That's life. However, I can't remember the last time I found myself screaming "Eat the f*cki...
D4 photo
Damn! Dang! Darn! Uhh... Dildos!
I think the lesson Bill and I learned playing D4: Dark Dreams Don't Die is that we need to calibrate the Kinect, and make sure it can see us properly. Beyond that, I'm still unclear what this game is about, and it's vaguely u...

D4 photo
Look D4 you leap
Okay, so Chris Carter absolutely loved D4: Dark Dreams Don't Die, so Bill and I figured we'd check it out... and uh. Wow. Goodness gracious. That certainly is some sort of video game. I think. Honestly, if I didn't have this whole experience on video, I might think there was a gas leak in my house making us go all stupid and insane.

Gears of War photo
Gears of War

It's a good thing Gears of War: Tactics was canceled

Oh, Kinect
Sep 11
// Jordan Devore
A few years back, it was repeatedly rumored that Gears of War would get a spinoff game built around Kinect. The project never came to fruition and that's seemingly for the best, if this alpha footage of Gears of War: Tactics ...
Harmonix photo

Check out Disney Fantasia: Music Evolved at PAX Prime

Dance the night away
Aug 28
// Brittany Vincent
Harmonix is headed to PAX Prime in Seattle this weekend, and bringing with them Disney Fantasia: Music Evolved, as well as swag and some brand new songs that you can check out if you happen to be in attendance. The event's on...
Kinect photo

Standalone Xbox One Kinects go on sale in October for $150

Packaged with a copy of Dance Central Spotlight
Aug 27
// Brett Makedonski
Microsoft moved a lot more Xbox Ones when it made the prudent business decision to offer a SKU sans Kinect for $100 cheaper. But, what about those that have found themselves saddled with Kinect regret, those that long to come...
Rareware photo

Xbox boss on Rare in a post-Kinect Sports world

Maybe the studio is finally working on its next Perfect Dark or Banjo Kazooie
Aug 17
// Kyle MacGregor
Rare's time in the sun may be a distant memory, but Xbox boss Phil Spencer still feels the developer has bright days ahead. Speaking with CVG, Spencer said the British studio "should, can and will be" an important part of Mic...
Xbox Fitness photo
Xbox Fitness

Feel the burn of P90X on Xbox One with Xbox Fitness

There will be sweat
Jul 29
// Jordan Devore
P90X has joined Xbox Fitness for Xbox One this week with a 30-day program priced at $59.99. The program features P90X creator Tony Horton and five exclusive workouts. A downloadable calendar and nutrition plan are also on th...
TMNT photo

Teenage Mutant Ninja Turtles, Kinect, and Pizza Hut together at last

The Bay turtles would be down for this, wouldn't they?
Jul 15
// Jordan Devore
Dunno about you, but when I think of Kinect, I do occasionally think about Pizza Hut. And when I think about the Teenage Mutant Ninja Turtles, yeah, pizza (of the non-Pizza Hut variety) often comes to mind. These three things...
Xbox One photo
Xbox One

There's going to be a Fruit Ninja Kinect 2

Sure, why not?
Jul 11
// Jordan Devore
A ratings board listing has outed the existence of Fruit Ninja Kinect 2. You cool with that? Fruit Ninja was one of the rare titles for Xbox 360 that made decent use of the motion-sensing device, so it makes sense that the ne...
$200 Windows Kinect v2 photo
$200 Windows Kinect v2

You can buy PC compatible, standalone Kinect v2 for $200

Releasing next week
Jul 06
// Steven Hansen
As the Kinect is wrest free from the Xbox One, it will be available for standalone purchase directly from Microsoft.  This is meant to serve as a development tool, not something you should buy for your Xbox One -- that's...
Microsoft photo

Microsoft's Phil Spencer on Kinect: 'consumers love the device, they'll buy it'

We'll see I guess
Jun 24
// Chris Carter
As much as people make fun of Kinect, it sold a lot of units on the Xbox 360 as an add-on. On the Xbox One -- they didn't have a choice -- they had to buy it. But as of a few weeks ago Microsoft had a change of heart, and dec...
Kinect photo

Microsoft executive: Kinectless Xbox One SKU is the best thing for Kinect

It's all about more options
Jun 10
// Brett Makedonski
Approximately a month ago, Microsoft revealed that it was releasing a new Xbox One SKU -- a package that was $400 and didn't include a Kinect. A lot of people interpreted this as the beginning of the end for Kinect, a sign th...

Swery65's D4 is all about finding D, dodging weirdos

Jun 10 // Steven Hansen
[embed]276379:54404:0[/embed] D4 (Dark Dreams Don't Die) plays like an adventure game with motion controls. It's a lot like the recent The Walking Dead, except without free movement. You can reach out towards footprint icons on screen with an open hand and effectively "grab" them (close your hand) to move spots. You can also swipe away left or right at the screen to rotate perspective. You can at times move your head and torso to adjust the camera as well, like while you're looking in the mirror. I was started in protagonist David Young's home. You have a stamina meter in the top left corner and interacting with things, like flushing toilets, uses up some of the gauge. In a pretty lengthy examination of his abode, it didn't seem near to running low, so I'm not sure if the cap will become strenuous at all. You can also put both your hands to your head to activate an internal monologue which acts as a sort of hint system and will direct David to something he needs to interact with to start pushing things along. In this case, it was a file on his wife's murder. He can't remember all the details around it, only that his wife told him to search for "D." 4D also references time, and the trauma has given David a limited time-hop ability that activates under certain conditions. All of that is the sort of set up. The rest? The rest is Swery. He has said that his main inspiration for his games are his own life and experiences. Later in the demo I met Amanda. The heterochromatic, bunny-eared blonde was frantically trying to (and successfully does) break into the apartment. The game goes into a combat scenario as she bursts in and you do various swipes and movements to try and corral her, which was surprisingly trying for me only because I made the ill-advised decision to try and spend the day before E3 playing pick-up basketball. After you catch all the dishware thrown at you and the "fight" winds down, I realize Amanda has had a mouse in her mouth all this time. She "just started living with us one day," David's internal monologue explains. "Sometimes she helps with the groceries." The text under her name reads "Freeloader/Grocery Shopper?" Once you get over the weird barrier of remembering how the Kinect and motion controls work, D4 is actually surprisingly polished. In what I played, the motion controls also felt a bit more interesting for the otherwise mundane actions the game wants you to be a participant in. It gives it a little more energy than, say, the simpler Walking Dead interaction mechanics. For all the flying coffee mugs, there are also prompts to draw a line with a pen or grab a remote to turn on the TV. If D4 is going to live in this minutia and be more about the story, I think I'd be fine with playing with the Kinect. But if not, controller support is there now, too.
Hands-on D4 photo
Unfortunately, weirdos abound when you're looking for D...
Swery65 brought us Deadly Premonition, so you know D4 is going to be weird. In fact, Swery told me that he drafted six or seven different stories to work on next and in his partnership with Microsoft, went with the "most biza...

Ubisoft photo

'Vaporize aliens with your abs' in Ubisoft's Shape Up for Xbox One

An attempt to make workouts fun
Jun 09
// Jordan Devore
Ubisoft is the latest company to make use of the Kinect for its fitness game but rather than strive for realism, Shape Up tries to be wacky in the hope that you'll work out harder if you're having fun. Squat into outer space...
Bungie photo

Bungie to forgoe Kinect on Destiny to improve resolution

Jun 09
// Chris Carter
It's crazy how much Microsoft changed their stance in the infamous "Xbox 180" debacle, and how much they've changed in the past month or so. The latest development is the decision to sell a Kinect-less Xbox, which has had a b...

Fantasia: Music Evolved introduces partner apprentice Scout

Jun 06 // Dale North
A new hands-on (hands-off?) session had us playing a newly revealed area called The Neighborhood. The scene features urban street art, psychedelic colors, and has a bit of a comic book vibe. Harmonix said that it was inspired by artists like The Who, and by songs like Cee Lo Green's "Forget You," among others. The area starts out pretty quiet, but as you move the Muse 3D cursor around to manipulate zones, it starts to come alive, first with radio signals, and later with music that you've unlocked. A play through of "Forget You" had us layering rock guitars and keyboards with Cee Lo's original vocals from the hit song. Later, we chopped up drum loops in a composition spell, and created a keyboard solo by waving hands in another.  After this, a diversion into a subway stop of The Neighborhood had us doing a freestyle sequencing section with singing vegetables. A turnip and beet had their own vocal tracks, while a carrot dropped a beatbox track. By moving between the vegetables, the player can jam out to create their own loops, making their own track. This performance is then added back into The Neighborhood as background music. In this case, the trio was added to a train that came back around to the scene regularly. A few new tracks for Fantasia: Music Evolved were announced during our session. Depeche Mode's "Enjoy the Silence" will be a part of this stage, as will The Police's "Message in a Bottle." On the classical side, "The Nutcracker" was pulled from the original Fantasia. I tried my hand at Drake's "Take Care." Things got pretty interesting with alternate music tracks that underscored the entire song with acapella background vocals and beatbox rhythms.
Hands-on with new Neighborhood level
Harmonix has thought a lot about how they'll welcome players to Fantasia: Music Evolved and they've decided to add a partner apprentice that will serve as a sort of game guide. Her name is Scout, a talented but impatient appr...


Disney Fantasia: Music Evolved dated: October 21, 2014 for Xbox One and Xbox 360

New tracks revealed
Jun 06
// Dale North
Harmonix sends word that Disney Fantasia: Music Evolved finally has a solid release date: October 21, 2014, for Xbox One and Xbox 360. We have a brand new preview for you to check out this morning. For now, here are the new ...

Creating an out of body experience with an Oculus and 3 Kinects

Kinect is useful for SOME things
May 18
// Hamza CTZ Aziz
Kinect may suck for gaming, but it sure is a great piece of tech for everything else. Take for instance this 3D recreation that involves three Kinects, and an Oculus Rift. One of the cool takeaways from this demonstration is...

Xbox One interface will be updated now that Kinect is being ditched

Well good
May 13
// Hamza CTZ Aziz
The big story of the day is how Microsoft will be selling the Xbox One without the Kinect starting this June. Good! But what about the user interface? The Xbox One's UI was designed to be "best" used with Kinect, and thankful...

Playing catch up: It's about time the Xbox One dropped the Kinect

May 13 // Steven Hansen
The hubris Sony carried into the PlayStation 3 launch -- $600 US dollars, et al -- was understandable. It was coming off of the PS2's ludicrous success. It cost Sony short term, but that stress benefited consumers as Sony played catch up. It bore PlayStation Plus, set up to ease users into eventually paying for multiplayer as it was. Even if you're clinging to Live membership to play with your friends, I think Sony ended up with the better console and library, while its sales caught up over the year. This shaming also shaped the PlayStation 4's presentation. It was pared down. Not a multimedia device. It was for games. Sony lumbered like a defensive lineman running back a fumble to get to the point of outclassing the 360 during the waning years of that console life cycle and continued it into the new launch. That's why Microsoft's hubris with the Xbox One was so surprising and why there has been such a backlash.  Let's not forget the "always online" debacle. And that's without even owning the market at the point. Sony encouraged owners to rush out and buy a camera with the novelty of Twitch and that Playroom. Microsoft shipped with a mandatory camera and got Twitch support months after launch and just today took Twitch (and Netflix, Hulu, etc.) out from behind the Xbox Live pay gate It's obvious the Xbox One is shaping itself in the PlayStation 4's image to make it seem comparable, to make it seem like a choice between the two. Media apps outside of the pay gate. $400 price parity (is the à la carte Kinect going to cost $100, or will it be less, upsetting early adopters more?) These moves are responses. Sony spent a couple years warming people up to the idea of paying to play online. You might even be inclined to consider it a fair shake on both sides. On Xbox One, Games with Gold will now require an active Xbox Live Gold subscription in order to continue playing any free games you've downloaded. It's taking cues from PlayStation Plus without having having built up the same good will. Microsoft's rare willingness to dial it back here, to not stick its fingers in its ears and go, "la la la the Kinect is great," is good for us. It's not great for early adopters, from whom they've extracted that Kinect tax in droves while assuring everyone else would have to pay it, too. Like putting games-man Phil Spencer as the new Head of Xbox, the Kinect-free Xbox One is part of a new, conciliatory business strategy to try and make amends to the markets Sony is winning with. Microsoft is a company that deals in hundreds of billions of dollars and the Xbox division is a small part of that, a part some major shareholders want to do away with completely. It was never going to be a Nintendo, obstinately sticking to its guns. It's going to find and choose whatever identity works. Right now, that means no mandatory Kinect. It's all about choice.
Unboning the Xbone photo
Unboning the Xbone
The official line on the Kinect-free Xbox One model will be about choice. Giving consumers choices. This is a lie, of course. More blatant than, "As excited as we are about the new Xbox One option, clearly if you use Xbox One...

Xbox One without Kinect photo
'Delivering more choices'
In a post on this morning, Head of Xbox Phil Spencer has announced that Microsoft will begin selling Xbox One without the flagship motion-sensing, voice-controlled device Kinect. This new option brings Xbox One's pri...

Lords of the Fallen photo
Lords of the Fallen

Lords of the Fallen dev faces challenges with 1080p on Xbox One

1080p wont let me be
Apr 23
// Brittany Vincent
The struggle of next-gen developers seems to be that of “Should it be smooth, or pretty?” CI Games executive producer Tomasz Gop has stated that with Lords of the Fallen, he's confident that his team will be able ...

Soda Drinker Pro goes next-gen

Xbox One version coming
Apr 15
// Dale North
You wanna talk next-gen? The next generation of games isn't about graphics or motion control or laser beams or whatever. It's about soda. Sweet, sweet b-b-b-b-bonus soda. And that soda is coming to Xbox One later this year. S...

Auto-loading more stories ... un momento, corazón ...