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Katamari Damacy

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Touch My Katamari will be a day-one PlayStation Vita game


Oct 20
// Jordan Devore
The Katamari Damacy title for PlayStation Vita has been given a rather amazing name: Touch My Katamari. Better yet, the game will be available on February 22 alongside the PlayStation Vita's debut in North America, Canada, Eu...
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PS Vita digital games cheaper than boxed copies


Oct 11
// Jim Sterling
Last night, a number of PlayStation Vita launch titles were priced for Japan, bringing with it the good news that digital versions will be cheaper than physical versions -- something that the PSPgo utterly failed to do. A num...
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Katamari Amore rolls onto your iPhone today


Sep 29
// Brett Zeidler
Feeling the need to get the ball rolling? Well Namco Bandai foresaw this and decided to whip up a portable Katamari for your iPhone. Katamari Amore will be hitting the App Store today and it's more of exactly what you'd expe...
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First screenshots and teaser for Katamari Damacy Vita


Sep 16
// Jordan Devore
How does shape-shifting Katamari action sound? That's what the next game, due out on PlayStation Vita, promises. Namco Bandai has posted the first screenshots of Katamari Damacy for Vita, plus a suitably quirky teaser trailer...
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TGS: Namco teases the new Katamari Damacy for the PS Vita


Sep 14
// Hamza CTZ Aziz
KATAMARY DAMACY!!! We already knew the series was heading to the PlayStation Vita and Namco Bandai was finally able to let out some info about the new game. Don't get your hopes up too high though, as the only thing that was ...
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Katamari creator Keita Takahashi to work on MMO Glitch


Jul 14
// Dale North
What's next for the guy behind Katamari Damacy and Noby Noby Boy? A MMO. Keita Takahashi has joined forces with Canadian developers Tiny Speck to work on the upcoming MMO Glitch. You'll easily get why he is involved when you ...
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Don't mess with Katamari's Prince of All Cosmos


Jul 05
// Hamza CTZ Aziz
Although, technically, the Prince would eventually roll you up in his Katamari regardless of you being a dick to him. Still, you might get to enjoy life a little longer if you let the Prince roll along in peace.
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Adventure Time creators love games, plan to make games


May 23
// Jonathan Holmes
It's clear from this panel at the Toronto Comic Arts Festival that the creators of the hit show Adventure Time really loves videogames. There are a lot of name drops here in terms of gaming's influence on the show; Zelda, Ma...
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Corgi in a Yoshi outfit! Corgi in a Yoshi outfit!


Mar 21
// Dale North
As my first post on my first day back at work, I really wanted to set the tone as positive. And with corgis. So I present to you a Welsh Corgi named Yoshi, dressed up in a Yoshi (from Nintendo's Mario series) outfit. How grea...
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Roll up Destructoid with a Katamari in your browser


Mar 14
// Nick Chester
This one's for folks using Safari or Chrome only: a clever programmer has designed a version of Katamari Damacy that you can play in your web browser on any web page. Simply paste the following code into your address bar and ...
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Katamari creator's new company is called 'Uvula'


Oct 04
// Conrad Zimmerman
Keita Takahashi, the mad genius (he's at least one of those things all the time) behind Katamari Damacy and Noby Noby Boy left Namco Bandai some time ago, apparently bored with game development. Rumor was that he ha...
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Katamari creator thinks the future for videogames is dark


Aug 13
// Jim Sterling
Keita Takahashi may be famous for making bright, happy games such as Katamari Damacy and Nobi Nobi Boy, but the quirky developer has a bleak and depressing view on the future of the games industry. In fact, he doesn't think h...
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Resident Evil 5, Beautiful Katamari hit Games on Demand


Feb 16
// Nick Chester
The Xbox 360 Games on Demand train continues to roll, as Resident Evil 5 and Beautiful Katamari have hit the service in North America today. The seven gig Resident Evil 5 will run you $29.99, and $19.99 will get you all three...
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The art of Once Upon a Pixel: Katamari Damacy


Nov 09
// Ashley Davis
Did you enjoy last week's Once Upon a Pixel episode? Want some insight as to how and why I created the dark world that Death Ball takes place in? If the answer to either of these questions is "no", then maybe you haven't seen...
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Once Upon a Pixel: Katamari Damacy


Nov 03
// Ashley Davis
Once Upon a Pixel kicks off its official first season with an episode based on Katamari Damacy! Except this time, it's not a bright and happy videogame about consumerism. You see, in the world of Once Upon a Pixel, Katamari i...
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Monday Mind Teasers: KOI2


Oct 05
// Tom Fronczak
Last week was full of violence as Karoshi (Japanese for "death by overwork") brought us countless levels involving suicide strategies. If you thought that was the peak of Japanese odd vocabulary and Japanese-themed ...

Review: Katamari Forever

Sep 28 // Conrad Zimmerman
Katamari Forever (PS3) Developer: Namco/BandaiPublisher: Namco/Bandai Release Date: September 22, 2009  MSRP: $49.99   This is a strange review to write in a way. Not because it's a Katamari Damacy game -- though that's plenty strange in its own right -- but due to the fact that Katamari Forever is essentially a compilation of levels from previous games in the series. It's like a "Greatest Hits" album by a musical act, a collection of songs that people who love the band will already have that adds on a couple of bonus tracks just so there's some new content.This is not a bad thing, necessarily. If you are of the opinion that the series has gone about as far as it can go creatively, this game may only reinforce that perspective. Alternately, if you missed out on a game or two in the series or have yet to play it altogether, Katamari Forever offers a decent slice from all the games to date.The problem with any compilation of this nature is that nobody is going to get everything they want. There will be levels from older games that you'll really wish had been included in this one. And there will be others that you really wish had been left in the bin in the first place that are now here for you to grumble your way through again (goddamn cowbear). On the whole, I like the selection of levels. It's a good mix that's representative of the whole series and doesn't strongly emphasize one style of play from another, though it might have benefited from a couple more stages from the original Katamari Damacy. Your mileage may vary based on your preferences in Katamari.  While the content is primarily old, the story is new. The King of All Cosmos has hit his head in an attempt to teach the Prince how to jump and now lies in a coma, his memories lost. To keep the Cosmos going, Prince and the cousins have built RoboKing, a robotic version of the royal patriarch who has all of the King's powers but none of his self-confidence. Upon activating the robot, however, RoboKing flies into the sky and destroys all the stars.The game is divided into two sets of levels. Half of the game revolves around putting the stars back in the sky, while the other half consists of rolling around the King's memories of Katamari past and recreating other celestial bodies he had created. The game is spent going back and forth between the King and RoboKing, serving their needs.The charm of the Katamari games is as strong as it has been in the past. RoboKing does a lot for keeping the game feeling fresh. He's insecure, nervous and very funny in a way that contrasts completely from the bragging, over-confident King. He adds an oddly sympathetic tone to things, as he fears he'll never be adequate in the same way the King would point out how inadequate the Prince was in prior games. It's different and I like how it's mixing things up a bit. The gameplay is identical to past games. You'll appear in an environment, be told to roll your Katamari to a specific size and sent on your way to roll up whatever is in your path. RoboKing's levels tend to be more straightforward in nature, with an emphasis on rolling up as much as possible and some guidelines towards specific types of objects to grab. The King has the more unusual levels in his repertoire, such as the snowman building stage or rolling the sumo wrestler large enough so that he can win his match.A couple of new concepts have been added. First, and probably most importantly, the Prince can now hop as a maneuver. This allows him premature access to some areas of levels as well as makes the general environment easier to navigate. It takes a bit of practice to use effectively, as the Katamari bounces considerably. Sixaxis motion controls are designed to use the hop when you move the controller upwards, but it rarely works when you want it to, and you're much better off just using the R2 button for the same effect.Another change is the inclusion of RoboKing's Heart, a power-up that comes in two forms, whole and broken. Collecting these items in a stage will draw objects to your Katamari. A broken heart will instantly suck in anything that can stick to your ball from a considerable distance away. Complete hearts draw in objects at a much closer range but last for several seconds, allowing you to roll around and quickly accumulate things. These hearts add a new layer of gameplay in an interesting manner. They're completely optional to pick up, just like everything else, and there's a certain amount of strategy to their use. Timing when you collect a heart can make or break you on a level, as you may collect things that make you considerably larger, but you will likely miss out on smaller, theme-appropriate objects later on because of the quick increase in size. In addition, these hearts are placed on levels where picking up certain things will spell doom for your Katamari, in which case they must be avoided at all costs. After completing all of the game's levels, a new mode is unlocked called "Katamari Drive." This mode has the Katamari rolling at mach speed, making it difficult to control but opening up opportunities to grow in size much more rapidly. Nearly every level has the Drive mode available in it and some of them are made to be very difficult as a result. It's a good mode that adds to the experience and makes this feel like much more than a standard rehash of content.Further modes of play are available for unlocking beyond this. "Eternal," the old standby in which you can roll with no time limits or requirements, returns. And, should you score well enough, the levels can be played the way they were originally released in "Katamari Classic" mode. This mode removes your ability to hop and the new heart elements to return the levels to their original state. It's a bit annoying to have to work hard to play the exact same thing I've already played in a previous game but, at the same time, it's nice to have the original levels with the improved graphical features of the PS3.See, Katamari Forever looks fantastic in 1080p and that's probably going to be enough to convince some longtime fans who already own the vast bulk of this game to pick it up. That's not an entirely unwise decision, as it really is wonderful to look at. And, on any level (and mode) that you have completed previously, you can choose from one of four different appearances for the game. There's the updated look of Forever, a filter that makes everything look like it was turned into wood, a sketchy, comic book-style and the appearance of the original games. The most difficult question to answer is whether or not you should spend your money on Katamari Forever. If you are satisfied with having your old Katamari get a new coat of paint, this gets the job done in a big way. But if the visual appearance isn't of a high priority for you, all that's left to weigh are a couple of new moves, a few new levels, another wacky story and a mode where you roll really fast. The amount of new material is not great, but what's here is interesting. On the other hand, if you are that rare somebody who has always been interested in Katamari but never made the plunge, this is a strong recommendation. Not the best game, but much of the best in all the games resides here and it's an excellent overview.Score: 8 -- Great (8s are impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.)
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Naaa na-na na na na na-na na na na na-na naaaaa.Naaa na-na na na na na-na na na na na-na naaaaa.NAAAA na-na na na na na-na na na na na-na naaaaa.Naaa na-na na na na na-na na na na na-na na-na na-na naaaaaaa.

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Katamari Forever launch trailer is ... uh, yeah


Sep 23
// Topher Cantler
I'm sure you all remember the first trailer for Katamari Forever that Joseph posted a while back. It had a monkey in it, which is really the only reason I remember. Above, you'll find the new launch trailer for the game, whic...
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Katamari Forever demo hits PSN with two free levels


Sep 11
// Colette Bennett
I know full well that the upcoming Katamari Forever is nothing more than a rehash of all the previous games with new skins and music, and you know what? I'm just FINE with that. Much like the Silent Hill series, I'm just happ...
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Katamari Forever coming to PS3s on September 22


Aug 31
// Jim Sterling
Yes, that's a boring and functional headline, but I'll be damned if I'm going to make like every other blogger and write that Katamari Forever is "rolling" onto the PS3. Everybody's done that, and it's neither origi...
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Stop making sense: A tribute to videogame gibberish


Aug 17
// Jonathan Holmes
Here's something that a lot of people don't get: videogames shouldn't always talk. There is a variety of reasons for this, but I'll just touch on a few. For one, videogame characters are most often made out of hand-drawn spri...
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Katamari Forever, Tekken 6 playable at GamesCom 09


Aug 10
// Topher Cantler
Namco Bandai has just announced its playable games lineup for the 2009 GamesCom in Cologne, Germany, which runs from August 19th through the 23rd. The company will be bringing along 8 new titles to be showcased at the event, ...
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The Katamari wedding to end all geek-themed weddings


Jul 31
// Dale North
Watch this slideshow first. You've just witnessed what might be the geekiest wedding ever to happen. Aidra and Ernest were married in Idaho earlier this month, with the whole event being Katamari Damacy themed. Really. Grooms...
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SDCC: Monkey and rooster advertise Katamari Forever


Jul 25
// Matthew Razak
If there is one thing that can be said about the Katamari games it is that they are relentlessly normal. They're fantastically amazing games that make total sense and are not strange in any way. Even the advertising for the g...
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SDCC: Follow the King of Cosmos on Twitter


Jul 23
// Dale North
Naa naaaaa. Everyone is on Twitter. Now, even the King of Cosmos is on Twitter, and he wants you to follow him. What will he tweet about? He'll probably be just like us, bitching about his long-headed lover, or talking about ...
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Katamari Forever vid shows off Autobot King of All Cosmos


Jul 04
// Joseph Leray
Ok, before we even get started, I should warn you all: the video after the jump is gameplay for the upcoming PS3-exclusive Katamari Forever.It's still a Katamari game, and that's really all there is to it.If you're an observa...
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Custom Katamari Damacy box art is na-na-nice and incredible


Jun 25
// Nick Chester
Unhappy with the official box art for Namco Bandai's Katamari Damacy, Destructoid forum-goer Matthew Blake took matters into his own hands. He created his own. While we're flattered by the fact that he put our very own Mr. De...
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Katamari Forever sound director on new score of remixes


Jun 22
// Dale North
I love Katamari Damacy's musical score, but I've grown a bit tired of hearing the same thing over and over with its reuse in the last couple of series games. Because of this, I was pleased to find out that the upcoming PS3 ga...
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Katamari Forever: new modes and screenshots


Jun 19
// Dale North
Just when I thought I was tired of Katamary Damacy, Katamari Forever is announced. And after the trailers and material I've seen, I find myself excited about the franchise again. The Prince has that power over us. Aside ...
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New Katamari Forever trailer, with 100% more sock puppetry


Jun 14
// Joseph Leray
While Jim was busy railing on the Swine Flu sequel-itis epidemic currently gripping the games industry, Namco-Bandai was releasing a new trailer for Katamari Forever, the series' PS3-exclusive first foray into HD. Katamari Fo...

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