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2:00 PM on 10.28.2012

Soundtrack Cologne bringing the VGM party to Germany

You can be sure a lot of beer will be consumed as Soundtrack Cologne 9.0 is preparing to bring some esteemed videogame music legends together for a round of panels and an exclusive concert over the weekend of November 15-18 a...

Audun Sorlie

10:00 AM on 07.06.2012

David Cage: games must innovate or 'die'

Self-proclaimed videogame auteur David Cage has urged the videogame industry to innovate of face certain death. "... This industry will die if it doesn't try more to be innovative and to come up with new ideas and to talk a b...

Jim Sterling



Over the precipice: An essay on Journey photo
Over the precipice: An essay on Journey
by Rob Parker

[Rob Parker is a freelance writer based in the North of England, where it rains every day. Except the days when it hails. Rob stays sane (and dry) by plunging himself into the simulated worlds of videogames, and writing stories about the adventures he has therein. His work can be found on his blog.]

There’s this speech that always chokes me up, given to a graduating class at Kenyon College in America, by the writer David Foster Wallace. It’s a beautiful speech, infused with a kind of honest optimism that is less hope for the world to be a certain way, and more determination to see the world as it truly is: to see the terror and splendor that shines forth from every small moment of existence -- every lonely evening at the supermarket, every petty encounter with motorists on the drive home from work.

That Wallace, three years after the speech was given, succumbed to the demons of depression he had battled his whole adult life, killing himself in 2008, in no way invalidates his message. Rather, it charges it with even more urgency, even more pathos. There are dark times ahead for all of us, he seems to say -- work hard to love and to feel, while you still can.

Anyway, Wallace opened his speech with a joke about fish, and it’s this joke I’d like to pilfer now, respectfully, as an opening for this essay.

There are these two young fish, so the joke goes, just swimming along, slacking off. They see an older fish in the distance, swimming towards them from the opposite direction. As the older fish passes, he waves his fin at the youngsters and says, “Morning, boys, how’s the water?” The two young fish swim on a way, in silence, then finally one turns to the other and says, “What the hell is ‘water’?”

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3:00 PM on 07.02.2012

Jimquisition: The Definition of Art Games

There's nothing like a debate about art games to ensure that everybody has a fun, enlightening, and not-at-all-aggravating time! Let's discuss the assertion that "art game" as a descriptor doesn't work, that it's a broken te...

Jim Sterling

4:30 PM on 07.01.2012

The DTOID Show: 2012 in Retrospecticus

I know what you're thinking. "But Tara, the year's only half over!" Well yes, technically that's true, but it doesn't mean we can't stop and take a moment to gather our thoughts on this year's video game releases, does ...

Tara Long





7:45 PM on 06.25.2012

The DTOID Show: Scrolls, Journey, and Dead or Alive 5!

While Max is off catching fresh salmon with his bare hands overseas, Anthony Carboni was kind enough (and contractually obligated) to filled in for him on today's Destructoid Show! We talked all about Far Cry 3's unsurprisin...

Tara Long

11:45 AM on 06.25.2012

Journey Collector's Edition detailed for North America

Journey has done extremely well for itself on PlayStation Network, and with the upcoming disc-based collector's edition on the way, I can only see that trend continuing. As announced today by developer thatgamecompany, Journe...

Jordan Devore

1:30 PM on 06.20.2012

Fan-made Journey figurine is simple and elegant

Journey has such a clean, simple beauty about it that's minimalist yet striking. This custom Journey figurine seems to check all the appropriate boxes, don't you think? thatgamecompany spotted this pretty little thing on Twit...

Tony Ponce

8:40 PM on 06.04.2012

E3: Journey is the 'best selling PSN game of all time'

During Sony's press conference, Jack Tretton announced that Journey is officially the best selling PSN game of all time. Quite a feat. Quite a great game. This is exciting news for fans of the game and great news for developer thatgamecompany. If you haven't bought the game yet, go download it! It is wonderful.

Chad Concelmo



Talking to Women about Videogames: Art has no e-penis photo
Talking to Women about Videogames: Art has no e-penis
by Jonathan Holmes

[Talking to Women about Videogames is a series where Jonathan Holmes talks to different people who are women about the biggest videogame news of the week for some reason.]

A little while ago, brilliant game developer Jenova Chen (ThatGameCompany) said something that made me sad. I was actually more sad for him than anyone else, because it really sounded like he meant ityet didn't think it through when he said, "Sony has a more artistic and adult-focused taste. They care about how grown-ups feel toward their games. The player who owns a PlayStation 3 is more likely to be interested in artistic games compared to Wii and Xbox 360." This was right after the release of the Xbox 360-exclusive critical darling Fez and Sony's big announcement of a Smash Bros. cloneEek.

I expected Chen to come out and clarify his statements shortly afterwards, with a "Oops! What I meant to say was that I find the games on the PS3 to be more evocative of 'grown-up' and 'sophisticated' on the whole, but I would never try to speak for an console's entire install base or game library! That would be goofy!" But instead of a half-retraction, we got Sony's backing up of Chen's original comment and expanding on it, stating, "Many PlayStation and PSN games have themes that require a user to think and feel about a deep, immersive gameplay experience, and we see that exemplified in the success of titles like FlowerJourney, and Heavy Rain. Titles like these can only be found on PlayStation, and our users enjoy the emotional and thematic sophistication of their games, especially with our digital offerings."

Seeing the words "artistic" and "sophisticated" getting integrated into the verbal weaponry used in the "console wars" is equal parts ironic and depressing. Claiming that "my art is bigger than your art" is just more e-penis boasting, usually reserved for talk of how many "AAA" games a console has or how many "graphics per inch" it can push on-screen. It's childish, closed-minded, and counter to the whole concept of art in general. One of the things that defines "art" is that, unlike sports, education, or pornography, it's not a competition.

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10:00 AM on 05.08.2012

Science: PS3 users more sophisticated than 360/Wii users

According to thatgamecompany designer Jenova Chen, the reason why games like Flower and Journey are on the PlayStation Network is that PS3 owners are more mature than Xbox 360 or Wii users. Apparently, those who bought the Bl...

Jim Sterling

1:30 PM on 04.24.2012

Journey and Escape Plan infiltrate LittleBigPlanet 2

While you're waiting for LittleBigPlanet Karting, you may as well enjoy LittleBigPlanet 2, right? Well this week thatgamecompany and Fun Bits Interactive are making it a bit easier, with the dawn of Journey and Escape Plan co...

Chris Carter

10:30 AM on 04.19.2012

Rapper Random produced a short, sweet Journey remix album

Whether you've already played Journey or have yet to do so, you've no doubt fallen in love with Austin Wintory's beautifully introspective soundtrack. Jayson Napolitano has already given the full album his highest recommendat...

Tony Ponce



Note Worthy 001: Kingdom Hearts 3D, Journey, and more photo
Note Worthy 001: Kingdom Hearts 3D, Journey, and more
by Jayson Napolitano

Welcome to Note Worthy, a new feature we’re rolling out on Destructoid! If you’ve read anything I’ve contributed over the past year at Destructoid, you’ve probably noticed that it all pertains to game music. I live for this stuff, and I thought I’d take things a step further by providing a monthly round-up of game music releases from Japan and beyond. I’ll be commenting on the latest releases as well as providing links to reliable import sites where you can pick them up if you’re interested.

Note that while I’m going to be preparing this feature on a roughly monthly basis, the releases won’t always fall into the previous month’s time frame mainly because we have to wait for items to arrive from Japan. That, and sometimes it’s nice to take a look back at older stuff. Also, I want to give a shout out to VGMdb, in invaluable resource for fans of game music, and one I'll be using extensively, and Connary Fagen for whipping up our nifty logo!

With that, enjoy, and let us know what you’d like to get out of this feature moving forward.

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9:00 AM on 03.31.2012

The DTOID Show: Journey, FEZ, and Wasteland 2!

Happy Friday, folks! In case you missed it, The Destructoid Show went live earlier today, and in addition to giving out four codes for Waveform on Steam, we also covered a metric shit-ton of news that happened recently - som...

Tara Long

12:30 PM on 03.29.2012

Journey is officially the fastest-selling PSN game ever

Love it or hate it, thatgamecompany's enthralling Journey is an undeniable success. That's a claim backed by facts, with news that the title has become the fastest selling PlayStation Network title of all time. Yes, it's doin...

Jim Sterling