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John Carmack

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Oculus responds to ZeniMax intellectual property claims


'We are disapointed but not surprised by ZeniMax's actions'
May 05
// Dale North
For those just tuning in, ZeniMax Media sent a formal notice of rights to Oculus VR and new parent company Facebook over intellectual property claims. Long story short, ZeniMax feels that work that happened with them carried ...
ZeniMax vs. Oculus VR photo
ZeniMax vs. Oculus VR

ZeniMax seeking compensation over the Oculus Rift


Asserts Carmack worked on IP while at id that went into the headset
May 01
// Jordan Devore
id Software parent company ZeniMax Media has sent a "formal notice of its legal rights" to Oculus VR and Facebook over intellectual property worked on by chief technology officer John Carmack while he was still at id that Zen...
Oculus VR photo
Oculus VR

Carmack couldn't work on VR at id Software, so he left


Doom 4 with a virtual-reality headset 'would have been a huge win'
Feb 04
// Jordan Devore
As much as I want John Carmack to do good work at Oculus VR, it was sad to see him depart from id Software. In an interview with USA Today, he elaborated on why he chose to leave instead of working at multiple companies simul...

Doom photo
Doom

Doom was inspired by Tom Cruise's The Color of Money?


John Romero and Tom Hall reminisce about the 1993 FPS
Jan 27
// Alasdair Duncan
I love reading about the development history of games especially some of the medium's classics. Doom is one such classic, the seminal first-person shooter turned 20 years old in 2013. Creators John Romero and Tom Hall have re...
Oculus VR photo
Oculus VR

Oculus VR will be developing games in addition to tech


John Carmack is involved
Jan 08
// Chris Carter
The company behind the Oculus Rift, Oculus VR, is apparently developing games internally for the device. It makes perfect sense given that John Carmack is now fully involved with the project, not to mention the other develope...
Doom anniversary photo
Doom anniversary

A love letter to Cacodemons, Carmack, and Doom


Promoted from our Community Blogs!
Dec 14
// Maxwell Roahrig
[In honor of Doom's 20th anniversary earlier this week, Max shares this remembrance. Want to see your own blog appear on our front page? Go write something! --Mr Andy Dixon] When I was eight years old, my dad brought home my ...
Doom photo
Doom

Happy 20th Anniversary, Doom


This was the game that cemented my love for FPS titles
Dec 10
// Chris Carter
On December 10, 1993, Doom was released. Although it was far from the first FPS game I ever played (I was rocking Catacomb and Wolfenstein already), it had a profound effect on me, as I tirelessly spent hundreds of hours...
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John Carmack, Fulgore, Crash Bandicoot, and Tomb Raider 2


The DTOID Show discusses hot topics from 1996
Nov 22
// Max Scoville
[Note: YouTube's still processing the trimmed video. The show actually starts at the 20:10 mark] Hey everybody! If you missed it, Spencer and I went live earlier this afternoon with a very low-key, laid back episode of The D...
John Carmack photo
John Carmack

John Carmack leaves id Software to work at Oculus Rift


Doom co-creator is fully committed to the Oculus team
Nov 22
// Alasdair Duncan
John Carmack has left id Software to fully join the makers of the Oculus Rift. Carmack had joined the Oculus team earlier this year but had said he would continue to work at id in a leadership role. That role has ended today ...
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Dead Island MOBA, Carmack Goes To Oculus & Double Zelda!


The Destructoid Show drops its ice cream cone
Aug 09
// Max Scoville
Here's today's not-live Destructoid Show! On which we discuss the following:  There are two new Zelda games coming out this fall, let's look at videos of them! id software co-founder John Carmack is now working for Ocul...
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Another casual discussion from the Dtoid news room
In this latest installment of Office Chat, I'm joined by Jim Sterling and Jordan Devore to commiserate over Valve's seeming decision to prioritize Left 4 Dead 3 ahead of Half-Life 3. Plus, John Carmack has joined the team developing the Oculus Rift VR headset, but is anybody going to care anymore once the thing is actually in consumer hands?

Oculus Rift photo
Oculus Rift

id co-founder John Carmack joins Oculus VR as CTO


And he'll somehow still have time to contribute at id
Aug 07
// Jordan Devore
When you think of id Software, you think of studio co-founder John Carmack. It's wild to imagine the company without him and, for a brief moment this morning when the news came in that he'd joined Oculus VR to work on the vir...

QuakeCon Preview: Falling through the TV with Oculus Rift

Aug 04 // Allistair Pinsof
What we got our hands on is only a prototype and not the finished model being funded through Kickstarter, but it did give us a glimpse into the future of immersive games. The awful memories of heavy, whiplash-inducing headsets and lagging, ugly visuals become a distant memory once you put these goggles on. Even though you are looking at an aging game (Doom 3) with hardware literally taped together, you can’t help but smile at the future that Carmack is building. This is 2012’s curved hallways: A gaming innovation so simple in concept but has long been so hard to achieve for all except Carmack. The hype around this technology is deserved, but it did sour my first experience with Rift due to high expectations. While Oculus and Carmack are building the future, they haven’t built it quite yet. The first two things I noticed upon wearing the VR set was the low resolution and limited 90-degree view. Carmack stressed that these are both minor issues that will be addressed in time, but they proved to be noticeable obstacles in becoming fully immersed in the game. I felt like I was staring point blank at a CRT -- a jarring experience in the 1080p-era. Once I got past this complaint, I started to realize how fluid the visuals were and how I felt my presence in the game’s world. Believe me when I say this is not hyperbole: I felt a keen sense that I could take a literal step back into the game’s world. I could turn my head to see what is behind me and look up toward the ceiling. Where the experience lost me a bit was in the motion controlled gun. My head movement mapped to my aiming, so I could very slightly alter my view to raise and lower my gun. For the VR demo, Carmack removed all HUD elements which made for a rather miserable playing experience since I had no way to aim my gun The red laser on Doom 3’s machine gun is there for visual flair and will actually lead to inaccurate shots if you aim by it. Carmack thinks new players will find aiming through VR sets easier than a game controller. This may be so but Carmack’s demo didn’t help sell me on this point. Carmack and Oculus are doing what arcades and even the military could never achieve. Though Carmack isn’t planning on touching feedback vests and smell-o-vision, he is taking one dream-turned-laughing-stock of ‘90s gaming and making it into the reality we all wanted twenty-something years ago. This QuakeCon demo may not have sold me on this being the future -- who wants to stand to play a game or turn their head constantly in a heated multiplayer match? -- but it’s interesting to see how far Carmack has brought this technology. As of right now, Oculus Rift isn’t for journalists and gamers but developers who share the same dream that Carmack does. Together they may build new experiences we can’t even conceive right now. Considering that, maybe it’d be better to hear what developers think of Carmack’s new tech toy? Stay tuned for an upcoming feature where we ask developers what they think of the Oculus Rift.
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[Destructoid is grabbing its rail gun and heading to Dallas, Texas this weekend for QuakeCon. Stay posted for game news, previews, and strange happenings from the infamous LAN room.] Leave it to id Software mastermind John Ca...

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Doom 3: BFG will include an exclusive 'Lost Mission'


Aug 02
// Brett Zeidler
id Software brought a new trailer for Doom 3: BFG Edition with them to QuakeCon this year, and it shows off "The Lost Mission" that will be exclusive to the HD remaster. It's not clear what exactly it's about,...
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QuakeCon: Carmack apologizes about RAGE to PC gamers


Aug 02
// Allistair Pinsof
[Destructoid is grabbing its rail gun and heading to Dallas, Texas this weekend for QuakeCon. Stay posted for game news, previews, and strange happenings from the infamous LAN room.] John Carmack opened his annual QuakeCon ke...
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Next level Oculus Rift VR goggles hit Kickstarter


Aug 01
// Allistair Pinsof
  The hype around John Carmack's virtual reality headset at E3 was off the charts and now the goggles have a name, proper shell, and a Kickstarter page for funding. The Kickstarter page is catered toward developers with ...
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Play Dishonored & Doom 3 BFG at QuakeCon 2012


Jul 18
// Hamza CTZ Aziz
August is going to be one of the most jam packed months ever for gaming conventions. The crazy month starts off with the annual QuakeCon, taking place August 2 to August 5 in Dallas, Texas. id Software's John Carmack will be ...
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The DTOID Show: Kim Jong-il and the Army of Cyberhackers


Aug 08
// Tara Long
Good evening, and welcome to the 160th episode of The Destructoid Show! You'd think after 160 episodes we would've run out of introductions for our show posts, and you'd be right. I'm terrible at these things. Let's talk som...
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Carmack: Violent games have a potentially positive effect


Aug 01
// Maurice Tan
Speaking to Industry Gamers, id Software's John Carmack touched briefly on the violent games "debate" by saying: "People just play games now and I never took seriously the violence in video games debate. It was basically tal...
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Carmack: Mobile and cloud technologies are the future


Jul 08
// Maurice Tan
If there's one person who you can trust when it comes to gaming technology, it's John Carmack. In an interview with IndustryGamers, the id Software programming god shared his thoughts on the gaming landscape of the future. A ...
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E3: Month delay for Rage, idTech 5 unsuitable for Skyrim


Jun 10
// Maurice Tan
Rage has been delayed by a month from its September 13rd release date to October 4th (October 7 for Europe), Gamasutra reports. John Carmack has also pitched in on the fact that id Tech 5 would only be used in-house at Bethes...
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Carmack interested in doing a Kinect-centric XBLA game


Nov 19
// Jordan Devore
When you're thinking of potential developers you want tinkering with your latest tech, id's John Carmack has got to be near the top of that list. Speaking with Joystiq, the famed programmer and technical director said he has ...
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id's Rage headed to iPhone at 60 frames per second


Aug 12
// Nick Chester
During today’s QuakeCon keynote, id’s John Carmack officially revealed a new version of its upcoming shooter Rage… one for the iPhone. The game was demoed on an iPhone 4 unit, running at 60 frames per secon...
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id promising something 'neat,' 'unannounced' at QuakeCon


Aug 12
// Nick Chester
QuakeCon 2010 kicks off in only a few hours, with doors opening to crowds of folks at the Hilton Anatole in Dallas, Texas. What would a major event be without a major announcement? According to id founder and technical genius...
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Carmack talks up Zenimax purchase of id, three new titles


Aug 15
// Matthew Razak
When it was announced that Zenimax had bought id reactions were pretty positive... unless you were John Romero. It seems that the guys at id agree with the majority of us that being bought by Zenimax was a pretty good thing a...
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Carmack likes Homebrew, disappointed that Nintendo does not


Nov 09
// Jim Sterling
John Carmack, the man behind Doom, is a fan of homebrew, and wishes that the DS's platform holders would embrace it rather than hinder it. Carmack believes that homebrew on the DS is perfect for budding programmers, helping t...
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Quake 3: Arena coming to browsers, supported by ads, solid fuel rocket engines


Aug 03
// Earnest Cavalli
Next-Gen has some news from QuakeCon that is equal parts awesome, confusing and quite possibly the greatest idea id has ever had. To quote N-G:id said at Friday’s Quakecon in Dallas that producer Marty Stratton will be ...
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id Software's new engine premiered at Apple Worldwide Developers Conference


Jun 11
// David Houghton
As you may remember, just over a week ago, id Software announced John Carmack's latest plan to make you feel inadequate about your PC via the new engine he's working on. At the time, id gave little away, professing t...
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Time for another new graphics card: Carmack strikes again


May 31
// David Houghton
Listen carefully. Go on. Listen. Really concentrate. Hear it? The curious sound you can detect floating across the breeze is that of the world's PC hardware vendors wringing their hands with glee at today's news from ...
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The greatest mashup ever made: Super Doom Mario


Mar 06
// Hamza CTZ Aziz
What would have happened to the gaming industry if John Carmack and Shigeru Miyamoto were born as conjoined twins? The video above, is what would have happened. This video is epic on so many levels. First off, you got Ma...

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