hot  /  reviews  /  video  /  blogs  /  forum

Jet Set Radio

SEGA posters photo
SEGA posters

This Jet Set Radio print is unreal


Sega classics reimagined
May 15
// Jordan Devore
Nothing like a jolt of awesome art to wake you up on a sleepy Friday. Art dealer Cook & Becker has teamed up with Sega for a series of poster-sized prints based on some of our old favorites from Jet Set Radio to Phantasy ...
Hover photo
Hover

Hover: Revolt of Gamers will now be twice as large


Working on a Wii U version stretch goal
May 07
// Chris Carter
I don't back a Kickstarter unless I'm incredibly passionate about the project, and Hover: Revolt of Gamers is one of those projects. It seems a lot of people agree, as it just passed its whopping $80,000 stretch goa...
Hover photo
Hover

Hover: Revolt Of Gamers launches Kickstarter for Jet Set spiritual sucessor


Gimme
Apr 21
// Chris Carter
I generally don't like to hype up games that I can't play in their final form (especially Kickstarters), but every so often something catches my eye that makes me perk up a bit. Such is the Kickstarter for Hover, a game bille...
Hover photo
Hover

Mirror's Edge meets Jet Set Radio in Hover


Coming to Steam, at some point
Mar 19
// Jordan Devore
The melding of those two beloved properties was enough for me to get interested in Hover: Revolt of Games, and then its developers went and cited The Fifth Element as yet another inspiration. For as much junk as there is on ...
Jet Set Radio photo
Jet Set Radio

Jet Set Radio Vs. Beastie Boys: Spunky 90's troublemakers


The B.B.'s and the G.G.'s? Oh Jeez, yes please
Aug 11
// Jonathan Holmes
The late 90's were a transitional time for both videogames and Hip Hop. The gangsta rap craze which made criminal behavior a selling point on a rapper's resume was starting to cool down, while in videogames, the same kind of...
 photo

Jet Set Radio now free to PlayStation Plus members


Plus see what else is new on the PlayStation Store
Jul 16
// Hamza CTZ Aziz
Oh yes, it's finally here. Jet Set Radio is now available for free to all of you PlayStation Plus subscribers. The beloved Dreamcast classic is $9.99 otherwise, and you can read our review to see if the re-release still holds...

Note Worthy 010: Black Ops II, Final Fantasy, Mega Man

Dec 18 // Jayson Napolitano
Bar Oasis Official BootlegRelease Date: September 2012Price: FreeAvailability: Bar Oasis Facebook Fan Page (promotion over)Artist(s): Nauts We covered Bar Oasis 2 in Note Worthy 005. It offered some great pop, jazz, and electronic music from Korean composer Nauts for the bartending/relationship simulation title Bar Oasis. We loved the music and recently caught wind of the Bar Oasis Official Bootleg being offered to fans who interact on the Bar Oasis fan page on Facebook. The album contains ten tracks, with seven alternate mixes coming from Bar Oasis 1 and 2, and three new remixes for this release. The seven remasters take the best of the first two soundtracks and add some reverb, making them much more wide and open. There's also a "bar version" of the lovely vocal theme from Bar Oasis 2 that sounds like it was recorded live in a bar. The three new remixes start with "Brazilian (Alt Ver. Feat.SPIKE)," featuring some great acoustic guitar work as opposed to the original's more electronic sound. The melancholy "Fill in This Black" from the original Bar Oasis gets a more upbeat take in "Fill in This Black (Delinquent REMIX Feat.EQP)," giving it some snappy percussion and a nice swing. Finally, "To the Oasis" is a beautiful solo piano recording combining the vocal theme, "OASIS," with the main title theme. This is more great stuff from Korean composer Nauts, although the promotion to obtain the release has ended. We'll keep an ear out for where to find it again, but in the meantime, enjoy a streaming sample of "To the Oasis" that we've been able to host. [embed]240764:46117:0[/embed] Call of Duty: Black Ops II SoundtrackRelease Date: November 13, 2012Price: $11.99Availability: iTunesArtist(s): Jack Wall, various others I've never played a Call of Duty game, but I am glad I got to see my brother-in-law play some Black Ops II over the Thanksgiving break. Even without seeing the gameplay, Jack Wall's cool electronic, orchestral, and ethnic world music fusion would have been amazing, but in the context of all the cool futuristic gear and varied locales of the game, the soundtrack is even better. The digital album features 49 tracks that come close to the 150-minute mark. There's a lot of music to enjoy, including everything from tense combat and cool espionage cues to more ambient exploration themes. It's all great, and what I love most is that you'll be listening to something out of the African desert at one moment then from the deep jungle during the next. It makes for a varied and entertaining listening experience even without playing the game. I love the moody main theme, "Theme from Call of Duty Black Ops II," which is actually composed by Trent Reznor. Before you balk, there are no cheesy vocals, which was a wise decision -- it's perfect. "DeFalco's Theme" is easily my favorite with its flanged synths and guitar, creating a dark and ominous atmosphere, and the desert-themed "Farid" gets some serious badassness going with its hip percussion paired with ethnic guitar playing. You even get some Mozart in here which will hopefully introduce the kiddies out there to REAL music. In all, this has to be my favorite Jack Wall score to date. It's fantastic, and you need to check it out whether you play the game or not. [embed]240764:46121:0[/embed] CODE OF PRINCESS SOUND & VISUAL BOOKRelease Date: October 9, 2012Price: Not for SaleAvailability: Pre-order bonusArtist(s): ACE Code of Princess had me really excited at E3 2012, making my list for top soundtracks from the event. With music composed b ACE, a two-member group that worked extensively on the Xenoblade soundtrack, I had some high expectations. This eight-track sampler comes with pre-order versions of the game along with accompanying artwork. After a bombastic and triumphant main theme, the album visits a number of character themes including the upbeat and vibrant "Holy Princess (Solange's Theme)" and the stereotypical desert-tinged "There's Nothing I Can't Steal (Ali's Theme)," which is actually quite good and sounds like something out of Wild Arms. The beautiful yet unsettling "Queen Distiny (Distiny's Theme)," which makes use of bell tones and choir, and the sleek Asian-flavored "Shooting Star Tsukikage (Tsukikage's Theme)" round out the character theme selections. From there, we get the playful and catchy "Band of Thieves" with a fun trumpet melody, the soothing "Calm Day," and the rockin' battle theme, "Turn It Up!" The selections here are great, although hardcore fans will want to seek out the full two-disc soundtrack release from Japan. It's unfortunately sold out and out of print as far as I can tell, so this sampler may be the best option if you can still find one given the pre-order period is over. [embed]240764:46119:0[/embed] COZMO ~ZUNTATA 25th Anniversary~ [Limited Edition]Release Date: October 31, 2012Price: 5,040 Yen ($61)Availability: CD JapanArtist(s): ZUNTATA ZUNTATA may not be a household name, but it really should be. Alongside the important internal sound teams of the day, including Falcom's JDK Band and Konami's Kukeiha Club, Taito's ZUNTATA group got its start over 25 years ago, responsible for titles in the Ray, Darius, BUST-A-MOVE, and Space Invaders franchises, among many others. This album celebrates 25 years of history with a special collection of music (two discs for the regular edition, four for the limited edition). The first disc features 12 original tracks composed by ZUNTATA members past and present with the theme "Cosmos" in mind. This is, of course, right up the alley of many of these composers, as Taito has been heavy on the shmup genre. I love the silly spoken intro and smooth electronic elements in "Candy Bomb" by Ray series composer TAMAYO, as well as the abstract "World collapse" by Darius Burst's Shohei Tsuchiya. The second disc acts as a "best of" collection, which is great for the uninitiated as it introduces the listener to the diverse offerings ZUNTATA has made over the years. There are too many cool tracks to mention individually, but I do have a soft spot for the track from Raystorm, "Intolerance," as it is really one of the coolest boss themes ever. The third disc, exclusive to the limited edition, contains rare, remixed, and unreleased tracks. There are tons of great material from Dariusburst, some cool Japanese-flavored material from The Legend of Kage, some rock from Pierrot World, and a lost ten-minute remix from the Raystorm Nue Tanz Mix album, which is really a cool treat given my love for that game in particular. The fourth disc features live talk with ZUNTATA composers in Japanese from a recent USTREAM event. And there you have it. The bonus discs are worth the small bump in price, and long-time ZUNTATA fans will certainly want to jump on this along with those who want to learn more about ZUNTATA's history. The packaging is quite nice with tons of commentary from the composers (again, in Japanese). [embed]240764:46122:0[/embed] FINAL FANTASY TRIBUTE ~ THANKS ~Release Date: December 5, 2012Price: 2,857 Yen ($34)Availability: CD JapanArtist(s): Various Artists We posted about this two-disc collection of Final Fantasy arrangements some time ago, and now it's finally here. This album falls into the middling SQ remix album series; in fact, four of the tracks here are actually from previous SQ album, which is somewhat of a bummer. The album sports tons of medleys covering everything from the original Final Fantasy through XIII. For the most part I remained unimpressed, especially with the grating bagpipes in one track, the minimalist whistle arrangement of "Battle on the Big Bridge," and the lisp-y version of "Melodies of Life" that would have otherwise been a beautiful track. While these are annoying, others are simply unremarkable, including an arrangement of my favorite track from Final Fantasy VII, "Lifestream" (although the artist gets major kudos for picking this track). As for what they've done right, there are some great Celtic arrangements to be heard, including a lovely version of the town theme from Final Fantasy III along with a rockin' take on "Crystal Tower" and a dubstep "Forbidden Land." The dance-infused versions of "A Fleeting Dream" and "At Zanarkand" from Final Fantasy X are also nice, as are a grungy medley of battle themes from across the series and a trippy "Man with the Machine Gun" that transitions into a cool space funk version of the battle theme from Final Fantasy VII. My favorites are a dreamy medley of town themes from Final Fantasy I-III, a laid-back and moody rock medley from Final Fantasy VI, and a swingin' piano and guitar track from the original Final Fantasy, all which are amazing. The album sports some great artwork, including sprite versions of more modern Final Fantasy characters, and first press editions come with a nice plastic sleeve. CD Japan is also offering fans the option to purchase the disc along with the customer bonus disc found exclusively at Village/Vanguard stores in Japan, although it will set you back $60 total. Overall, this is a somewhat hit-or-miss collection of tracks, not unlike past SQ albums. [Sound Samples] [embed]240764:46123:0[/embed] Initium SquaredRelease Date: September 17, 2012Price: $5Availability: BandcampArtist(s): Alexander Brandon This is an interesting release. I've been a big fan of Alexander Brandon since his days in the demoscene, where he was known as Siren, quickly becoming one of the most popular artists at a very young age. Since then, he's found his way into games, having works on titles including Unreal and Deus Ex, as well as delving into sound design and voice recording. Initium Squared is actually an interactive audio demo from his sound studio, Funky Rustic. As you explore the pretty-looking fantasy world, you hear Brandon's music, sound design, and vocal work on display. The soundtrack is being sold separately on Bandcamp, and it encompasses a lot of different styles, as you'd expect from a demo. You have bumpin' electronic with a tinge of dubstep in "Kusanagi's Parkour," which keeps the wub wub at a minimum and is actually quite tasteful, while cinematic orchestral is explored in "Dragon Chase," gritty rock in "Filled with Fire," ambient electronic/fantasy fusion in "Palatial Caverns," and cool and contemplative in "Resolution Part 1." My two favorites, however, are the acoustic guitar-laden "Is Nothing Sacred" with its desperate melody and the scintillating "Citadel Undulation" which features a blaring synth melody. All of this is great, although short at 15 minutes in total. But if you're a fan of Alexander Brandon and want a taste of just a few of the styles he's capable of, check it out. Check out the interactive demo as well -- it looks beautiful. Jet Set Radio Original SoundtrackRelease Date: September 18, 2012Price: $15.64Availability: Sumthing Else Music WorksArtist(s): Hideki Naganuma, Richard Jacques, Toronto Jet Set Radio is a much-beloved game that maybe hasn't aged so well. Still, the funky hip hop beats and chopped-up vocal snippets still make for a unique and fun listening experience. This album combines tracks form the original Jet Set Radio as well as Jet Set Radio Future to celebrate the recent digital release on Xbox 360 and PlayStation 3. The bad part is that neither soundtrack is presented in its entirety, making this more of a "best of" compilation of sorts. It all begins with the irreverent and playful "Let Mom Sleep," working in a series of sound effects and a British woman saying, "Would you stop playing with that radio of yours? I'm trying to get to sleep." It's quirky but strangely memorable. The super smooth "Sweet Soul Brother" is one of my favorites, while the bouncy "Rock It On" introduces CURSE WORDS. The ominous electro-choral track, "Grace and Glory" stands out for its weirdness, as do the digitized vocals in "Teknopathetic." The disco "Sneakman" is another favorite, and British composer Richard Jacques even gets in on the action with "Everybody Jump Around," that fits right in with Hideki Naganuma's work. In all, this is a great album for the uninitiated and for those who are having trouble tracking down the individual Jet Set Radio and Jet Set Radio Future albums released in the early 2000s. Re:Birth II / Romancing SaGa Battle ArrangeRelease Date: August 29, 2012Price: 3,000 Yen ($36)Availability: CD JapanArtist(s): Kenji Ito How many times can I listen to this album before writing about it? This is what I thought to myself on the fifth listen-through. As the title suggests, this album takes battle themes from the Romancing SaGa franchise and gives them the live rock treatment. The problem is that most of these games were never released in the United States, so I never had the chance to take them in one by one. As a collection, they come off as a bunch of cool rock arrangements of tracks that were already cool and rock in style to begin with. With this live performance upgrade, you'll probably like the album if you liked the original source material. There are good moments found across the album, including the playful "Magical Tank Battle," the dirty jazz "Occult Castle Battle," and the epic "Four Demon Nobles Battle Medley" from Romancing SaGa 3, as well as the desperate "Believing My Justice" and "Decisive Battle! Saruin" from Minstrel Song. The contemplative closer, "Seven Heroes Battle," is also a nice touch. But the problem remains that among the great guitar solos and great technical rock, I haven't really walked away with anything from this album in terms of a memorable melody, even after repeat listens. Still, Romancing SaGa fans will definitely want this. Just because I never latched on to the Romancing SaGa series doesn't mean there aren't fans out there who haven't. This album is for them. [Sound Samples] ROCKMAN EXE TRANSMISSION SOUND TRACKRelease Date: November 2, 2012Price: 2,625 Yen ($32)Availability: CD JapanArtist(s): Shinji Hosoe, Ayako Saso, Yousuke Yasui[Update: CD Japan has since started stocking this item as a regular item, and no longer requires the 2,000 Yen special order fee. Thanks for pointing this out, Don!]  This is really awesome. Rockman EXE Transmission (Network Transmission outside of Japan) never received a proper soundtrack release, which was a huge shame given the amazing talent behind its soundtrack. Fortunately, SuperSweep has come to the rescue with this album at long last, and it will blow your mind. SuperSweep is the master at electronic music, and they don't disappoint here. But don't believe for a moment that the rock-oriented stuff you've come to love from Mega Man isn't here either. There's a nice blend of rock, electronic, and pop to enjoy, all of which are wonderfully composed. I would say that there are times that it feels like you're listening the a shmup soundtrack (SuperSweep is famous for this style), but it's so good that you probably won't mind. To zip through a few of my favorites, the juicy synth pop "Peaceful Event," the super upbeat and futuristic "Densan Area," and the playful space adventure "Waterworks Cyberspace" should all catch your attention. The real highlights, however, are the rockin' "Internet on Fire" with amazing guitar shredding and an instantly catchy melody, the heavy and foreboding "Zero Account" with its pressurizing bassline, and my absolute favorite, "Zero Gravity Area." The latter brings a funky edge to Mega Man that I never knew he needed, working in dreamy synth lines, snappy percussion, killer sweeps, and a melody that's been stuck in my head for over a week. Unfortunately, the album's only available through SuperSweep's store, but CD Japan is doing a special order because they know this will be a popular item. The cost of that service, however, is 2,000 Yen on top of the item price, so it's quite hefty but worth it for true fans. [Hear "Zero Gravity Zone" in Sound Card 011] ZONE OF THE ENDERS ReMIX SELECTIONRelease Date: October 30, 2012Price: Not for SaleAvailability: Limited Edition bonusArtist(s): Various Artists So this is complicated. To celebrate the Zone of the Enders HD Collection release, Konami put together a remix album containing 13 songs, which was sold separately. Then they packed in a disc with the LE version of the game containing exclusive arrangements not found on the remix album. The North American version, however, received a different pack-in containing eight of the 13 remixes from the standalone album. Confused yet? I've been playing through some Zone of the Enders now that the HD Collection is out. I can't say the music is overly memorable, but it certainly is great for setting up the futuristic world of the game. Therefore, the remixes here are fairly mood-setting more than anything else. This is stuff for the dance floor with a few exceptions. Fans will appreciate the Gradius boss theme cameo in "Leo! Leo! (Smooth Remix)," the great melodic moments in "Compression Space (Evocation Mix)," and the tumultuous "Chaotic Fight (Firework DJs Remix)." My favorite, however, is the trance remix of the vocal theme, "Beyond the Bounds (Eshericks Remix)." There's a nice blend of strings and electronic elements along with exotic female vocals and warm English vocals. Maybe some will think it's cheesy, but I think it's the highlight of the disc. So check out the HD Collection, and if you want an awesome package, pick up the LE and get this soundtrack disc along with other goodies. The box itself is quite impressive as well.
Latest Soundtracks photo
Soundtracks you should be listening to!
We're back with another round of Note Worthy! Featured are a number of releases that we've talked about in the past, including the Bar Oasis Official Bootleg, Code of Princess, Final Fantasy Tribute -Thanks-, and Rockman...

 photo

Racing is transformed in Sonic Universe #45


Literally everybody's Super Sonic racing
Oct 16
// Tony Ponce
Sonic Universe #45 hits newsstands tomorrow, but non-subscribers can steal a peek at some fresh pages in the gallery below. This is the Sonic & All-Stars Racing Transformed adaptation issue that was first revealed right h...
 photo

Sega delays PS Vita release of Jet Set Radio


But try telling that to the game when you need a little more time
Oct 16
// Conrad Zimmerman
A whole bunch of games dropped on us today, but there was an absence. Sega sent out a press release today stating that the PS Vita port of Jet Set Radio has been delayed. The publisher gave no specifics as to when the ti...

Review: Jet Set Radio

Sep 12 // Ian Bonds
Jet Set Radio (PC, PlayStation Network, PlayStation Vita, Xbox Live Arcade [reviewed])Developer: SmilebitPublisher: SegaReleased: September 11, 2012 (PS+) / September 18, 2012 (PSN) / September 19, 2012 (PC, XBLA) / October 16, 2012 (Vita)MSRP: $9.99 (PC, PSN, Vita) / 800 Microsoft Points (XBLA) The concept of Jet Set Radio is fairly simple: street gangs tag neighborhoods and speed about the city on hi-tech in-line skates while avoiding the police and rival gang members. Tagging is done with directional motions on the analog stick, and tricks are performed almost automatically as you grind on rails, wallride, and flip about after jumping. The whole experience is offset by the game's striking cel-shaded visuals and diverse soundtrack of J-pop, techno, and hip hop tracks. On the plus side, the HD visual upgrade is fantastic. The cel-shaded graphics popped back in the day, but the widescreen presentation and updated resolution really help this title shine. When compared to the original, this new version just seems so much brighter. The dark outlines give everything a graffiti quality, not just the art you're so intent on tagging onto walls and the occasional person. The HD coat of paint works well, and series fans will be thrilled to know that, except for two tracks, all the songs from every regional version of the game are included -- to be honest, I don't even remember which ones didn't make the cut). However, when it comes to the gameplay, you'll find not much has changed. This is not necessarily a good thing. While the techniques are simplistic in their execution -- your skates magnetically attach to any grindable object -- you'll find yourself fighting with the camera and clunky movement controls, just as you did with the original. The skaters all perform like bricks on wheels -- not much tight handling -- while the tagging motions are hit or miss in their responsiveness. Tagging is often an analog stick quick time event, and time management in choosing your tagging areas is key, as after a certain number of targets are tagged, stronger police forces are unleashed. The analog controls are actually not as responsive as one would want, which is made all the more difficult when trying to tag while being bombarded by tear gas and gunfire. These were the same issues I had with the original when it was released on Dreamcast, and I was hoping there would be some improved controls in this HD release, as there were in the pseudo-sequel Jet Set Radio Future. While minor camera control is now mapped to the right analog stick, there are still prevalent clipping issues, and the presentation tends to block visuals at the most inopportune times. As the game cuts away to watch the cops frustratingly stomp their feet as you make a daring leap away, you remain in motion, so by the time the view cuts back to you, you have to quickly orientate your character so you don't fall or get caught just as you escape. This is only exacerbated by the lengthy fall or trip animations as you helplessly tumble from heights. It pains me to say it, but I may have been a little blinded by nostalgia on this. I played the original a bit again before playing the new version for review, and while the updated visuals were a stunning improvement, the fact that not much else was expanded upon is a bit upsetting. Jet Set Radio is still a fun title, but also a frustrating one. If you've never played the game before, you may be left wondering what all the hype was about. It may be a good game, but if it had been released for the first time today, many would see it as unfinished.
 photo

Oh, the late 90s/early 2000s. In-line skating, graffiti, techno-infused Japanese pop, and the Sega Dreamcast ruled my life, in and out of gaming. It was a better time, a simpler time. However, nostalgia can be a funny thing. ...

 photo

The DTOID Show: Boobs, Birds, and BioShock Infinite!


Aug 10
// Tara Long
Happy Friday, wonderbuns! Max and I totally hosted a live Destructoid Show today but forgot to post about it here beforehand and now EVERYTHING SUCKS. You'll watch the recorded episode though, right? To make me feel better? ...
 photo

Jet Set Radio will also see iOS and Android releases


Jul 20
// Jordan Devore
Alongside the Xbox Live Arcade, PlayStation Network, Vita, and PC versions of Jet Set Radio due out later this summer, the beloved Dreamcast game will also be making an appearance on Android, iPhone, and iPad. I don't know th...
 photo

I just played Jet Grind Radio for the first time last year, so the memories are still fresh. Sega had the Vita version of the Jet Set Radio remaster on hand at its booth, so I gave it a spin to see what has changed and what h...

 photo

The DTOID Show: 38 Layoffs, Zone Of The Enders, & Horses


May 25
// Max Scoville
Hey guys, if you missed today's LIVE LIVE LIVE Destructoid Show, here it is. Tara's out -- I honestly have no idea where she went -- but Anthony Carboni was good enough to fill in. The big news today: Indie Game The Movi...
 photo

Jet Set Radio is coming to PlayStation Vita


May 25
// Jim Sterling
SEGA has announced that Jet Set Radio is heading to the PlayStation Vita, joining the previously announced PC, Xbox 360, and PS3 versions. Now you can be a disgusting vandal anywhere you go! As seems to be mandatory, the Vita...
 photo

Jet Set Radioooooooo! A proper trailer


Mar 04
// Tony Ponce
The teaser didn't show diddly squat, and the subsequent screenshot dump was alright, but nothing compares to seeing the game in motion. A few days ago, SEGA uploaded the official trailer for the Jet Set Radio HD re-release, ...
 photo

Jet Set Radio to tag XBLA and PSN this summer


Feb 28
// Dale North
Earlier Sega teased, but now it's official: Jet Set Radio will be coming to Xbox Live Arcade, PlayStation Network and Windows PC digital download later this summer. This cel-shaded, stylish Dreamcast classic will get an HD up...
 photo

The DTOID Show: ME3, Max Payne 3, Raccoons & Balloons


Feb 26
// Max Scoville
Hey gang! In case ya missed it, The Destructoid Show was LIVE on Friday afternoon. Here's a recording of it. We talked about how Killzone 3's multiplayer is going free-to-play, how BioWare wants UK residents to petition thei...
 photo

Guess Who's Back?


Feb 23
// Dale North
YES! Are you set to jet?  I knew you still loved me, Sega.
 photo

Rumor: Jet Set Radio might be coming to Xbox LIVE Arcade


Apr 25
// Matthew Razak
Well will you look at this. Someone has grabbed a screenshot that clearly shows Jet Set Radio as a game that is on Xbox LIVE Arcade. If this is real it's a great boon for those who haven't played Jet Set Radio. Getting the ga...






Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
What is the meaning of life, and do you have any more pizza rolls?
You may remix all content on this site under Creative Commons with Attribution
- Living the dream, Since 2006 -