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2:45 PM on 05.12.2014

GungHo bringing six more Japanese PS1 classics to PSN

Better brush up on your Japanese. GungHo is bringing six more Japanese PS1 games -- still in Japanese -- to the PSN, at $6 a pop. You may be able to get by with minimal language knowledge with some of them, but you might find...

Steven Hansen

10:00 PM on 05.09.2014

Akiba's Trip: Undead & Undressed will feature dual audio tracks

Infiltrate virtual Akihabara in Akiba's Trip: Undead & Undressed, an upcoming brawler that XSEED Games has gone to great lengths to localize properly. XSEED announced today that beat-the-pants-off-of-your-enemy Akihabara ...

Brittany Vincent

6:30 PM on 05.09.2014

MangaGamer puts Shuffle! sequel Really? Really! up for preorder

MangaGamer has just announced that Really? Really!, the third game in the heart-wrenching Shuffle! franchise, is now available for preorder for a June 6 release. It's nowhere near the caliber of Steins;Gate, if my review was ...

Brittany Vincent



Tales of Xillia 2 coming west this August, collector's edition detailed photo
Tales of Xillia 2 coming west this August, collector's edition detailed
by Steven Hansen

We knew Tales of Xillia 2 would be coming to the Americas before the first Tales of Xillia came out, but now we have a date, along with a bulky collector's edition. You can get your hands on the PS3 RPG on August 19 in North and South America.

You can also drop $130 on the collector's edition, which includes a figure of one of the new main characters, Ludger Kresnik, a replica pocket watch (it doesn't run), a cat key chain, a CD of selected tracks, an art book, and alternative costume DLC of characters from past Tales games.

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Fairy Fencer F and Disgaea 4 Vita dated for the west photo
Fairy Fencer F and Disgaea 4 Vita dated for the west
by Steven Hansen

Earlier today, Danganronpa 2: Goodbye Despair got a release date for North American Vitas: September 2. I still need to play the first.

Anyway, more Japanese games have western release dates. Compile Heart's RPG Fairy Fencer F is coming on September 23. The loli characters come from the Hyperdimension Neptunia artist, but the games' gods were designed by Final Fantasy's Yoshitaka Amano. Plus, Nobuo Uematsu (Final Fantasy) did the music.

Meanwhile, Disgaea 4: A Promise Revisited -- a touched up, additional content (plus old DLC) version of Disgaea 4: A Promise Unforgotten -- is coming on August 12. Good fit the Vita.

Danganronpa 2, Fairy Fencer F & Disgaea 4 Vita dated for North America [All Games Beta]

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1:00 AM on 04.17.2014

Azure Striker compromises appeal to boys 10-14, adds braid back

Keiji Inafune's other not Mega Man game is Azure Striker: Gunvolt. Its main character, Gunvolt, was viciously censored for the planned Western release, as you can see below. And by viciously censored I mean his designed was c...

Steven Hansen



Review: Steins;Gate photo
Review: Steins;Gate
by Brittany Vincent

Time travel is infinitely more interesting once you leave the trappings of the TARDIS or any one of those familiar (some would say hackneyed) science fiction mainstays behind. Steins;Gate, the visual novel that inspired a 24-episode anime series, film, and several other spinoffs, has woven a masterful tale that explores the trope in a manner not unlike the popular deconstruction of magical girl series, Puella Magi Madoka Magica.

We're all familiar with the philosophy that altering even the smallest detail from a past event could alter the future drastically, but how much damage could a text message do? Could it destroy the hopes and dreams of everyone you love? How far could you go to make things right again?

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11:30 AM on 04.16.2014

La-Mulana 2 aims to be more 'intuitive,' still hard as heck

La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and ...

Steven Hansen

10:15 AM on 03.31.2014

Bravely Default's success has Square refocusing on 'heavy JRPGs' & 'core' audience

Square Enix will work on its next global releases, "without focusing too much on the ‘global’ aspect," president Yosuke Matsuda told Nikkei Trendy. "For example, in the past, when we developed console games with a...

Steven Hansen





5:30 PM on 03.14.2014

Senran Kagura Burst box art was almost even sexier

Marvelous AQL didn't shy away from titillation with apparent porn game Senran Kagura Burst's European box art. The initial plan was even more blatant. The original box art design, prototyped above, was a slip cover. The outer...

Steven Hansen

7:00 PM on 03.10.2014

Legendaries square off again in the Pokemon XY movie trailer

Here's some pretty but unremarkable footage from the upcoming 17th Pokemon movie Cocoon of Destruction. Members of an old folks' home suddenly feel lively and not like dying after discovering the rejuvenating powers of aline...

Steven Hansen

3:00 AM on 03.05.2014

Freedom Wars warns of million year prisons, giant monsters

Our freedom is under attack, America (or Japan). First it was the war on Christmas. Then the war on Christianity. Soon we will all be born slaves, toiling for the mooching liberal welfare state and unable to bring guns into ...

Steven Hansen

2:45 PM on 02.11.2014

BlazBlue visual novel coming to PS3/Vita in North America

XBlaze Code: Embryo is a visual novel set 200 years before the events of BlazBlue.  XBlaze tells the story of Touya Kagari, a mostly unremarkable high school sophomore with a remarkable past, and his transformation fro...

Steven Hansen



Review: Danganronpa: Trigger Happy Havoc photo
Review: Danganronpa: Trigger Happy Havoc
by Wesley Ruscher

Adventure games enable developers to guide their audience on an incredibly focused journey. Completely scripted -- with little variation or user input that impacts the outcome -- they rely on the quality of their storytelling first and foremost. Gameplay is often used only to aid the method in which their madness is presented.  

Danganronpa: Trigger Happy Havoc is an adventure game where madness excels. It’s a world where fear lurks around every corner and despondence has crept in; its narrative is full of uncertainty, mystery, and sadistic intent. Yet, its gameplay creates more than just a fly on the wall feeling -- even if you are living someone else’s story -- and is a must play for any fan of the genre or those who love a good "whodunit."

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3:30 PM on 02.03.2014

Sexy horse traps in Deception IV's Rube Goldberg machine

I was watching Mouse Hunt the other day expecting it to not hold up since seeing it in theaters in 1997. Remember when a children's film could start with a bleak funeral that ends with a body in a sewer and continue towards ...

Steven Hansen



Review: Sorcery Saga: Curse of the Great Curry God photo
Review: Sorcery Saga: Curse of the Great Curry God
by Wesley Ruscher

With the amount of role-playing adventures I’ve journeyed through in my life that culminate in apocalyptic showdowns, I’m a little tired. Save the world, rinse, and repeat. It’s so rare that a Japanese RPG deviates from this path. Perhaps it is why I mostly enjoyed last year’s critically panned Time and Eternity. The game was a mess -- both in gameplay and with its unnecessarily perverted sidekick -- yet amidst its troubles I found its overall theme refreshing.

We live in a world full of problems: some big and some small. And while they may all not be the most altruistic, it doesn't change the fact they still may be important or, at the very least, interesting subject matter to us. This is what Time and Eternity excelled at, and it’s something Sorcery Saga: Curse of the Great Curry God does even better.

Besides, saving the world is overrated.

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