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Limited run, 20th anniversary PS4 is a PS1 throwback photo
Limited run, 20th anniversary PS4 is a PS1 throwback
by Steven Hansen

Just for a second I thought this was colored like the silver PS2 I always thought was kind of sucky (or the recent Dragon Quest PS4), and then I saw those PlayStation Japan live stream pictures (via Kotaku) with that matte gray look, that PS1-colored logo on the console and its controllers' PS button. Yeah, good stuff. 

Sony is only producing 12,300 of these individually numbered consoles (globally), which go on sale at Sony Stores in Japan tonight for 49,800 yen ($418). It comes with a vertical stand and that camera I forgot about, too. PlayStation Blog Europe has more, including a €499 price point, nice comparison shots, and no details yet on how to purchase this in that region. 

North American folks (US & Canada, at least) will be able to "pre-order" from a "very limited supply" on Saturday, December 6, says our PlayStation Blog. The PlayStation Experience keynote at 10:00am pacific will apparently give up details on that process, but Sony's Adam Boyes has said the console will be on sale at the event itself.

If you can't drop the cash on it, maybe check out the 20th Anniversary Theme for your regular old PS4. It comes with the PS1 start up sound.

Also, yes, you can buy me one of these for Christmas. 

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1:00 PM on 12.02.2014

Shake your head 'yes' to this footage of the Tekken team's Project Morpheus game

"What did you do this summer?" I always hated that first-day-back-at-school question. Perhaps the children of the future can answer, "Well, the heat outside made me fell all melty so I just stayed indoors all summer and hung...

Jordan Devore

2:15 PM on 12.01.2014

3DS XL 'ending production soon' in Japan

With the release of the New Nintendo 3DS, which pushed 230,000 combined XL and regular-sized units in its launch week, it seems that Nintendo will stop manufacturing the Old 3DS XL in Japan. On its website, as spotted by CVG,...

Steven Hansen

4:00 PM on 11.25.2014

Deep Down isn't the only PS4 game Capcom is working on

Capcom producer Jun Takeuchi (Resident Evil 5, Lost Planet) told Famitsu in an interview (via Game Johou) that the game he is currently producing is for the PlayStation 4 (and not Deep Down, which we've been assured will...

Steven Hansen

3:30 PM on 11.25.2014

Square Enix announcing new console RPG that 'isn't a remake'

Square Enix was quiet this year. It's been all publishing and Final Fantasy milking. A Realm Reborn supposedly became something worth playing,  Final Fantasy X, X-2 HD came out, random crap like the Final Fanta...

Steven Hansen

2:00 PM on 11.25.2014

Rodea: The Sky Soldier's trailer is lively to celebrate its revival

Originally developed (and finished) as a Wii and 3DS game, Rodea: The Sky Soldier was recently revived as a Wii U and 3DS project on pace for a 2015 release (only in Japan, as it stands). So now we have a new trail...

Steven Hansen

4:30 PM on 11.20.2014

Jet Jaguar looks like a real pain in the ass in Godzilla

Am I going to have to import this Godzilla game for PlayStation 3, Bandai Namco? (Psst: That's your cue to announce its localization.) It's out in Japan on December 18, so ... Nothing? Waiting indefinitely for the game to po...

Jordan Devore

11:30 AM on 11.18.2014

Japan: Now in board videogame form

Gotouchi Tetsudou is a new Wii U and 3DS game about being so filled with Japan that your blood clots into a gelatinous mass of hiragana and Sanrio. It's a virtual board game, a genre that usually needs to be dressed up a bit...

Jonathan Holmes

7:30 PM on 11.14.2014

Arkanoid vs. Space Invaders should have happened years ago

I was too young to get into Space Invaders, influential as it was, but Arkanoid is my jam. Taito is working on a mobile game for iOS and Android that combines the two properties, according to Game Watch, and I'm loving the so...

Jordan Devore

11:30 AM on 11.05.2014

Sweet! Mega Man Battle Network 2 coming to Wii U

The first Mega Man Battle Network came to the Wii U Virtual Console a few months back, along with a bunch of other Mega Man games from Capcom.  Now, it seems my favorite in the series, Battle Network 2, is comi...

Steven Hansen

2:30 PM on 11.03.2014

Capcom is haunting arcades with Luigi's Mansion

Luigi's bringing his ghost-bustin' vaccum-totin' ways to a new scene that's full of noise and flashing lights, and it's all thanks to Capcom. The GameCube classic Luigi's Mansion is being refitted for arcades, as indicated by...

Brett Makedonski







Review: Sakura Spirit photo
Review: Sakura Spirit
by Brittany Vincent

The visual novel genre is multifaceted. It runs the gamut from awe-inspiring and horrifying (à la personal favorite Saya no Uta) to controversial (such as the excellent Kana: Little Sister). Others still are simple vehicles for debauchery and sexual desires involving women whose cups runneth over and devilishly handsome men. And that's awesome.

Those types of games are fun, perverse thrill rides that offer colorful characters, familiar tropes, and a waifu or husbando for everyone. I've completed dozens in my time, and I'm always on the lookout for great ones, whether they're fluffy romantic otome titles or hardcore guro sleazefests. But, like any other genre, they can be hit or miss.

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8:30 AM on 10.28.2014

Final Fantasy VII G-Bike out in Japan on October 30

The gussied up Android and iOS version of Final Fantasy VII's motorcycle minigame is coming out in Japan this week, according to Famitsu. This feels right. It's been too long since Square has milked Final Fantasy VII. Possib...

Steven Hansen



Review: Mind Zero  photo
Review: Mind Zero
by Brittany Vincent

At a glance, it's easy to look at Mind Zero and compare it to the Persona series given its art style and the narrative advertised within early trailers and promotional materials. And you wouldn't be incorrect in declaring that it borrows several elements from the popular role-playing series.

Still, it's unfair to call Mind Zero a copycat when its most fundamental elements are much different from the Shin Megami Tensei spinoff. That doesn't mean the game is actually all that impressive, however. Acquire and ZeroDiv's Vita RPG features an interesting premise, but in the end it's a weaker product than those that obviously inspired it.

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Review: Fantasy Life  photo
Review: Fantasy Life
by Brittany Vincent

One of the biggest gripes I hear from friends interested in but hesitant to play Japanese role-playing games is that they're too "complicated." It's a sentiment I've never understood; several take great pains to be accessible and enjoyable to a wide variety of players. Unfortunately, my explanations of tropes and tried-and-true mechanics aren't usually enough to sway the potential players, and they're swept away by a title of a different ilk.

That's why Fantasy Life is such an interesting case. It takes familiar elements such as classes, grinding for XP, and character customization and distills them into something that can be digested by just about any type of player. Oh, and it helps that it's a lot of fun, too.

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4:00 PM on 10.20.2014

There's a new Time Crisis and it's NOT for iOS

I would always go for House of the Dead above all other light-gun arcade games, but if I had any quarters left, I'd often put them toward Time Crisis; usually enough for a single round, which would come to an end with impress...

Jordan Devore