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9:00 PM on 02.20.2014

Fire Hose gives free office space to ex-Irrational indies

In the wake of the unfortunate news of Irrational Games shutting down, many of the studio's staff are bound to be left unemployed. While many will surely go on to work for other companies, some will likely take a shot at begi...

Brett Makedonski



Whoa: Irrational Games as we know it is shutting down photo
Whoa: Irrational Games as we know it is shutting down
by Jordan Devore

"I am winding down Irrational Games as you know it," wrote co-founder Ken Levine in a post that comes as an utter shock. "I'll be starting a smaller, more entrepreneurial endeavor at Take-Two. That is going to mean parting ways with all but about fifteen members of the Irrational team."

Continuing, he said "Seventeen years is a long time to do any job, even the best one ... While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers."

Although a "classical startup model" was considered, Levine and what's left of Irrational will stay with publisher Take-Two for this venture. Their goal? "To make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally." The future of BioShock is now in 2K's hands.

"There's no great way to lay people off, and our first concern is to make sure that the people who are leaving have as much support as we can give them during this transition," explained Levine. "Other Take-Two studios will be on hand to discuss opportunities within the company, and we'll be hosting a recruiting day where we’ll be giving third-party studios and publishers a chance to hold interviews with departing Irrational staff." Bittersweet news of the freakin' month.

A Message From Ken Levine [Irrational Games]

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1:15 PM on 02.12.2014

Burial at Sea video reintroduces some familiar faces

It's not often that I post a video and recommend that nobody actually watch it, but here we are. Just like the preview clip from two weeks ago, this Burial at Sea: Episode Two behind-the-scenes video is full of spoilers...

Brett Makedonski





10:00 AM on 02.09.2014

BioShock themed goodies come to Team Fortress 2

Who doesn't love a shiny new hat, or two, to wear during their Team Fortress 2 shenanigans? Well if you've been looking to spruce up the old noggin with a little BioShock love, then Irrational Games has a treat for you.....

Wesley Ruscher

1:15 PM on 01.28.2014

The Burial at Sea: Episode Two trailer might ruin the fun

So, I have about a million things that I want to say about this BioShock Infinite Burial at Sea: Episode Two trailer, but can't for running the risk of spoiling it for those that want the purest experience possible. If ...

Brett Makedonski

7:00 PM on 12.16.2013

The Tea Party doesn't understand BioShock Infinite

Satire: the use of humor, irony, exaggeration, or ridicule to expose and criticize people's stupidity or vices, particularly in the context of contemporary politics and other topical issues. It's not every day when an ultra-c...

Alessandro Fillari



Review: BioShock Infinite: Burial at Sea Episode One photo
Review: BioShock Infinite: Burial at Sea Episode One
by Chris Carter

BioShock Infinite was one of the most polarizing releases in recent memory among the gaming community. While a number of critics lauded it as an apex for Irrational, many fans were left feeling underwhelmed by certain facets of the design, some of which felt like a regression for the franchise.

I really enjoyed Infinite myself, but I'm also fully willing to admit that there were a number of design flaws that detracted from the experience. Some of those issues are directly addressed in Burial at Sea, but in the process, others are created. Uh oh!

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2:30 PM on 10.23.2013

Levine to receive recognition at Golden Joystick Awards

Ken Levine, one of the most well-known and respected developers in the videogame industry, will be honored at this year's Golden Joystick Awards with a Lifetime Achievement award. Throughout the course of the show's 31-year h...

Brett Makedonski



Watch the first five minutes of BioShock's Burial at Sea photo
Watch the first five minutes of BioShock's Burial at Sea
by Chris Carter

BioShock Infinite's Burial At Sea Episode 1 is on the way, and you can get a quick look at the first five minutes courtesy of Irrational Games above. Although there are obvious spoilers as to the setup of the DLC, not a whole lot is revealed, as the video is mostly just a walking and talking affair.

I still think it's weird to see the Elizabeth we know and love turned into a cold-hearted smoker (that based on this video, feels a lot more generic and less likeable), but we'll see if Irrational has a method to this madness when the DLC actually drops.

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1:00 PM on 10.04.2013

Ken Levine on the evolution of Elizabeth in Burial at Sea

Warning: Minor plot/theme spoilers  BioShock Infinite - Burial at Sea: Episode 1 ends on an interesting note to say the least, and I'm curious to see what is in store for the next episode. When it was announced, Burial a...

Caitlin Cooke



Preview: BioShock Infinite - Burial at Sea: Episode 1 photo
Preview: BioShock Infinite - Burial at Sea: Episode 1
by Caitlin Cooke

Warning: minor plot spoilers

I swore hand over heart that I would not spoil the resolution of Burial at Sea, so that will remain a mystery until the rest of you fine citizens get to enjoy it before the holidays. However, to give you a sneak peek at Burial at Sea: Episode 1, some spoilers will naturally occur.

You're Booker, Private Investigator; your office exists in the heart of Rapture in 1958. Elizabeth walks into your office, reminiscent of a scene from the Maltese Falcon, and employs you to search for a missing girl named Sally. You tell her Sally is dead, but Elizabeth has reason to believe she's still alive.

And from here, your quest in a Rapture set before the downfall begins.

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2:30 PM on 09.26.2013

Rod Fergusson heading up new 2K Games studio

Former Gears of War producer Rod Fergusson left Irrational Games earlier this year after joining the team during the tail-end of development on BioShock Infinite. The fact that he moved on is no secret, but he has only today ...

Jordan Devore

10:00 AM on 08.26.2013

BioShock's Burial at Sea focuses on small scale, stealth

The intriguing BioShock Infinite DLC Burial at Sea features a return to BioShock 1's Rapture, prior to its downfall. Also, it's film noir as heck. Chinatown with splicers. I'm all about this; I'm always ringing the "more noir...

Steven Hansen

4:00 AM on 08.10.2013

See Elizabeth's new duds in Bioshock's Burial at Sea

We recently got word that the next DLC for Bioshock Infinite would be the two-part Burial at Sea, which brings Booker and Elizabeth to Rapture on the eve of its downfall. Also, it's film noir as heck. Chinatown with splicers....

Steven Hansen





11:45 AM on 08.02.2013

Ken Levine hasn't stopped pushing for BioShock Vita

Years. It's been years since we first heard talk of a possible BioShock port to PlayStation Vita. Has any progress been made on that front? Irrational Games creative director Ken Levine tells Kotaku that he's still fighting f...

Jordan Devore

10:15 PM on 07.30.2013

BioShock: Burial At Sea, RIP Fez II, GTA has purple cars

Hey gang! Here's today's Destructoid Show. Because Tuesdays. The first BioShock Infinite DLC has been released, with later DLC plans revealed, and Caitlin sat down with Ken Levine himself to discuss it. Fez II has been ...

Max Scoville