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10:00 PM on 07.19.2012

Deadpool game penned by the series' current writer

If you're enthusiastic about the recently announced Deadpool game and you're happy with the recent run of the character under writer Daniel Way, you'll be pleased to learn that his talents will be used by High Moon Studi...

Conrad Zimmerman

3:00 PM on 07.17.2012

Listen to Deadpool read his own videogame press release

So yeah, that Deadpool game. Count me in. Count me in to a silly degree. The trailer looks good, Deadpool is an awesome character, and High Moon Studios has the stuff. I'm totally counted in over here.  As often follows ...

Jim Sterling

7:30 PM on 07.16.2012

The DTOID Show: Adventure Time, Deadpool, & Spider-Boobs

Holy crap guys, I think this might be my favorite episode of the show we've done in ages. Like, just in terms of the pure awesomeness/absurdity of today's news. For starters, the ESRB has described all the awful things that a...

Max Scoville



The Merc with a Mouth gets his own game, first trailer photo
The Merc with a Mouth gets his own game, first trailer
by Brett Zeidler

Well, it's finally happening, guys. Deadpool will star in his very own videogame, called Deadpool: The Game. High Moon Studios (the team behind Transformers: Fall of Cybertron) will be handling the development duties, with Activision set to publish the game.

Nolan North will voice Deadpool, which is an appropriate choice because he's done the voice for Deadpool in all his appearances ever since Marvel: Ultimate Alliance. It just seems a bit strange because he's doing his normal Nathan Drake-esque voice when he talks. Still sounds great all the same, though.

Now, the trailer itself was absolutely perfect. High Moon definitely nailed the humor and fourth wall breaking that Deadpool is known for. The trailer alone was full of so many unforgettable quotes. My personal favorite has to be, "Now let's be honest, I'm not the only one with a little bit of sh*t in their pants right now, am I?" No Deadpool, you're not.

So, we know they've got the character down, now it's just a matter of if the gameplay will be any good. From what I could tell of the small bits in the trailer (which shows Deadpool riding and punching a guy in the face while they fly towards Earth, among much more), it's looking like the whole game is shaping up quite nicely. What do you guys think?

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SDCC Quickie: Transformers: Fall of Cybertron multiplayer photo
SDCC Quickie: Transformers: Fall of Cybertron multiplayer
by Dale North

High Moon Studios finally let us go hands-on with the multiplayer for Transformers: Fall of Cybertron. Right off, I'll say that those that played and enjoyed MP in its predecessor, War for Cybertron, will be pleased to hear that this one is just as easy to get into, and just as fun to play. I didn't get much time with MP, but I already feel pretty good about it.

Team Deathmatch was a good time. My group rolled tough, stuck together, and fought...as best as we could. We lost, but at least we tried hard. I played using a Scientist class bot, which is pretty limited in the strength department, but moves around well (I love changing from ship to bot to get around) and plays a key role in team play with its lock-on healing beam. Like any good bot, my guys could take hits, and I kept them topped off as much as I could, but the damned monster-ass Titans are too tough, and we fell hard under their attacks. You'll need real teamwork to take these guys down.

I also did time with the game's node-taking/defending conquest mode, which wasn't as entertaining as it needed to be as all of the other players seemed to be lost in the map. Maybe a too-big map is at fault here. I did plenty of node taking as well as defending, but most of my time was spent crusin' for a brusin', looking for any kind of action in the map's multi-tiered zones. What little action I saw playing as the zippy Infiltrator class was nice, with some good fights happening around node defense, but I was never fully engaged like I was in Team Deathmatch.

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2:00 PM on 07.03.2012

High Moon Studios to announce Marvel game at SDCC

The "Marvel Video Games" panel at San Diego Comic-Con will be centered around Gazillion's Marvel Heroes MMO, Ubisoft's Avengers: Battle for Earth, and, most intriguing of all, an announcement from Transformers: Fall of Cybert...

Jordan Devore







E3: Jimpressions of Transformers: Fall of Cybertron photo
E3: Jimpressions of Transformers: Fall of Cybertron
by Jim Sterling

Although I was not scheduled to try Transformers: Fall of Cybertron, this fan of High Moon Studios' previous offering couldn't resist grabbing some hands-on time with the game at E3, finally test driving Grimlock and seeing if he was done justice. I do believe he was. 

Unlike the rest of the roster, Grimlock has no real ranged attacks, preferring to smash opponents with his sword or grab enemies and hurl them into others. Of course, his T-rex form is the star of the show, and the demo gave me plenty of opportunity to roast Insecticons with a gout of flame or smash them to pieces via stomps and tail whips. The ability to insta-kill weaker enemies by tossing them in the air and biting the poor bastards in half is quite a lovely touch, too. 

I very quickly noticed that the game's enjoying some sharp graphical improvements. While War for Cybertron wasn't hideous, it certainly wasn't the most beautiful of games. Fall of Cybertron is visually superior even at a glance, with highly detailed character models and gleaming light effects. A hopeful indicator of the overall improvement to be found in this followup. 

There's only one complaint so far -- the Insecticon Kickback speaks with Shrapnel's speech impediment. As a hardcore Insecticon fan, this is the kind of inconsistency that makes me break out in hives and want to cut myself. High Moon, please do not make me cut myself. 

[Check out Hamza's full E3 preview of the game right here!]

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E3: Hands-on with Transformers: Fall of Cybertron photo
E3: Hands-on with Transformers: Fall of Cybertron
by Hamza CTZ Aziz

Developer High Moon Studios and Hasbro worked close together on Transformers: Fall of Cybertron to craft a deep origin story that the developers feel will "blow the minds" of Transformers fans. They liken the story to a "Band of Brothers tale," with the Autobots taking a last stand defending Cybertron from Megatron and the Decepticon forces.

From what I saw and played, this is really looking like the biggest Transformers game yet. You'll be playing through a campaign that covers both sides as a variety of iconic characters.

More importantly, however, you can play as the leader of the Dinobots, Grimlock, in all his fire-breathing, Tyrannosaurus-rampaging glory. It's about time.

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2:30 PM on 06.01.2012

Transformers: Fall of Cybertron is coming to PC

A few folk have been wondering why Transformers: Fall of Cybertron wasn't announced for PC and, like most supremely confident PC users, assumed it was a conspiracy and they were being cruelly snubbed for a laugh. Well, the ti...

Jim Sterling

11:00 AM on 05.31.2012

Transformers: Fall of Cybertron offers G1 pre-order stuff

Pre-ordering Transformers: Fall of Cyberteron from either GameStop or Amazon will net customers some unique extras, designed to tickle their nostalgic muscles. Naturally, there are two different offers exclusive to two differ...

Jim Sterling

7:00 PM on 05.24.2012

How the Dinobots came to Transformers: Fall of Cybertron

Transformers: Fall of Cybertron is looking good, and the thing I'm looking forward to the most are the Dinobots. High Moon Studios had to convince Hasbro to let them include the dinosaur crew, and once they did, they went ab...

Hamza CTZ Aziz

5:45 PM on 05.01.2012

Transformers: Fall of Cybertron toys look pretty baller

Hasbro recently updated its Facebook page to reveal a new wave of Transformers Generations toys, featuring the "Cybertronian" versions of everybody's favorite robots. The figures are based on High Moon Studios' upcoming Trans...

Jim Sterling

12:30 PM on 04.19.2012

Transformers: Fall of Cybertron brings the Grimlock

A new trailer and screens for Transformers: Fall of Cybertron have been unearthed, and they detail everybody's favorite space-dinosaur, Grimlock! Check out the assets to see loads of this Dinobot in action. He's pretty badas...

Jim Sterling

10:00 AM on 03.29.2012

Transformers: Fall of Cybertron shows off the gameplay

Activision has pooped out a new trailer for the highly promising Transformers: Fall of Cybertron, and finally has some gameplay footage for our staring eyes to gawp at.  There's some clips of Optimus Prime doing his thing, and the tiniest little slice of Bruticus in action. It's looking damn hot, as far as I'm concerned. Damn hot indeed.  So yeah, give it to me now please.

Jim Sterling

3:45 PM on 03.28.2012

Transformers: Fall of Cybertron out August 28

Transformers: Fall of Cybertron is locked and loaded for an August 28 release date, according to an exclusive trailer on GameSpot that we'll probably be allowed to post two days from now. You can go look at it there if you wa...

Jim Sterling



Transformers: Fall of Cybertron is a big sequel photo
Transformers: Fall of Cybertron is a big sequel
by Dale North

Everything about Transformers: Fall of Cybertron is bigger. Way bigger. Bigger stages, bigger enemies, bigger weapons, big robo-dino action and really, really big bots. Predecessor War for Cybertron was well received with its solid combat and great multiplayer, but last week High Moon Studios showed us that they have even bigger plans for the follow-up.

Big.

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