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Metal Gear Solid V: The Phantom Pain E3 2014 trailer is grim photo
Metal Gear Solid V: The Phantom Pain E3 2014 trailer is grim
by Alessandro Fillari



It seems Konami couldn't wait till the morning. The E3 trailer for Metal Gear Solid V: The Phantom Pain has appeared online, and it's one hell of a tease for whats to come.

In the last few months, series creator Hideo Kojima shared some details about what to expect from this trailer -- claiming that it would be light on action and more about the struggles and trials the characters will go through in the game. And he was definitely right about that. This piece here is pretty intense and gives us a look at just how far KojiPro will push the upcoming Metal Gear game.

For more on MGSV and other titles at E3 2014, be sure to check back with Destructoid during the week.

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1:00 PM on 06.05.2014

Here's some box-centric Metal Gear Solid V footage

Leading up to Metal Gear Solid V: The Phantom Pain's full-blown E3 showing next week, designer Hideo Kojima has shared about a minute and a half of new footage. It's mostly just Big Boss running around in a cardboard box -- ...

Jordan Devore

11:00 PM on 04.18.2014

There's a mo-cap dog in this Ground Zeroes making-of video

I adore watching VFX studio reels, so when I heard that Konami had released one for Metal Gear Solid V: Ground Zeroes, I just couldn't help myself. I had to click. And here we are. At three minutes in length, the video is wo...

Jordan Devore

5:30 PM on 03.20.2014

Hideo Kojima unboxes Big Boss in Paris game shop

This is a silly little video uploaded today to the official Metal Gear Solid YouTube page. Hideo Kojima made a surprise appearance at a Micromania game store in Paris to celebrate the release of Metal Gear Solid V: Ground Ze...

Conrad Zimmerman



Very Quick Video Tips: A guide to all the Ground Zeroes XOF patches photo
Very Quick Video Tips: A guide to all the Ground Zeroes XOF patches
by Chris Carter

Both Sony and Microsoft have their own platform-exclusive missions for Metal Gear Solid V: Ground Zeroes, and you'll have to do a bit of legwork to unlock them. Basically, you'll need to grab all nine XOF patches hidden throughout the main mission, then complete the main objectives.

Here in this video I'll show you the location of every patch, and pause for a second to also show it on the iDroid map. If you're wondering how to get the second patch at the start of the video, just go prone, and press in the left stick to roll from side to side constantly until it falls out.

XOF patch progress only saves at checkpoints -- so if you get a game over, you may need to recollect a few.

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So how do the two platform-exclusive Ground Zeroes missions compare? photo
So how do the two platform-exclusive Ground Zeroes missions compare?
by Chris Carter

As you may have heard, both Sony (PS3, PS4) and Microsoft (Xbox 360, Xbox One) have their own piece of exclusive content for Metal Gear Solid V: Ground Zeroes. This isn't a pre-order bonus mind you -- it's built into every copy of the game.

Naturally this can lead to a choice between the two, so let's take a look at what you're getting.

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11:30 AM on 03.18.2014

Watch Metal Gear Solid V: Ground Zeroes get beaten in 10 minutes

Metal Gear Solid: Ground Zeroes can be as long as you want it to be. But it can also be pretty short. How short? Well as Eurogamer demonstrated, you can beat the entire story in just 10 minutes.

Hamza CTZ Aziz



Here's everything you can do in Metal Gear Solid V: Ground Zeroes photo
Here's everything you can do in Metal Gear Solid V: Ground Zeroes
by Chris Carter

As you may have gleaned from my review, Metal Gear Solid V: Ground Zeroes is not for everyone. It only features one area, very little story, and it's only a glimpse of what's to come in Phantom Pain.

But that doesn't mean it isn't a ton of fun to play, and there's plenty to do outside of the relatively short story mission.

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Review: Metal Gear Solid V: Ground Zeroes photo
Review: Metal Gear Solid V: Ground Zeroes
by Chris Carter

Ever since I randomly picked up a conspicuous looking Metal Gear NES catridge in 1990, I've been enjoying Snake's adventures. I've collected every Metal Gear game released in the US, and while I'm busy waiting for the next entry, I'm keeping up with the encyclopedic amount of data that fills the series' lore -- which is a task all on its own.

And wait we shall, as Phantom Pain is still completely up in the air regarding its release date, leaving Kojima and crew to satiate our needs with Ground Zeroes. But even as a fan, there are a few shortcomings that make me hesitant to call Zeroes a "must have" franchise entry, despite how fun it might be.

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5:00 PM on 03.17.2014

Platidumb! Metal Gear Solid V won't have platinum trophy

Metal Gear Solid V: Ground Zeroes won't have a platinum trophy. Hopefully that doesn't bother you lot that planned to infinitely replay the short, replayable game. Kojima explained on Twitter: The reason GZ doesn't have Plat...

Steven Hansen

3:00 PM on 03.15.2014

MGS: Ground Zeroes reversible cover art looks fantastic

The cover art for Metal Gear Solid: Ground Zeroes is so serious. What's the matter, Snake? It's like you're about to lose an arm or something. Oh ... right. On the other hand, the reversible cover art looks so hot. The artwor...

Hamza CTZ Aziz





10:30 AM on 03.14.2014

Hideo Kojima: Metal Gear wasn't expected to sell

Metal Gear is one of the most successful and popular videogame franchises to date, but when Metal Gear Solid was being developed, neither Konami nor Hideo Kojima had high hopes for it. Surprisingly enough, that turn...

Brett Makedonski

9:30 AM on 03.14.2014

Solid Snake probably won't appear in the next Super Smash Bros.

Solid Snake, one of two third-party characters from Super Smash Bros. Brawl, isn't likely to make an encore in the upcoming Wii U and 3DS Smash Bros. At least, that's according to his creator. As reported by Go...

Brett Makedonski

8:00 AM on 03.14.2014

Kojima gives some insight as to the design of Ground Zeroes

One of the biggest talking points surrounding the impending launch of Metal Gear Solid V: Ground Zeroes is the game's relatively short length. Hideo Kojima explains why that won't be a problem in this video. The crux of...

Brett Makedonski

7:00 AM on 03.14.2014

Kojima unsuccessfully tried to make a game in the vein of GTA 3

Rockstar's Grand Theft Auto III is well-known as a landmark title that exerted significant influence over the videogame industry with regard to modern design. One notable developer that was motivated by GTA III was ...

Brett Makedonski



Infiltrating Outer Heaven: A tour of the Kojima Productions studio photo
Infiltrating Outer Heaven: A tour of the Kojima Productions studio
by Max Scoville

While in Japan to preview Metal Gear Solid V: Ground Zeroes, I was taken on a tour of the Kojima Productions offices. In theory, there's a certain magic to getting to go behind the scenes of where videogames get made. In reality, videogames are usually made in regular offices, with desks and cubicles, and because of this, studio tours can sometimes be a bit dry.

Thankfully, that wasn't the case here.

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