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5:00 PM on 02.13.2015

Darksiders II is just the latest in a long line of re-releases

Did you like the last generation of gaming on platforms of yesteryear? A lot of good stuff came out for PlayStation 3 and Xbox 360. Legacy consoles are seemingly maintaining their relevance by the sheer number of re-releases ...

Brett Makedonski


11:30 AM on 02.10.2015

So what's the difference between the PS3 and PS4 versions of Dragon Quest Heroes?

Dragon Quest Heroes will launch in Japan this year on both the PS3 and PS4 -- Square Enix is "interested" in a localization, but we haven't heard anything concrete yet. So what's the difference in terms of the generational ga...

Chris Carter

1:00 PM on 02.05.2015

Croixleur Sigma PS4 dated in Japan, here are some details

Croixleur Sigma is coming to PS4 on March 5 for 1,500 yen, and based on the details we have so far, I hope it gets localized. The expansion/update of sorts will have a full visual HD upgrade, as well as more characters, mons...

Chris Carter

4:00 PM on 02.02.2015

These first 18 minutes of Bloodborne make me feel all tingly

From Software's latest action-RPG looks to replicate the butthole-puckering tense gameplay that originated with its predecessors in the Souls series. IGN posted the first 18 minutes of gameplay (minus character creation...

Jason Faulkner

11:30 AM on 02.02.2015

Dragon Quest Heroes team interested in localization

Speaking with Game Watch at the Taipei Game Show over the weekend, Square Enix producer Ryutaro Ichimura discussed a potential western release for Dragon Quest Heroes.  “I want to proceed thinking po...

Kyle MacGregor

10:00 AM on 01.27.2015

Hyrule Warriors ships one million units worldwide, which is damn good for the Wii U

Hyrule Warriors is a really good game, which is why I'm glad it shipped one million units globally. Koei Tecmo has recently announced the numbers, and although yes, that number is shipped, not sold, that's still great for a W...

Chris Carter

1:15 PM on 01.20.2015

Children of Morta Kickstarter launches today, looks phenomenal

Story-driven hack 'n' slash Children of Morta's Kickstarter campaign went live today and it looks absolutely stunning. I cover a lot of retro-inspired pixel-art titles in my work here at Destructoid, but what ...

Rob Morrow

12:00 PM on 12.23.2014

Children of Morta coming to Kickstarter in January

Remember that gorgeous pixel-art roguelike hack-and-slash we posted about a couple months back? Well, if you liked what you saw the last time we covered the delightful Children of Morta, you're in for a treat! Dead Mage stud...

Rob Morrow

3:30 PM on 12.12.2014

Stick it to the Man dev working on another gross game

The off-kilter Stick it to the Man! was a surprise charmer last year with a style and tone that evoked the likes of Rocko's Modern Life and anime of that era.  The studio's follow up is Zombie Vikings, a four ...

Steven Hansen



Joylancer is better than Jed's corny uncle at Thanksgiving photo
Joylancer is better than Jed's corny uncle at Thanksgiving
by Bill Zoeker

Jed's back with more of his ride through Joylancer: Legendary Motor Knight. Jed relates a story of his uncle's lame, perv-y jokes at Thanksgiving, admits he's lost his passion for collectibles, and just straight up forgets everything that's happened so far.

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Jed yearns for your puckering opinions of Joylancer photo
Jed yearns for your puckering opinions of Joylancer
by Bill Zoeker

We have heard your cries for more beard, and they are not going unanswered. Today the second part of Jed conquering Joylancer is available for your quivering senses. So, feast your eyes on this Game Boy Color-esque hack 'n' slash adventure, while the beard commentates with his joyful lance in hand.

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Dimmujed got a happy protrusion for Joylancer: Legendary Motor Knight photo
Dimmujed got a happy protrusion for Joylancer: Legendary Motor Knight
by Bill Zoeker

Jed's back with another retro-style indie game. Joylancer: Legendary Motor Knight puts players in an old school side-scrolling hack 'n' slash with Game Boy Color graphical sensibilities. Jed got to revving up his motorized lance and just absorbed the good vibrations.

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12:00 PM on 11.13.2014

Onikira looks like a slicey dicey good time

Onikira: Demon Killer, a lovely samurai-centric 2D side-scrolling beat-'em-up, is set to slash its way onto Steam Early Access on November 14. The game takes place in a fantasy feudal Japan, with the player assuming&nbs...

Rob Morrow



Hyrule Warriors' 'Master Quest' DLC is worth the price of entry if you're already addicted photo
Hyrule Warriors' 'Master Quest' DLC is worth the price of entry if you're already addicted
by Chris Carter

Hyrule Warriors is a massive game. If you want to 100% everything, get every weapon, and max out every character, it could last you roughly 200 hours or more. I'm hitting the 100-hour mark myself, due in part to the new Master Quest DLC pack that dropped yesterday.

The pack comes side-by-side with a free update that brings three new characters to the mix, and on its own delivers a new weapon (Epona), five new campaign maps, and a newer, tougher Adventure Mode map.

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Children of Morta looks real, real good photo
Children of Morta looks real, real good
by Steven Hansen

I love this flowing, watercolor reminiscent pixel art. It benefits all the happy dancing in the trailer and the exaggerated, unrealistic movements sort of remind me of the animation style of Masaaki Yuasa (Ping Pong: The Animation). 

Anyway, Children of Morta basically looks exactly like something I want to play real bad.

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Review: Gauntlet photo
Review: Gauntlet
by Chris Carter

Many, many fun hours were spent playing Gauntlet with friends. As one of the most ingenous arcade games of all time, Gauntlet Legends had a really cool mechanic that allowed you to save your progress at the same machine -- warranting multiple trips to the same location just to play it. The fun continued on with the console version of the game, and even further into Dark Legacy, my personal favorite. 

Once Seven Sorrows hit in 2005 though my interest kind of waned -- it simply wasn't a very good game, and the lack of a distinct art style didn't help it stand out among the masses of dungeon crawlers that were emerging out of the console market. But in 2014, Arrowhead Studios has done right by the franchise, and is ready to usher in a whole new audience.

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