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Grasshopper Manufacture

Contest: Win a copy of Killer is Dead signed by Suda 51!

Dec 19 // mrandydixon
Note: The prizes will be shipped directly from our friends at XSEED in early 2014.
Killer is Dead contest photo
Five copies up for grabs
[Update: Contest over! Winners are Morty, Genki-JAM, GoofierBrute, ObsidianSpire, and rainbowWaterfall!] What a day! First, we brought you an exclusive interview with Suda 51 detailing his favorite moments in Killer is Dead, ...

Exclusive: Suda 51's top 7 Killer is Dead moments

Dec 19 // Jonathan Holmes
#7 Episode 01 The New Executioner Mondo flirting with Natalia in a bathroom, teamwork among the members of Bryan’s Execution Office, the former executioner Damon… This scene is the true start of the seductive and mysterious story this game has to tell. #6 Episode 51 Sebastian’s Transformation Like the Dragon Ball series, this scene completely ignores all concepts of time and space for comedic effect. You might find yourself thinking, “How the hell long is this table?!” or “How long is Mondo going to keep running?!” I also really like that Sebastian speaks with a British accent in the English version as we wanted to give him that little extra bit of authenticity. #5 Episode 09 The Request from Area 151 This is the funniest/most comical briefing scene in the game. You’ll see proof positive that Bryan stays true to his motto of never refusing any execution requests, no matter who his clients and targets may be. I’ll let you in on a little secret, too – this was inspired by a particular scene from a certain base in a certain sentai (Power Rangers-style) series… #4 Episode 08 Mondo’s Dream This is the scene where Mondo’s mother is shown being killed over and over again, and players are given their first clues (via the dinner table) that David is actually Mondo’s brother. Even though the game is rather complicated all the way through, you’ll get some hints in this episode that might help you find answers to some of the mysteries you’ve encountered, such as the scene where Mondo gets his arm cut off and is taken to Bryan’s office. #3 Episode 12 Battle with David By hiring and motion-capturing real actors who specialize in staged sword fighting, I tried really hard to make this long action scene as flashy and appealing as possible. Although Killer is Dead is a game full of action, this is the pinnacle in terms of action cinematics. #2 Episode 07 Hamada-Yama’s Hara-kiri Hamada-Yama and Mondo both work in the shadows of the world. At the end of their battle, they understand and respect one another, and the final scene where Mondo helps him commit hara-kiri as an executioner is practically overflowing with idealized aesthetics and themes of masculinity. #1 Episode 12 Dealing the Final Blow to David After winning his fierce battle against David, Mondo strikes the finishing blow. As Mondo sentences his brother to death, he says, “You talk too much.” This is the scene where it’s clear that Mondo understands everything there is to know about his bloodstained job.
Killer is Dead photo
Just in time for the holidays
Killer is Dead was a day one purchase for me, though from what I hear from my peers, a lot of consumers didn't have the confidence to pick it up upon initial release. With the gift giving holidays just around the corner, and ...

Grasshopper Manufacture photo
Grasshopper Manufacture

Liberation Maiden Sin emancipates Japan this week


Visual novel hits PlayStation 3 in Japan on December 5
Dec 01
// Kyle MacGregor
Books are pretty nice. You can read them. They can also be used to provide warmth. Should you ever find yourself taking refuge in a library after climate change suddenly leaves your city flooded and freezing cold, that funct...
Suda51 photo
Suda51

Suda51: The games matter, not the platform


Quirky game developer offers clarity and praises indie games
Nov 18
// Alessandro Fillari
In this hurricane of emotions and hype during the release of the next-gen consoles, it's easy to get caught up in fandom and want to stick with what you know most. Because of this, Suda51 spoke his mind about the current situ...
Sine More free on PS Plus photo
Sine More free on PS Plus

Sine Mora available for free on Vita today via PS Plus


Grasshopper Manufacture shmup joins Instant Game Collection
Oct 29
// Kyle MacGregor
Avant-garde shoot-'em-up Sine Mora is this week's addition to the Instant Game Collection on PlayStation Plus. Subscribers will be able to freely download the Vita version of the collaborative project from Grasshopper Manufac...
New Suda game trademarked photo
New Suda game trademarked

Grasshopper's Lily Bergamo trademarked in North America


Lily Ber-GIMME!
Oct 07
// Steven Hansen
We learned about Lily Bergamo, a new game from Suda51 and Grasshopper Manufacture, last month when Suda51 took the stage at a Sony press conference in Japan. The team hopes to have the PS4 game playable by next TGS and relea...
Suda 51 photo
Suda 51

Liberation Maiden Sin opening cinematic is enticing


What a rush!
Oct 06
// Kyle MacGregor
Liberation Maiden Sin is all kinds of pretty. The follow-up to Grasshopper Manufacture's Nintendo 3DS shoot-'em-up is ascending to Japan on December 5 for PlayStation 3. Until then, check out the visual novel's exhilarating opening cinematic featuring music from Marina Nakamura.
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Juliet Starling gets lollipopping figurine


Get it? Cause Lollipop Chainsaw
Sep 27
// Hamza CTZ Aziz
Either I totally missed it, or it's really about time someone made a Juliet Starling figurine. The chainsaw wielding hero from Lollipop Chainsaw will be getting a 1/8 scale figure, and is available for pre-order right now. Th...
Grasshopper Manufacture photo
Grasshopper Manufacture

Ranko Tsukigimeís Longest Day hits PS3 in Japanuary


Ring in the New Year with a new Grasshopper game
Sep 19
// Kyle MacGregor
Grasshopper Manufacture's next project is leaping to PlayStation 3 on January 16, 2014 in Japan. The fifth and final chapter of legendary Akira creator Katsuhiro Otomo's Short Peace anthology, Ranko Tsukigime’s Lon...
Liberation Maiden Sin photo
Liberation Maiden Sin

Liberation Maiden Sin looks gorgeous in latest trailer


Soaring to Japan on December 5
Sep 14
// Kyle MacGregor
Liberation Maiden Sin is unfairly pretty. The follow-up to Grasshopper Manufacture's Nintendo 3DS shoot-'em-up is descending on Japan come December 5. Unfortunately, it's a visual novel, which all but ensures the PlayStation 3 exclusive won't see a release on Western shores.
Lily Bergamo photo
Lily Bergamo

Do want: PS4 title Lily Bergamo is the newest from Suda51


New game from Grasshopper Manufacture
Sep 09
// Steven Hansen
Killer is Dead's Suda51 took the stage at Sony's press conference in Japan to announce a new PS4 game, Lily Bergamo. It's apparently an action game -- "extreme action" and "supreme action" -- but little was shown outside...

Killer is Disappointed: Gigolo missions & token weirdism

Aug 27 // Steven Hansen
To recap: in Killer is Dead’s Gigolo missions you go on “dates” with various women, ogle them until you have enough guts to give them gifts, and then give them gifts until you win and you two have sex. It’s creepy (the women's measurements are on the mission screen), but it’s also mechanically broken, vapid, and irredeemably boring. I’m no prude. I like sexy things. This is masturbatory vapidity. The women you are “seducing” repeat the same lines of random dialogue slavishly as they sway in their seats. You stare at their tits while they aren’t looking. That’s it. It’s really, really boring. You’re invited to repeat the missions multiple times for slightly steamier softcore sex scenes and more in-game rewards. When you get the glasses that let you see their lingerie (and tell you what gifts they want), it’s a godsend not because you can see their lacey fashionwear, but because it lets Mondo’s “guts” fill quicker and lets you finish the missions faster. If I didn’t get a code for the glasses -- though they are otherwise acquired later in the game -- I wouldn’t have put up with the missions, which would have meant missing out on the alternate weapons for Mondo’s crazy gun arm. The Gigolo missions are not engaging. Not even a little bit. There are amateur erotic Flash games with more complex systems and backs of shampoo bottles more erotic and arousing. The problem, beyond the sexism, is that something so plainly banal and vacuous made it into the game at all. Killer is Dead is supposed to be weird and crazy, right? It’s a Suda51 game! (He is the writer and executive director, but not the actual game director.) The Gigolo missions start making me see other parts of the game in a different light. A fitting successor to Killer7 this is not. I was a bit disappointed that Lollipop Chainsaw wasn’t really weird. I liked it okay. It had some heart, some solid writing, but it wasn’t weird. Things have gotten less surreal since Killer7 and Killer is Dead, touted as a spiritual successor, feels torn between two paths. Sometimes it is delightfully bizarre, as with David, the self-styled ruler of the moon whose rippling muscles, pert butt cheeks, and golden codpiece still linger in my mind. Sometimes it feels a much more manufactured, “Internet weird” or “mainstream weird;” maybe "teenager on Tumblr weird." It’s a bit hard to class, so to use an example from the game, sometimes it’s, “LOL WTF TALKING UNICORN!” weird, which feels soulless and pointless. Which is ironic, because it’s a unicorn. While running about in Killer7’s surrealist setting you would occasionally stumble upon ghosts Travis and Iwazaru who would both aid you in puzzle solving and offer up puzzling, thought provoking, batshit insane lines of dialogue. In Killer is Dead’s stages, you can find the hidden Scarlett, a buxom nurse that looks colorfully out of place like an aesthetic holdover from Lollipop Chainsaw. She expresses surprise that you found her, unlocks a challenge mission, and leaves. She is not a character. She is an unlock. A very videogame-y thing dressed up as a sexy nurse because reasons. Banality like this starts to expose the biggest flaw of Killer is Dead, which is that its story and characters are all half told. There are kernels of interesting things at play, but the disjointed episodic nature struggles to come together in a satisfying way. It’s not that the ludicrous plot is unexplained and thus unsatisfying. It’s that the story tries to tie everything together with a blatantly telegraphed twist through dream sequences, which is rather emblematic of the mediocre narrative. I mean, one of the first missions takes place in an Alice in Wonderland world. Talk about passé and overdone! It’s ordinariness hiding behind a façade of quirkiness and insanity. Neither its plot nor it characters help. Whereas the manic, red-cheeked schoolgirl that lives with Mondo and helps him out could’ve been an endearing companion, she’s instead an empty trope novelty that takes on uninteresting plot significance late in the game. Good art and good voice acting are kind of just wasted. Bryan, Mondo’s boss, is never as cool or as interesting as a half cyborg with an infectious laugh wearing a Hawaiian shirt should be. Again, it’s style over substance, albeit a nice style. When you start to see token “weirdness,” like a random talking unicorn/dues ex machina, with no depth or mystery to perpetuate it, the allure fades quickly. The Gigolo missions are the start of things unraveling and you realize it’s just choppy, bad storytelling at play here with poorly written, empty characters featuring little more depth than the women in the Gigolo missions. Suddenly, the level wherein you have to fight a train (awesome!) takes on a different hue. Mondo and Bryan going back and forth about how trains, mechanics, and engineering are “a man’s passion” and “no place” for women loses any sense of quizzical irony that the scene could be read with. Instead, it reads like uncomfortable sexism delivered straight-faced. You can’t exactly divorce the Gigolo missions from everything else; you can’t just say, “oh, the game is great if you ignore the facile and creepy perv-em-up side missions" because they're so egregious that they start to inform on the rest of the game. It’s a little like Final Fantasy developers upping Lightning’s bust size, matter-of-factly discussing the new jiggle physics, and explaining the best method to view jiggling side boob. These things bleed into the overall tenor of a project. Killer is Dead is not near Killer7 levels of autership and surrealism. Whatever vestige of that is left has had a trashier and boringly ordinary “guilty-pleasure” experience medically stapled onto it. I like Killer is Dead a lot. I think it’s a good action game that I’m still having fun playing. It still has some great moments (particularly in its boss fights) and some oddities (like walking on the moon in a designer suit and space helmet). It’s just that there is little beyond its gorgeous visuals and one of the year’s best musical score. That’s perfectly okay. I just wanted a little more.
Killer is Disappointed photo
Gigol-oh-no: What the creatively bankrupt, boring missions have to say about Killer is Dead
I really like Killer is Dead. I want to like it more, but I’m increasingly unsure if I should. Unfortunately, the awful Gigolo missions are a big part of planting the seed of distrust in my mind. Hah! I bet you thought...

Very quick tips: Killer is Dead

Aug 27 // Chris Carter
Basic tips: When you reach a high combo (consecutive hits without taking damage, within a certain time limit), you can execute enemies. Often times you'll want to keep enemies alive while you wrack up your combo count, so you don't prematurely kill them before you can get that bonus. Use the guard break button to do that. Try to level up your stats more when executing, and think of the long game rather than short rewards. Executing with the B (Circle) button will net you Blood Bar XP, which will pay dividends when you use the blood fueled healing ability. Wondering why you can't kill a boss? Even after their health bar is depleted, you have to wait until the RT (R2) button icon appears above their heads, then have enough blood to execute them and move onto the next phase of the fight. Dodging is key to winning just about every fight, as it allows you to avoid damage 100% and wrack up the most damage possible in a short amount of time. When fighting bosses, purple strikes can't be blocked, so work on dodging those. Keep in mind that getting a perfect dodge is similar to Witch Time in Bayonetta -- stronger enemies aren't completely stunned and time is not fully stopped, so they can still attack you. You can however, stop mashing the X (Square) button and dodge again, to re-queue the slow motion effect again and again. Are you stuck in the middle of a level with all of the enemies vanquished? It's not a glitch -- look around in Mondo vision (LT or L2) and see if you can find red icons to shoot. Mashing Y (Triangle) to break guards will result in a break combo, which has a final smash-hit at the end -- this is how you're going to break the guard of stronger foes. Just keep in mind that they can counter-attack while you're mashing it. This is probably the most key tip -- get the first level of healing (the ability that drains blood using LB/L1) very early. Always make sure you health is "topped off" if you have a full blood meter so you aren't wasting any opportunities. Then get the passive heal ability that's more expensive -- wait in front of suspicious doors until your HP is fully healed, to get an edge on boss fights. Mid-way into the game you'll fight a clone-based boss fight that makes it seem like you aren't doing any damage -- keep wailing on the clones, as you need to do a certain amount of damage to each enemy before they collapse and you knock off health. Gigolo Missions are super easy, so you should do them at every opportunity above all other missions -- the first three will net you your core sub-weapons, the first of which (the drill) is one of the best items in the game. Buy gifts before you embark on Gigolo Missions. At least three of them, if not more will be needed in most cases. In order to beat the Gigolo Missions, you need to stare at the subject's face while she's looking at you, and elsewhere when she's not. When your blood level reaches the top, press RT (R2) to give her a gift. Make the heart meter fill to the top and you'll finish the level. Don't forget that you can go to "The Office" on the main map screen by pressing B (Circle). You can buy Gifts here, which includes the crucial mid-level revive tickets. Walls that you can drill have orange dots on them, and are always hiding worthwhile secrets. When you're using the Mondo shot, headshots can kill regular, un-armored enemies in one hit (or armored enemies if you knock off their helmets). Make sure you employ this tactic when you're fighting in rooms with lots of shooters -- always kill them first (and Medusa Heads/Robots too), unless they're infinitely spawning. The drill is my favorite weapon in the game -- I keep it equipped by default most of the time. You can use it to do massive damage to just about everything in the game, and you can chip off pieces of armor from stronger enemies that tend to turtle. Use it if you're having trouble against big foes. On the flipside, the beam weapon is very, very useful when there's more than three enemies on the screen at once. Learn how to use the drill, the Mondo Shot, and the beam cannon when appropriate -- the ice beam can occasionally come in handy as well, but I tend to focus on the three former sub-weapons. It's not much of a tip, but you can change the voices to Japanese on the main menu before you start the game.
Killer is Dead tips photo
Mega Mondo Zappa
Killer is Dead's hero Mondo Zappa has a pretty hard life! In-between traveling the world in search of love, he has to kill countless creatures, humans, and even face his own nightmares on a regular basis. As such, it can be pretty helpful to have a few allies outside of the Bryan Execution Firm, so here are some basic tips to get your started.

Killer is Dead photo
Killer is Dead

Killer is Dead launches to tepid sales in Japan


Debuts at number five with 17,709 units sold on PS3
Aug 11
// Kyle MacGregor
Mainstream success has largely eluded Grasshopper Manufacture. Despite giving birth to beloved properties like No More Heroes, the studio has had trouble garnering much of an audience outside of a devout cult following all to...
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Okay Killer Is Dead, enough is enough


The whole game is going to be spoiled at this point
Jul 30
// Hamza CTZ Aziz
Hey Suda 51, you're great. I love your games. Killer Is Dead looks like it will be a lot of fun. But enough is enough! There's promotion, and then there's just spoiling every single little aspect of your game. We've seen so ...
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Killer Is Dead features both Japanese and English voices


Plus Japanese rock band jesse and The Bonez featured in soundtrack
Jul 17
// Hamza CTZ Aziz
Yes! Killer Is Dead will feature both Japanese and English voiceover options. This is something I was hoping for forever, as I much prefer the Japanese voice actors over the English ones. As for the English voice cast, you c...
Shmups photo
Shmups

Shoot-'em-up Sine Mora out now on iPhone and iPad


Headed to Android devices later this month
Jul 15
// Jordan Devore
After a string of ports, Digital Reality and Grasshopper Manufacture's well-regarded shmup Sine Mora has found its way to iOS. This version for iPad and iPhone is priced at $5.99 and was developed by Pocket Scientis...
Killer is Dead photo
Killer is Dead

Launch-window copies of Killer is Dead include extras


Game releases in late August
Jul 02
// Jordan Devore
Ever since word got out about Killer is Dead from Famitsu or wherever those initial screenshots originated, I've been trying to keep my distance so as to avoid spoiling any more than is necessary. Almost there! Grasshopper Ma...
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Another huge pile of Killer Is Dead screens


Even more mental stuff
Jul 01
// Jim Sterling
So many screenshots of Killer Is Dead have been released, I swear you could print them out and staple them together in flickbook form, and have the entire game at your disposal.  Anyway, here's another buggering flickloa...
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Killer Is Dead trailer shows fight with King Quasi-Naked


More mental stuff
Jun 24
// Jim Sterling
Here's a new trailer for Killer Is Dead. It's got some really good music, a load of talking in Japanese, and a boss battle showcase against a man who wears very little clothing and appears to wear a crown. Henceforth, I dub him King Quasi-Naked. For those who don't want to spoil the weirdness, I must urge once more that this video may give away too much for you. View with caution!
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Be crushed by this massive Killer Is Dead image gallery


Lots of pictures of a man doing a killing
Jun 17
// Jim Sterling
Here's a gigantic bucket of screenshots for Grasshopper Manufacture's Killer Is Dead. You get to see our hero on the Moon, a grinning king, a lady in a dress, and a whole bunch of character stills. There's loads to gawp at. T...
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Killer is Dead boss fight & Gigolo missions get shown off


Tiger tiger tiger!
May 31
// Hamza CTZ Aziz
Finally, a good look at Killer is Dead's gameplay. The first video here shows off some of the fighting mechanics with your sword and robotic gun arm. Plus we also get to see a boss fight against Hamadayama that starts off wi...
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Killer Is Dead getting premium edition version


Includes DLC, costs no more than regular version
May 30
// Jim Sterling
Deep Silver has revealed Killer Is Dead will be getting a premium edition. It will include a bonus "Beauty & The Beast & The Lingerie" download, the "Temptation of Miss Vampire" gigolo mission, one extra epi...
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You will fight a tiger in Killer is Dead


And robot samurais too
May 23
// Hamza CTZ Aziz
The latest barrage of screens for Killer is Dead focuses on two of the bosses you'll encounter in the game. First there's Hamadayama, who rides around on a freaking tiger. Yes, a tiger. How badass is that? Then there's Samura...
Suda51 photo
Suda51

Low sales? Suda51 points to publisher barriers


Believes new home at GungHo will help
May 03
// Jordan Devore
While sales of Suda51's games aren't always where publishers would like them to be, if there's one thing to be said, it's that those who do play the designer's titles sure are passionate about them. Speaking to GamesIndustry ...
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Originality!
Here is a new trailer for Killer Is Dead. If my intuition is correct, the underlying message of the video is that women have breasts. This startling revelation may representing a bold step forward for the field of human biol...

Killer is Dead photo
Killer is Dead

Killer is Dead's curvy cosplayers chat cozily on a couch


What is this I don't even
Apr 27
// Kyle MacGregor
Jessica Nigri is reprising her role as a promotional model in Grasshopper Manufacture and Kadokawa Games' latest collaboration, Killer is Dead. After portraying Juliet Starling for Lollipop Chainsaw, Nigri takes on the ...
Liberation Maiden sequel photo
Liberation Maiden sequel

Report: Liberation Maiden to get sequel on PlayStation 3


We fight for our people!
Apr 17
// Kyle MacGregor
Liberation Maiden is getting a sequel! Well, sort of. It seems like Grasshopper Manufacture has decided to eschew Shoko's roots, following up last year's 3DS shooter with a visual novel for PlayStation 3. According to Si...
Killer Is Dead photo
Killer Is Dead

Shove these Killer Is Dead screens down your throat


Zappa, Mondo Zappa
Apr 17
// Hamza CTZ Aziz
Last night we showed you Killer Is Dead's pervy Gigolo missions. A nice little diversion from all the killing you will be doing. Yes, there's killing! So much killing! So much blood! Just look at all these screenshots in our ...
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The Destructoid Show can see through your clothes
Hello boys and girls, here's today's Destructoid Show for you to rub your dirty little eyeballs all over. Mmmm. Yes, just like that. Bethesda is done with Skyrim, and they've now begun teasing their next exciting mystery pro...


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