hot  /  reviews  /  video  /  blogs  /  forum

Geometry Wars

Geometry Wars photo
Geometry Wars

Geometry Wars 3 is now a whole lot bigger


Free update with new enemies, levels, modes, and more
Mar 31
// Jordan Devore
Lucid Games' twin-stick shooter Geometry Wars 3: Dimensions is no more. With today's massive free update, which "nearly doubles" the game's content, it is now known as Dimensions Evolved. To summarize, there's 40 new Adventur...
More Geometry Wars photo
More Geometry Wars

Geometry Wars 3 is evolving with 40 new stages and Hardcore Mode


Somehow this is a free update
Mar 17
// Jordan Devore
This is unexpected. Geometry Wars 3: Dimensions is rolling out a free update across all platforms (PS3, PS4, Xbox 360, Xbox One, PC) on March 31, 2015 that's large enough to warrant a name change. Going forward, the game wil...

Review: Geometry Wars 3: Dimensions

Nov 24 // Brett Makedonski
Geometry Wars 3: Dimensions (PC, PS3, PS4, Xbox 360, Xbox One [reviewed])Developer: Lucid GamesPublisher: Sierra EntertainmentReleased: November 25, 2014 (PS3, PS4, PC), November 26, 2014 (Xbox 360, Xbox One)MSRP: $14.99 For the uninitiated, Geometry Wars 3: Dimensions (and the entire series) is a twin-stick shooter that's just as much about surviving as it is about scoring. Each attempt culminates in an overwhelming number of enemies on-screen, as color explodes in every direction. The brilliance behind the game design lies within the fact that every destroyed enemy leaves behind a few floating green Geoms that increase the score multiplier. It's always a treat to watch scores skyrocket toward the end of any given run, as the effort to earn an extra few million is trivial compared to what it took to net a few thousand only a minute earlier. The core of Dimensions's systems are largely unchanged. The movement and shooting is still incredibly responsive and precise. For moments of emergency, bombs are still available to clear the entire screen. Yes, Dimensions is undoubtedly built upon the framework of previous Geometry Wars games, but it also innovates in ways that are very much welcomed. Geometry Wars 3: Dimensions' biggest catch (and as the namesake alludes to) is that it ditches the rectangular two-dimensional playing surfaces in favor of fully-traversable geometric shapes such as spheres and prisms. The departure isn't as jarring as it may initially seem, as it doesn't take long to get into the groove of knowing exactly how the camera's going to swing. After that adjustment's made, these grids feel like the playground that Geometry Wars should have been played on all along. [embed]284223:56443:0[/embed] Perhaps not as monumental as the 3D maps, the new Adventure campaign may be the most necessary and effective inclusion toward reviving Geometry Wars' approach. Made up of a set of 50 challenges, this mode is the meat of Dimensions. Each level has a three-star ranking system which makes it incredibly replayable. Anyone who isn't in search of leaderboard conquest will still strive for high scores, as these offer a fine sense of fulfillment. What makes Adventure truly special is the sheer number of tricks it has up its sleeve. Across the 50 levels, there's rarely a case of two challenges ever feeling the same. There are plenty of examples of playing tried-and-true modes like Pacifism or King in Adventure, but there's always something that makes it different for each challenge -- whether it's the shape of the grid, moving walls, or just the slightest style twist. While all the old favorites are back, new modes are also peppered in. For example, Claustrophobia has the player scoring as many points as possible until the walls narrow so far that it's impossible to not get squished into an enemy. The best one is possibly Sniper, which marvelously subverts the design of Geometry Wars by simply limiting the ammunition available. Instead of spraying in any direction at all times from afar, it puts an extreme emphasis on accuracy and close proximity to danger. However, danger is slightly more manageable this time around, as Dimensions offers a handful of helpers to deal with imminent threat. Unlocked through progression are a series of drones that always follow and "supers" that are limited in use. Some of their functions are sniping random enemies, automatically collecting Geoms, and creating a black hole to suck in everything that's nearby. There are five of both drones and supers, and each one can be upgraded to increase its usefulness. Supers can be almost as handy as bombs, making them invaluable. Drones are tough to notice in the chaotic fray of Dimensions, but they're undoubtedly helpful. Although the bulk of the battles focus on scoring as much as possible until death or time runs out, a few stick out as wildly different. Dimensions introduces boss battles -- six of them across Adventure -- that require depleting a large enemy's health after his shield has been dropped. Each one takes a new approach, but all of them are similar in the sense that survival is paramount. For a game that's all about iteration, it's somewhat surprising that Dimensions includes a throw-back to its roots. Under a heading called "Classic Mode," the majority of Retro Evolved 2 is present in the format that fans will recognize it in. No 3D grids, no supers or drones -- just the gameplay from 2008 that was so popular. There are also local cooperative and online competitive multiplayer modes to round out all that Adventure has to offer. Classic Mode's inclusion might just be a nod to the mindset of Lucid Games when developing Geometry Wars 3: Dimensions -- improve as much as possible while still staying true to the core of the franchise. That old game is still there, it's just unspeakably better now. It may have been past installments in the series that were billed as evolution, but Dimensions is where Geometry Wars truly evolved. [This review is based on a retail build of the game provided by the publisher.]
Geometry Wars review photo
Adding depth
Geometry Wars games have always been, in a sense, one-dimensional. They present the player with the seemingly simple task of "shoot everything in sight," and that's the sole objective apart from staying alive. The onslau...


Geometry Wars photo
Geometry Wars

Reminder: Geometry Wars 3 is out in two weeks


There's been, what, two trailers for this game?
Nov 12
// Jordan Devore
I'm unsure what your plans are for Thanksgiving but if you're looking to kill time before your big meal is prepared, allow me to point out that Geometry Wars 3: Dimensions will be released. It's coming first to Steam, PS3, a...
Geometry Wars photo
Geometry Wars

Geometry Wars 3 releasing in late November


On Xbox, PlayStation, and Steam
Oct 08
// Jordan Devore
I didn't want to stop playing Geometry Wars 3: Dimensions at PAX Prime. Part of that was due to the years-long gap since the last one released, admittedly, but more importantly the game ended up being a lot of fun. There's no...

Geometry Wars 3 may look different, but it feels right

Sep 01 // Jordan Devore
For my appointment, I was free to play whichever single-player levels I wanted and much as I would've liked to try them all, I attempted to get a good feel for the variety. Some levels are reminiscent of past games in that the playing field is (more or less) flat, while others used Pacifism as a foundation. Even then, there's further variety -- one Pacifism level had no enemies and required me to fly through as many "gates" as possible in a time limit, while another was more traditional with enemies chasing my gun-less vessel. Shooting and movement feels great, as expected. Your past Geometry Wars skills will directly translate to Dimensions, though it will take time to acquaint yourself with the new level designs. You're free to move across the 3D environments at will, but so are enemies. Lot to keep track of. Stages themselves can also have moving walls, which was interesting. These are great at blocking foes from reaching you, but can also trap you in a crowded corner. Thankfully, you still have bombs, and there are drones to help out too. You select yours before starting a stage and equip it with a power -- one could drop a black hole, while another placed proximity mines (that I could fly over, free of harm). Helpful but, again, there's lots happening on-screen and it can take a while to adjust to what is and isn't dangerous. You can earn up to three stars in a level based on how high of score you attain, but only a single star is needed to unlock the next stage -- unless it's a boss fight, in which case there will be a set amount of stars needed to unlock it. Bosses, at least the two I tried, seemed right at home in Geometry Wars. It was like playing any other level, except there was this Big Thing I had to shoot at when its shield went down. Still plenty of other stuff to dodge in the mean time. When choosing levels from a grid-like world map of sorts, you're told which game type they represent and if a friend tops your high score, you'll see that level glow. I stopped the person giving me my demo to thank them for that feature. So crucial. Unfortunately, I wasn't able to try out any of the cooperative or head-to-head multiplayer offerings, but I'm expecting similarly good things out of those. If you enjoy the series on the whole, you'll dig Dimensions -- or parts of it, at the very least. It wasn't until the end of my appointment that I began getting into a groove and at that point, I just didn't want to put the controller down. Sorry about the wait, Patrick Klepek.
Geometry Wars photo
Hooray for PC, PS3, PS4, Xbox 360, and Xbox One
There was some initial skepticism when it came to Geometry Wars 3: Dimensions and its so-called "3D action." For starters, it's been several years since the last games entered our lives to rekindle old leaderboard feuds. Ther...

Geometry Wars 3 screens photo
Geometry Wars 3 screens

Here are some more Geometry Wars 3: Dimensions screens


Playable at PAX right now, for those lucky jerks who are there
Aug 30
// Darren Nakamura
We have already seen a little bit of the "full 3D action" of Geometry Wars 3: Dimensions, and it looks like those lucky attendees of PAX Prime can get some hands-on time with it this weekend. Stupid lucky jerks who I love hav...
Geometry Wars photo
Geometry Wars

This is what Geometry Wars 3: Dimensions looks like


So that's what they meant by 'full 3D action'
Aug 13
// Jordan Devore
We learned this week that Activision is reviving Sierra Entertainment as a publishing label and its first game will be a new Geometry Wars, developed by Lucid Games. As thrilled as I was at the prospect of another installment...
 photo

Sierra is back! New King's Quest and, uh, Geometry Wars coming


As Activision's indie label
Aug 12
// Hamza CTZ Aziz
Well look at that. Sierra is back from the dead. Activision is reviving the label, with a focus on indie development. It'll host new IPs and re-imaginings of beloved classics. In this case there's a new King's Quest coming in...
Geometry Wars photo
Geometry Wars

Phil Spencer confirms discussions of a new Geometry Wars


Please make this happen as soon as possible
Sep 13
// Brett Makedonski
A lot of people love themselves some Geometry Wars, and that includes Microsoft Game Studios' vice president Phil Spencer. Although it's far from a done deal, there may be more of it to love sometime in the future. It sounds ...
 photo

Former Bizarre Creations folks form Hogrocket


Mar 23
// Nick Chester
Out of the ashes of the now defunct Bizarre Creations rises the North West England-based studio Hogrocket. The tiny studio consists of three former Bizarre Creations folks: Peter Collier, Ben Ward, and Stephen Cakebread. Whil...
 photo

No current plans for another Geometry Wars, damn it


Sep 13
// Nick Chester
Bizarre Creations's Geometry Wars: Retro Evolved is incredible. The sequel? Even better. They may be among some of my personal favorite games of all time. But according to Bizarre level designer Peter Collier, there's no plan...
 photo

Crossfire looks like Space Invaders and Geometry Wars


Jul 09
// Conrad Zimmerman
I'm not home at the moment, rather blogging from the road. Normally, this would not matter, as a netbook is really all I need to do this job in short spurts. Then I see a trailer like the one above and suddenly I feel the im...
 photo

Pre-order Blur, get Geometry Wars: Retro Evolved for free


May 24
// Matthew Razak
Planning on downloading Blur over Steam come this Tuesday, but figured you'd just wait for the day of to get the game? FUNK THAT! Get some free stuff while you're at it, dude. From now until the game's launch every person who...
 photo

Geometry Wars Touch now available for iPad


Apr 02
// Conrad Zimmerman
Technically speaking, it was available yesterday, but you weren't going to be able to play it anyway. With how crazy things have always been on the iPod/iPhone front when it comes to games, I can't say I've been looking forwa...
 photo

Geometry Wars 3? Not happening, says Bizarre Creations


Apr 01
// Joseph Leray
I understand that Geometry Wars and its sequel, brilliantly titled Geometry Wars 2, are something of Xbox Live Arcade mainstays. I also understand that some of you might be disappointed to hear that Bizarre Creations is so bu...
 photo

Is this a Natal-powered game of Geometry Wars?


Dec 25
// Hamza CTZ Aziz
Reader Raffi sent us this video he shot from a holiday party where a developer for Natal was playing Geometry Wars with just hand gestures. We can't say for sure if this is really a Natal powered game of Geometry Wars until ...
 photo

Productivity in the crapper: View Geometry Wars leaderboards in your browser


Aug 14
// Nick Chester
Well this confirms it: Bizarre Creations would like to ensure that I don't get anything done. Ever. As if it weren't bad enough that I were being trashed talked about my Geometry Wars Retro Evolved 2 scores via Twitter, the d...
 photo

A humorous look at how Geometry Wars: Retro Evolved 2 was made


Jul 31
// Jordan Devore
Geometry Wars: Retro Evolved 2 came out this week, and if you happened to downloaded it, chances are you've become madly addicted to the game. It really is that good. The video above is a behind-the-scenes look at Bizarre Cre...
 photo

No online component for Geometry Wars 2


Jul 22
// Brad Nicholson
One of the things we were really excited about when we originally reported on Geometry Wars: Retro Evolved 2 was the fact that the game appeared to have four-player cooperative play. Recently, Xbox360Fanboy got word from Micr...
 photo

Geometry Wars: Retro Evolved 2 sorta, kinda confirmed


Apr 03
// Nick Chester
On April 3, the Australian Government went ahead and tossed up classification for Geometry Wars Retro Evolved 2. While many of us have had dreams of its announcement, that game has yet to be revealed. So here we go: Geometry ...
 photo

First video of Geometry Wars: Waves


Sep 12
// Nick Chester
Sure, Project Gotham Racing 4 will have a slew of cars, online modes, and fancy weather effects. That's great, and we're all very excited. But the real reason why we'll be buying Project Gotham Racing 4 this October? The incl...
 photo

Geometry Wars: Waves shipping with Project Gotham Racing 4


Aug 24
// Nick Chester
Bizarre Creations has revealed to UK gaming Web site Pro G that the upcoming Xbox 360 racer, Project Gotham Racing 4, will ship with a new version of Geometry Wars.Called Geometry Wars: Waves, the game will be exclusive to th...
 photo

New Geometry Wars Galaxies commercial; drugs are bad mmmkay?


Aug 07
// William Haley
Despite a sequel for the 360 being hinted at recently, it seems all eyes are on the Wii version of the smash XBLA hit, Geometry Wars. And why shouldn't they be? With brilliant marketing like the above video, I involuntarily r...
 photo

Geometry Wars Mobile makes its way exclusively to Verizon Wireless phones


Jul 18
// Nick Chester
Add this to the list of reasons why I hate that Sprint is my wireless carrier: Verizon Wireless and Sony BMG Music Entertainment have announced that the mobile version of Geometry Wars: Retro Evolved, will be available exclus...
 photo

Geometry Wars Galaxies is coming to the Wii/DS, and is looking to please


Jul 12
// SRVSLPS
Word out of Kotaku, who demoed Geometry Wars Galaxies on the Wii, is that it is sure to bring a smile to your face. For starters, this version is about 60 times bigger than the one we all played on XBLA (Evolved). Also, borro...
 photo

Geometry Wars Galaxies on the Wii looks kinda sorta just like Geometry Wars


Jun 29
// Nick Chester
Vivendi has released some new screens of the Wii's new killer-app, Geometry Wars Galaxies, and there's definitely a few things to note if you're paying attention.  First of all, it pretty much looks like Geom...
 photo

Geometry Wars warms up to Steam


Jun 20
// Joseph Leray
Bizzare Creations' Geometry Wars is everywhere -- on your XBLA, Windows XP, Wii and DS -- and Steam, Valve's Golden Boy digital distribution service. With all of the other options availble to play that math-hating jum...
 photo

Geometry Wars: Galaxies tidbit palooza


May 27
// Jim Sterling
Shapes are the worst things in the world, and every time I see one I just want to blast it into oblivion. I've always been thankful that Geometry Wars allowed me the chance to unleash a most hypnotic genocide upon neon ve...
 photo

The drought is over: Geometry Wars: Galaxies coming to the Wii and DS


May 22
// Nick Chester
Yeah, I know -- the title of this is absolutely ludicrous. First of all, what drought? Secondly, am I saying that the Xbox 360 system seller, Geometry Wars, is coming to not one, but two Nintendo platforms? Impossible!Nintend...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -