Gemini Rue, Joshua Nuernberger and Wadjet Eye's wonderful neo-noir adventure game, made its way over to iOS devices yesterday. It's been overhauled for the new platforms, featuring a redesigned combat system, a hotspot finder...
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Good news for adventure fans on the go; publisher Wadjet Eye is bringing its Independent Games Festival-winning adventure game Gemini Rue to iOS devices. It's due for release in the spring and Wadjet promises a tweaked interf...
The last few years have been an interesting time for the adventure game genre. After a decade of disappointment, fans finally started to see more and more titles appear and most importantly, become successes. Big changes in the industry, such as the rise of digital distribution and the popularity of episodic content created a more favorable environment to craft these games in. More opportunities for indie developers started to appear as well.
In this, the second part of the feature, I'll be taking a look at what impact these changes have had on the developers and their games as well as what we might be able to expect in the future (hoverboards, hoverboards, hoverboards.) Providing us with words of wisdom are: Al Lowe, creator of Leisure Suit Larry; Dan Connors, CEO of Telltale Games; Dave Gilbert, creator of the Blackwell series and founder of developer/publisher, Wadjet Eye Games; and Josh Nuernberger, creator of Gemini Rue.
Fans of old-school adventure games need to sit up and pay attention. Joshua Nuernberger has created a brand new game that feels just like the classics. Gemini Rue, published by Wadjet Eye Games, is a point-and-click adventure...