You'll be able to pick up a blue or red colored DualShock 4 controller when the PlayStation 4 is released later this year. The Magma Red and Wave Blue color variations will be going for €59/£54/$59, and they'll be out alongside the PS4's launch in Europe, and sometime later this year in North and Latin America.
This is without a doubt the most exciting thing you will read all day.
Mostly, Need for Speed Rivals is all about going fast in cool cars, just like its predecessors. But this new one lets you dig down deeper to race your way with a new progression system and options for customization.
You can play as racers or cops in Rivals, and both sides have a progression system that has groups of themed assignments that follow different styles of gameplay. For example, you can pick the Patrol path as a cop and learn the basics, or go Undercover for different objectives that have you doing more daring things. Being an Enforcer has you out busting balls on the road.
Behind closed doors at gamescom today, Sucker Punch showed off some of what they've been working on for upcoming game inFamous: Second Son, with a focus on how they're using the PS4's DualShock 4 controller to mix things up.
Confession: I've been in love with the Oculus Rift for awhile now. I was won over from the moment John Carmack (now Oculus' CTO) helped me strap a prototype to my head. I've seen it a few times since then, too. Every time I find myself going even more crazy than before. And now that I've played around with a prototype for the Oculus Rift HD headset, I'm head over heels.
If you saw our E3 preview of The Witcher 3: Wild Hunt, you'd know that the game's world is so big that it takes 40 minutes to travel across on horseback. It's one thing to say that, but it's another to see it and really get a sense for just how big that is.
A new segment of the game shown off at gamescom this week does a nice job of showing just how bit the open world of The Witcher 3 is, as well as just how much CD Projekt RED has packed it full of things to see and do.
It's an unending joke at the Microsoft booth here at gamescom. Nearly every group that walks into the booth seems surprised and amused that the shiny new Xbox One is powering this decidedly simple ball bouncing game. A lot of them act as if they are too cool for experiences as simple as Peggle 2, moving onto to some of Microsoft's other offerings.
But that's not the case for me at all. I nearly missed an appointment playing Peggle 2.
Polyphony Digital's Kazunori Yamauchi explained today at gamescom that their newly announced partnership for a full-length Gran Turismo movie didn't come out of thin air. In fact, he says that studios have been sending them m...
Sony and Polyphony Digital came out with a few surprises for the Gran Turismo franchise at their gamescom press conference yesterday. In addition to the announcement of a Gran Turismo movie, another item that had social netwo...
2K Games has lifted the lid on XCOM: Enemy Within, an expansion to the wildly popular Enemy Unknown. It'll be available on November 12, and aims to bring a whole host of fresh content to the original game.
New soldier abilities allow you to research Gene Mods to augment your fighters' physical capabilities, and the Mechanized Exoskeletal Cybersuit. MECs can use flamethrowers or grenade launchers, because it is cool when mechs use those things. New weapons and equipment will also bolster your assets.
New enemies will also rear their ugly heads, with the Mechtoid the first to be unveiled. An alien resource known as MELD, fresh tactical challenges and a whole 47 new maps are also on the cards. You'll also get more multiplayer environments, units, and powers, as well as stuff yet to be announced.
It would appear that Enemy Within plans to do the term "expansion" justice! We'll have some hands-on impressions coming soon, and will also be checking the game out at PAX Prime. Yay substantial expansions!
Hey everybody! Here's today's Destructoid Show, which is just full of crazy news.
If you can't keep track of everything coming outta Gamescom, here's all the big stuff from Microsoft, here's all the big stuff from Sony, and beyond that, it's mostly EA news, inlcluding the Dragon Age Inquisition launch window, some new Battlefield 4 stuff, and Origin's surprising new policy.
Today Sony announced at their gamescom conference that the PlayStation 4 will be launching in 32 different countries by the end of the year. Those countries are: United States, Canada, Mexico, Brazil, Australia, New Zealand, ...
There are few things more satisfying in all of gaming than lining up that perfect Peggle shot -- the one that gracefully slides across every last peg you intended to hit. Gosh, I need Peggle 2 in my life more than I realized...
Along with Puppeteer, Tearaway has to be the most delightful-looking game of the year. I'm torn as to which looks cuter. It might even be a legitimate contender for many game of the year awards. Hamza couldn't sing its prais...
I've been unintentionally avoiding Batman: Arkham Origins. Perhaps subconsciously its prequel, not-Rocksteady-developed nature has kept me from getting fully excited. After properly sitting down with this new trailer, howeve...
At its gamescom press conference, Sony unveiled a new IP for PlayStation Vita called Big Fest. In the free-to-play simulator, players manage a music festival with the aim to become the world's greatest music promoter.
The first major conference of gamescom 2013 was belonged to Microsoft, and while there was some good content revealed, it paled in comparison to all of Sony's announcements. Still, there was some interesting news shared.
More importantly, Microsoft detailed their Xbox One indie development publishing program, plus how you'll find indie games on the new Xbox. Check out our coverage to see exactly how it will all work: