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8:10 PM on 07.20.2011

Nintendo won't confirm download GameCube games for Wii U

Speaking with website NintendoGal at E3 earlier this year, Nintendo of America's Director of Entertainment & Trend Marketing Amber McCollom dropped an interesting nugget of info on the Wii U. "Actually the GameCube discs ...

Nick Chester



Nintendo Wii U has AMD graphics, no GC support photo
Nintendo Wii U has AMD graphics, no GC support
by Samit Sarkar

For those of you who continue to ask Det. David Mills-style questions like "what's in the box?!" about the Wii U, a few more details have trickled out since yesterday's unveiling at Nintendo's E3 press conference. In addition to the previously revealed hardware specifications, we now know that the console's "proprietary high-density optical discs" will hold 25 GB of data -- the same as a single-layer Blu-ray Disc, the optical medium of choice for the PlayStation 3. (Whether the Wii U will read Blu-ray Discs, or even DVDs, remains unclear at this juncture.)

Along with that news came the announcement from microprocessor manufacturer AMD that it will be providing the graphics chip inside the Wii U. Aside from calling it a "custom AMD Radeon HD GPU" with a "modern and rich graphics processing core" that will deliver "high-definition graphics support; rich multimedia acceleration and playback; and multiple display support," the company gave no further details. This marks the continuation of a decade-long Nintendo/ATI/AMD partnership (AMD acquired ATI in 2006): ATI also designed the GPUs for the GameCube and Wii.

Nintendo of America president Reggie Fils-Aime has also confirmed that the Wii U will feature no backward compatibility with GameCube games or accessories. Considering the proprietary connector on GameCube controllers, that's not surprising. However, he did announce during Nintendo's press conference that the console will support all Wii games and accessories, including the Wii Remote and Classic Controller.

Wii U Discs Will Be 25GB In Size [Kotaku via GamesIndustry.biz]
Farewell, GameCube, the Wii U Doesn't Play You [Kotaku]

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1:00 PM on 05.27.2011

The Question: Does The Legend of Zelda need an overhaul?

[Every Friday, Destructoid will pose topical a question to the community. Answer it if you want!] I love the Legend of Zelda series. To me, I've never had a problem that, structurally, it's the almost the same game over ...

Jim Sterling

4:40 PM on 05.23.2011

F.E.A.R. 3 'Soul King' multiplayer explained

This is a video describing "Soul King," one of the new multiplayer offerings in F.E.A.R. 3. Later this year, you'll move about as a spirit, possessing the bodies of people and using their weapons to kill other people. The vi...

Conrad Zimmerman



The story of Metal Arms: Glitch in the System photo
The story of Metal Arms: Glitch in the System
by Jim Sterling

My first encounter with Metal Arms: Glitch in the System came via a banner ad on IGN. Being an impulsive chap who will often be drawn to things simply because they look cool, I was immediately intrigued by the game, which pitted a cute yellow robot against other, less cute robots in battles of such extreme carnage that the game would have been banned had the participants not been made of metal. 

I was sold on the concept from the start, and as luck would have it, my instincts were justified, as Metal Arms turned out to be a rather fantastic little game. Witty, brutal and damn challenging, Metal Arms was and is one of my favorite third-person shooters of all time. 

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The Memory Card .84: A royal assist photo
The Memory Card .84: A royal assist
by Chad Concelmo

A damsel in distress.

Those four words perfectly describe the basic plots of numerous videogames over the years. From the popular Mario series to even things like Ghosts 'n Goblins and Wizards & Warriors, a large majority of videogames, on their most simple terms, are about a hero embarking on a quest to rescue a kidnapped woman.

Take the Zelda series for another specific example. The original Legend of Zelda is one of the first games known for being about a hero (Link) saving a damsel (Zelda) in distress (kidnapped by Ganon).

With The Legend of Zelda: The Wind Waker, though, everything about the Zelda series changed. It was in this GameCube iteration of the classic series that found Zelda as much more than a helpless princess in peril. Zelda was a real character with real emotions, a real storyline, and -- gasp! -- real dialogue.

But it wasn’t until the very end of the game when Zelda’s role in the revered series took on its most major, unexpected twist yet.

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12:40 PM on 03.11.2011

Concept art from the canceled Nightmare Creatures III

Survival Horror buffs may recall Activision's attempt to jump on the Resident Evil/Silent Hill bandwagon, Nightmare Creatures. The game, set in 19th Century London, did enough to scare the kids, but it never quite became the ...

Jim Sterling

9:20 AM on 01.07.2011

Iwata: GameCube could do 3D gaming

While Sony and various publishers talk up 3D gaming and declare it to be the future, Nintendo overlord Satoru Iwata claims that Nintendo was tinkering with it years ago, as far back as the GameCube. He says his company was wo...

Jim Sterling

10:00 AM on 12.17.2010

Shadow the Hedgehog was designed to appeal to the West

"Appealing to the West" has become a buzz-phrase among Japanese developers for the past year or so, as their own country's market struggles with decline. SEGA had them all pipped to the post five years back, however, as Sonic...

Jim Sterling

11:00 PM on 09.02.2010

Lost Wave Race Easter Egg makes game talk s**t

In what may be the greatest discovery in modern gaming, a deeply hidden Easter egg has been found within the GameCube version of Wave Race: Blue Storm. Yes, the game that was released in 2001. The code (which you can find af...

Nick Chester

4:00 PM on 08.22.2010

Off-Brand Games: Tube Slider

[Many video games build upon the concepts and mechanics of their forerunners. Off-Brand Games examines those that draw just a little too much... inspiration.] Know what sucks about the Wii? Shut your whore mouths befor...

Tony Ponce





11:00 AM on 02.27.2010

Yup, Sonic Adventure coming to Xbox LIVE Arcade

As if the leaked screenshots hadn't already confirmed it, it does indeed appear that the still-unannounced Xbox LIVE Arcade port of Sega's Sonic Adventure is headed our way. Destructoid reader Damon sent along word that the X...

Nick Chester

10:30 PM on 11.24.2009

Game Debate to the Death! Super Mario series Part 2

Many castles were pillaged and passed as we went from one Mario platformer game to another last week. Which game's flags gave us the most victory slides? Here are the top results: Super Mario World (33 votes) -- Winner! Supe...

Tom Fronczak

9:30 PM on 11.11.2009

Game SERIES Debate to the Death! The Legend of Zelda

Good gaming gods, last week's debate was epic, and I do not use that word lightly. I had to go through all 235 comments twice, just to make sure no tallying mistakes were made. The outcome broke almost every debate record ima...

Tom Fronczak

6:00 AM on 11.10.2009

Another portable GameCube mod because why not

Modder Hailrazer took a GameCube and some other electronics, stripped them down and created the portable GameCube you see above. The case was from a Datamax Kid's Delight, the screen was originally used for the PSone system ...

Hamza CTZ Aziz

10:55 PM on 09.22.2009

Game SERIES Debate to the Death!Smash Bros VS Mario Party

Last week's debate made me pretty nervous. On paper, comparing a cartoony and speedy shooter to a realistic and slow stealth shooting game made perfect sense. But this was Metal Gear -- could any series compare with it in a d...

Tom Fronczak