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6:30 PM on 03.24.2012

GameStop no longer wants your GameCube trade-ins

Looks like your friendly neighborhood GameStop will no longer be accepting your last-gen Nintendo merchandise. Following a similar move in 2009 for the original Xbox, the retailer will be suspending their trade-in p...

Kyle MacGregor

2:00 AM on 12.27.2011

This portable GameCube is hot, gets its own music video

Console modder Tchay has given us the gift of a sick-ass portable GameCube this Christmas season. Now, we've seen plenty of hardware mods in the past, but not many are presented as a glamor reel / music video! Tchay did a ba...

Tony Ponce



The official Legend of Zelda timeline revealed photo
The official Legend of Zelda timeline revealed
by Jim Sterling

A few days ago, we told you that an official Zelda art book containing the definitive timeline for the series would be released. Well, with the book out in Japan, that timeline has been officially revealed. All the historic events and videogames have been reconciled, with various splits into alternative universes. It's pretty crazy. 

The existence of an official "timeline" has been a source of frantic debate among gamers. Some have claimed no such thing exists, and even among those that do, there has always been arguments over the sequence of events. No matter what happens, nobody can ever seem to agree. 

One would think that this timeline will put an end to one of the oddest gamer controversies around, but something tells me that many still won't be satisfied. 

In any case, you can view the chart (as seen on Zelda Universe) below. Don't read if you never want to know, obviously!

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12:30 PM on 11.11.2011

Should all GameCube owners go to Hell?

This is a question that has been on my mind lately, and I feel I should bring it up with the readers in order to see if I'm off-base here. Basically, should people who like the GameCube go to Hell? Now bear in mind, this is n...

Jim Sterling

10:00 AM on 08.27.2011

Sonic CD is too big to come to WiiWare

Sonic CD was recently announced for digital rerelease on just about every possible gaming platform, with the exceptions being the Wii and the 3DS. No word yet on why the game is skipping a 3DS rerelease, though it's a safe be...

Jonathan Holmes

9:40 AM on 08.01.2011

Iwata: 3DS price cut due to lessons learned from Gamecube

With the 3DS' rough start and Nintendo's financial faltering, some have already suggested that the dark days of the Gamecube have returned. However, Nintendo CEO Satoru Iwata believes that the 3DS won't repeat past mistakes, ...

Jim Sterling

8:10 PM on 07.20.2011

Nintendo won't confirm download GameCube games for Wii U

Speaking with website NintendoGal at E3 earlier this year, Nintendo of America's Director of Entertainment & Trend Marketing Amber McCollom dropped an interesting nugget of info on the Wii U. "Actually the GameCube discs ...

Nick Chester



Nintendo Wii U has AMD graphics, no GC support photo
Nintendo Wii U has AMD graphics, no GC support
by Samit Sarkar

For those of you who continue to ask Det. David Mills-style questions like "what's in the box?!" about the Wii U, a few more details have trickled out since yesterday's unveiling at Nintendo's E3 press conference. In addition to the previously revealed hardware specifications, we now know that the console's "proprietary high-density optical discs" will hold 25 GB of data -- the same as a single-layer Blu-ray Disc, the optical medium of choice for the PlayStation 3. (Whether the Wii U will read Blu-ray Discs, or even DVDs, remains unclear at this juncture.)

Along with that news came the announcement from microprocessor manufacturer AMD that it will be providing the graphics chip inside the Wii U. Aside from calling it a "custom AMD Radeon HD GPU" with a "modern and rich graphics processing core" that will deliver "high-definition graphics support; rich multimedia acceleration and playback; and multiple display support," the company gave no further details. This marks the continuation of a decade-long Nintendo/ATI/AMD partnership (AMD acquired ATI in 2006): ATI also designed the GPUs for the GameCube and Wii.

Nintendo of America president Reggie Fils-Aime has also confirmed that the Wii U will feature no backward compatibility with GameCube games or accessories. Considering the proprietary connector on GameCube controllers, that's not surprising. However, he did announce during Nintendo's press conference that the console will support all Wii games and accessories, including the Wii Remote and Classic Controller.

Wii U Discs Will Be 25GB In Size [Kotaku via GamesIndustry.biz]
Farewell, GameCube, the Wii U Doesn't Play You [Kotaku]

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1:00 PM on 05.27.2011

The Question: Does The Legend of Zelda need an overhaul?

[Every Friday, Destructoid will pose topical a question to the community. Answer it if you want!] I love the Legend of Zelda series. To me, I've never had a problem that, structurally, it's the almost the same game over ...

Jim Sterling





4:40 PM on 05.23.2011

F.E.A.R. 3 'Soul King' multiplayer explained

This is a video describing "Soul King," one of the new multiplayer offerings in F.E.A.R. 3. Later this year, you'll move about as a spirit, possessing the bodies of people and using their weapons to kill other people. The vi...

Conrad Zimmerman



The story of Metal Arms: Glitch in the System photo
The story of Metal Arms: Glitch in the System
by Jim Sterling

My first encounter with Metal Arms: Glitch in the System came via a banner ad on IGN. Being an impulsive chap who will often be drawn to things simply because they look cool, I was immediately intrigued by the game, which pitted a cute yellow robot against other, less cute robots in battles of such extreme carnage that the game would have been banned had the participants not been made of metal. 

I was sold on the concept from the start, and as luck would have it, my instincts were justified, as Metal Arms turned out to be a rather fantastic little game. Witty, brutal and damn challenging, Metal Arms was and is one of my favorite third-person shooters of all time. 

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The Memory Card .84: A royal assist photo
The Memory Card .84: A royal assist
by Chad Concelmo

A damsel in distress.

Those four words perfectly describe the basic plots of numerous videogames over the years. From the popular Mario series to even things like Ghosts 'n Goblins and Wizards & Warriors, a large majority of videogames, on their most simple terms, are about a hero embarking on a quest to rescue a kidnapped woman.

Take the Zelda series for another specific example. The original Legend of Zelda is one of the first games known for being about a hero (Link) saving a damsel (Zelda) in distress (kidnapped by Ganon).

With The Legend of Zelda: The Wind Waker, though, everything about the Zelda series changed. It was in this GameCube iteration of the classic series that found Zelda as much more than a helpless princess in peril. Zelda was a real character with real emotions, a real storyline, and -- gasp! -- real dialogue.

But it wasn’t until the very end of the game when Zelda’s role in the revered series took on its most major, unexpected twist yet.

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12:40 PM on 03.11.2011

Concept art from the canceled Nightmare Creatures III

Survival Horror buffs may recall Activision's attempt to jump on the Resident Evil/Silent Hill bandwagon, Nightmare Creatures. The game, set in 19th Century London, did enough to scare the kids, but it never quite became the ...

Jim Sterling

9:20 AM on 01.07.2011

Iwata: GameCube could do 3D gaming

While Sony and various publishers talk up 3D gaming and declare it to be the future, Nintendo overlord Satoru Iwata claims that Nintendo was tinkering with it years ago, as far back as the GameCube. He says his company was wo...

Jim Sterling

10:00 AM on 12.17.2010

Shadow the Hedgehog was designed to appeal to the West

"Appealing to the West" has become a buzz-phrase among Japanese developers for the past year or so, as their own country's market struggles with decline. SEGA had them all pipped to the post five years back, however, as Sonic...

Jim Sterling

11:00 PM on 09.02.2010

Lost Wave Race Easter Egg makes game talk s**t

In what may be the greatest discovery in modern gaming, a deeply hidden Easter egg has been found within the GameCube version of Wave Race: Blue Storm. Yes, the game that was released in 2001. The code (which you can find af...

Nick Chester