GAMESREVIEWS
Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest

One week prior to voice recording, developer Telltale Games considered removing Clementine, the helpless, orphaned nine-year-old that the player protects throughout The Walking Dead adventure series. "We tried to answer thi...
| Allistair Pinsof |
Chris Hecker, developer of SpyParty, is a very smart man. He's a man capable of saying so much about the state of the industry without actually saying anything at all. He simply lets everyone else talk for him, and it w...
| Patrick Hancock |
GDC 2013 is a wrap. This year we had a great time running around talking to game makers, press, and even the lively homeless people of downtown San Francisco. One of the latter asked me not to beat him up. Not counting ...
| Dale North |
Jade Raymond, Ubisoft Toronto's Managing Director, doesn't believe that the continually expanding budgets and costs of AAA game development are necessary, in fact, she thinks they need to stop. Speaking with Gamasutra at GDC,...
| Fraser Brown |
I like to pretend that I'm above achievements and trophies, but that's a bare-faced lie. One minute I might be questioning the point or merit of these virtual marks of honor, but the next I'll be trying to earn them. At...
| Fraser Brown |
At GDC, Triumph Studios showed the first pre-alpha gameplay footage of Age of Wonders III. The Theocrat class was being showcased, and these holy chaps quickly embarked on a religious crusade against a poor, defenseless drag...
| Fraser Brown |
Retro City Rampage was in development for over six years, costing thousands of dollars and sleepless nights to develop. Brian Provinciano, the creator of the game, is finally getting a return on his investment. You may see so...
| Jonathan Holmes |
Holy moly, you guys, it's been a long week, and we had lots of news out of GDC to cover on today's Destructoid Show. For starters, EA showed off seventeen full minutes of Battlefield 4, which looks very pretty, albeit exactl...
| Max Scoville |
Setting the record straight at the Game Developers Conference, Epic Games co-founder Mark Rein said in straightforward terms that, no, Unreal Engine 4 will not support Wii U. "I just laugh at the question...Unreal Engine 4, w...
| Jordan Devore |
While it's encouraging to see Hotline Miami break out onto further platforms with an upcoming PlayStation Network release for PS3 and Vita, I'm mostly just eager to hear more about the follow-up game that has briefly been tal...
| Jordan Devore |
What better way to wrap up another GDC than having a full on rager with your friends at Destructoid?! Join us tomorrow night TONIGHT! at SIP Lounge and Bar, where the best bartenders and mixologist in San Francisco await...
| Mr Andy Dixon |
Games like Mass Effect, Dragon Age, and others in the BioWare pantheon have always had some romantic subplots, but more recent games' naughty bits have frustrated some players. BioWare writer David Gaider has gone o...
| Daniel Starkey |
We weren't about to let Dale North get pumped up for iam8bit's Class of GDC: Photo Playset without having him take part personally. This photo opportunity gave attendees of the 2013 Game Developers Conference access to a...
| Jordan Devore |
Back in the day, everyone thought virtual reality was going to be the future of games. We made movies, TV shows, and even very bad early attempts to make head-mounted displays. All of those devices failed, and over time, VR d...
| Daniel Starkey |

surf dtoid with 