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Gardevoir in Shuffle photo
Gardevoir in Shuffle

This is not a Beedrill: Gardevoir now in Pokemon Shuffle

On 3DS
Oct 20
// Darren Nakamura
In yesterday's update to Pokémon Shuffle on the 3DS, new main stages were added, finishing out the Albens Town area with Mega Medicham as its boss. You don't care about Mega Medicham though (especially since we already...
Rift photo

Rift's latest update is the biggest one since launch

That launch that happened four years ago
Oct 09
// Joe Parlock
Remember Trion’s Rift? I really liked it; it had a lot of excitement behind it before release, and then when it came out people seemed to forget all about it. The jump to free-to-play seemed to help a bit with getting ...
Battlecry photo

Bethesda: 'We have concerns about the Battlecry game'

The publisher is still 'evaluating'
Oct 08
// Vikki Blake
Bethesda has "concerns" about upcoming free-to-play game Battlecry. The good news? Developer BattleCry Studios is busy with "multiple projects." The bad news? Bethesda isn't convinced it hits its quality threshold... yet...
TERA photo

TERA now has weaponised undies to kill with your crotch

Super-duper underwear is now a thing
Oct 03
// Joe Parlock
I don’t know what the developer of TERA is doing… but I like its style. Here’s a trailer featuring hot men (and a raccoon thing) in tiny Speedos dancing to kill enemies. Watch as their bulges ripple and wa...
WildStar photo

WildStar's officially gone free-to-play

Born free, as free as the wind blows...
Sep 29
// Joe Parlock
WildStar has now finally ditched the subscription and gone free-to-play. The trailer is absolutely amazing. It’s got the vibe of a Borderlands trailer, and the animation style of a League of Legends one. Seriously, as ...
Fable 4 photo
Fable 4

Lionhead talks about Fable 4

...and it ain't happening. Yet
Sep 24
// Vikki Blake
Lionhead Studios has no plans to start work on Fable 4. Replying to a commenter on Twitter, the developer confirmed that it was not yet developing a fourth instalment of the franchise, but was instead concentrating effor...
Paladins photo

Paladins behind-the-scenes video goes into the deck-building aspect

'We love making free-to-play games'
Sep 23
// Darren Nakamura
Originally announced as just "Paladins," Hi-Rez's free-to-play team-based shooter Paladins: Champions of the Realm is set to have card collection and a sort of deck-building aspect. Details were scant during the announcement,...

More Quick Tips: Pokemon Shuffle Mobile

Sep 17 // Darren Nakamura
First things first: the time-sensitive stuff If you read nothing else of this guide, this is what you should take away. Enter the code 65607110 under Settings > Code for Lucarionite. This code expires on September 30, 2015. Lucarionite will let you Mega evolve Lucario, which is a huge help throughout the game. I'll explain why in detail later. Your first long-term goal should be to capture Groudon. Groudon is currently part of a special event set to expire on September 25, 2015. Opportunities for both of these are likely to show up in the future, but obtaining them now will be a great help for getting through the early, mid, and late game. Matches The game explains the basics of making matches, but leaves a lot of nuance for the player to discover. Moving a Pokémon on the board almost always involves swapping two Pokémon. On a board with few disruptions, you can frequently make matches on both ends of the swap. Taking the above into account, double-ended matches do not occur simultaneously. The Pokémon being dragged into place matches first, while the one swapped back by default matches second. This can come into play if you want to control how surrounding tiles fall. In general, by swapping from the bottom up, you can increase your chance of getting lucky as the dust settles. When matching a single Pokémon both horizontally and vertically, precedence is given to the larger match (for example, a match of four will clear before a match of three). When the horizontal and vertical matches are equal in size, the horizontal match will take precedence. This can be very important when matching certain Mega evolutions. Abilities Short descriptions of abilities are given, but some could use more explicit explanation. With a few exceptions, abilities are usually activated for only the first Pokémon matched in a single combo. Exceptions include powering up a Mega evolution and activating a Mega ability. These will occur no matter how far down a combo the match occurs. Power of 4 (Bulbasaur, Charmander, Squirtle, Kangaskhan, and more) will activate every time a match of four is made for the first match of a combo with the corresponding Pokémon. Most other abilities activate some fraction of the time, with bigger matches (fours and fives) increasing the chance the ability will activate. Before playing a round, take the time to familiarize yourself with your Pokémon's abilities. When making a double-ended match, it's better to take a chance on a random ability like Opportunist than waste a first-match-in-the-combo on Block Smash when there are no blocks around. Types The Pokémon Shuffle type chart follows the X/Y type chart. Here are some important notes. Unlike classic Pokémon, Shuffle has players building teams of four specifically to fight a single type at any given time. Instead of taking a team that covers a wide set of types, you want a whole team of Super Effective (double damage) Pokémon for the task at hand. Fighting-type is the only type Super Effective versus Normal-type. This is partially why obtaining Lucarionite for Mega Lucario is so helpful. Thus far, Lucario is the only Fighting-type that can Mega evolve. Ground-type is the only type Super Effective versus Electric-type. This is partially why capturing Groudon early is so helpful. With Groudon, you can build an all-Ground team after Stage 101. Without Groudon, you can't have an all-Ground team until Stage 136. All other types have at least two types that are Super Effective against it, so it is much easier to build an appropriate team. Some levels feature weak Pokémon as a fixture and are easier to complete if those Pokémon are brought along as part of the team. Togekiss is easier to beat with Togetic along. Milotic is basically impossible without bringing Feebas to the party. Don't forget this is an option; several stages use the trick. Mega evolutions Mega evolutions are a big part of Pokémon Shuffle, but strategy is key. Several of the early Mega evolving Pokémon (Audino, Kangaskhan, Lopunny) are Normal-type. They are not Super Effective versus anything. Due to its higher base attack power, Mega Lucario is preferable to the Normal-type Megas unless fighting Poison-, Flying-, Psychic-, Bug-, or Fairy-types. If you hit the Optimize button repeatedly when building a team, it will cycle through different Mega evolving Pokémon. It is up to you to determine which one is actually most appropriate for a given level. In shorter stages (10 moves or less), it is often advantageous to leave out a Mega evolving Pokémon entirely. Since it takes time to Mega evolve, it is generally better to bring a Super Effective regular Pokémon as opposed to a normal damage Mega. Sometimes it can even be better to switch a Super Effective Mega out for a different Super Effective Pokémon with a greater attack power. Mega abilities are not created equal. Mega Gengar is great for stringing together big combos, but terrible for taking out unbreakable blocks. Mega Aerodactyl is great for taking out blocks, but useless in stages without those disruptions. Don't just take what Optimize gives you. Grinding In general, you won't want to grind, but here are some tips for when you should. Usually, the path to greater power is to capture stronger Pokémon. A single Pokémon's power can increase up to 20 points by leveling up to MAX, but base attack power can range from 30 to 90. Capture Pokémon with a base attack power of 60 or above instead of grinding your 40s and 50s. You can reasonably make it up to Mega Glalie (Stage 120) without grinding or using items. If you haven't already, this is a good time to switch to Expert stages to catch some of the upper tier Pokémon. Moltres, Blaziken, and Entei would specifically help against Mega Glalie. Getting S ranks on Main stages unlocks Expert stages. I can be worthwhile to go back to previously completed stages in order to bump the ranking. Experience is awarded in proportion to the number of moves a level contains. Buneary (Stage 21) is the best stage for grinding experience until Ampharos (Stage 130). Snorlax (Stage 183) technically awards the most experience of any main stage, but it is much more difficult to complete than Ampharos. An uncompleted stage still awards experience, but it's less than if the stage were completed. Meowth (Stage 37) can be played repeatedly to grind for coins. You only keep the coins if you beat him, so you have to be able to balance matching coins and attacking, but not attacking too quickly. Spending You can still play Pokémon Shuffle Mobile without spending a dime, but you'll have to be smart about it. Check in every day for 500 coins. Make sure to play the Special stages during the weekends for Meowth's Coin Mania. When making coin matches, a match of three is worth 100, a match of four is worth 300, and a match of five is worth 500. It is more profitable to get one match of four than two matches of three. Patience is the greatest asset in Pokémon Shuffle. You will be tempted to use a Great Ball often, but it is almost always better to save those coins. Even something as low as a 10% capture rate means (on average) ten tries to get it, or five hours of waiting. A single Great Ball on Mobile costs 3500 coins, or seven days of checking in. One thing I keep in mind when going for captures with low percentages is a comparison to a standard six-sided die. If you have a 17% catch power, that's like rolling a 6 on the die. It's not exactly likely, but if you roll the thing enough times you're bound to hit it eventually. The best time to use a Great Ball is when it triggers Super Catch Power on a particularly difficult battle. If you can't consistently beat a stage and you get Super Catch Power, it's probably worth it. Save your coins for the competitive events. These are often the only ways to get certain Mega Stones, and they are only awarded to a fraction of participants. Attack Power+ is an easy way to make sure you're in that group. When you do spend your coins, spend them wisely. Some stages are only difficult because of disruptions. Use a Disruption Delay on these. Some begin with a huge obstacle but get easy once that is cleared. Use a Mega Start (and an appropriate Mega Pokémon) on these. Determine the main problem of a level and use the tool best suited to tackle that problem. For the Main and Expert stages, you should not need items at all until you start going for S ranks. Be patient with your captures, be smart with your matches, and wait for that one really lucky run. So there you have it. Now that I have this all written out, it might not really be a set of "Quick Tips," but you should now be better prepared to take on the addiction that is Pokémon Shuffle. Good luck!
Pokemon Shuffle tips photo
Let's diglett deeper
Earlier this year, Pokémon Shuffle released on 3DS and Chris Carter handed out some tips for success in the free-to-play match-three puzzler, despite the fact that he didn't care much for it. He's so magnanimous. Pok&e...

Dead Island photo
Dead Island

F2P MOBA Dead Island: Epidemic is shutting down on October 15

Dawnstar, Infinite Crisis, Epidemic
Sep 17
// Joe Parlock
Anyone with a Steam account is probably aware of the MOBA Dead Island: Epidemic. A while ago, the game flooded inventories with multiple beta invitations. I’ve still got five of them, and now that the game’s in op...
World of Tanks photo
World of Tanks

World of Tanks is coming to PS4

What a tanker
Sep 16
// Vikki Blake
In its continuing quest for world dominance, is bringing the free-to-play World of Tanks to the PS4, with a beta launching "in the coming months". "We’re all very excited to be bringing this massively mult...
XCOM photo

XCOM: Enemy Unknown free to play this weekend on Steam

Buy the full game for 75 percent off
Sep 11
// Vikki Blake
XCOM: Enemy Unknown is free to play on Steam this weekend. The preview is available now and will end at 6pm (BST) on Sunday, September 13, 2015. If you enjoy your trial and fancy jumping into the game for reals...
Tribes Ascend photo
Tribes Ascend

After two years, Tribes Ascend is finally getting a new update

Praise the mighty Shazbot on this day
Sep 08
// Joe Parlock
Plenty of people (myself included) have been upset about Hi-Rez’s treatment of the pretty damn excellent FPS Tribes Ascend. Development was abandoned a few years ago, and ever since Smite has been the developer’s ...

Bleszinski: I never said LawBreakers wouldn't come to consoles

Sep 07 // Brett Makedonski
But, Bleszinski's adamant that his studio, Boss Key Productions, is too small to handle a console version. Someone else would have to do it. "We're 40 people. Even if we wanted to do a console version, we couldn't right now," Bleszinski commented. "If one of those potential console partners (Sony or Microsoft) reaches out -- and they reach out all the time -- we meet with them, and let's keep the dialogue going. It's just that we wouldn't be able to do the port ourselves. We'd need a really great partner that could knock it out of the park, keep it 60Hz, nail the controls, and make it fantastic." Consoles might seem like an odd destination for LawBreakers, as its roots are firmly planted as a keyboard and mouse shooter. Bleszinski originally thought so too, but realized that there may not be many necessary concessions for it to come to consoles.  Bleszinski elaborated on this realization by saying "Some of the Epic engineers came over and we had a conversation where I was like 'Good luck porting this to consoles.' One of them looked at me and said 'Titanfall's crazy wall-jumping, wall-running, and verticality, and that works on PC and console.' With the right amount of aim-assist and the right amount of little tricks, I could see it working. I wouldn't want to do the cross-platform play, though. I don't think the effort's worth the outcome there." Any amount of success for LawBreakers doesn't seem like it'll be enough for Bleszinski and Boss Key to take on any sort of console port. He wants to stick to that size of 40 employees. "I want to keep the company as small as humanly possible. There may be a time where if this becomes League of Legends big, fingers crossed, where we would need to grow, but that would be a few years out. That would be a best-case scenario. That would be a very good problem to have, but if that's the case, the first 40 to 50 employees will be very happy because we will have crushed it. But, we're going to stall as long as we can on that." Bleszinski justified this mindset by saying "The bigger a company gets, the more accountability happens, the more things get overthought. When that happens, creativity suffers. I'm not saying great things can't come out of big companies, but I'm saying that it's harder than in small companies."
Cliff Bleszinski photo
But Boss Key won't do it
Ever since Cliff Bleszinski announced he was working on an arena shooter, it has had "PC-only" in most people's minds. It's definitely PC first and foremost, but that doesn't mean that it's restricted to PC. Bleszinski's very...

Pokemon Shuffle Mobile photo
Pokemon Shuffle Mobile

Pokemon Shuffle Mobile squeezes more out of players

A mathematical analysis
Sep 04
// Darren Nakamura
When I started playing Pokémon Shuffle Mobile earlier this week, I noticed a weird discrepancy between it and the 3DS version. When the option to use a Great Ball came up, it was asking for 3500 coins, up 40% from 2500...
Pokemon Shuffle Mobile photo
Pokemon Shuffle Mobile

Here's how Pokemon Shuffle Mobile stacks up to the 3DS version

Pros and cons
Sep 04
// Darren Nakamura
After about my 50th hour into Pokémon Shuffle for the 3DS, I regretted getting into it late. When it released, I did what most people do when they hear "free-to-play;" I tuned it out without giving it a second thought....
Free-to-play WildStar photo
Free-to-play WildStar

You won't need a WildStar subscription starting September 29

That's when it goes free-to-play
Sep 03
// Jordan Devore
Before WildStar released, I planned on playing it. Really, I did! But like so many other MMOs before it, when the big day arrived, I was preoccupied with other games and lost interest. With the relaunch closing in, I suspect ...
LawBreakers photo

Here's a long video showing what LawBreakers really looks like

22 minutes, if you want all of that
Sep 02
// Brett Makedonski
We sat down with Cliff Bleszinski at PAX Prime last week to talk about his studio's new game LawBreakers. We chatted about the gameplay mechanics and the free-to-play model. There's still more to come from that intervie...
PlayStation 3 game ending photo
PlayStation 3 game ending

Namco shutting down Soulcalibur: Lost Swords

'Gods, please forgive me'
Sep 02
// Steven Hansen
Roughly a year and a half after its launch, Namco is ending its free-to-play PlayStation 3 experiment Soulcalibur: Lost Swords. It was apparently not great and coupled with a bad microtransaction scheme.  Namco even mad...
Moshi Monsters photo
Moshi Monsters

The UK Advertising Standards Agency isn't happy with Moshi Monsters or Bin Weevils

'Members are going to be super popular!'
Sep 02
// Joe Parlock
Moshi Monsters is pretty popular with kids here in the UK. It’s been around for a few years now, and has managed to gain toys and shows alongside the website and games. Bin Weevils has been around for a bit longer, but ...
EndWar Online beta photo
EndWar Online beta

Tom Clancy's EndWar Online closed beta starts today, runs through November

'War never ends'
Sep 01
// Darren Nakamura
I had forgotten about Tom Clancy's EndWar Online. It was originally announced just about two years ago, took on some alpha playtesters, and went dark to everybody else. Today, it is coming out of alpha and into a closed beta ...
Evolve photo

Who wants to try Evolve for free?

PS4 players are excluded. Sorry!
Sep 01
// Vikki Blake
If you've been on the fence about Evolve, here's your chance to try-before-you-buy -- developer Turtle Rock Studios is making the game free to play on PC and Xbox One this coming weekend (that's September 4 and 5, 2...
LawBreakers photo

New footage has surfaced for Cliffy B's LawBreakers

Skill shots and domination streaks
Aug 31
// Laura Kate Dale
Oh hey, are you itching to see more footage of Cliff Bleszinski's upcoming futuristic sci-fi shooter LawBreakers already? Well, thanks to the official LawBreakers Twitter account this weekend, we have a whole bunch of new pie...
Atlas Reactor photo
Atlas Reactor

Trion announces turn-based strategy game Atlas Reactor

'Turn-based game... but competitive!'
Aug 31
// Joe Parlock
Rift developer Trion Worlds has announced its newest project: Atlas Reactor. A free-to-play, simultaneous turn-based strategy game, all players carry out their turns at the same time, meaning there isn’t hours and hour...

Cliff Bleszinski: 'I respect that core gamers see free-to-play as a dirty, dirty thing'

Aug 30 // Brett Makedonski
[embed]308383:60188:0[/embed] At this point, LawBreakers co-developer and Killzone series director Arjan Brussee chimed in "If you have a small barrier of entry like an early access fee, then I think that can work. For us, if you look at the game, it's definitely a triple-A type of experience. We don't want to charge $60, but our fans are used to paying money to play games with the Killzone and Gears of War stuff. So, I think we can leverage the free-to-play thing and do cool stuff in that space." Brussee's right in saying that this is a segment of the gaming population that doesn't have a problem coughing up some cash for games. The challenge comes in getting them on-board with free-to-play -- especially those who are distrustful of the model. But, Bleszinski wouldn't want to go back to the traditional sales metrics. "Yeah, for me, that's completely dead. That's pre-orders, that's 'how many do you get in the first two months' and then it's an exponential curve downward after that," Bleszinski said about the idea of his metrics for success suddenly shifting. "People who are still doing that: have fun. For me, that's old. For us, it's about a ramp." Bleszinski continued "We may not make a lot of money in the first couple months. But, in the first year, we may start to ramp up. These games are like a locomotive where they get going and going. Once they get momentum, you look around and say 'How did this game get so damn big?' The marking is a steady launch over the course of a bunch of different beats throughout the year as opposed to blowing the wad at Christmas while everyone else is blowing their wad. Or, the Super Bowl where you try to get Liam Neeson and Kate Upton to do goofy ads. We're in it for the long-run here."
LawBreakers free-to-play photo
But he's done with the traditional model
When Cliff Bleszinski formed Boss Key Productions to create the game now known as LawBreakers, he always knew that free-to-play was the model he wanted. That statement's not as black and white as it sounds. There's a lot of i...

Guild Wars 2's base game goes free-to-play today, no purchase needed

Aug 29 // Chris Carter
Opening up the conversation, O'Brien talked a bit about how the core message of the game is staying the same, despite the move to free-to-play. "We don't want to ask for more money, and all of the additional purchases will stay the same" he stated. Going on, Mike noted, "What we looked at after the release of the core game, is things like 'how can players catch up with their friends' and this new model makes that easier to do. We've always said 'if you wan't Guild Wars 2, just buy the game, and we'll provide free updates for it for months.' We'll continue to do that for Heart of Thorns: just buy the expansion, and you'll get every update for free." Another big new change is the addition of raids, which will make their debut in Heart of Thorns. Speaking on this new adventure, Colin Johanson, keeping with the spirit of the game, insists that "this is our way of doing things differently, even with the traditional format of raids with other MMOs. We're getting rid of barriers to entry. The way Heart of Thorns is built is by way of masteries, which will upgrade your character beyond the typical gear-based setup of other games. In that regard, raids will still be relevant six months later, and won't be completely replaced by a new tier of gear." Going on, Johanson stated that "although you can't necessarily PUG (pick-up-group) these raids, they are skill-based. In other words, you can use any combination of characters to complete them." Upon probing him a bit, asking whether or not it was difficult to design raids around the lack of a trinity (healer, tank, and damage), he responded with, "it's not necessarily tougher but balance them within our game, but they will be more fun since everyone can fulfill any role. You don't have to wait 40 minutes for your healer to get online, and you can use any class you want to play. It really is all about skill." If ArenaNet and their team can follow through with these promises, an accessible yet challenging raid scheme would be an enticing prospect for players old and new. I'm anxious to see what they come up with when Heart of Thorns finally comes out.
Guild Wars 2 F2P photo
Heart of Thorns still a paid expansion
Nearly three years after the release of Guild Wars 2, the base game is going fully free-to-play. Instead of following a method where users are required to purchase the core package before they are greeted with a subscrip...

Viridi photo

Grow your own virtual succulents with Viridi

And play with your own virtual pet snail
Aug 29
// Ben Davis
Viridi is a free-to-play gardening simulator which released on Steam last week in which you grow and care for a pot of succulent plants. The plants grow in real time even while the game is closed, so this isn't the type of ga...

The best video game trailer ever that I can't stop watching

Aug 29
// Jed Whitaker
I was browsing through the latest releases on Steam when I came across Let the Cat in, a free-to-play game about helping kittens get into a house and was ported from mobile devices. That isn't important though, what is is it...
LawBreakers trailer photo
LawBreakers trailer

LawBreakers features a few different aerial movement abilities

Gameplay trailer shows four classes
Aug 28
// Darren Nakamura
Two days ago we got the first reveal for Cliff Bleszinski's new arena shooter LawBreakers. Today we get a brief look at the gameplay and if I had to describe it with one word, that word would be "motion." Each of the four cla...
LawBreakers photo

Cliff Bleszinski's arena shooter is LawBreakers

Releasing next year
Aug 26
// Jordan Devore
Cliff Bleszinski (Unreal Tournament, Gears of War) and Arjan Brussee (Guerrilla Games co-founder) have been off building something called Project BlueStreak at their new studio Boss Key Productions. It's a futuristic first-p...
Dragomon classes photo
Dragomon classes

Dragomon Hunter shows off monster hunting character classes

Chibi, colorful Monster Hunter-like
Aug 26
// Steven Hansen
That Monster Hunter-styled MMORPG Dragomon Hunter has put out a new video focusing on the available characters classes. All the classics are there: scout, mercenary, mage, buscemi, cleric, substitute teacher. The free-to-pla...

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