hot  /  reviews  /  video  /  blogs  /  forum

Fire Emblem

Fire Emblem photo
Fire Emblem

Awakening saved the Fire Emblem series from cancellation


'Wasn't making numbers'
Jun 24
// Brett Makedonski
Fire Emblem has a rich history, with 11 titles and 25 years to its name. However, around the turn of the decade, Nintendo planned to kill off the series, as it just wasn't successful enough. Awakening changed those ...
That's so Raven photo
That's so Raven

Same-sex marriage confirmed for Fire Emblem Fates!


The fates have spoken!
Jun 23
// Jed Whitaker
Nintendo has confirmed in a statement to Polygon that same-sex marriage is an option available to players in the upcoming Fire Emblem Fates for 3DS: We can confirm that Fire Emblem Fates for Nintendo 3DS, whic...
Genei Ibun Roku #FE  photo
Genei Ibun Roku #FE

Gameplay from the Fire Emblem & SMT inspired idol RPG


Genei Ibun Roku #FE
Jun 21
// Steven Hansen
It is almost as difficult to discuss Genei Ibun Roku #FE as it is to fit it into a headline. The JRPG was borne from what was previously "Shin Megami Tensei x Fire Emblemi," but turned into "an entirely new experience" that ...
GIRFE photo
GIRFE

What we thought was a Shin Megami Tensei/Fire Emblem crossover is 'an entirely new experience'


A new thing with hints of both series
Jun 17
// Steven Hansen
Nintendo showed off some weird Japanese idol game during its digital event. I figured it was not Shin Megami Tensei x Fire Emblem, just like last time they showed what ended up indeed being Shin Megami Tensei x Fire Emblem. ...
Something something FE photo
Something something FE

Nintendo announces a new idol sim or was that SMT X FE?


Either way, boobies
Jun 16
// Jed Whitaker
[Update: The game is titled Genei Ibun Roku #FE and it is for Wii U.] Nintendo just showed of a trailer for what appeared to be an idol sim...or SMT X FE.  No real information was provided about the game or ev...
SSB DLC photo
Dreamland 64, Splatoon Inkling and more!
[Update: Even more information has been extracted and leaked from the update file such as Ryu's alternate colors, Roy's alternate colors, Dreamland 64 stage for Wii U, pictures of each new character's special moves inclu...

Fire Emblem if photo
Fire Emblem if

Here's roughly 10 minutes of Fire Emblem if gameplay


Can I inject it into my bloodstream?
May 31
// Chris Carter
Fire Emblem if has been lighting up headlines lately, and like Awakening, it looks really, really good. During today's Nintendo Direct presentation the publisher gave us a better look at what to expect, including some.....
Sup Holmes photo
Sup Holmes

Sup Holmes hears a hundred voices with Stephanie Sheh


Sup Holmes every Sunday at 4pm EST!
May 24
// Jonathan Holmes
[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.] [Update: Show's over folks...
No weapon durability photo
No weapon durability

Fire Emblem If changes up series-staple weapon triangle


Magic, bows, concealed weapons
May 19
// Steven Hansen
The lack of weapon degradation isn't the only difference to the upcoming Fire Emblem If's combat. The swords-beat-axes-beat-lances-beat-swords triangle is changing, too, Famitsu reports (picked up by Hachima Kikou and transla...
Marth photo
Marth

The Marth amiibo restock situation doesn't look good at GameStop either


Only a few per store
May 12
// Chris Carter
We've talked about it at length before -- the great Marth amiibo restock of May. Well, it doesn't seem all that great so far. Amazon was trickling out select orders through the day last Saturday (and were, for all intents and...
Fire Emblem photo
Fire Emblem

Fire Emblem if will have a 'Phoenix Mode,' also removes weapon limit


Also, nine save files
May 12
// Chris Carter
In addition to the whole "permadeath" thing, having a limit on weapon uses is one of the most taxing aspects of the Fire Emblem series. You have to constantly decide whether or not it's even worth attacking someone with ...
Marth photo
Marth

That Marth amiibo restock may have already came and went on Amazon


Mash F5
May 09
// Chris Carter
When Nintendo announced the Marth amiibo restock for this year, I had a feeling it wouldn't end well. It was originally scheduled for April, then May, and now that the month is here, the publisher is still completely silent a...
Fire Emblem If photo
Fire Emblem If

Fire Emblem If's third campaign is harder than White, easier than Black


Black Kingdom has additional victory requirements
Apr 29
// Steven Hansen
More lukewarm Fire Emblem If news (out June 25 in Japan, 2016 in North America). Remember, the game is being sold Pokemon style (or Oracle of Ages/Oracle of Seasons style) with separate Black and White releases with a third, ...
Fire Emblem If photo
Fire Emblem If

Fire Emblem If special edition sold out in Japan, second shipment coming


Fire Emblem goes from its final fantasy to power selling franchise
Apr 20
// Steven Hansen
The sequel to the 3DS's Fire Emblem: Awakening, Fire Emblem If, comes out June 25 in Japan (next year for us). As we've noted, it comes in two different versions with alternate storylines each the size of Awakening, while a t...
Fire Emblem DLC photo
Fire Emblem DLC

New Fire Emblem 3DS has Marth and Lucina as DLC characters


Available through a Japanese trading card game
Apr 15
// Steven Hansen
Fire Emblem: Awakening's success saved it from being the last in the series and Nintendo seems to be trying real hard to capitalize on it. The upcoming 3DS turn-based strategy -- Fire Emblem If in Japan, where it releases in ...
SMT x FE photo
SMT x FE

Why Shin Megami Tensei X Fire Emblem is light on the SMT, Fire Emblem


Well, I don't know why it's light on the SMT
Apr 02
// Steven Hansen
Yesterday's peek at Shin Megami Tensei X Fire Emblem raised as many questions as it did fanboy squeals. A new blog today (with somewhat differing translations between Siliconera and Mystic of Traduko Soft) answers and ra...
Divide and conquer? photo
Divide and conquer?

Fire Emblem 3DS pulling a Pokemon with separate Black and White versions


Including an additional third storyling DLC
Apr 01
// Steven Hansen
While we were all getting too excited by the trailer for the upcoming Fire Emblem in the UK and North America Nintendo Direct, further details are breaking on the Japan side of things, courtesy of the Japanese website. There ...
FIre Emblem 3DS photo
FIre Emblem 3DS

Your player character is the main hero in the new Fire Emblem, coming 2016


Move over Chrom-likes
Apr 01
// Steven Hansen
[Update: Watch the trailer!] The new Fire Emblem trailer is just as amazing as the announcement trailer. There's also deep talk of fate and choosing a path (some stark black and white dichotomy) between siding with the peace...
SMT X Fire Emblem photo
SMT X Fire Emblem

First look at Shin Megami Tensei X Fire Emblem


HNNNNNNNNG!
Apr 01
// Kyle MacGregor
It exists! It actually exists! Nintendo and Atlus gave us our first glimpse of Shin Megami Tensei X Fire Emblem today and hot damn does it look sexy. No word on when we can expect it to arrive.
Marth amiibo photo
Marth amiibo

Marth amiibo resurrects in April


Rise from your grave
Mar 02
// Jed Whitaker
Nintendo has announced that our lord and savior and one true amiibo, Marth, will be back in stores in late April. A little late for him and his friend Ike to join the fight in Code Name: S.T.E.A.M., which will have already been released in March. Finally, our prayers to Reggie have worked. Praise to Iwata. May our enemies' amiibo burn in hell.  Nintendo [Twitter]

Beards optional: Embedded difficulty decisions in Fire Emblem

Mar 02 // Anna Anthropy
I have been playing a ton of Fire Emblem lately. I tried to take up cross stitch but my partner ended up taking over the cross stitch supplies, so I played Fire Emblem instead. I like how character-based it is: it's like Game of Thrones but without the threat of rape constantly hanging over all of the female characters. It's great! Fire Emblem is one of those strategy games where you pit your dudes against their dudes until one of you wins. Except that each of your dudes isn't just a pile of numbers, they're a pile of numbers with a face. If Neimi the Archer dies in battle, she's gone forever, but if you can keep her alive and give her enough opportunities to train her skills against the enemy, she can level up and eventually become something rad like a Sniper or an Archer-on-a-horse. Bad­ass. Marcus and Seth come with horse already attached. As Paladins, they're drastically over-leveled compared to your other forces when they join you, which is right at the beginning of the game. In all three games, you're equipped from the get-go with a character who can kill anything, cross the map quickly (because of the horse), and take an attack from nearly any of the low-level enemies you face that early in the game without flinching. These guys are essentially Easy Mode. But they're not a decision you make once and then live with the consequences of all game. They're a constant series of decisions: will I bring Seth out this round, or will I give the slots to one of my lower-leveled characters? Will I put Seth out in front to soak up blows or give other characters the chance to grab some experience? Seth is a get­-out­-of­-jail-free card: if a fight turns out to be too difficult, the enemies too strong, you can always pull out Seth and have him charge at something. You're continually making choices about whether to use Seth (or Marcus, or Old Marcus) and how. You can use him for the first few missions and then phase him out in favor of new characters. You can keep him around as a guaranteed bodyguard for the whole game. These decisions are different than the decision to pick "Easy Mode" or "Hard Mode" off of a menu at the beginning of a game. (Many of the Fire Emblem games have those too.) That's because the Easy / Normal / Hard decision is lacking in context. You have no frame of reference for that decision, no way to predict how "Easy" is different from "Hard" or what constitutes "Normal." Unless you've played the game before. But even then, it's not clear what makes Hard so different than the other options. Marcus­ -- or the gun that fires super powerful shots, but has a really long cool down before you can use it again, so it demands a lot of accuracy to use ­-- is a difficulty decision that you have context for, because you can constantly test the boundaries of his strength in actual play. You can watch him demolish a dude and then go, "Maybe I should let my Archer level up a bit." You can watch one of your characters lose half his hit points to a single enemy and decide, "Time to call in Marcus." These embedded difficulty decisions give the player the chance to continuously rescope her own desired difficulty level, allow her to find and fine ­tune the boundaries of her own play experience. Fire Emblem is real good at this sort of thing: Sacred Stones will sometimes periodically give you level one characters you can arduously level up into powerful fighters or over-classed powerful fighters that you can choose to put on the front lines, or not, or only when you're desperate. Because character's deaths are permanent in Fire Emblem, these late-­game reinforcements also give the player the chance to patch up holes in their forces with appropriately powerful characters. As designers, accessibility in our games is about more than just slapping some sexist "girlfriend mode" on at the end, but about giving players meaningful ways to tweak the parameters of their play experience. Give your player a gun with a weird anime beard that kills anything in one shot.­ Let her decide when to fire it. [Anna Anthropy is a play designer, critic and historian. You can support her on Patreon for regular updates on what she's working on. She also maintains annarchive.com, a growing repository of digitized games media.]
Game Design photo
Letting the player draw her own difficulty curve
[Destructoid likes to invite game developers to write editorials for us from time to time. Their opinions don't necessarily represent Destructoid as a whole, but they sure are interesting. Here is a fun one on how Fire Emblem...

New Nintendo 3DS, amiibo, trailers: Everything you need to know from today's Nintendo Direct

Jan 14 // Steven Hansen
[embed]286177:56896:0[/embed] New Fire Emblem game announced for Nintendo 3DS   [embed]286178:56897:0[/embed] Puzzle & Dragons: Super Mario Bros. Edition looks awesome, coming in May [embed]286203:56901:0[/embed] Pokémon Shuffle on the 3DS brings the dreaded mobile 'energy' microtransactions to the platform [embed]286189:56894:0[/embed] Fire Emblem amiibo support announced for Code Name: S.T.E.A.M.   [embed]286203:56903:0[/embed] Kirby and the Rainbow Curse   [embed]286203:56904:0[/embed] Legend of Zelda: Majora's Mask 3DS   [embed]286203:56905:0[/embed] Etrian Mystery Dungeon  [embed]286203:56906:0[/embed] The New Nintendo 3DS XL will launch in North America in February   [embed]286203:56907:0[/embed] Mario Party 10 details revealed, including amiibo support   [embed]286203:56908:0[/embed] Monster Hunter 4 Ultimate release date, demo, and special edition console announced   [embed]286203:56909:0[/embed] Xenoblade Chronicles 3D coming to New 3DS in April   Wave 4 amiibo announced, a separate Mario amiibo line is happening Nintendo Wii games now coming to Wii U eShop Majora's Mask DLC coming to Hyrule Warriors Captain Toad: Treasure Tracker will get amiibo support on March 20 Mario vs. Donkey Kong: Tipping Stars coming to Wii U and 3DS with Cross-Buy 3DS getting free anime viewing app Majora's Mask launches February 13 with a limited edition New 3DS XL Namco is developing a free-to-play Wii U exclusive Splatoon targeting a May launch on Wii U
Round up photo
Marth re-release, New 3DS XL dated, new Fire Emblem trailer, new amiibos -- all here
Doozy of a Nintendo Direct today. Watch it above in full, or see our coverage below in summation, with all the key trailers rounded up. Highlights include: New Nintendo 3DS (just XL) release date and price, a special Ma...

Fire Emblem photo
Fire Emblem

New Fire Emblem game announced for Nintendo 3DS


HNNNNNNNG!
Jan 14
// Kyle MacGregor
Good news, everyone! Nintendo announced a new entry in the Fire Emblem series today. The strategy role-playing game is in development for Nintendo 3DS at Intelligent Systems. As was the case with Fire Emblem: Awakening,...
Lucina photo
Lucina

This Lucina figure is looking pretty damn great


I want it
Dec 08
// Chris Carter
Japan is getting an amazing Figma figure next year -- Lucina from Fire Emblem: Awakening. It's up for pre-order now from retailers like AmiAmi, and it'll drop in April 2015. I think I'm going to have the mask on permanently -- it looks too cool. Of course, this figure makes me lament the fact that Lucina doesn't have a mask-variant costume in Smash Bros.
Fire Emblem photo
Fire Emblem

Fire Emblem lands on Wii U Virtual Console in North America tomorrow


Lyn!
Dec 03
// Jordan Devore
I let out an involuntary "hell yeah!" upon hearing that Fire Emblem for Game Boy Advance is coming to the Wii U Virtual Console tomorrow, December 4. In fact, I think my body even twisted in excitement for a few seconds there...
Reliving old games photo
Reliving old games

How long do you wait before replaying games?


Related: Fire Emblem is kicking my ass
Sep 19
// Jordan Devore
When I was younger, I would spend months -- and in some cases years, on and off -- completing the same videogames repeatedly. Forget new game plus. I didn't need extra motivation. This was back when I could only afford to buy...
Robin in Smash photo
Robin in Smash

Robin's Nosferatu: First Smash Bros. move that steals health


Stronger from behind
Jul 21
// Steven Hansen
Robin, the vanilla, wrong representation of Fire Emblem: Awakening's main character, is a bit of a sneak in Smash Bros. First it's the flirtation with dark magic, now it's word that Robin's Nosferatu attack will damage e...
Lucina Smash photo
Lucina Smash

Lucina has the same moves as Marth in Super Smash Bros.


The same, but different
Jul 15
// Steven Hansen
Lucina, originally introduced to us as Marth in Fire Emblem: Awakening, will in fact share his move set in the upcoming Smash Bros. Masahiro Sakurai explained on the Miiverse: "Her physical ablilites are identical to Mar...
Advance Wars photo
Advance Wars

Intelligent Systems is thinking about the next Advance Wars and Fire Emblem


Company says it's 'on schedule' with SMT X Fire Emblem
Jun 11
// Jordan Devore
This evening at a special event, Nintendo and Intelligent Systems announced a new intellectual property for 3DS, a turn-based strategy game with shooter elements called Code Name: STEAM. During a post-presentation Q&A ses...
Ike returns to Smash Bros photo
Ike returns to Smash Bros

Fire Emblem's Ike confirmed for Smash Bros. roster


BEEFCAKE!
May 23
// Kyle MacGregor
Ike, the mercenary swordsman from Fire Emblem: Path of Radiance and Radiant Dawn, is reprising his role in Super Smash Bros. on Wii U and 3DS, Nintendo revealed today. And from the looks of things, the dude's been hitting the gym pretty hard since we last saw him in Super Smash Bros. Brawl. Just look at those bulging muscles! Beefcake! BEEFCAKE! Ike [Super Smash Bros., thanks Josh]

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -