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Final Fantasy

Weekend Deals: Grab hold of Arkham Knight at 46% off for PC

Jun 20 // Dealzon
Batman Arkham Discounts Use Coupon: DEALZO-N40OFF-BATAKV Batman: Arkham Knight Premium (Steam) — $53.99  (list price $100) Batman: Arkham Knight Standard (Steam) — $36  (list price $60) Batman: Arkham Knight Season Pass (Steam) — $24  (list price $40) Console Deals Batman: Arkham Knight + $10 Rewards (PS4) — $59.99  (list price $60) Batman: Arkham Knight Serious Edition (PS4, XOne) — $69.99  (list price $90) Use Code: GRAB25-PERCNT-OFFNOW Batman Arkham Origins (Steam) — $3.75  (list price $20) Batman Arkham City GOTY (Steam) — $3.75  (list price $20) Batman Arkham Asylum GOTY (Steam) — $3.75  (list price $20) Final Fantasy XIV: Heavensward Deals Final Fantasy XIV: Heavensward - Collectors Edition — $44.99  (list price $60) Final Fantasy XIV: Heavensward — $29.99  (list price $40) Xbox & PS4 Consoles PlayStation 4 Console + Last of Us + Bloodborne — $399.99  (list price $400) Xbox One Halo MCC Bundle + AC: Unity + $50 Promo — $349  <- plus 1 free game Xbox One 1TB Console + Halo MCC + $50 Promo + AC: Unity — $399 <- ditto PlayStation Plus 12-Month Card — $39.99  (list price $50) Xbox Live Gold 12 Month Gold Card — $35.99  (list price $60) Recent Releases 06/12: LEGO Jurassic World (Steam) — $25.99  (list price $40) 06/10: Kholat (Steam) — $13.50  (list price $20) Upcoming Releases 07/10: F1 2015 (Steam) — $39.95  (list price $55) 07/21: F1 2015 + $10 Xbox Gift Card (Xbox One) — $59.95  (list price $60) 08/04: Rare Replay + $10 Xbox Gift Card (Xbox One) — $29.99  <- not bad MSFT 11/10: Fallout 4 + $10 Xbox Gift Card (Xbox One) — $59.99  (list price $60) 11/10: Fallout 4 (Steam) — $45  (list price $60) PC Game Deals Just Cause 3 (Steam) — $40.50  (list price $60) Battlefield: Hardline Deluxe Edition (Origin) — $34.99  (list price $70) Dragon Age: Inquisition (Origin) — $29.99  (list price $60) World of Warcraft: Warlords of Draenor (PC DVD) — $29.99  (list price $50) Killing Floor 2 (Steam) — $23.99  (list price $30) <- Steam Sale Day 10 Battlefield 4 Premium (Origin) — $19.99  (list price $40) Resident Evil 6 (Steam) — $7.49  (list price $30) The Wolf Among Us — $6.24  (list price $25) Duke Nukem Forever (Steam) — $3.75  (list price $20) <- meh? Age of Empires II HD (Steam) — $2.99  (list price $20) Console Game Deals Lords of the Fallen (PS4, Xbox One) — $27.99  (list price $40) Just Dance 2015 (PS4, XOne, 360, Wii U, Wii) — $19.99  (list price $50) <- still going South Park: The Stick of Truth (Xbox 360, PS3) — $14.99  (list price $30) PS4 Bloodborne (PS4) — $39.99  (list price $60) <- not bad Call of Duty: Advanced Warfare (PS4) — $32.95  (list price $60) The Last of Us Remastered (PS4 Download) — $11.49  (list price $40) Xbox One Sunset Overdrive (Xbox One) — $24.99  (list price $40) Forza Motorsport 5: Racing Game of the Year (Xbox One) — $24.99  (list $40) Wii U Zelda Hyrule Warriors (Wii U) — $48.99  (list price $60) Kirby and the Rainbow Curse (Wii U) — $29.99  (list price $40) Laptop Deals 13.3" Lenovo LaVie Z, i7-5500U, 8GB, 256GB, 1440p — $1,274.15  (list $1,700) 17.3" Lenovo Y70, i7-4710HQ, GTX 860M, 16GB, 256GB — $1,099  (list $1,500) 14" Lenovo Yoga 3, i5-5200U, 8GB, 256GB SSD — $919  (list $1,200) HDTV Deals 48" Samsung UN48H8000 Curved 240Hz 3D Smart TV — $1,049.99  (list $1,798) 55" LG 55UB8200 2160p 4K Ultra HD Smart TV — $838  (list $2,200) 55" Samsung UN55J6300 120Hz Smart HDTV — $749.99  (list $1,800) 55" LG 55LF6000 1080p 120Hz HDTV — $549.99  (list $899) 50" LG 50LF6000 1080p 120Hz HDTV — $499.99  (list  $700) SSD Deals Crucial M500 Series SSD 2.5" 960GB — $279.99  (list price $520) SanDisk Extreme Pro SSD 2.5" 480GB — $199.99  (list price $400) PNY CS1111 SSD 2.5" 480GB — $139.99  (list price $200) Seagate 1TB 3.5" Hard Drive — $34.99  (list price $80) Game deals from Dealzon. Sales from certain retailers help support Destructoid.
Weekend deals photo
Gotham's Bargaining
For PC gamers, Tuesday's release of Batman: Arkham Knight is fairly cheap over the weekend -- up to 46% off list price. Use our 40% off code at GMG which drops the price of the Standard Edition from $60 to only...

Review in Progress: Final Fantasy XIV: Heavensward

Jun 19 // Chris Carter
Final Fantasy XIV: Heavensward (PC, PS3, PS4 [reviewed])Developer: Square EnixPublisher: Square EnixMSRP: $39.99 ($12.99 per month)Released: June 19, 2015 (Early Access), June 23, 2015 Picking up directly where the last campaign left off, the first quest of Heavensward is located in the Coerthas Central Highlands, directing you to Ishgard. Yep, you heard that right -- it continues the story of the core game, so you'll need to complete the main campaign (ending with "Before the Dawn") and reach level 50 first. Newer players will find at least double the experience from the original vanilla quests to help boost them up a bit. According to Square Enix, the new Heavensward story is roughly 50 hours, and based on my pace so far in at 10, that's fairly accurate. It's about the same length as the original game, which is quite a feat, and about the sweet spot for a campaign in my mind. There's so much other stuff to do to keep you busy at this point. The flow of the process is to get from levels 50 to 60 with mostly story quests, which has worked out for the most part with my first character -- so far, I'm level 53 and counting. I decided to take on the leveling process with my trusty Paladin, who would be able to jump into queues at a moment's notice. Most classes have a handful of new abilities, and in the Paladin's case, there are five in total. I've acquired one so far -- the power to use a pinch block ability to give him some extra durability. There are a few new combo abilities that mix up your rotation quite a bit, as well as a few tweaks (like an accuracy buff to Shield Oath). It's just enough to keep you on your toes and get you interested in leveling without making things too tricky. Ishgard is the new capital city and the expansion hosts nine new locations, all of which are much larger than the original zones in A Realm Reborn. This is mostly because they now support flying mounts, a brand new mechanic in Heavensward. You can't just fly right off the bat, though -- you'll have to attune to each zone through a combination of locating aether and completing key quests. The idea is that you'll have fully explored the area by the time you're done, opening up a more vertical approach later on. [embed]294029:59024:0[/embed] It sounds like it could be annoying, but you'll get a compass item that will help you find said aether currents with instructions that aren't too vague and aren't on-the-nose either. It's a fun mechanic that reminds me a lot of the same design philosophies found in Guild Wars 2. Some of the currents are even built around jumping puzzles. Flying isn't as glorious as in, say, Aion, but it's very fun to soar about when tracking down hunt targets. I can see Square Enix doing a lot of cool things with future updates like hidden areas and quests; there's some of that already now. Speaking of flying, your personal Chocobo will allow you to do just that at a certain point in the story, so everyone can easily get on track and enjoy the ride. Having said that, the PlayStation 4 version is starting to show its age already. Although this is launch so there's lots more people concentrated in specific areas, the frame rate crawls a bit more than it used to in vanilla Realm Reborn, especially since most of these zones are so much bigger. It's not game-breaking, but it is odd. The PS4 was previously a powerhouse and nearly on par with the PC. I haven't tested it for that long, but the newly minted DirectX 11 engine on PC (that also released today) is drastically better than ever before, alleviating nearly all of my concerns. I'll provide more information on this in the future. The quality of the story is improved overall, drawing from what the development team learned from all of the superior updates. It deals with a thousand-year conflict between Ishgard and Dravania. I'm interested in seeing where this goes, and I'll provide a spoiler-free update when I complete it. The actual quests haven't been any better or worse than A Realm Reborn, and so far, the theme of the expansion seems to be "more of a good thing, without re-inventing the wheel." There are two starting zones to alleviate the congestion, which have worked, on top of the fact that roughly half of the post-level-50 community is going back to the old content with the new jobs anyway. As for other content, there are a handful of new dungeons, one of which I've tried out already called Dusk Vigil. It's about on par with the recent additions in the newer updates. That is to say they're very flashy, filled with their own lore bits, and while they cut down on exploration quite a bit, they're all designed to be completed casually with the occasional peppering of a challenge. The pacing is spot on, and they don't drag like a few of the vanilla dungeons. The same goes for the first hard mode trial (read: group instanced boss) I've encountered, which features a really badass bug that I don't want to spoil here. Suffice to say, it's a little more interesting than the initial Primals you meet in A Realm Reborn. Several other classes have gotten a few major shakeups, like the Bard, who now has a DPS-based Limit Break, and the Black Mage, which must stay within Ley Lines, a magical circle, to gain extra damage by way of haste. Every class now has a unique level-three Limit Break animation, which is great. All of these changes help make your job feel more unique and make Final Fantasy XIV a more well-rounded MMO as a whole. Switching to my other jobs for a few moments felt different, especially the Bard. You can really notice even just a few extra skills in dungeon runs. As for the three new jobs, I had a chance to try out Dark Knight, but there's also the Astrologian and Machinist. Unlocking them is as easy as reaching Ishgard and talking to a specific quest starter in town, then doing a 10-minute quest for each -- that's it! They all start at level 30, and come equipped with a few pieces of gear and roughly 10 skills each at first. It's perfect, as there's just enough there to give you plenty to do right away, but not so much that you're overwhelmed. While I need more time to test them, I think they all bring something unique to the table, and I love the Dark Knight's risk-reward mechanic. It's the freshest take on tanking yet. Other extras that I still need to dig into include the all new Au Ra race, the DirectX11 visual upgrade on PC, new hunt targets, a more comprehensive loot system for raids, the power to queue for dungeons with less than five players, Free Company (guild) upgrades like Workshops and Airships, crafting upgrades, Bismarck and Ravana as new Primals, more Triple Triad cards, a future new Frontlines PVP map, an all-new Relic questline set to debut in 3.1, and a new Alexander raid, which will unlock at a later date. Stay tuned as I continue to play through Heavensward, work my way up to level 60, and try out the new classes. Only then will I provide my full review for the expansion.+ [This review is based on a retail build provided by the publisher.]
Final Fantasy XIV review photo
Par for the heavens
The story of how Square Enix turned Final Fantasy XIV around is still incredible to me. I always tell people about playing it at E3 in 2010 for the very first time, pre-Realm Reborn, and how it was one of the least fun MMOs I...

FFXIV photo
FFXIV

Final Fantasy XIV: Heavensward's launch is bumpy, but it works


Server issues, but not nearly as bad
Jun 19
// Chris Carter
Well, this is a lot smoother than Final Fantasy XIV: A Realm Reborn's initial launch, which left some people unable to log in for weeks. The Heavensward expansion debuted today for early access subscribers (read: pre-ord...
Heavensward photo
Pretty standard stuff
The Heavensward expansion launches for Final Fantasy XIV in a few hours, and Square Enix has sent over a copy of the Collector's Edition. For $130, it includes the expansion, a special box, a dragon mount figure, an...

Final Fantasy VII remake will have new story bits, updated gameplay

Jun 17 // Steven Hansen
"Since we now formally revealed Kazushige Nojima’s name for the scenario, there will be more plot devices in the story, so I think you can also look forward to that," Nomura said. "if you are going to do a full remake, you have to take a different approach and make something that suits the times." I'm completely with Nomura here. A straight Final Fantasy VII remake would be fine, but I'm glad Square Enix seems to be trying to do something bold and make appropriate changes rather than end up with something like Gus van Sant's Psycho.  We may see more at Tokyo Game Show or maybe Sony's PlayStation Experience if they do another one of those Vegas shows and Square stays mum on what other platforms its coming to for a while. フルリメイク版『ファイナルファンタジーVII』&『キングダム ハーツIII』について野村哲也氏を直撃【E3 2015】[Famitsu]『FFVII』は安易なリメイクではない。『KHIII』を含めて野村哲也氏へインタビュー【E3 2015】[Dengeki Online]The Final Fantasy VII Remake Won't Be Exactly the Same [Kotaku]  
Final Fantasy VII remake  photo
'Not a simple remake'
Zack Furniss couldn't pull much about Final Fantasy VII when he interviewed Square Enix’s Tetsuya Nomura (in what was a Kingdom Hearts 3 focused meeting), but crumbs of not at all unexpected news about the for-real Fina...

FFXIV photo
FFXIV

Here are the preliminary patch notes for Final Fantasy XIV: Heavensward


Tons of info to sift through
Jun 17
// Chris Carter
Square Enix has posted the 3.0 update patch notes for Final Fantasy XIV: Heavensward, which is due for launch on Friday for early access pre-orders. It details the new locations, jobs, abilities, items, and everything else yo...

Talking Kingdom Hearts III (and a bit of Final Fantasy VII!) with Tetsuya Nomura

Jun 16 // Zack Furniss
[embed]294205:59114:0[/embed] Mr. Nomura, I see that Sora is dressed in new duds. With your history of costume design, are we going to see changing outfits to go with form changes like in Kingdom Hearts II? Yes. Form changes are being considered to bring back. I have enjoyed making different designs for different abilities in the past. What is the process like when deciding which Disney levels are going to be in the game? Does Disney often intervene to make sure you're utilizing certain properties? Disney sometimes does make suggestions, but the development staff has more sway over worlds and gameplay mechanics. When KH began, Disney was a large pool to pool from, but now with the additions of the Star Wars and Marvel properties, it is goddamn huge. Has this made it difficult to parse between which franchises you would like to insert into the ever-expanding universe? The fact that we have to pick, and the difficulty associated with that, is something we have faced with each installment since the beginning. We pick more IPs than necessary and consult the schedule and feasibility of actually getting our designs to work. It’s been a repeating process. How much would I have to pay you to draw a small portrait of me in your signature aesthetic? I do some work outside of my current projects. The tasks come and I do them without knowledge of how much money I will make. If I ever decide to leave Square Enix, I will determine a price! (I pull out my wallet and start taking out whole dollars. Tetsuya lets out an adorable giggle and shows a big, goofy [ha!] smile.) With Final Fantasy VII being remade, are you more excited to finally remake this, or nervous because of the years of players' built-up expectations? When I create anything, I feel no pressure for some reason. When the trailer was announced yesterday, I was texting Kazushige Nojima and Yoshinori Kitase, but I sensed that one of them was nervous and it was interesting to me. Seeing the reactions made everything worth it. Nojima said he is very determined to make this after seeing the reaction. I asked “you weren’t sure before that?” Haha. The news of the remake is impacting so many people. I couldn’t sleep last night because my phone was blowing up! So many people are congratulating me that I feel like “Oh wow, maybe I did do something profound here!
Tetsuya Nomura photo
What an adorable little man
HOLY FUCK I UNEXPECTEDLY INTERVIEWED NOMURA. I sat in a private room at the Square Enix booth with Kingdom Hearts III and Final Fantasy VII's creative director Tetsuya Nomura. Co-creator Tai Yasue was also there, though he let Nomura answer the majority of the questions that two other journalists and I asked him.

Final Fantasy app photo
Final Fantasy app

Final Fantasy portal app coming this summer


Woo?
Jun 16
// Kyle MacGregor
Today at its E3 press conference, Square Enix announced the Final Fantasy portal app, a resource that looks to "provide any and all information related to Final Fantasy." An English version is slated to launch on smartphones and tablet devices this summer. 
PS4 and Vita photo
PS4 and Vita

World of Final Fantasy meant for kids, set in a new world


PS4 and Vita
Jun 16
// Steven Hansen
Square Enix showed off World of Final Fantasy at its press conference. It was previously announced for PS4 and Vita at Sony's last night. It takes place in a "completely new universe" than other Final Fantasy games, though it...
FFVII photo
FFVII

The less exciting Final Fantasy VII on PS4 is still on track


Not the one you care about
Jun 16
// Brett Makedonski
Everyone's abuzz about Final Fantasy VII on PS4, but while that's the talk of the town, Square Enix wants to keep us informed about something we're less excited about. The Final Fantasy VII Returns PC to PS4 port th...
World of Final Fantasy photo
World of Final Fantasy

World of Final Fantasy set PS4 and PS Vita, coming 2016


Chibi Final Fantssy
Jun 15
// Alessandro Fillari
During the Sony E3 presser, we got a sneak peek at an upcoming spin-off title for Square-Enix's fabled JRPG series called World of Final Fantasy. It's looks to be an super-deformed take on FF lore, featuring a young cast about to embark on an adventure. It looks quite colorful, and I'm intrigued to see what the gameplay will be like.
It's actually happening! photo
It's actually happening!
Wow. When a release exists so far in the realm of improbability that it becomes a joke -- like The Last Guardian or Agent or Half-Life 3 -- and then, bam, E3 gets a damn car battery to the gonads as one of these things actua...

FFVII photo
FFVII

Multiple sources say a proper Final Fantasy VII remake is coming for PS4


To be revealed tonight
Jun 15
// Chris Carter
If Sony reveals a real Final Fantasy VII remake tonight for the PS4, and not that "classic FFVII" troll release from last year, people will lose it. That might just happen, according to multiple sources. This m...
Kingdom Hearts survey photo
Kingdom Hearts survey

Kingdom Hearts survey references last-gen consoles, Vita, Wii U


Also asks about localization
Jun 10
// Jed Whitaker
The official Kingdom Hearts Facebook page posted a survey for fans to fill out that will be available till June 12. It asks about how important it is to fans to have games localized in their own language, be it text...
FF Type-0 HD patch photo
FF Type-0 HD patch

Final Fantasy Type-0 HD is getting a console patch today


Minor improvements
Jun 09
// Chris Carter
Final Fantasy Type-0 HD was surprisingly good, and it looks like Square Enix isn't quite done with it yet. In addition to the announcement of a full-on PC port later this year, the publisher has revealed a patch for the conso...
Final Fantasy Tactics photo
Final Fantasy Tactics

Final Fantasy Tactics: War of the Lions is on Android now


$13.99
Jun 08
// Chris Carter
Square Enix has released the mobile version of Final Fantasy Tactics: War of the Lions (itself a remake originally debuting on PSP) on Android devices. It's basically the same version as the iOS release from 2011, with touch ...
June 9 photo
June 9

Major Final Fantasy XV demo update lets you fight giants


June 9
Jun 05
// Steven Hansen
Square Enix has released a video for Final Fantasy XV Episode Duscae's 2.0 patch, the major update that is hitting the Final Fantasy XV demo next week on June 9. Yes, weird. As previously noted, it "features camera/targeting...

Stella, Versus' opening party scene no longer in Final Fantasy XV

Jun 05 // Steven Hansen
Stella was a straggler. "Stella was presented as the heroine to play opposite Noctis in Versus XIII. We wanted to keep her as a heroine in FFXV’s story, and pursued ways to tie her in to FFXV’s design as well, but we found it increasingly difficult to make sense of Stella’s character and role within FFXV. So then we thought, do we want to recreate Stella with a different role and image, or do we want to start over with a new heroine? And after a lot of consideration, we decided not to include Stella in FFXV. Instead, we have a new heroine named Luna, who has a different role within the story. So we will be talking more about her in the future." That future is likely Gamescom, where Final Fantasy XV will have a big presence. It is basically skipping E3. Other characters from what was Versus, like the woman dragoon, "are still in the game with their own important roles within the story." Still, the erasure of a major character emphasizes what Tabata wants to get across ahead of the big reveals at Gamescom, that Final Fantasy XV "is indeed a different game now." Another specific change Tabata points out is that the party scene from Versus, followed by the attack on the city, has been removed. "So now, the sequence is: Noct and his retinue leave Insomnia, and...then the Niflheim army attacks the crown city," he explained. "There’s an extremely important reason behind this decision. In fact, it could be construed a spoiler, so I can’t tell you about it here." Even that change comes with a serious concern over fan reaction to these changes. "We decided to delete the scene of a party in Insomnia, which is a city like Shinjuku. So then we became concerned that the players who were looking forward to some gameplay in that city might worry that they would be losing that gameplay as well," Tabata said. "So I thought I should let you know here and now that we are preparing situations that would involve gameplay in the Shinjuku-like city of Insomnia. We had previously released information on Versus saying you would begin combat right after the Niflheim army attacks the city, but the new gameplay would not fall in around the same timeline."
New heroine Luna photo
New heroine Luna & the Versus transition
A lot has changed since Final Fantasy XIII Versus was announced. We have a black president now! Seriously. We're going on a decade now. It's not just minor things like titles or planned consoles that have changed, director H...

Heavensward photo
Heavensward

PlayStation 4, Vita, PS TV get weak Final Fantasy XIV consoles


Heavensward
Jun 03
// Steven Hansen
Sony, Square, c'mon. These Final Fantasy XIV: Heavensward themed consoles are a bit low effort. The white PS4 does look fine, but both are literally just white and black PS4s with Sony's weak faceplates packed in. I like the ...
Lightning Returns photo
Lightning Returns

Square Enix assures fans that Lighting Returns is still coming to PC


Hopefully
Jun 03
// Chris Carter
Lightning Returns is such a weird game. Given my many issues with XIII (less with XIII-2 though), I didn't think I'd enjoy it in the slightest. Funnily enough, it ended up being one of my favorite games of 2014. Sin...
Final Fantasy Type-0 photo
No details yet
[Update: Square Enix has confirmed that it will be an enhanced port of sorts, offering up "new graphical options," as well as an improved battle and camera system, among other updates.] Square Enix has been on a Steam be...

Batman Arkham Knight 40% off discount storms onto the scene

May 30 // Dealzon
Top Weekend Deals 40% Off Batman: Arkham Knight Premium Edition (Steam) — $53.99Use code: 40OFFB-ATAKVC-GMGRB9 Batman: Arkham Knight (Steam) — $36  <- Use super secret code above. The Witcher 3: Wild Hunt (DRM-Free) — $36  <- Login required to see deal. 25% Off Final Fantasy XIV: Heavensward - Collectors Edition — $45 <- Login required. Final Fantasy XIV: Heavensward — $30  (list price $40) <- Login required. Bayonetta 2 (Wii U) — $44.97  (list price $60) Noteworthy Bloodborne (PS4) — $39.99  (list price $60) Xbox One Assassin's Creed: Unity Bundle — $299.99  <- nice price Humble Nindie Bundle + Humble Relic Bundle Recent Releases 05/27: Dying Light: The Bozak Horde (Steam) — $8  (list price $10) 05/26: Magicka 2 (Steam) — $12  (list price $15) <- Deluxe too at $20 05/26: The Evil Within: The Executioner (Steam) — $4  (list price $5) Upcoming Releases 06/12: LEGO Jurassic World (Steam) — $28  (list price $35) <- of course there's a game 08/25: Madden NFL 16 (PS4, Xbox One) — $52.99  (list price $60) 09/01: Mad Max (Steam) — $40  (list price $50) 11/06: CoD: Black Ops 3 (PS4, PC, XOne) — $59.99 + $10 Rewards + Beta Access PC Game Deals Capcom Sale Use Code: GET20P-ERCENT-OFFNOW Dead Rising 3: Apocalypse Edition (Steam) — $20  (list price $50) Resident Evil 5 Gold Edition (Steam) — $16.80  (list price $30) Ultra Street Fighter IV (Steam) — $12  (list price $30) Resident Evil HD Remaster (Steam) — $12  (list price $20) Resident Evil: Revelations (Steam) — $8.16  (list price $30) Resident Evil 6 (Steam) — $8  (list price $40) DMC: Devil May Cry (Steam) — $7.92  (list price $30) Lost Planet 3 (Steam) — $6.80  (list price $25) Strider (Steam) — $6  (list price $15) Ultra Street Fighter IV Upgrade (Steam) — $6  (list price $15) DuckTales: Remastered (Steam) — $6  (list price $15) Remember Me (Steam) — $4.80  (list price $30) GMG VIP Sale Far Cry 4 (Uplay) — $24.99  (list price $60) The Crew (Uplay) — $24.99  (list price $60) <- anyone online? Assassin's Creed Unity (Uplay) — $24.99  (list price $60) More Dying Light (Steam) — $35.99  (list price $60) Akiba's Trip: Undead & Undressed (Steam) — $26.99  (list price $30) Starcraft II: Battle Chest (PC/Mac) — $23.99  (list price $40) Game of Thrones - A Telltale Games Series (DRM-Free) — $17.99  (list price $30) Flockers (Steam) — $5.44  (list price $20) 8-Bit Adventures: The Forgotten Journey Remastered (Steam) — $5.36  (list $10) Rise of Venice - Gold Edition (Steam) — $4.50  (list price $30) The Last Remnant (Steam) — $4.24  (list price $10) Worms Reloaded Game of the Year Edition (Steam) — $4  (list price $25) Alien Breed 3: Descent (Steam) — $1.60  (list price $10) <- 1 & 2 also on sale Console Game Deals Saints Row IV + Gat Out Of Hell (PS4, Xbox One) — $19.99  (list price $40) LEGO Batman 3: Beyond Gotham (PS4, Xbox One) — $19.99  (list price $60) Destiny (PS4, Xbox One, Xbox 360, PS3) — $19.99  (list price $60) FIFA 15 (PS4, Xbox One, Xbox 360, PS3) — $19.99  (list price $60) <- fund Blatter's yacht edition  Murdered: Soul Suspect (PS4, Xbox One) — $14.99  (list price $30) Fuse (Xbox 360) — $8.99  (list price $30) PS3 Deals Kingdom Hearts HD 2.5 ReMix (PS3) — $19.99  (list price $30) Tales of Xillia 2 (PS3) — $17.99  (list price $30) 3DS Deals Nintendo 2DS + Yoshi's New Island (Crimson Red) — $89.99  (list price $130) Pokemon X (Nintendo 3DS) — $29.99  (list price $40) Pokemon Y (Nintendo 3DS) — $29.99  (list price $40) Pokemon Omega Ruby (Nintendo 3DS) — $29.99  (list price $40) Pokemon Alpha Sapphire (Nintendo 3DS) — $29.99  (list price $40) The Legend of Korra A New Era Begins (Nintendo 3DS) — $9.99  (list price $30) Target: Buy 2 3DS Games Get 1 Free Laptop Deals 17.3" MAINGEAR Pulse, i7-4700HQ, GTX 870M, 16GB — $1,799  (list $2,399) 13.3" Alienware, i7-5500U, QHD+ 1800p, GTX 860M, 16GB — $1,499  (list 1,799) 15.6" Asus i7-4700HQ, 8GB, GTX 850M, 1080p Touch — $799  (list $1,099) 14" Lenovo Y40-80 i7-5500U, R9 M275, 16GB — $779  (list $1,350) HDTV Deals 55" LG 1080p 3D Curved OLED Smart HDTV — $1,799.99  (list price $3,500) 60" Samsung 1080p 240Hz 3D Smart LED HDTV — $1,099.99  (list price $1,998) 55" Samsung 1080p 120Hz Smart LED HDTV — $899.99  (list price $1,800) 40" Samsung 4K Ultra HD Smart LED HDTV — $649.99  (list price $1,000) Game deals from Dealzon. FYI: sales from certain retailers help support Destructoid.
Weekend deals photo
Its raining deals!
As June creeps around the corner, we're now less than a month away from the release of Batman: Arkham Knight. This weekend the PC pre-order became very enticing at GMG where a both Arkham Knight edition is at 40% off - d...

Dissidia Final Fantasy photo
Dissidia Final Fantasy

12 minutes of the Final Fantasy fighter Dissidia


Currently in arcades
May 26
// Steven Hansen
The currently Japan-only, arcade-only (a PS4 release down the line is likely) Final Fantasy fighter (spun off from the PSP series) has some new footage fresh from arcade cabinet location testing. The 3-on-3 fighter looks deep. Right now the breakdown of the six confirmed characters is Heavy (Cloud, Warrior of Light), Speed (Lightning, Onion Knight), and Ranged (Terra, Y’shtola).

Final Fantasy was almost called Fighting Fantasy: Creator explains actual reason behind the name

May 26 // Steven Hansen
Sakaguchi recently gave a keynote address at Kyoto's Ritsumeikan University on, "the globalization of Japanese-produced games," according to RocketNews' translation of a Famitsu article. According to Sakaguchi, the team wanted a title that had a simple abbreviation in the Roman alphabet (FF) and a four-syllable abbreviated Japanese pronunciation ("efu efu"). Because of the setting and style, "fantasy" was an easy choice. "Final" wasn't the first choice of adjective, however. The initial proposed name was "Fighting Fantasy," but it was already taken by a tabletop game. And so it is, Final Fantasy. "To be sure, we had our backs to the wall when we were developing Final Fantasy," Sakaguchi said, "but really, anything that started with an F would have been fine for the title." Of course, Sakaguchi's explanation doesn't discount the fact that "final" could've carried some import, even if it was a secondary choice shoehorned into an earlier-made decision. Famed series composed Nobuo Uematsu was thought to have clarified the origin behind the name six years ago in a Wired interview. Uematsu confirmed Sakaguchi's often repeated explanation that he would have had to quit and go back to university had the game not been successful, but at that time Uematsu agreed that the ultimate reason for the name was that Square was going belly-up and the folks working on it figured it was their last production. At the least, Sakaguchi's explanation adds a new wrinkle to what has always been an inalienable piece of gaming history. Final Fantasy creator reveals the real reason behind the “Final” part of the hit series’ title [RocketNews24]FF』はどのように世界に広がっていったのか? 坂口博信氏と浜村弘一ファミ通グループ代表が“国際日本ゲーム研究カンファレンス”にて語る [Famitsu]
Fighting Fantasy?! photo
Disputes long taken for granted origin
Why's it called FINAL fantasy if there's a load of 'em, an internet commenter snickers before calling American football "hand egg" and ordering three more bacon meme t-shirts from Epic Threadz. The trodden joke has an equally...

FFXIV photo
FFXIV

Nobuo Uematsu unveils his beautiful new Final Fantasy XIV: Heavensward theme


Also, have some expansion footage
May 22
// Chris Carter
One of the best parts of Final Fantasy XIV: A Realm Reborn is the music. Most people don't consider it a "real" Final Fantasy because of the MMO tag, but let me tell you -- it's probably my favorite main entry sinc...
Final Fantasy XIV photo
Final Fantasy XIV

Chocobos are using Twitter to race in Final Fantasy XIV


It's funny because birds tweet
May 21
// Joe Parlock
Final Fantasy XIV confused the shit out of me. I played it for about a month, and I’ll probably go back to it, but god damn I had no idea what I was doing. But now there is an anchor in that game, something I know and ...
Japan sales photo
Japan sales

Re-re-release: Final Fantasy X/X-2 PS4 tops Japan sales


PlayStation 4 tops hardware charts
May 20
// Steven Hansen
Square Enix's somewhat screwy PS4 release of the previously release Final Fantasy X/X-2 HD Remaster topped Japanese sales charts for the week ending on May 17 (it was released in Japan May 14), according to Gematsu's report o...
FFXV photo
FFXV

Final Fantasy XV: Episode Duscae 2.0 is coming next month


Early June
May 18
// Chris Carter
Some time ago Square Enix released the Final Fantasy XV Episode Duscae demo out into the wild for PS4 and Xbox One. I really enjoyed it, despite the blemishes. It's also a work in progress, and the publisher seems keen o...
Game News Haikus photo
Game News Haikus

Game News Haikus: Bloodstained, Fallout 4, The Witcher 3, and more


Zen-distilled stories
May 18
// Darren Nakamura
To fans of weird deadpan comedy poetry: I'd like to extend my humblest apologies for the hiatus. I'd like to say I was celebrating the 10th episode by taking some time off, but the reality is that I have just been super busy...

Final Fantasy X/X-2 HD Remaster on PS4 looks better than ever, but has major problems

May 14 // Brett Zeidler
Final Fantasy X/X-2 HD Remaster (PS Vita, PS3, PS4 [tested])Developer: Square EnixPublisher: Square EnixReleased: May 12, 2015MSRP: $49.99 In terms of the entire package, the PS4 version is the exact same compilation as the original remaster release. The international versions of both base games, Eternal Calm, Last Mission, and the super weird audio drama are all here. Nothing in terms of gameplay content was added or removed. However, there appears to be an alteration or a major bug affecting FFX's random number generation. People even more keen than myself on FFX have noticed the RNG system is completely broken in the PS4 version. Random encounters and events are supposed to be, well, random. However, this is no longer the case in this version. Encounters always occur when they are supposed to, they will always have the same enemies, and the battles will always play out exactly the same way. No matter how many times the game is reset, the occurrence and outcome of encounters or events that involve the RNG system are set in stone. This has a drastic affect in key aspects of the game. Say you're having trouble on a specific boss, and if you could just land that twenty-second hit it would change the tide of battle for you. Well, the bad news is on the PS4 version you're always going to miss that twenty-second hit as it stands. Additionally, this changes ribbon farming, blitzball, and likely everything else that involves RNG. I couldn't test every aspect of this, but I could easily predict down to the second when my first battle against two Chimera would occur during one of my saves in the Calm Lands. I could have tracked this up to as many subsequent "random" encounters as I wished. I checked the exact same save file on PS3, and encounters were always random. FFX-2 does not appear to have this problem. [embed]292113:58550:0[/embed] A major complaint of the PS3 and Vita release was the new rearranged soundtrack. It seemed a lot of people simply outright hated its existence, whereas others would have at least preferred the choice to switch to the original soundtrack. Thankfully, players now have that option at any point during their playthrough. I actually really enjoyed the remaster soundtrack, but on my current playthrough it's been nice to use the original. It sounds amazing. The Besaid Village theme in particular sounded the best even back in 2001. Unfortunately, the background music system also has a major bug in the PS4 release. Background music on the PS2, PS3, and Vita versions continued playing where the track left off once a battle occurred, but now this is no longer the case. For a game like FFX that has a ton of random encounters, you will likely only ever hear the first ten or twenty seconds of a track unless you stop and listen to the music. It appears to have to do with how the soundtrack switching system was implemented, affecting both FFX and FFX-2. The soundtracks sound amazing, which makes this bug so unfortunate. Hopefully it can easily be fixed in a future patch. Cross-Save was a great feature of the PS3 and Vita version, and it's been extended here for the PS4 version. Once a particular game is fired up, all old saves that were stored in the cloud previously can be accessed just as quickly and easily as before. It took me less than a few minutes to install the game, start up Final Fantasy X, load a save from awhile back, and instantly pick up right where I had left off at that point. That's pretty cool. The PS4 version of the remaster has even more enhanced visuals, which is pretty amazing considering how incredible and smooth the game looked on PS3. To check this, I started a fresh playthrough on both consoles on the same television and played them alongside each other. The PS4 does have a slight graphical enhancement overall, but I really only noticed it because I was looking for it. There's a sort of extra crispness to the PS4 version, and the occasional aliasing issues that were still on the PS3 version are gone here. It's not a major overhaul, but the improvements are there. Additionally, Square claims more NPCs and monsters received enhanced models. I didn't notice any of these in my current playthrough (it's really hard to just stumble upon these without knowing specifically which were enhanced), but seeing poor-looking character models in the same scenes with enhanced ones was a big complaint, so it's nice to know this was addressed in some fashion. However, some other major complaints were not addressed at all. Cutscenes, for whatever reason, are still not skippable and there's no option to toggle between the old character models and the remastered ones. These types of things don't detract from my experience, but they were definitely huge complaints upon release last year, and it's unfortunate they weren't taken care of here. Some of those cutscenes are really long, man. As is stands, the PlayStation 4 version of Final Fantasy X/X-2 HD Remaster is not the definitive version of the compilation. Even for super fans of Final Fantasy X, it's hard to recommend a version of their favorite game that has broken RNG, a background music bug, and still no skippable cutscenes no matter how beautiful the game looks or how incredibly fast it loads now. With an MSRP of $50 it's also a really hard sell to a brand-new player when the other two versions are currently so much cheaper, even more so if they already own one of those two versions (especially since they launched at $40). The PS3 version does lack the original soundtrack, but other than that it offers the truest experience of Final Fantasy X and X-2. If you must have it on PS4 or that's your only option, I'd honestly recommend waiting for the RNG and background music issues to hopefully be patched soon and the inevitable price drop. If those two major issues are ever fixed, the PlayStation 4 version of Final Fantasy X/X-2 HD Remaster would easily be the definitive package.
Final Fantasy X/X-2 PS4 photo
Spira never felt so good
Barely over a year after its original release on PlayStation 3 and PlayStation Vita, Final Fantasy X/X-2 HD Remaster makes its way to the PlayStation 4. A remaster of a remaster, if you will. However, the original releas...


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